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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  World of Warcraft  |  Topic: PvP-RP Servers confirmed 0 Members and 1 Guest are viewing this topic.
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Author Topic: PvP-RP Servers confirmed  (Read 9576 times)
Flood
Terracotta Army
Posts: 538


Reply #35 on: July 19, 2005, 02:03:06 PM

Quote
Here's the list of classes I'd recommend if people said they wanted a char for PVP:

Priest
Mage
Rogue
Warrior
Shaman


I usually am okay with just lurking on these forums but as a 55 Dwarf Priest on a PvP server I had to jump in.



If you want a viable PvP* toon on a fulltime PvP server:

-Warrior: With recent pendulum swing buffs in effect + the happy funtime new gear they can use.  Ugly.

-Shaman: "You know what would be a good idea?  A mail wearing melee class that can heal, dispel and cast offensive magic while carrying shield! LOLZ" *puffpuff*

-Mage: The "Honor Contest" winner(s) were a Mage and a Rogue.  Check the PvP realm stats sometime to assure yourself.  Frontloading4thewin.

-Rogue: Same as it ever was.  The ability to chose when/where/how/whom you engage in combat is always the greatest advantage.  Did I mention a 45 second stun
and the ability to interrupt spellcasting (Kick) just for giggles?

*Pvp combat defined as solo-ing, 3-5 man groups, non BG's.


I still have a WoW sub but don't really ever play.  The reason is purely based on the fact that I'm a Priest on a PvP server.  I skim the forums everyday clutching my vain hope in my hand but....ehhhh. 

Priests are the prime target in most PvP situations, since we are a force multiplier/fight extending agent.  Add that to the fact that we're are probably the softest of the "soft target" cloth wearers, AND our only real defense or escape mechanism was five holed by the "Honor System" trinket. 

I'm Shadow Tree down to Shadowform, with the rest in Discipline.  I have max First Aid.  I am an Engineer, with access to most of the nifty toys.  I have the "Nifty Stopwatch" trinket.  I have 3 sets of gear: +INT, +regen, and +Shadow damage.  I buy copious amounts of Gheal potions, Gmana potions, Free Action potions, Arcane Power potions, and Shadow damage potions.  In short I try and access every tool at my disposal to do well in PvP. 

I don't do well.



My point.  Don't let people tell you that Priests are "in the top tier for PvP'.  We ain't. What we are is overpowered in the offense department for a Healing class.  But we are also fragile, slow moving one trick ponies in PvP.  Shadow damage IS nasty.  But everoyne is ready for you and your Fear with their trinket, Arcanite Reaper, Ice Barbed Spear and Will of the Forsaken.  Fun.


If I had the sack to re-level a toon and I wanted an effective durable healer I'd go Druid.

If I had the sack to re-level the "best PvP toon" I'd roll a Shaman.

And if I was just a ganking asshat I'd re-roll a Rogue.  Preferably Undead.

If I was okay with being pigeon holed as a healbot, but could grind solo PvE if I must...then sure.  Go Priest.


Greet what arrives, escort what leaves, and rush in upon loss of contact
Yegolev
Moderator
Posts: 24440

2/10 WOULD NOT INGEST


WWW
Reply #36 on: July 19, 2005, 02:12:59 PM

-Shaman: "You know what would be a good idea?  A mail wearing melee class that can heal, dispel and cast offensive magic while carrying shield! LOLZ" *puffpuff*

Classic.

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
They called it The Prayer, its answer was law
Mommy come back 'cause the water's all gone
Calantus
Terracotta Army
Posts: 2389


Reply #37 on: July 19, 2005, 04:39:36 PM

Oh I wasn't talking about shadow priests, if you really want an offencive PVP caster you should probably roll a mage or a shaman. Truth is, priests are the best PVP (pure) healers in the game. If that is the kind of thing you want, well that's the kind of char you want to roll.

As for survivabiility... I have an old file lying around that I made a little while back, it listed an items for priest PVP survivability. Unfortunately I could only find an old version so you don't get as much math and discussion. :P

Quote
Trinkets:

Mark of Tyranny (http://www.thottbot.com/?i=13103) - 180 AR

Smoking Heart of the Mountain (http://www.thottbot.com/?i=10516) - 150 AR

Rings:

Ring of Protection (http://www.thottbot.com/?i=3919) - 150 AR

Thrall's Resolve (http://www.thottbot.com/?i=8901) - 150 AR
OR - if alliance
Band of the Great Tortoise (http://www.thottbot.com/?i=3333) - 120 AR (I would probably switch this out for Blood of the Martyr if I couldn't use Thrall's Resolve)

Cloak:

Cloak of Warding (http://www.thottbot.com/?i=35977) - 214 AR

Enchants/AR Kits/Librams:

Enchant Cloak - Superior Defense (http://www.thottbot.com/?sp=20015) - 75 AR

Lesser Arcanum of Tenacity (http://www.thottbot.com/?i=26555) - 125 AR (x2 for 250 AR)

Rugged Armor Kit (http://www.thottbot.com/?i=5749) - 40 AR (x3 for 120 AR)

Staff:

Warden Staff (http://www.thottbot.com/?i=12314) - 260 AR

With these items you would have +1549 AR from those alone. Full devout (not that you'd wear it for pvp, but it's good just for an average as all high level blue cloth armor has roughly the same values) gives +491 AR. Undead priests (this is based on your agility at 2 AR per Agi and trolls have only 8 AR more, so it doesn't change much) would get 2116 AR with this getup. Factoring in inner fire you would have:

Priest: 3046 AR (+930 AR)
Priest (talented): 3464 AR (+1348 AR)

The damage reduction for those is roughly:

(this version didn't have the reductions in it, but from memory the the DR was roughly 35% with talented inner fire)

Also, one caveat I'd like to add is that the shaman is the most "powerless" of those 5. Not to say they lack raw power output, or even survivability. What they lack is the power to really control a situation. No stuns, no roots, and no mezzes. You're really engaging in a race to kill the opponent before they can kill you and have little control of the situation.
MrHat
Terracotta Army
Posts: 7432

Out of the frying pan, into the fire.


Reply #38 on: July 19, 2005, 07:04:39 PM

Before this game came out, my friend and I had a conversation about what we liked while playing pvp games, ie, what kind of toons.

We basically came up with the following attributes to make a fun character to play PVP (even PvE) with in MMORPGS.

Speed.  Power/Damage.  Stealth.

Speed: Being able to run around fast to turn in quests, run away, chase.

Power/Damage: Being able to kill someone in 5 seconds, and grief the noobs w/ more damage than their hp.

Stealth: Being able to pick and choose where you fight.  And sneaking up and killing nearly dead players never gets old.

I think we're both going to try and bunk that and play a warlock/warrior combo.  Gnomers ftw.
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