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Author
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Topic: PVP Ranking Pages - Now you can see how little you matter! (Read 14728 times)
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Shockeye
Staff Emeritus
Posts: 6668
Skinny-dippin' in a sea of Lee, I'd propose on bended knee...
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MrHat
Terracotta Army
Posts: 7432
Out of the frying pan, into the fire.
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Hey, I like it.
All blizzard games have had an online ranking system.
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Righ
Terracotta Army
Posts: 6542
Teaching the world Google-fu one broken dream at a time.
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It would be better if CPs weren't so badly diluted by raiding, and bonuses from repeated capture the flag games weren't so extreme. WSG grinding for the win.
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The camera adds a thousand barrels. - Steven Colbert
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Dren
Terracotta Army
Posts: 2419
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Those numbers at the high end scare me. Do they do anything but grind the BG's?
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Malathor
Terracotta Army
Posts: 196
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Those numbers at the high end scare me. Do they do anything but grind the BG's?
Nope. CP grinding is a timesink that makes the time requirements of top end raiding look like a complete joke.
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"Too much is always better than not enough." -Dobbs
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angry.bob
Terracotta Army
Posts: 5442
We're no strangers to love. You know the rules and so do I.
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Eh, you can have people powerPVP your guy around the clock, 24X7 for $40 a day. Literally. I'm thinking of doing it, 'cause a Field Marshal weapon would help me keep aggro and stuff. Plus it would make my penis bigger.
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« Last Edit: September 02, 2005, 10:15:16 PM by angry.bob »
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Wovon man nicht sprechen kann, darüber muß man schweigen.
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Morfiend
Terracotta Army
Posts: 6009
wants a greif tittle
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I have decided that Honor is a total waist of my time. And the CP grind is total bullshit. Im going to try and get the top of the DK list now.
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MrHat
Terracotta Army
Posts: 7432
Out of the frying pan, into the fire.
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I have decided that Honor is a total waist of my time. And the CP grind is total bullshit. Im going to try and get the top of the DK list now.
lol Morph. I don't really care for honor points or CP's. I do it for the fun. And then check my stats afterwards because I'm a dirty stat whore.
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HaemishM
Staff Emeritus
Posts: 42666
the Confederate flag underneath the stone in my class ring
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I take great pleasure in knowing that not only am I not on the list, the lowest ranked rogue on my server is named Voldemort.
NAMING POLICY 4 TEH WIN!
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MrHat
Terracotta Army
Posts: 7432
Out of the frying pan, into the fire.
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Inpsirado is ranked!
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Morfiend
Terracotta Army
Posts: 6009
wants a greif tittle
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Those numbers at the high end scare me. Do they do anything but grind the BG's?
Nope. CP grinding is a timesink that makes the time requirements of top end raiding look like a complete joke. A friend of mine who was the first rank 14 on my server would play AV for probably between 60 and 100 hours a week. Every week. For about 4 months straight. Fuck that. I have much better shit to do with 1000 hours of my time.
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Strazos
Greetings from the Slave Coast
Posts: 15542
The World's Worst Game: Curry or Covid
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And you call this person your Friend? For shame! EDIT: 
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« Last Edit: September 05, 2005, 01:17:21 PM by Strazos »
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Fear the Backstab! "Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion "Hell is other people." -Sartre
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Morfiend
Terracotta Army
Posts: 6009
wants a greif tittle
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A former guildmate of mine who was the first rank 14 on my server would play AV for probably between 60 and 100 hours a week. Every week. For about 4 months straight.
Fix that for myself.
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SurfD
Terracotta Army
Posts: 4039
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my guild currently holds the top 2 slots in Tichondrious, and has 4 in the top 20.
From what i know, those two rank 14 people dont spend an inordinate amount of time in AV (they are mainly there to get faction with frostwolf) they are just REALLY damn good at pvp, and also know how to milk the system (its pathetically easy to make 400k cp a day if you always whoop the other teams ass.)
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Darwinism is the Gateway Science.
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Fabricated
Moderator
Posts: 8978
~Living the Dream~
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Actually, there's something of an exploit according to one of my guildmates.
We're on proudmoore and he says at one of the guys in the top 3 exploits with his paladin using Divine Intervention. Something about dying, then running through the gate, then reviving. I dunno, I'll have to ask him again how the guy did it.
Pissed my friend off. He's been busting his ass trying to get up high enough to start getting PVP armor to fill in the greens.
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"The world is populated in the main by people who should not exist." - George Bernard Shaw
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Threash
Terracotta Army
Posts: 9171
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Actually, there's something of an exploit according to one of my guildmates.
We're on proudmoore and he says at one of the guys in the top 3 exploits with his paladin using Divine Intervention. Something about dying, then running through the gate, then reviving. I dunno, I'll have to ask him again how the guy did it.
Pissed my friend off. He's been busting his ass trying to get up high enough to start getting PVP armor to fill in the greens.
If you kill yourself before the game starts (warlocks can do it too) you can move over to the gy and get rezzed and run to the other base before the game has started. Fixed next patch.
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I am the .00000001428%
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Morfiend
Terracotta Army
Posts: 6009
wants a greif tittle
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my guild currently holds the top 2 slots in Tichondrious, and has 4 in the top 20.
From what i know, those two rank 14 people dont spend an inordinate amount of time in AV (they are mainly there to get faction with frostwolf) they are just REALLY damn good at pvp, and also know how to milk the system (its pathetically easy to make 400k cp a day if you always whoop the other teams ass.)
Since its based on a curve, its different for each server. From what I hear mine is one of the more active PVP servers, also its very balanced with Horde and Alliance. And please, tell me how you make 400k cp a day. Thats killing an avarage of 4000 people a day, solo. Or if your winning AVs thats winning around 30 AVs a day. Or winning WSG 200 times.
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Strazos
Greetings from the Slave Coast
Posts: 15542
The World's Worst Game: Curry or Covid
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Yeah, I was thinking that 400k figure was a bit wonky, too.
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Fear the Backstab! "Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion "Hell is other people." -Sartre
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SurfD
Terracotta Army
Posts: 4039
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Iim thinking it works out to winning 10 or so AV a day, plus killing everyone inside over and over and over again. On our server, this isnt terribly hard to do, since the alliance has maybe one or two even remotely good AV guilds (Other then one Asian guild who practically lives there. Our AV regulars and their friends go in, totally destroy the opposition (or just AFK out and re queue if they come up against said good alliance guilds) and rinse/repeat.
From what they tell me, it isnt unusual for them to have nearly to have nearly won an AV match in around 30-45 minutes flat, or sometimes faster.
All in all, its better to avoid the known good guilds and steamroll the disorganised pickup groups, simply because they can get that much faster turnover on starting a new BG, rather then fighting a stalemate / push-shove match for multiple hours.
They also usually monitor the AV instances. If Tough to Beat alliance guild is in AV1, everyone just queues for AV2. If said alliance guild has nearly won their BG, chances are, the next one that comes up is going to be them Queueing in for the next round, so should be avoided.
There is actually a fairly decent method to the madness of CP farming the Battlegrounds.
And just so you dont get the wrong idea, we arent the only people that AFK out of the instances. Guildies tell me repeatedly of starting an AV instance and having half the Alliance players immediately dissapear off the scoreboard in the first 4 minutes of play.
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Darwinism is the Gateway Science.
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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They really really REALLY need to install a penalty on your queue time for AFKing out. It's just fucking horseshit, I don't care what your BS reasoning is.
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CPA, CFO, Sports Fan, Game when I have the time
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SurfD
Terracotta Army
Posts: 4039
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umm, why? I mean its not like you couldnt just, oh, you know, Walk back to the instance door and manually exit and then requeue. /afk to get out just saves you a few seconds.
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Darwinism is the Gateway Science.
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Strazos
Greetings from the Slave Coast
Posts: 15542
The World's Worst Game: Curry or Covid
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Iim thinking it works out to winning 10 or so AV a day, plus killing everyone inside over and over and over again. On our server, this isnt terribly hard to do, since the alliance has maybe one or two even remotely good AV guilds (Other then one Asian guild who practically lives there. Our AV regulars and their friends go in, totally destroy the opposition (or just AFK out and re queue if they come up against said good alliance guilds) and rinse/repeat.
From what they tell me, it isnt unusual for them to have nearly to have nearly won an AV match in around 30-45 minutes flat, or sometimes faster.
All in all, its better to avoid the known good guilds and steamroll the disorganised pickup groups, simply because they can get that much faster turnover on starting a new BG, rather then fighting a stalemate / push-shove match for multiple hours.
They also usually monitor the AV instances. If Tough to Beat alliance guild is in AV1, everyone just queues for AV2. If said alliance guild has nearly won their BG, chances are, the next one that comes up is going to be them Queueing in for the next round, so should be avoided.
There is actually a fairly decent method to the madness of CP farming the Battlegrounds.
And just so you dont get the wrong idea, we arent the only people that AFK out of the instances. Guildies tell me repeatedly of starting an AV instance and having half the Alliance players immediately dissapear off the scoreboard in the first 4 minutes of play.
This is the kind of bullshit that leaves a bad taste in my mouth.
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Fear the Backstab! "Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion "Hell is other people." -Sartre
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Shockeye
Staff Emeritus
Posts: 6668
Skinny-dippin' in a sea of Lee, I'd propose on bended knee...
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And just so you dont get the wrong idea, we arent the only people that AFK out of the instances. Guildies tell me repeatedly of starting an AV instance and having half the Alliance players immediately dissapear off the scoreboard in the first 4 minutes of play.
There is no "right idea" about that shit.
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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umm, why? I mean its not like you couldnt just, oh, you know, Walk back to the instance door and manually exit and then requeue. /afk to get out just saves you a few seconds.
No, no, you miss my point. In places like WSG, there is no "walking out the door", which is where the majority of this happens. I think there should be a time limit in WSG of ten minutes where you just can't leave. No matter what. That would solve a lot of the problems. You wanna leave after ten minutes? Fine, at least you had to TRY and play the game. AV is just a larger example of this behavior. It's the attempt to circumvent the game in favor of mindless stomping. And you know what? It defeats the fucking purpose of even playing the game in the first place. It's like constantly picking fights with cripples for their lunch money, and then when you finally get challenged, running away like a little bitch. Then it's back to cripple-farming! You'll be the leader of the PvP ranks for sure, douchebags!
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CPA, CFO, Sports Fan, Game when I have the time
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SurfD
Terracotta Army
Posts: 4039
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Edit, in response to the previous post:
I can somewhat see your point. However, the flipside is also true. Its human nature to chose the easiest/most effiecient method to acchieve your goals.
If your goal is to win the Battleground, and you want to do this as often as possible, it would stand to reason that you would simply forefit the match versus a difficult or evenly matched opponent and seek out easier prey rather then spend 4 or 5 times as long for the same reward. And that IS what they are doing, every time they forefit a match to the Difficult team, the other side is probably going to win that AV, they are simply letting the difficult guys keep themselves tied up in a different instance.
Can you HONESTLY tell me that if you ended up queued into Alterac valley, and when you ran into your opponent, they were UBER GUILD XXX who you IMMEDIATELY knew were either going to stomp you into the ground or keep you tied up in a 5+ hour never ending AV match, that you wouldnt consider leaving at the earliest oppertunity and getting into another AV instance where you might stand a chance?
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« Last Edit: September 05, 2005, 11:18:49 PM by SurfD »
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Darwinism is the Gateway Science.
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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They aren't leaving because they can't win, they are leaving because it's not timely and efficient to win in that fashion. In essence they don't care about winning, they care about speed. It's a self-defeating game. It essentially boils down the playing experience to pure meaningless PvP in favor of challenge, strategy, and superior teamwork. And the funny part is that it's easily fixable by removing /afk, penalizing queue reentry times for people that engage in it, or simply stripping points away.
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CPA, CFO, Sports Fan, Game when I have the time
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Calantus
Terracotta Army
Posts: 2389
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The problem is it's turning what should be an enjoyable gaming experience into an exploitive, soul-destroying grind. Heaven forbid we actually have a competitive game of AV.
Fuck honor. Right in the ass.
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SurfD
Terracotta Army
Posts: 4039
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but thats the entire problem. No one WANTS compedative AV. They want fast and easy AV. Its just that simple.
A: Good group of AVers VS Good Group of AVers = 4 or 5 hour game for XXX CP / YYY Faction
B: Good Group of AVers VS Poor Group of AVers = 1 hour game for slightly less CP and probably a lot less Faction
However, if you can repeat scenario B 4 times for every A, then no one is really going to want to do A for anything other then E-Peen waveing contests which will likely be mutually arranged between the 2 guilds/groups in question inbetween bouts of scenario B.
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Darwinism is the Gateway Science.
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Shockeye
Staff Emeritus
Posts: 6668
Skinny-dippin' in a sea of Lee, I'd propose on bended knee...
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All of a sudden, I have no urge to go back to WoW for any PVP. Ever. Congrats.
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SurfD
Terracotta Army
Posts: 4039
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It is probabbly becaue WoW screwed the pooch by putting emphasis on PvP for Shiney Loots, rather then PvP for Fun and Challenge. Or something like that.
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Darwinism is the Gateway Science.
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Shockeye
Staff Emeritus
Posts: 6668
Skinny-dippin' in a sea of Lee, I'd propose on bended knee...
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Strangely, Blizzard/WoW isn't what upset me. Funny that.
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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but thats the entire problem. No one WANTS compedative AV. They want fast and easy AV. Its just that simple.
A: Good group of AVers VS Good Group of AVers = 4 or 5 hour game for XXX CP / YYY Faction
B: Good Group of AVers VS Poor Group of AVers = 1 hour game for slightly less CP and probably a lot less Faction
However, if you can repeat scenario B 4 times for every A, then no one is really going to want to do A for anything other then E-Peen waveing contests which will likely be mutually arranged between the 2 guilds/groups in question inbetween bouts of scenario B.
This sort of plays right into my cripple-kicking analogy earlier. Bravo. No one wants competition? I can certainly tell you I remember the handful of well-fought scrappy games I've played in the Battlegrounds over the fucking PARADE OF MONOTONY that your PvP visionaries seem to endorse. You seem not to get it at all. It's a game. You know, for fun? That's exactly what this behavior does. It makes it not fun. I can't be clearer than that.
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CPA, CFO, Sports Fan, Game when I have the time
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SurfD
Terracotta Army
Posts: 4039
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If its any consolation, I get most of this second hand through Guildchat. I myself dont PvP much, have been in WSG once and AV like 3 times. My highest rank ever is rank 4 (which I acchieved when 4 was the weekly cap and you couldnt even GO higher) and I have sence slipped down to almost dropping back to rank 2.
Hell, most of my PvP is usually small group stuff around Kargath / BRM when running to or from BRM or Thorium Point.
Honour system and PvP instances for "leet epix" really killed PvP in the game for me.
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Darwinism is the Gateway Science.
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SurfD
Terracotta Army
Posts: 4039
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Paelos, you misunderstand me somewhat. I understand you completely. I realise you want fun, challenging, tactical PvP. I wouldnt mind it too. The problem is, 90% of the active WoW PvP community doesent share your vision.
The problem is that for most of them, fun PvP is NOT their top priority. Their top priority is "The Unstoppable Force" epic hammer, or whatever other shiney is waiting at the end of their grind. And they will do anything in their power to min/max their time/cp/faction to get it.
You may not like it, I may not like it, but its the truth. To them, Scenario B > Scenario A every time, regardless of how much more challenging/stimulating/rewarding Scenario A may usually be.
Im just the messenger. Please, dont point that thing at me.
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Darwinism is the Gateway Science.
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Calantus
Terracotta Army
Posts: 2389
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but thats the entire problem. No one WANTS compedative AV. They want fast and easy AV. Its just that simple.
I'm well aware why they do it. I just don't approve. Fuck honor. Right in the ass.
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