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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  World of Warcraft  |  Topic: 1.10 Patch Notes Leaked? 0 Members and 1 Guest are viewing this topic.
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Author Topic: 1.10 Patch Notes Leaked?  (Read 36067 times)
jpark
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Reply #70 on: March 05, 2006, 08:50:07 PM

There's too damn many warriors out there. 

Yes but in general they suck unless rogues in plate are in demand.  Good warriors who can actually perform the role of tanking and aggro control are very hard to find.

"I think my brain just shoved its head up its own ass in retaliation.
"  HaemishM.
cevik
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Reply #71 on: March 05, 2006, 09:05:11 PM

It fixes nothing, really.  If they're going to AS you at 41 yards, you're going to get hit weather it drops before or after they shoot.  You just have a chance of actually seeing them do it now.

Expect a lot of "nerf undead" posts in retaliation, however.

"Interesting, that hunter just poped out of stealth and is just standing there with his bow drawn.  I guess I'll deathcoil him."

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Fabricated
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Reply #72 on: March 05, 2006, 10:00:14 PM

I just find it funny that in the "Casual vs Raider" debate going on on the wow forums, the casuals all always say "We dont want getting epics to be easy, we just want the chance at it" but now that they have implimented it, they are all screaming that its to hard, and takes to long. Guess a lot of them really did want free epics.
I'm a little tweaked at the 45 minute Baron run since I'm one of those people who prefers to clear everything and carefully decide pulls.

I fucking can't stand doing Metal Gear Solid sneak mission content bypassing where everyone has to jump on this fucking ledge and walk backwards like this so you can glitch through this corner, then stand all clusterfucked on this 10x10 grid of pixels where you have to do an utterly perfect pull to avoid aggroing the mobs you just snuck by....when you can just do one extra fucking pull and not have to worry about someone moving 1 inch in the wrong direction. This is one of the reasons I hate Blackrock Depths with a firey passion.

Or when I did 10-man candy runs into Strat/Scholo where 1-2 people would have a major bug up their ass about "hurrying up" and would pull 1/4th of the instance at a time so they could get to their phat lewt faster.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
MrHat
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Reply #73 on: March 05, 2006, 11:40:02 PM

I just find it funny that in the "Casual vs Raider" debate going on on the wow forums, the casuals all always say "We dont want getting epics to be easy, we just want the chance at it" but now that they have implimented it, they are all screaming that its to hard, and takes to long. Guess a lot of them really did want free epics.
I'm a little tweaked at the 45 minute Baron run since I'm one of those people who prefers to clear everything and carefully decide pulls.

I fucking can't stand doing Metal Gear Solid sneak mission content bypassing where everyone has to jump on this fucking ledge and walk backwards like this so you can glitch through this corner, then stand all clusterfucked on this 10x10 grid of pixels where you have to do an utterly perfect pull to avoid aggroing the mobs you just snuck by....when you can just do one extra fucking pull and not have to worry about someone moving 1 inch in the wrong direction. This is one of the reasons I hate Blackrock Depths with a firey passion.

Or when I did 10-man candy runs into Strat/Scholo where 1-2 people would have a major bug up their ass about "hurrying up" and would pull 1/4th of the instance at a time so they could get to their phat lewt faster.

Fab, you don't have to do the 45 min run.  Just that one quest.
Azazel
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Reply #74 on: March 05, 2006, 11:53:18 PM

K, maybe 10cp per xp point?
so 10g per 10k xp?

Sounds within the realm of probability. Enough carrot to give 60's motivation to go whack 20 foozles, deliver this letter to Sydney overnight and collect 10 giant rat ears again.


You know, you're not married to the game, right?

Why do you people play games that obviously give your bowels discomfort?

Edit:  New dungeon caps + tons of unfinished dungeon quests + new dungeon drops = gold mine.

Fuck! I'm not married to it?

I enjoyed the 1-60 game immensely, when I got to 60 and found out that Pally is an average support class at best I lost much interest.

I'm levelling a rogue now, because I enjoy doing different quests on the level up and will have a useful and more-fun class to play when I hit 60, and I'm levelling a mage parallel with my wife, because I enjoy playing with her. These two things give me enough interest to play WoW again for the time being. When the game gets boring/shitty for me again at some point in the future, I'll do what I did last time and stop playing it.


As for "too many" warriors, in PUG's and even in my recently-left shitty guild most shitstains in the game won't go anywhere without a priest and a warrior. Leaving the other 3 group slots for, you know, every other class to fight for... and most people will take a "rogue in plate" over every other class.


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SurfD
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Reply #75 on: March 06, 2006, 01:34:47 AM

It fixes nothing, really.  If they're going to AS you at 41 yards, you're going to get hit weather it drops before or after they shoot.  You just have a chance of actually seeing them do it now.

Expect a lot of "nerf undead" posts in retaliation, however.

"Interesting, that hunter just poped out of stealth and is just standing there with his bow drawn.  I guess I'll deathcoil him."

Indeed.  Much along the same lines as:

mage - Oh? Hunter popped out of stealth?  Blink Into deadzone / Out of range, Iceblock
Priest - Shield, run at him, fear.
Rogue - haha, vanish

You get the idea.

The very fact that we now know the hunter is there and prepping Aimed Shot when he starts the cast, rather then when the AS hits us is the edge that just might allow many good players a chance to kill the hunter, instead of just dying without having a clue in hell what just hit us untill after the fact.

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Ironwood
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Reply #76 on: March 06, 2006, 01:57:13 AM

Nah, I'll more than likely still die.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Merusk
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Reply #77 on: March 06, 2006, 04:09:51 AM

See, smart hunters will just wait until your attention is on someone else or use terrain to their advantage.  I've seen plenty of dwarves trolls and orcs get aimed-shot kills on anyone not a warlock. (Cuz, well, locks are just hunter bane right now.)  Shadowmeld  was a crutch for bad hunters.  It'll nerf them, and you might see a reduction of hunters in PvP, but it won't stop the kills nearly as much as the normalization will.

Also, I agree with what Az said about "rogues in plate."  I'm talking from a casual/ pug stance here, not raiding, and that's where the complaints come from. Yeah, good warriors are hard to find.  However, if you're trying to level-up or get your blue gear, you're stuck with what you can get unless you're good buddies with one of the good warriors.  The trinity is still in everyone's mind, despite WoW being designed well enough to avoid requiring it. (Well, pre-60 anyway.)

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Simond
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Reply #78 on: March 06, 2006, 05:23:18 AM

Shadowmeld  was a crutch for bad hunters. 
Redundant statement: Shadowmeld + hunter = NE, therefore 'bad' can be assumed.

"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
HaemishM
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Reply #79 on: March 06, 2006, 08:46:23 AM

Pictures of the new 1.10 item sets:

http://www.wowguru.com/gallery/itemsets-id16/


Why the fuck does the Darkmantle set have TWO overlapping sets of shoulder pads? Other than that, it looks good, but that's really Rob Liefeld silly. Also, Soulforge and Beastmaster sets? WHAT THE FUCK IS UP WITH THE SHOULDER PADS? I think Image Comics from the 90's puked into the designer's minds.

Ironwood
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Reply #80 on: March 06, 2006, 08:53:37 AM

Um.  So did Shadowcraft ?

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Strazos
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Reply #81 on: March 06, 2006, 09:18:47 AM

Yeah, Blizzard goes fucking overboard on pauldrons and shit.

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Merusk
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Reply #82 on: March 06, 2006, 10:48:11 AM

Shadowmeld  was a crutch for bad hunters. 
Redundant statement: Shadowmeld + hunter = NE, therefore 'bad' can be assumed.

I take offense as a NE hunter.  I'm not fantastic, but I know I'm better than the median. :p  (I said average first, but that's a much lower bar..)

The past cannot be changed. The future is yet within your power.
ClydeJr
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Reply #83 on: March 06, 2006, 12:48:25 PM

K, maybe 10cp per xp point?

so 10g per 10k xp?

http://forums-en.wow-europe.com/thread.aspx?fn=wow-general-en&t=877878&p=#post877878

Quote
Q. What's the Exp - Gold conversion rate?
A. 1600xp will earn you a shiny gold piece. Enjoy.


Quote from: Threash
Most of the gold will come from doing bgs, the turn ins are worth 3k exp at 60, the same as a small quest

http://forums.worldofwarcraft.com/thread.aspx?fn=wow-realm-test&t=155963&p=#post155963

Quote
Repeatable quests (the blue "?") do not apply an Experience to Gold modifier.

The Experience to Gold modifier only applies to non-repeatable quests.

So no grinding the BGs for cash.

Yes, I am reading blue.cardplace.com right now...
« Last Edit: March 06, 2006, 01:02:15 PM by ClydeJr »
Merusk
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Reply #84 on: March 06, 2006, 02:21:54 PM

So really, it's a worthless bone and I'd be better off holding onto the quest stuff until the expansion where I can quest outside of the new zones with the 2300 other level 60s. Awesome.

The past cannot be changed. The future is yet within your power.
cevik
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I've always wondered about the All Black People Eat Watermelons


Reply #85 on: March 06, 2006, 02:25:11 PM

So really, it's a worthless bone and I'd be better off holding onto the quest stuff until the expansion where I can quest outside of the new zones with the 2300 other level 60s. Awesome.

Level 55+ quests tend to give 7000-10000 xp from my experience.  So 4-6ish gold per quest, in addition to the reward (either an item to vendor or money).. you're looking around 6-8g per quest.  Sounds pretty decent to me, you can make quite a nest egg pretty quickly imho.. assuming you can find enough quests..

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Merusk
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Reply #86 on: March 06, 2006, 04:16:39 PM

Nah, not worth it.  I can make more gold reselling blues on the AH for less effort. Plus, like I said, keeping those quests for later means I can finish them out while everyone else is DCing/ competing for spawns in the expansion zones. Iif you thought release was a clusterfuck in the noob zones, remember that was when there were only a few hundred thousand players.  I'm going to avoid all that stuff like the plague when it finally hits.

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Ironwood
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Reply #87 on: March 07, 2006, 02:20:32 AM

I am worried about that too.

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SurfD
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Reply #88 on: March 07, 2006, 03:52:56 AM

I have the feeling that since the new "noob" zone full of 60s is likely going to require some kind of event to open (dark portal, lots of nasty demons, etc) chances are that you wont see a massive influx of fresh off the boat 60's in there when it goes live.  Most likely, the uber guilds on each server will be in there first, and the casual norms wont make it in untill they have hit 64+.  There should also be plenty of people dicking around with the New races and new instances that will launce simultaneously.

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Ironwood
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Reply #89 on: March 07, 2006, 03:56:01 AM

Hmmm.  The last Event was such a raging success.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
cevik
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I've always wondered about the All Black People Eat Watermelons


Reply #90 on: March 07, 2006, 07:19:10 AM

Nah, not worth it.  I can make more gold reselling blues on the AH for less effort.

Well I'm not thinking of running one at a time, I'm thinking about doing "quest packs" like I did to level.  Find 5-10 quests all in close proximity and requiring the same critters, then do them all together at once.  Do all of that WHILE your stuff is sitting in the AH to be sold.. that'll be 20-60 or so gold off quests in short order I bet.

I doubt the old world content will get you past level 61 when the expansion pack comes out.  If you can make it all the way to 62 on the old world stuff, I'll be amazed.

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Dren
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Reply #91 on: March 07, 2006, 10:05:30 AM

So really, it's a worthless bone and I'd be better off holding onto the quest stuff until the expansion where I can quest outside of the new zones with the 2300 other level 60s. Awesome.

I'm betting that you will have to do something with the new content to unlock your character to get to 65.  Then, you'll do another set of quests to unlock to get to 70.  The new content will be forced upon you if you ever want to hit 70.  Wait and see!
Rasix
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Reply #92 on: March 07, 2006, 10:11:49 AM

So really, it's a worthless bone and I'd be better off holding onto the quest stuff until the expansion where I can quest outside of the new zones with the 2300 other level 60s. Awesome.

I'm betting that you will have to do something with the new content to unlock your character to get to 65.  Then, you'll do another set of quests to unlock to get to 70.  The new content will be forced upon you if you ever want to hit 70.  Wait and see!

The rumor I've heard is that getting to level 61 has a quest chain involved.  Hopefully they're intelligent about it and make it something that doesn't require you competing for drops for 2000 other people or going through a 3 hour instance.  undecided

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Jayce
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Reply #93 on: March 07, 2006, 10:15:47 AM

And I heard that it's essentially new classes, similar to the weaponsmith/armorsmith choice at the end of blacksmithing.

Who knows though.

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Dren
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Reply #94 on: March 07, 2006, 10:45:52 AM

And I heard that it's essentially new classes, similar to the weaponsmith/armorsmith choice at the end of blacksmithing.

Who knows though.

That sounds like hero classes to me.  They essentially ruled that out, so my guess is no.
SurfD
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Reply #95 on: March 07, 2006, 04:30:08 PM

I doubt the old world content will get you past level 61 when the expansion pack comes out.  If you can make it all the way to 62 on the old world stuff, I'll be amazed.
Why wouldnt it?   i mean, unless they drastically change the existing experience curve and amount of Exp from similar level mobs, hitting 62 should be easy.
First off, most people should have, what 1.5 or 2 full levels worth of rested exp (forget what the max is). 
Second, if you hold off on the Unused exp = gold feature, there could still be a LOT of quests you could do at 60 on old world content.
I mean, hell, my druid alt hit 60 without even touching any of the quests in WPL / EPL.  That would be an easly 1 level or more worth of exp.
Heck, i think i remember someone in my guild saying that if you were bored, you could collect 18 of each battleground reward token, and turn them all in at the same time when the expantion hit and make most of level 61.

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cevik
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Reply #96 on: March 07, 2006, 09:10:28 PM

Why wouldnt it?   i mean, unless they drastically change the existing experience curve and amount of Exp from similar level mobs, hitting 62 should be easy.
First off, most people should have, what 1.5 or 2 full levels worth of rested exp (forget what the max is). 
Second, if you hold off on the Unused exp = gold feature, there could still be a LOT of quests you could do at 60 on old world content.
I mean, hell, my druid alt hit 60 without even touching any of the quests in WPL / EPL.  That would be an easly 1 level or more worth of exp.
Heck, i think i remember someone in my guild saying that if you were bored, you could collect 18 of each battleground reward token, and turn them all in at the same time when the expantion hit and make most of level 61.


Well, they've already said that the rested exp you've built up will not apply in the expansion pack.  I'm just betting on them not letting you get a quest log full of quests done (20 quests, all ready for turn in) so that you can get a level in the opening minutes.  I may be wrong, but we'll have to bump this thread in 2 years when the expansion pack comes out..

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SurfD
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Reply #97 on: March 07, 2006, 11:18:56 PM

Oh wow.  When was it confirmed that all your rested exp will be wasted?  That kind of sucks.

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Azazel
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Reply #98 on: March 08, 2006, 01:38:27 AM

Too many unconfirmed rumours about an expansion that will definately not be out intil Thanksgiving at the earliest.

Are people (well, people here) really going to let potential/maybe epeen measuring on what may or may not be possible to be the first one on your block to ding 61 really fucking quick determine how thay play the game within/for the next 7 months in case they maybe might lose some kind of temporary percieved xp advantage?


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Ironwood
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Reply #99 on: March 08, 2006, 01:49:20 AM

I would answer your massive run-on sentence, but I ran out of energy half way through.

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Lantyssa
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Reply #100 on: March 08, 2006, 10:40:27 AM

Do you need Viagra for your epeen?

Hahahaha!  I'm really good at this!
MrHat
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Reply #101 on: March 08, 2006, 10:56:37 AM

Do you need Viagra for your epeen?

vPeen?
Azazel
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Reply #102 on: March 11, 2006, 05:55:19 AM


Why the fuck does the Darkmantle set have TWO overlapping sets of shoulder pads?

That's the new "beetle" look.

It'll be interesting to see what they do for 60+ though, whether they go the EQ1 route of "hell levels" or force you to do a quest to open up the levels, or if they let you just level up easy and relatively painlessly like the pre-60 game..


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Jayce
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Reply #103 on: March 28, 2006, 06:04:40 AM

Are these the final, real patch notes? If not can someone post them?

Witty banter not included.
Trippy
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Reply #104 on: March 28, 2006, 07:31:17 AM

The final patch notes have not been posted on the Web site yet.
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