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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Topic: Blizzard is the internet. Or rather, Blizzard owns the internet. 0 Members and 1 Guest are viewing this topic.
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Author Topic: Blizzard is the internet. Or rather, Blizzard owns the internet.  (Read 64245 times)
schild
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on: June 13, 2006, 12:58:53 PM

Hoax
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Reply #1 on: June 13, 2006, 01:13:51 PM

STARSIEGE

MMO

NOW

GOGOGO

plz?

A nation consists of its laws. A nation does not consist of its situation at a given time. If an individual's morals are situational, then that individual is without morals. If a nation's laws are situational, that nation has no laws, and soon isn't a nation.
-William Gibson
HaemishM
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Reply #2 on: June 13, 2006, 01:17:56 PM

I can think of fewer things more boring and mindnumbingly grindy than a Starcraft or Diablo MMOG.

stray
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Reply #3 on: June 13, 2006, 01:18:03 PM

Hmm...

More power to them....I guess. Wanting to become an MMO behemoth isn't any different than what SOE or NCSoft wants.

The only difference is, I'm skeptical whether Blizzard tries anything new (to Sony's and NCSoft's credit, they've tried that a few times at least). Telling from what Blizzard did with their RTS model, it makes me think that all their MMO offerings will resemble each other as well.

Morat20
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Reply #4 on: June 13, 2006, 01:19:22 PM

Hmm. I could take that a few ways -- ranging from a committment to multiplay games are being the foundation of any new game designs, to a total refocusing towards a massively multiplay vision -- short or long sessions. For the MMORPG-style ones, if they were very clever on engine design -- the MMORPG equivilant of building the Half-Life or Unreal engine, then I could see three years and 50 mil as a workable figure. That's sufficient for a decent art and quest system, and even time to to add modules to the engine to differentiate the game mechanics.

I doubt they'ld use the WoW engine -- I suspect they'd design a modular and extensible engine (using what they learned from WoW) first, so that their end-products didn't feel like reskinned versions of the same thing.
schild
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Reply #5 on: June 13, 2006, 01:22:03 PM

I can think of fewer things more boring and mindnumbingly grindy than a Starcraft or Diablo MMOG.

Yea, but a Warcraft MMOG is one of them.
stray
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Reply #6 on: June 13, 2006, 01:26:42 PM

I doubt they'ld use the WoW engine -- I suspect they'd design a modular and extensible engine (using what they learned from WoW) first, so that their end-products didn't feel like reskinned versions of the same thing.

Again, telling from their previous games -- They'll be doing quite a bit of recycling, I think (if not a complete reskinning of an old thing). You don't even have to look at the RTS's. Diablo I and II are like 4 or 5 years apart -- How much of an upgrade is Diablo II really?

I'm not saying that's necessarily bad or anything though (besides, somehow it's worked for them all these years).
« Last Edit: June 13, 2006, 01:29:29 PM by Stray »
Lum
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Reply #7 on: June 13, 2006, 01:38:02 PM

Diablo technically is an MMO already. All they need to do is roll up the trading/chat/matching interface from battle.net into the client and wallah, mmo.
schild
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Reply #8 on: June 13, 2006, 01:41:53 PM

Diablo technically is an MMO already. All they need to do is roll up the trading/chat/matching interface from battle.net into the client and wallah, mmo.

So, it's not an MMO because they haven't implemented the trading/chat/matching interface from battle.net into the client?

What? Did I say something wrong?

Also, I'd like to see the current Blizzard pull a Diablo from their ass. I don't see it as being a possibility. They've already proven that they can make a random item system totally shitty despite having the best one ever to work from.
stray
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Reply #9 on: June 13, 2006, 01:45:11 PM

So, it's not an MMO because they haven't implemented the trading/chat/matching interface from battle.net into the client?

What? Did I say something wrong?

Guild Wars isn't that much different actually. Or DDO. I'm not sure if those are MMO's either though.
schild
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Reply #10 on: June 13, 2006, 01:46:49 PM

Let's not have THAT conversation again. I was just picking nits with Lum. OF COURSE Guild Wars and DDO are MMOGs. Just because they aren't as ambitious as WoW or EQ2 or DAOC and what have you doesn't make them any less of a genre game.
Simond
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Reply #11 on: June 13, 2006, 01:58:11 PM

I can think of fewer things more boring and mindnumbingly grindy than a Starcraft or Diablo MMOG.
Starcraft:Galaxies as Planetside-done-right?

"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
stray
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Reply #12 on: June 13, 2006, 02:00:32 PM

Let's not have THAT conversation again. I was just picking nits with Lum. OF COURSE Guild Wars and DDO are MMOGs. Just because they aren't as ambitious as WoW or EQ2 or DAOC and what have you doesn't make them any less of a genre game.

I must have missed that discussion. Sorry...

Either way, I am being serious.
Morfiend
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Reply #13 on: June 13, 2006, 02:02:57 PM

If they make WOW in space, ill play it. GIMME NOW!!!
El Gallo
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Reply #14 on: June 13, 2006, 02:07:09 PM

WORLD OF MOTHERFUCKING DIABLO BITCHES.  FUCK YEAH.  FUCK.  YEAH. 

WoW + (The lessons they've learned since release) + (a much bigger budget) - (cutsey, anime inspired shit everywhere)  = omgwtfbbq.  OMG.  WTF.  BBQ.    O.  W.  B.

This post makes me want to squeeze into my badass red jeans.
WayAbvPar
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Reply #15 on: June 13, 2006, 02:08:37 PM

+ hordes of douchey b.net kiddies running around pissing in everyone's cereal.

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

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Nija
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Reply #16 on: June 13, 2006, 02:10:16 PM

OF COURSE Guild Wars and DDO are MMOGs. Just because they aren't as ambitious as WoW or EQ2 or DAOC and what have you doesn't make them any less of a genre game.

No they aren't. If you can play Serious Sam Co-op with more players at a time, it's not a mass multiplayer anything.

Zoning into a tavern with 50 people AFK 3 ft from a door doesn't make the game massive.
El Gallo
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Reply #17 on: June 13, 2006, 02:11:29 PM

Who cares.  It won't be a McQuaid-Koster-Forced-Socialization-Shitfest (TM), so the kiddies can do whatever the fuck they want.  I'm not one to rant because some kid made a masturbation joke in Barrens general chat; I'm just not quite that ornery yet.

This post makes me want to squeeze into my badass red jeans.
Viin
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Reply #18 on: June 13, 2006, 02:14:42 PM

OWB!!

But yes, a WoW-like game based on Starcraft might be interesting ... for 6 months, just like WoW.

- Viin
stray
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Reply #19 on: June 13, 2006, 02:24:32 PM

Whoa
Fabricated
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Reply #20 on: June 13, 2006, 02:38:42 PM

I feel sorry for Mythic and SOE now.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
schild
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Reply #21 on: June 13, 2006, 02:39:33 PM

I don't. It's been put up or shutup time for a while.
Wolf
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Reply #22 on: June 13, 2006, 02:45:50 PM

a WoW-like game based on Starcraft might be interesting ... for 6 months, just like WoW.

I'm so there. I'm weak. :(

As a matter of fact I swallowed one of these about two hours ago and the explanation is that it is, in fact, my hand.
schild
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Reply #23 on: June 13, 2006, 03:04:53 PM

I wonder how many employees it would take to administrate/create live teams for minimum 3 MMOGs with a minimum of 3-5 million customers a piece.

Blizzard could very well possibly BUY their publisher one day.
Zane0
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Reply #24 on: June 13, 2006, 03:12:26 PM

DDO and GW are technically MMOs, but I guess it could be argued that they don't really encapsulate a lot of the MMO experience in the traditional sort of sense.

In regards to the actual news, I fervently hope that Vivendi doesn't make Blizz release its first shitty game ever by rushing Universe of Starcraft early under this new "model".  "Bifrication" of market- mixed feelings; everyone likes to log in for an hour to accomplish a bit, regardless of whether they have more time later.

Will be years before we see any of this in any case.
Fabricated
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Reply #25 on: June 13, 2006, 03:20:15 PM

DDO and GW are technically MMOs, but I guess it could be argued that they don't really encapsulate a lot of the MMO experience in the traditional sort of sense.

In regards to the actual news, I fervently hope that Vivendi doesn't make Blizz release its first shitty game ever by rushing Universe of Starcraft early under this new "model".  "Bifrication" of market- mixed feelings; everyone likes to log in for an hour to accomplish a bit, regardless of whether they have more time later.

Will be years before we see any of this in any case.
Vivendi couldn't make Blizzard rush shit. At this point they could probably afford to take their ball and go home.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
Xanthippe
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Reply #26 on: June 13, 2006, 05:50:09 PM

I think it's cool.  I'm not going to slag Blizzard for not making the perfect game, and more power to them for making something that works pretty well.  I want to see more MMOs, not fewer, especially since I'm so fickle and like to flit from game to game every few months.

More games = more competition = more different things to choose from.  Yay!

Krakrok
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Reply #27 on: June 13, 2006, 06:13:26 PM


Uh, Vivendi already owns Blizzard. Blizzard can't take their ball and go anywhere as they don't even own the ball.
schild
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Reply #28 on: June 13, 2006, 06:39:21 PM

Is Blizzard a wholly owned subsidary? I sure didn't know that.
Lum
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Reply #29 on: June 13, 2006, 10:03:16 PM

Yep. Thus the rumors back when about Blizzard being sold off to Microsoft, which Blizzard couldn't do much about except harrumph loudly (and walk out en masse if it happened)
Raph
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Reply #30 on: June 13, 2006, 10:28:55 PM

50 million Euros is ~$62.8m at today's rate. I have no idea what the Euro did vis a vis the dollar over the four years of WoW's development, though.
HRose
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Reply #31 on: June 13, 2006, 10:51:37 PM

(and walk out en masse if it happened)
I see this as the end of an OLD story, in fact.

Blizzard is evaporating at a rather fast speed. I think in the next years this process of Vivendi taken over will accelerate till they will be able to DESTROY everything they found.

-HRose / Abalieno
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Stephen Zepp
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Reply #32 on: June 13, 2006, 11:20:54 PM

(and walk out en masse if it happened)
I see this as the end of an OLD story, in fact.

Blizzard is evaporating at a rather fast speed. I think in the next years this process of Vivendi taken over will accelerate till they will be able to DESTROY everything they found.

Vivendi does have a history of doing that--see Dynamix.

Rumors of War
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Reply #33 on: June 13, 2006, 11:35:34 PM

50 million Euros is ~$62.8m at today's rate. I have no idea what the Euro did vis a vis the dollar over the four years of WoW's development, though.

The Euro didn't do anything special. The dollar collapsed. Then it collapsed again. As a party trick, it collapsed again. Between the collapses, everybody speculated that this would help the trade deficit. It didn't.

The camera adds a thousand barrels. - Steven Colbert
WindupAtheist
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Reply #34 on: June 14, 2006, 01:32:33 AM

WORLD OF MOTHERFUCKING DIABLO BITCHES.  FUCK YEAH.  FUCK.  YEAH. 

WoW + (The lessons they've learned since release) + (a much bigger budget) - (cutsey, anime inspired shit everywhere)  = omgwtfbbq.  OMG.  WTF.  BBQ.    O.  W.  B.

Seconded.  If they make something with the production values of WoW but which tastes less like Everquest and more like Diablo 2, holy shit.

OWB!!!

"You're just a dick who quotes himself in his sig."  --  Schild
"Yeah, it's pretty awesome."  --  Me
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