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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  World of Warcraft  |  Topic: Joining a Channel outside the Given Area 0 Members and 1 Guest are viewing this topic.
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Author Topic: Joining a Channel outside the Given Area  (Read 4044 times)
MrHat
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Posts: 7432

Out of the frying pan, into the fire.


on: October 05, 2005, 03:51:09 PM

Just learned this today.

Right Click the little General tab on the Chat window.

Click on Join New Channel.

Click on Join New Channel.

Type in name of Channel, for instance "LookingForGroup - Orgrimmar".

It will be assigned to the end of your current list of channels.  /5 or /6 probably.

Thought it was useful.
Phred
Terracotta Army
Posts: 2025


Reply #1 on: October 05, 2005, 04:43:08 PM

Just learned this today.

Right Click the little General tab on the Chat window.

Click on Join New Channel.

Click on Join New Channel.

Type in name of Channel, for instance "LookingForGroup - Orgrimmar".

It will be assigned to the end of your current list of channels.  /5 or /6 probably.

Thought it was useful.

I used to do this on a few chars but it can majorly mess up your channels if you log still connected (or zone into an instance or take a boat I think as well) so I stopped bothering. It is handy to know though.

SurfD
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Posts: 4039


Reply #2 on: October 05, 2005, 08:54:27 PM

I have used this on occasion, and so far, the only annoying problem i have had is getting stuck in a limbo "general" channel.

Seems to happen when, for example, I am in Winterspring, and remotely join the Orgrimmar "general" channel, and then fly to orgrimmar.  When i get to orgrimmar, I now have 2 Orgrimmar - general channels going, and it causes the ui to crap out.  One of them becomes "general" (with no zone name attached), and is damn near impossible to leave.  /leave channel # does nothing, /leave general does nothing.  It seems to be treated  as a private, custom chat channel, and the only effective way I have ever found to get out of it (without deleting settings stuff in the WDB or WTF folders) is to wait till it assigns someone as channel moderator and then ask them to boot or ban you from the channel.

Darwinism is the Gateway Science.
Zetor
Terracotta Army
Posts: 3269


WWW
Reply #3 on: October 06, 2005, 03:28:54 AM

I have the same problem as SurfD with my rogue (only character I did the /join trick on), only a bit worse; I can't even see or talk in normal channels, I have to manually /leave general /join general every time I log or zone. It seems to have crapped out during the 1.6 patch transition.. and there's no way in hell I'm deleting my WDB / WTF directories for this crap. Besides, I don't play my rogue anyway. :p


-- Z.

Phred
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Posts: 2025


Reply #4 on: October 07, 2005, 08:24:38 AM

I think you can just delte chatcache.wdb to clean this up.
El Gallo
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Posts: 2213


Reply #5 on: October 07, 2005, 08:49:46 AM

When you get stuck in dead channels, just go to the chat cache for your character in the WTF folder.  You'll see the names of the dead channels in the list, and you can just delete them.  This way your other chat settings stay stable.

This post makes me want to squeeze into my badass red jeans.
Sogrinaugh
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Posts: 176


Reply #6 on: October 11, 2005, 08:15:25 AM

SurfD, is thier any command to use to find the channel moderator?  This exact same thing happend to me before, i only solved the problem when i got a new computer and had to reinstall the game.
Merusk
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Posts: 27449

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Reply #7 on: October 11, 2005, 08:44:04 AM

Type in /chatinfo <channel #>  The guy with the * next to his name is the channel owner. Anyone with an @ (I think.. might be a different symbol, but they're marked) is a moderator.  Either one can kick you from the channel.

The past cannot be changed. The future is yet within your power.
SurfD
Terracotta Army
Posts: 4039


Reply #8 on: October 11, 2005, 03:18:28 PM

Type in /chatinfo <channel #>  The guy with the * next to his name is the channel owner. Anyone with an @ (I think.. might be a different symbol, but they're marked) is a moderator.  Either one can kick you from the channel.

Good to know that.  I never did manage to figure out how to quickly determine who was the channel moderator, I usually just waited till I read "player x has left channel, player y is now moderator" in the chat window and sent a whisper to Player Y askin for a boot.

Darwinism is the Gateway Science.
XMackenzie
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Posts: 44


Reply #9 on: October 13, 2005, 11:43:04 AM

What's the command to kick someone from a channel?

attention span of a gnat
El Gallo
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Posts: 2213


Reply #10 on: October 13, 2005, 04:13:07 PM

I saw yesterday that there is some UI mod that supposedly manages your channels and autologs you out of out-of-zone channels when entering that zone/logging out so you don't end up with those dead channels.  It requires Chronos, Earth, Sea and Sky iirc, and I have baaaaad memories of Sky from my late Cosmos days.  It is supposedly OK now.  I'd rather just manually delete two words from my WTF file when it gets WTFd up.

This post makes me want to squeeze into my badass red jeans.
Alkiera
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Posts: 1556

The best part of SWG was the easy account cancellation process.


Reply #11 on: October 14, 2005, 06:18:39 AM

the WTF folder

my WDB / WTF directories

settings stuff in the WDB or WTF folders

I think every MMO should have a WTF folder.  They can store messages from the Devs there, or patch notes, or maybe reasoning behind design changes.  It'd at least be fitting, that way.

Alkiera

"[I could] become the world's preeminent MMO class action attorney.  I could be the lawyer EVEN AMBULANCE CHASERS LAUGH AT. " --Triforcer

Welcome to the internet. You have the right to remain silent. Anything you say can and will be used as evidence against you in a character assassination on Slashdot.
Merusk
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Reply #12 on: October 14, 2005, 07:05:03 AM

I think every MMO should have a WTF folder.  They can store messages from the Devs there, or patch notes, or maybe reasoning behind design changes.  It'd at least be fitting, that way.

Alkiera

I've always wondered why it was called the "WTF" folder.  I always wound-up chalking it up to Blizzard's usual twisted humor.

The past cannot be changed. The future is yet within your power.
Phred
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Posts: 2025


Reply #13 on: October 14, 2005, 07:34:27 AM

I saw yesterday that there is some UI mod that supposedly manages your channels and autologs you out of out-of-zone channels when entering that zone/logging out so you don't end up with those dead channels.  It requires Chronos, Earth, Sea and Sky iirc, and I have baaaaad memories of Sky from my late Cosmos days.  It is supposedly OK now.  I'd rather just manually delete two words from my WTF file when it gets WTFd up.

Hmm. Sky used to be the most buggy PoS mod library in WoW. It's the main reason I dropped Cosmos. It ever get fixed? I am in a private channel with some friends and Sky managed to lose that channel on a regular basis. So ya, I'd be hesitant about using any mob that required Sky too. heh.

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