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Topic: All things EVE (Read 137444 times)
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TheTijuanaBrass
Terracotta Army
Posts: 24
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Thinking about it, that size chart just underscores the one thing that irks me about ship design in this game: All the damn windows.
Sure, it looks cool to be piloting this Battlecruiser or Cruiser with more than just the Firgate's pilot-window, but who the fuck are they for? I don't have a crew (though that would be one really keen aspect to have had in-game. Marine fights/ boardings a-la MOO2) and I'm encased in this pod of life-sustaining goo. So why all the lights?
From what I've gotten out of the abomination that is their official forums, there actually is a crew on most of the ships, taking care of most of the work, engineering, maintenance and all that. What you play as is the captain, the one making all decisions safely encapsulated in your pod. The ships are still manned, and some of them have quite large crews (I think someone mentioned a crew of ~4000 for a BS). However, don't take what I say as gospel, as it's all second-hand (and quite possibly all wrong). Anyways, it would (somewhat) explain the windows.
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5150
Terracotta Army
Posts: 951
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Quite a few of the background stories make reference to the ships crews (thes one that is actually just about a crewmember) the upshot is that the Jovian pod technology radically reduced the crew required and quite possibly removed them from the smaller ships
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5150
Terracotta Army
Posts: 951
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Stormwaltz
Terracotta Army
Posts: 2918
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That chart only goes uo to the dreadnaughts I believe, this is the one you want to look at Is it me, or does it seem to anyone else that once they got up to the titans, they lost all sense of design? Except for the Amarr, they look like they were designed by the blind guys who tried to figure out what an elephant was - just a bunch of interesting shapes stuck together in random order, with no attempt to turn the ideas in to a cohesive whole.
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Nothing in this post represents the views of my current or previous employers.
"Isn't that just like an elf? Brings a spell to a gun fight."
"Sci-Fi writers don't invent the future, they market it." - Henry Cobb
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WayAbvPar
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Yeah, the big ships are fugly.
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When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM
Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood
Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
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Yoru
Moderator
Posts: 4615
the y master, king of bourbon
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Most of the really large ships look kind of like semi-technical bits of driftwood, what with all the striations, edges and chips taken out of them. Or maybe stone tools.
But yeah, fugly.
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MahrinSkel
Terracotta Army
Posts: 10857
When she crossed over, she was just a ship. But when she came back... she was bullshit!
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Some exceptionally wealthy individuals have their own Dreadnoughts (the fourth largest in each), and some are buying carriers (next one up). Lots of wealthy corps and individuals have Freighters (next down from Dreads). Only the richest corps will be able to field a Mothership (second largest) and it's taking whole large alliances months to build up the materials for a Titan. First few to field them are going to *stomp* all over everything else, the Titan has a weapon that can kill an entire battleship fleet in one shot.
--Dave
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--Signature Unclear
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schild
Administrator
Posts: 60345
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Games like Eve need friendly fire turned on.
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MahrinSkel
Terracotta Army
Posts: 10857
When she crossed over, she was just a ship. But when she came back... she was bullshit!
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There isn't any way to turn it off. Use AE weapons like Smartbombs and it *will* damage all ships in the area of effect. It's possible to damage your friends with the larger missles, as well.
--Dave
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--Signature Unclear
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schild
Administrator
Posts: 60345
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There isn't any way to turn it off. Use AE weapons like Smartbombs and it *will* damage all ships in the area of effect. It's possible to damage your friends with the larger missles, as well.
--Dave
Ok, that's good to hear. Your description of the Titan made it sound like friendly fire wasn't an issue. I guess people won't be firing the uber ion cannon blindly.
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gimpyone
Terracotta Army
Posts: 592
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I keep imagining the ships from Independance Day.
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Strazos
Greetings from the Slave Coast
Posts: 15542
The World's Worst Game: Curry or Covid
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I'm thinking these ships are so big, that it'd be hard to have a cohesive design to them, kind of like the ships in Independence Day as gimpy said.
I think they look Kinda cool, though it's still beyond stupid that they'd be limited to what, 8 weapon slots?
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Fear the Backstab! "Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion "Hell is other people." -Sartre
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5150
Terracotta Army
Posts: 951
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Cougar
Developers
Posts: 23
Mythic Entertainment
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There is also a huge skill (and fuel) requirement for the Titan's Ultimate Weapon Systems too. Titans are the ultimate alliance project, and quite possibly could be "shit a titan, okay lets go fight one system over and make it use more fuel in jumping there" - repeat a few times.
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~C~
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5150
Terracotta Army
Posts: 951
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I think they look Kinda cool, though it's still beyond stupid that they'd be limited to what, 8 weapon slots?
Isnt that why they got the 'doomsday weapons'? To be honest just giving them more (say 12?) large turrets/siege/cruise launchers would have been just as pants
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Strazos
Greetings from the Slave Coast
Posts: 15542
The World's Worst Game: Curry or Covid
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It should be able to blow up a planet.
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Fear the Backstab! "Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion "Hell is other people." -Sartre
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tazelbain
Terracotta Army
Posts: 6603
tazelbain
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Why do you need to blow up a planet when you can fly straight through them?
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"Me am play gods"
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Merusk
Terracotta Army
Posts: 27449
Badge Whore
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There is also a huge skill (and fuel) requirement for the Titan's Ultimate Weapon Systems too. Titans are the ultimate alliance project, and quite possibly could be "shit a titan, okay lets go fight one system over and make it use more fuel in jumping there" - repeat a few times.
From what I recall reading, this won't work. I believe Titans have the ability to fire through the warp gates they can open, so long as there's a properly-fitted ship targeting for them. Sure, your alliance loses that ship, but if it's enough to wipe an entire enemy battlegroup, it's worth it.
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The past cannot be changed. The future is yet within your power.
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Strazos
Greetings from the Slave Coast
Posts: 15542
The World's Worst Game: Curry or Covid
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So you need to just get a ship close enough....that's easy enough...right?
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Fear the Backstab! "Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion "Hell is other people." -Sartre
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Yegolev
Moderator
Posts: 24440
2/10 WOULD NOT INGEST
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So if someone is blasted by a doomsday weapon, are they instantly podded? Common sense says "yes" but gameplay sense says "no".
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Why am I homeless? Why do all you motherfuckers need homes is the real question. They called it The Prayer, its answer was law Mommy come back 'cause the water's all gone
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Furiously
Terracotta Army
Posts: 7199
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It will be interesting the first time someone takes one to Jita and blows up 154 carebears.
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Merusk
Terracotta Army
Posts: 27449
Badge Whore
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I've wondered if they considered that at all. Or, if they did, do they care? Are the Concord ships in the area enough to take out a Titan? Probably not, since there's pirate discussions about tank setups to survive being CONCORDOKKENed in higher-sec space.
It's certainly one way for ambitious pirate corps to take care of the lag/ safezone miner "problem." Assuming, of course, that they have the facilities in-place to build one.
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The past cannot be changed. The future is yet within your power.
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5150
Terracotta Army
Posts: 951
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Apparently dreadnaughts and above cant go above 0.4 space
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Yegolev
Moderator
Posts: 24440
2/10 WOULD NOT INGEST
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Apparently dreadnaughts and above cant go above 0.4 space
Do you mean they can't fit through the warp gates? Somewhat cheesy but I'm not ready to go toe-to-toe with a dread. Or a cruiser. Speaking of safezone miners, those bastids took all of my omber. At least now I have Astrogeology lv2 and can fill my hold with rich plagioclase in two minutes, without a drone.
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Why am I homeless? Why do all you motherfuckers need homes is the real question. They called it The Prayer, its answer was law Mommy come back 'cause the water's all gone
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Cougar
Developers
Posts: 23
Mythic Entertainment
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There is also a huge skill (and fuel) requirement for the Titan's Ultimate Weapon Systems too. Titans are the ultimate alliance project, and quite possibly could be "shit a titan, okay lets go fight one system over and make it use more fuel in jumping there" - repeat a few times.
From what I recall reading, this won't work. I believe Titans have the ability to fire through the warp gates they can open, so long as there's a properly-fitted ship targeting for them. Sure, your alliance loses that ship, but if it's enough to wipe an entire enemy battlegroup, it's worth it. From what my friends and I were talking about, yes Doomsday weapons can be fired through C-Fields, but only if they are in the same system. If you can sneak a Titan into an engagement, you deserve to wtfpwn because the opposing fleets scouting was horrible.
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~C~
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WayAbvPar
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It will be interesting the first time someone takes one to Jita and blows up 154 carebears.
More like 400. It is getting crazy in the hubs. And I would pay good hard cash to see that happen like once a week. Either that, or make the security status revert to 0.0 whenever the population gets to 400 or more. That would make things interesting!
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When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM
Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood
Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
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Polysorbate80
Terracotta Army
Posts: 2044
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Whilst trying to sift through the gibberish on the EVE boards, the board goons claim that while you can't bring such a ship into hi-sec space, there's nothing to prevent you *building* it there initially, creating an orgy of destruction in that system, and then warping it out (provided you can access lo-sec from your system). That would be a heck of an inauguration party if it's true...
*edit* Finished off my trial account today, I must say I enjoyed it even if I didn't get into anything higher than a cruiser. I think I'll sub, but probably not for a couple weeks. Frig V should be close by then, although I'm not sure if I want to delve into something like assault ships or just go on into battlecruisers. Most likely whatever my budget of ~13mil ISK is closer to purchasing ship/skill-wise :)
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« Last Edit: January 24, 2006, 10:44:24 PM by Polysorbate80 »
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“Why the fuck would you ... ?” is like 80% of the conversation with Poly — Chimpy
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5150
Terracotta Army
Posts: 951
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Apparently dreadnaughts and above cant go above 0.4 space
Do you mean they can't fit through the warp gates? Somewhat cheesy but I'm not ready to go toe-to-toe with a dread. Or a cruiser. Speaking of safezone miners, those bastids took all of my omber. At least now I have Astrogeology lv2 and can fill my hold with rich plagioclase in two minutes, without a drone. Dreads and higher dont use the gate at all (yes I think they are too big) I hear you need another player in the destination system (which has to be within your jump range, which can be several systems away) to create a C-field for the ship to jump to. As was mentioned above apparently you can build your dread+ in a high sec system as long as you have enough range to jump to a 0.4 or lower and keep going, if not you will be stuck in that system
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Soln
Terracotta Army
Posts: 4737
the opportunity for evil is just delicious
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anyone know if there's a complete and current Player Guide available to download? Seems there's a Prima Guide but it's only 2003, and there's also just the online guide. Personal preference, just want some paper to read (is there a single Player Guide pdf?). Also, want to have something I can give a friend who has the same preference. Thx.
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5150
Terracotta Army
Posts: 951
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anyone know if there's a complete and current Player Guide available to download? Seems there's a Prima Guide but it's only 2003, and there's also just the online guide. Personal preference, just want some paper to read (is there a single Player Guide pdf?). Also, want to have something I can give a friend who has the same preference. Thx.
Dont touch the Prima guide with a barge pole. I own it and it ceased being accurate the minute the game was released! (very obviously compiled during beta)
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Jamiko
Terracotta Army
Posts: 364
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There is a pretty nice guide you can download here: http://www.logophile.net/pil/The Pilkington Guides to EVE v1.2b (current as of June 2005 so it's not too far back). Not really a newb guide I guess: Contents: - Guide to Agent Missions v1.2b (2005/10/25) - Guide to Research v1.2 (2005/09/04) - Amarr storyline mission text (2004/06/20) - Caldari storyline mission text (2004/10/24) - Gallente storyline mission text (2004/06/22) - Minmatar storyline mission text (2004/10/27) - Contraband Reference Card (2004/07/30) - Faction Relations Table (2005/09/04) - Skill Explorer
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« Last Edit: January 27, 2006, 09:16:41 AM by Jamiko »
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Furiously
Terracotta Army
Posts: 7199
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Darn - virus blocked.
AND THIS IS MY LEET POST!!!!!!
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WayAbvPar
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I bought the Prima guide used off of Amazon a couple of weeks ago. It sucks ass. It has about 40 pages about the various racial shoips, then about 150 pages of 'Pirate Locations'. Then a few pages about corps. It would have been a piece of shit when the game came out; now it is beyond worthless.
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When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM
Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood
Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
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5150
Terracotta Army
Posts: 951
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I bought the Prima guide used off of Amazon a couple of weeks ago. It sucks ass. It has about 40 pages about the various racial shoips, then about 150 pages of 'Pirate Locations'. Then a few pages about corps. It would have been a piece of shit when the game came out; now it is beyond worthless.
Yep - the ship stats (the main reason I got it) was mostly incorrect at launch, both in terms of the number of high/mid/low slots and the skill bonuses they gave. Hell even some of the pictures (and I think names) were wrong!
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Strazos
Greetings from the Slave Coast
Posts: 15542
The World's Worst Game: Curry or Covid
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This is why guides are stupid, especially for an MMO.
I would see my friend buy a new guide for FFXI every couple of months and just laugh.
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Fear the Backstab! "Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion "Hell is other people." -Sartre
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