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f13.net  |  f13.net General Forums  |  News  |  Topic: Torque Game Builder (was T2D) Training Class Announced for March 0 Members and 1 Guest are viewing this topic.
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Author Topic: Torque Game Builder (was T2D) Training Class Announced for March  (Read 2456 times)
Stephen Zepp
Developers
Posts: 1635

InstantAction


WWW
on: February 22, 2006, 07:26:58 AM

Not sure if this applies well in this (new) forum section, but I did want to let folks know:

GarageGames has announced the rollout of the official Torque Boot Camp for Game Builder March 6th-8th in Eugene, Oregon.

The intensive 3 day class is designed to teach both theory of TGB as well as game development from start to finish, with more than 12 hours of labs providing hands-on game development, each lab adding on from the last. The class is $199, and open to anyone with a TGB license.

TGB has entered the beta phase with the release of the new level editor, which includes the ability to draw custom collision polys, place objects, tiles, and particle effects on the scene via mouse, and test levels with the touch of a button.

Rumors of War
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