Nailed it. That's what SOE did with the latest adventure pack (and they should have at $7.99 - included with Station Access.) I hesitantly suggest that this adventure pack is worth re-subbing for. It scales very well based on solo or group. The loot in interesting. The gnolls look cool. The caves look cool.
Maybe it is just relief at something new to do in EQ2.
There are some really freaking odd but interesting instances in splitpaw. The whole harclavs (god mode) adventure is really wild. I found out the hard way if you are a cloth caster no matter how buffed you are get enough groups of heroic mobs on you and you can still die.
I second the Harclave instance. Although I imagine it will be nerfed soon.
Like Kaid said, once you complete the quest it basically puts up in God Mode. The buff is a +5000ish hp & power +1000 pre tick regen, damage shield, and melee proc. I've been doing the instance with my 43 Swashbuckler and soloing level 51&52 heroic encounters. If I do the instance with vitality I gain about 40% exp during a 1.5 - 2 hour clear. As well as anywhere from 20-50g.
My level 22 Conjurerer usually gains a full level each clear.
So wait, they actually let you LEVEL off the Godmode Instance? WTF? I take it every single player anywhere near the level requirement is doing that and nothing else.
"You're just a dick who quotes himself in his sig." -- Schild "Yeah, it's pretty awesome." -- Me
So wait, they actually let you LEVEL off the Godmode Instance? WTF? I take it every single player anywhere near the level requirement is doing that and nothing else.
Well there really is no level requirement other than level 20. There also is a 2.5 hour lockout on it. I'm also not sure how a class without invis would manage to do it as I sneak past all of the beginning mobs to skip straight to the uber buff.