Pages: 1 [2]
|
 |
|
Author
|
Topic: New to EVE, help needed (Read 11432 times)
|
addryc
Terracotta Army
Posts: 76
|
I don't think I have enough hauling work to keep you all busy but if you can stand mining at all Nakugard has weekly omber spawns and I ALWAYS need all of the minerals. Here are the prices I pay my corp mates who have succumbed to the horrible and debilitating mining affliction.
tritanium 2 pyerite 4.5 mex allon 11 isogen 120
If anyone wants to do a little mining for me I'd be happy to set you up with an equipped mining cruiser in Nakugard system and buy anything you care to dig up. If there's enough interest maybe you could do it as a group - that makes the unbearable tedium of mining much less unbearable. It's a .5 system so you could even do a little ratting while you're there. It's about 40 jumps from Neeshur so I doubt you'd have to worry about F13's more or less constant state of war. :)
Might be worth a trip out there - Indy skill will be quick enough to train up to at least II - and I certainly need the cash to add to my get-addy-out-of-fodder-frigates fund! :)
|
|
|
|
Viin
Terracotta Army
Posts: 6159
|
Sounds like a case for ... Jump Clones!
|
- Viin
|
|
|
Furiously
Terracotta Army
Posts: 7199
|
What faction is someone going to farm and not let anyone else in the corp do so?
|
|
|
|
Venkman
Terracotta Army
Posts: 11536
|
tritanium 2 pyerite 4.5 mex allon 11 isogen 120 Shit, I've been selling all of the Mex/Iso I've been getting from reprocesing in Neesher. I may try mining at some point, but not yet. For now I'll hoard the latter two (and a percentage of the former, leaving some for ammo) somewhere in a higher sec place but still close enough to the action (which basically means Reprocessing out of system). Then I'll have the Indy skills to haul.
|
|
|
|
Viin
Terracotta Army
Posts: 6159
|
Shit, I've been selling all of the Mex/Iso I've been getting from reprocesing in Neesher.
Keep doing that, our corp buys those at Neesher.
|
- Viin
|
|
|
Venkman
Terracotta Army
Posts: 11536
|
Heh, you mean you guys are my customer base and I didn't know it? :)
|
|
|
|
Yoru
Moderator
Posts: 4615
the y master, king of bourbon
|
Quite likely, unless the orders have closed. I need to check on the raven and open more orders by now.
|
|
|
|
Venkman
Terracotta Army
Posts: 11536
|
Well then, that certainly saves me some jumps in the short term. Still gonna do Industrial, may just do on an alt. Will likely start next week if I do.
I have not at all paid attention to the price I'm getting for these minerals. Is it higher or lower than what Reg offered? If higher, I'll gladly lower. If lower, well, good :)
|
|
|
|
Reg
Terracotta Army
Posts: 5281
|
Why would you put your indy training on an alt? Unless it's on a second account you have to stop training your main while you do it.
Edit: Those prices are about what you would get if you took your minerals to a popular manufacturing system and put up a sell order. Prices are probably generally lower in your area because it's not very crowded.
|
|
« Last Edit: April 07, 2006, 03:18:32 AM by Reg »
|
|
|
|
|
Venkman
Terracotta Army
Posts: 11536
|
I was only thinking about an alt for Industrial skills if I could roll the character with the skills I needed. I'm still only about part way along the path I want to take with my main, so yea, don't want to stall training by training an alt.
Prices, yea, pretty low in Neesher comparatively, but apparently it's mostly F13 buying what I'm selling anyway :)
|
|
|
|
5150
Terracotta Army
Posts: 951
|
All my industry and research skills are on an alt. If nothing else it keeps the cost of clones down (my alt tends to be put in harms way far less than my main and thus my mains clone is cheaper because its free of a load of skills) it also lets me keeps the industrial wheels turning while my main is off playing in other regions
Other than a couple of specialist skills (refining 5 to get refining efficiency for example) training an industrial alt up to a resonable level doesnt take a huge stack of time (especially if you twink it at creation as much as possible) - its probably worth mentioning that I include mining skills (barge for example) in my definition of 'industry'
|
|
« Last Edit: April 07, 2006, 12:24:48 PM by 5150 »
|
|
|
|
|
Reg
Terracotta Army
Posts: 5281
|
That makes sense actually. I'd never thought of it that way.
|
|
|
|
dwindlehop
Terracotta Army
Posts: 1242
|
All my industry and research skills are on an alt. If nothing else it keeps the cost of clones down (my alt tends to be put in harms way far less than my main and thus my mains clone is cheaper because its free of a load of skills) it also lets me keeps the industrial wheels turning while my main is off playing in other regions
Other than a couple of specialist skills (refining 5 to get refining efficiency for example) training an industrial alt up to a resonable level doesnt take a huge stack of time (especially if you twink it at creation as much as possible) - its probably worth mentioning that I include mining skills (barge for example) in my definition of 'industry'
Damn it, why didn't you tell me this before I sunk three weeks into PE5? 
|
|
|
|
5150
Terracotta Army
Posts: 951
|
Well if your main is heavily industry biased you could always create a combat alt instead, it's all down to how much combat skilling the character has done....
|
|
|
|
|
Pages: 1 [2]
|
|
|
 |