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Topic: Egghead stuff (Science and Research) (Read 6560 times)
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WayAbvPar
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Ok, so I broke down and started another account for a 14 day trial (which I will probably end up subbing)- I took as much Science-based career stuff as I could. Ended up with an Int of 10 or 11 and a Memory of like 13 (Perception is 4, so not a lot of combat in the near future). I trained the Int and Mem learning skills to 2 each (along with Learning), and then starting in on Science 4 (started with 3). In addition to Sci 5, I will need Mechanics 5 (and 5s in other fields if I want to research different lines).
Anyone else trying this out? My hope/plan is to have a character we can use for researching BPs and get into the Tech II lottery. Once she is up and running with the research stuff, I will probably branch her out into trading and maybe mining/refining.
Unfortunately, this means that I would need a THIRD account if I wanted to go pirate. Don't see that happening in the near future.
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When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM
Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood
Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
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hal
Terracotta Army
Posts: 835
Damn kids, get off my lawn!
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I think every one with half a brain should be in the r&d lottery, odds are slim but you cant win if you don't play
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I started with nothing, and I still have most of it
I'm not a complete idiot... Some parts are still on backorder.
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Reg
Terracotta Army
Posts: 5281
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One thing to bear in mind is that higher level research agents give more points and to talk to them you need decent faction with their corporation. And to do that you have to run missions.
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5150
Terracotta Army
Posts: 951
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There was a dev post about the lottery recently, bascially some areas are massively over subscribed (Caldari Starship Eng) so you will probably never win and some areas are massively undersubscribed (Minmatar Starship Eng apparently) since the cost of running more than one R&D agent is stupidly high (the Research Project management skill is 40 mil, before we look ar the pre-req. skills) if youre going to start R&D you'd be better off picking an 'unfashionable' areas because youre chances of winning are much greater.
If you win you can then sell the BPO for huge ammounts of ISK and buy what you were really after - there are [unconfirmed] reports of people in unfashionable R&D areas having won 8 BPO's already!
Unfortunately I'm stuck in Caldari Starship Eng, cant afford to get Proj. Managment right now and dont want to dump my current agent because I'll lose a stack load of R&D points....... I havent looked at the relative cost of starting R&D with my alt but I guess that would still come out cheaper.
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Yegolev
Moderator
Posts: 24440
2/10 WOULD NOT INGEST
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I mentioned elsewhere that I have Science 4 and Electronics 4. However, I have opted to go for some short-term gains now that I have Learning, "memory skill" and "int skill" at lv 5; I am due for some practical skills so I am training Refining to 5. I won't need Mining 5 until I get into something with a bigger cargo hold than my frigate, so that will be a good time to take Sci and Elec to 5.
I made a condensed chart for my own use. I will be up for the Electronics ones first, of course.
Science V Mechanic V Amarrian Starship Engineering Astronautic Engineering (?) Caldari Starship Engineering Gallantean Starship Engineering Mechanical Engineering (hull+armor repair) Minmatar Starship Engineering Molecular Engineering (hull, propulsion) Rocket Science (missile, propulsion) Electronics V Electromagnetic Physics (railguns) Electronic Engineering (electronics, drones) Nanite Engineering (armor, hull) Engineering V Graviton Physics (cloaking, graviton weapons) High Energy Physics (energy mods, lasers) Hydromagnetic Physics (shields) Laser Physics (lasers, EM missiles) Nuclear Physics (projectile, nuclear weapons) Plasma Physics (blasters, plasma weapons) Quantum Physics (shield, blasters)
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Why am I homeless? Why do all you motherfuckers need homes is the real question. They called it The Prayer, its answer was law Mommy come back 'cause the water's all gone
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Reg
Terracotta Army
Posts: 5281
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Have you got the advanced int and mem skills yet? You can train those to 3 really fast. It's an easy extra 3 points of int and mem.
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Yegolev
Moderator
Posts: 24440
2/10 WOULD NOT INGEST
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Have you got the advanced int and mem skills yet? You can train those to 3 really fast. It's an easy extra 3 points of int and mem.
Yeah, let me get that 9 million ISK out of the cushions on my frigate's captain chair....
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Why am I homeless? Why do all you motherfuckers need homes is the real question. They called it The Prayer, its answer was law Mommy come back 'cause the water's all gone
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Stormwaltz
Terracotta Army
Posts: 2918
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I had a dedicated electronics research character when I was subbed, despite research not even being in when I started her. She was a Sebestior, and I managed to get her Int over 20 (this was before the second-tier Learning skills).
In 13 months of playing and grinding agent missions (that were either incredibly dull or too difficult for my long-ignored combat skills) for faction standing and research points, I never got a BP. Meanwhile, hundreds of combat build battleship pilots were getting T2 BPs.
That was why I quit EVE. IMO, if you want to do research, the system is designed to reward combat builds. They can get faction much more quickly by doing high-risk kill missions, allowing them to access the highest level Research Agents as soon as possible. And the highest RAs are in low sec anyway, so a combat build allows you a higher degree of safety when doing their daily chore.
Building an Int/Mem character for research is a mug's game.
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« Last Edit: January 31, 2006, 09:37:05 AM by Stormwaltz »
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Nothing in this post represents the views of my current or previous employers.
"Isn't that just like an elf? Brings a spell to a gun fight."
"Sci-Fi writers don't invent the future, they market it." - Henry Cobb
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Reg
Terracotta Army
Posts: 5281
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You're right Stormwaltz. The skills you need to get full access to a Research agent really aren't that much. I'm doing it on my normal battleship piloting/mission running main and I don't feel like I'm wasting skill training time at all. My default Gallente faction is good enough that I have a level 3 research agent without having to grind for him. As far as I can tell, there's currently no real need for a dedicated research character.
Right now you're either a fighter or a miner/manufacturer. And most characters are a combination of both unless you're a powergamer running multiple accounts.
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Yoru
Moderator
Posts: 4615
the y master, king of bourbon
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Have you got the advanced int and mem skills yet? You can train those to 3 really fast. It's an easy extra 3 points of int and mem.
Yeah, let me get that 9 million ISK out of the cushions on my frigate's captain chair.... If you see me on, hit me up for an interest-free loan, if you'd like. Getting those advanceds up will speed you up significantly and that'll benefit us all.
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WayAbvPar
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I plan to research Min ships first- that is what my main is currently flying, so it makes the most sense. Gonna be a a bit before I can get her working for an agent, but she should be ready to research any Corp BPs that need improvement in a couple of days- Science is 4, and Metallurgy is at 2 or 3 atm (which will help with Material Efficiency).
Could I use my main character to run missions on behalf of the researcher? She can get the mission, then I could run it with my main and hand off whatver is needed to the researcher, or jump both of them into the mission and have the main do any combat that is needed...how feasible is this?
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When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM
Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood
Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
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5150
Terracotta Army
Posts: 951
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Could I use my main character to run missions on behalf of the researcher? She can get the mission, then I could run it with my main and hand off whatver is needed to the researcher, or jump both of them into the mission and have the main do any combat that is needed...how feasible is this?
Pretty sure thats not possible
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Viin
Terracotta Army
Posts: 6159
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Depends on what it is, I guess. If it's a courier mission - no. If it's a 'go get item X' - yes. If it's 'go kill Bob' - no.
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- Viin
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WayAbvPar
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How would it be different than having a corp mate come along and help (for the combat missions)?
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When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM
Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood
Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
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Viin
Terracotta Army
Posts: 6159
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I think with deadspace missions the owner of the mission has to use the gate. So as long as you can run both at the same time it'd probably work fine. I guess I was thinking of an Alt instead of an additional account.
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- Viin
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MahrinSkel
Terracotta Army
Posts: 10859
When she crossed over, she was just a ship. But when she came back... she was bullshit!
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Something to remember about the lottery: It's actually a series of lotteries. First, the company that will get the BPO is determined (for ships, this is pre-determined). Then the agent that will get the BPO is determined. *Then* the lottery is run for those players who have Research points with that agent. Everyone goes after ship BPO's, everyone hits the Amarr and Gallente companies agents, but module BPO's can be equally valuable (or more so, better to have a Large Shield Booster II BPO than a Logistics Cruiser BPO), and Minnmatar/Caldari agents are as likely to get those as the other two races. So out of the way agents and companies with mostly inconvenient stations and non-shipbuilding agents are better bets right now, as the easy and obvious ones have tons of players who have built up craploads of RP. Some of the people who went that route early on got 6-8 BPO's after RMR. The standing high-mark for incredibly valuable potential BPO's is the (not yet created) Warp Core Stabilizer II, whoever gets that will have money enough to buy their own fleet of dreadnoughts.
--Dave
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--Signature Unclear
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Viin
Terracotta Army
Posts: 6159
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Oo someone get that Warp Core Stabalizer II BPO! We'd be set!
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- Viin
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Yegolev
Moderator
Posts: 24440
2/10 WOULD NOT INGEST
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Oo someone get that Warp Core Stabalizer II BPO! We'd be set!
If I had to guess, I'd think WCSII would be under Molecular Eng.
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Why am I homeless? Why do all you motherfuckers need homes is the real question. They called it The Prayer, its answer was law Mommy come back 'cause the water's all gone
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WayAbvPar
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Just an update- alt is set up in Imih (a couple of jumps from Neesher) and is busily researching my Rifter BPO (would have been handy to have last night after Rfiter blew up, but I digress). She is a couple of hours from Laboratory Operations 4, which then opens up Scientific Networking (remote research slot operation).
Have a question about remote work- does the BP being researched need to be with the lab slot? If so, that kind of takes a lot of the shine off of the skill, and for ~ &M for the skill book, I expect a lot of shine!
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When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM
Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood
Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
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Raging Turtle
Terracotta Army
Posts: 1885
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When researching, can you (randomly) get bpo's of any kind in your research area, or are they all T2?
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Yoru
Moderator
Posts: 4615
the y master, king of bourbon
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When researching, can you (randomly) get bpo's of any kind in your research area, or are they all T2?
When in the lottery, they're all T2.
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Yegolev
Moderator
Posts: 24440
2/10 WOULD NOT INGEST
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I should be able to get into the lottery on Feb 24, Electronics section.
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Why am I homeless? Why do all you motherfuckers need homes is the real question. They called it The Prayer, its answer was law Mommy come back 'cause the water's all gone
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Reborne
Terracotta Army
Posts: 234
something something plays a shitload of Blood Bowl something something
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ok, here goes my first post here! Incase you couldn't guess, this is Archlin Reborne from the game. In a bit over a week I'll have finished off all my first tier learning skills and will be moving on to science so that I can work toward R&D. What sort of science skills do you guys thing I should focus on and where do you think I should focus my mission running for getting in good standing with a research company? My science skills aren't that impressive so you may as well treat me as starting from scratch. I'm not really fussed about which field of research I end up being in as long as it's something that you all think will end up being worth the effort put into it.
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"We apologise for the inconvenience" - God's Final Message to His Creation.
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WayAbvPar
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There are tons of research areas- train which ever one sounds interesting to you first- there is no reason you can't get them all eventually! I have heard the Caldari ship construction is one of those that is overly represented, so you may steer clear of that one. I am planning on Minmatar ships first, and then maybe branch into some of the other modules with Kaleeha.
BTW- welcome aboard! About time you quit your lurking :-D
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When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM
Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood
Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
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Reborne
Terracotta Army
Posts: 234
something something plays a shitload of Blood Bowl something something
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Hey, I'm good at lurking :P
If I were going into ship research I'd probably go frenchy since they are the ones I use.
I'm not really sure what areas are there to be researched as I haven't looked. Didn't see a point until now since I wouldn't have been doing anything about it before.
Ideally I'd like something that is universally useful so that if I get anything funky I can make loads of them for the Corp and cash
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"We apologise for the inconvenience" - God's Final Message to His Creation.
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Yegolev
Moderator
Posts: 24440
2/10 WOULD NOT INGEST
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I made a short list in Reply #4; maybe someone who knows more can describe some of them in detail if you aren't sure which one you want. Personally, I am going with Electronic Engineering since it indicates "drones" and I am Space French.
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Why am I homeless? Why do all you motherfuckers need homes is the real question. They called it The Prayer, its answer was law Mommy come back 'cause the water's all gone
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Reborne
Terracotta Army
Posts: 234
something something plays a shitload of Blood Bowl something something
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Just from looking at that list (that I somehow missed the first time through looking at this thread) I'd have to say I'm most interested in
Graviton Physics (cloaking, graviton weapons) Plasma Physics (blasters, plasma weapons) Quantum Physics (shield, blasters)
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"We apologise for the inconvenience" - God's Final Message to His Creation.
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