Pages: [1]
|
 |
|
Author
|
Topic: Patch notes for test server (Read 2502 times)
|
Simond
Terracotta Army
Posts: 6742
|
http://myeve.eve-online.com/updates/patchnotes.asp?patchlogID=82 addresses May Patch Notes
Bloodlines Patch Notes
Fixes, Changes and Improvements
Ships
* Shuttle icons now display the proper racial backgrounds. * Undocking a capital ship with an assembled ship in the ship maintenance bay no longer causes stuck conditions. * Capital ship corporation hangars are properly displayed when docked. * Capital ship storage is properly capped at 5k. This fixes a capital ship corporation hangar overload exploit. * The signature radius of Assault ships have been increased so they are balanced with the TL1 ships they are based on, and not Interceptors.
Weapons and Drones
* Drones will no longer auto-target gang or corp members if that member has been aggressively flagged to you recently. * An exploit involving drones has been resolved. What is it you say? As if we would tell you before we fixed it! :) * Fighters delegated have been modified to display sub-menu's if there are more than 20 members of a gang. * The capacitor need of all projectile turrets has been removed. * The capacitor need of blasters has been reduced by 30% and the CPU need has been reduced by 15%. * The power grid need of all heavy neutron blasters has been decreased by 10%. * The base damage inflicted by 1200mm, 650mm and 250mm artillery has been increased by 10%. * The explosion radius of Precision Cruise Missiles has changed to 200m and their base damage inflicted is now 260 points. * The explosion radius of Precision Heavy Missiles has been increased to 75m and damage reduced to 135 hp. * The Velocity penalty of Light Precision Missiles has been reduced to 7.5%.
Player Owned Structures
* POS sentry standing settings will display small negative values properly. * Control Towers will no longer break if anchoring, unanchoring or bringing online completed during a downtime.
Manufacturing
* T2 ship manufacturing uses only repackaged ships. Occassionally, building T2 ships would use an assembled T1 ship, resulting in the loss of the modules fitted (if any).
Miscellaneous
* Links stored in the notepad will no longer cause errors. * Various minor chat channel and IGB fixes have been made, including: o Chat channels are now correctly saved when exiting the client, and reopen correctly on logon. o Characters that would appear as HTML text after a cut/copy and paste now appear as normal. o Decreasing the size of a chat window no longer causes existing text to overlap. o "EVE System" is now its proper red color and double clicking on the system name will open a 'Show Info' window for the system. o The IGB has been optimized and now parses pages faster. o Text inputs that exceed the specified field size will show the beginning of the text, not the end. o A partial fix for pages with a large number of errors has been made. These pages will render more smoothly, but there is still the possibility of a client lock while the page loads. o A rare issue with 302 redirects has been resolved. o Pre-selected Checkboxes in a table that are unselected will no longer be submitted. * The client no longer crashes when rendering some Jin-Mei male portraits. * Quitting the tutorial with an Achura character will no longer cause an Overview error. Precision missiles nerfed at last.
|
"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
|
|
|
Sparky
Terracotta Army
Posts: 805
|
Nice fitting boost for blasters too.
|
|
|
|
WayAbvPar
|
The capacitor need of all projectile turrets has been removed. Does that mean using cap when in operation or to fit and put online? Either way it is all good!
|
When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM
Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood
Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
|
|
|
TheDreamr
Terracotta Army
Posts: 160
|
Cap is usage, Power Grid and CPU is fitting.
|
edit button addict.
|
|
|
WayAbvPar
|
Cap is usage, Power Grid and CPU is fitting.
OK that makes sense. More cap for my repper then- even better for my tank.
|
When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM
Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood
Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
|
|
|
Merusk
Terracotta Army
Posts: 27449
Badge Whore
|
Only the T2 and Large Turrets used any CAP. And I think it's only Med T2s that used it, smalls were always cap-free.
|
The past cannot be changed. The future is yet within your power.
|
|
|
|
Pages: [1]
|
|
|
 |