Played it. Standard issue Korean MMO with too many levels, too few skills, and way too many foozles that need whacking.
/me nods in agreement.
Played the beta for a shortish while, got tired of whacking the same few mobs over and over again in between weaving my way around the million people selling roughly the same loot. You got some skill points every level, but the really interesting skills cost tons of these.
Oh, and ranged attackers are all kill-stealers. :)