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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Gaming Conferences and Conventions  |  E3 '05  |  Topic: Eye Candy. 0 Members and 1 Guest are viewing this topic.
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Author Topic: Eye Candy.  (Read 52475 times)
Strazos
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Reply #35 on: May 16, 2005, 08:44:37 PM

An airplane hanger and a boomerang? Um...

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Jain Zar
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Reply #36 on: May 16, 2005, 08:50:34 PM

Its an interesting design.  Too bad its got that Spiderman movie font all over it.
Trippy
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Reply #37 on: May 16, 2005, 08:55:32 PM

Nope, look at the tree on the right.  Part of its shadow goes into the building shadow, but the tree itself appears to be in full sunlight.  Real light definitely doesn't behave that way.   wink  If part of the tree's shadow is in another (lighter) shadow, I'd expect the appropriate portion of the tree to be in the building's shadow, AND I'd expect the other trees that are in the building's shadow to cast similar (darker) shadows.

Since that's not happening, I'm guessing that this particular tree just projects a dark shadow onto whatever is behind it, rather than having the shadow be dependent on the light in the rest of the scene.  In other words, cheap trickery.  Half-Life 2 did the same thing, which is why you'd occasionally see things like a person standing on something solid but casting a mysterious floating shadow (because the thing he was standing on didn't follow the same shadowing rules that he did).  Soldier of Fortune 2 had even more primitive trickery that would occasionally result in the shadow projecting onto empty air because it didn't pay enough attention to the geometry of the map.
I don't think we have enough information just from that one picture to know for sure what's going on with the shadows. If you look at the main figure and her shadow you can see that the primary light source is coming down on her from slightly to her right (our left looking at the picture). Now look at the shadows the tree on the right is casting. The light source that the right side of the tree is blocking is going from the right to the left, opposite of the light direction on the main figure. In other words it's the not the same light source as the main figure's.
Evangolis
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Reply #38 on: May 16, 2005, 11:18:09 PM

Goddamn that's awesome. Minimalistic luv.

But how will the PS3 look in it's natural environment, namely a molded plastic coffee table covered with fast food delivery boxes and three weeks of unopened mail?

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TheWalrus
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Reply #39 on: May 16, 2005, 11:47:30 PM

 Like a king among his servants man. Chocolate and peanut butter. Cheeseburger and fries. Batman and Robin.  Meant to be, ya know?

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AOFanboi
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Reply #40 on: May 17, 2005, 12:03:43 AM

Goddamn that's awesome. Minimalistic luv.
Yes, but I didn't like the way they squeezed all the ports together at the back. Wire salad for the win.

More pictures, I guess: From Killing Day on the PS3; notice how his face doesn't look like a flat painted surface? Perfect Dark can go lick a poison frog.


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Strazos
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Reply #41 on: May 17, 2005, 12:11:27 AM

Impressive.

Still, the painting up and to the left looks like crap.

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Llava
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Reply #42 on: May 17, 2005, 12:13:46 AM

An airplane hanger and a boomerang? Um...

If it was a Nintendo system, that would be an actual boomerang and throwing it in various arcs and successfully catching it or not would determine your success at the game.

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Strazos
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Reply #43 on: May 17, 2005, 12:15:55 AM

And that would at least be imaginative. Simply having a ghey-looking controller is just, well...lame.

I'm pretty sure I've dropped things in the toilet that have a better shape for a good controller.

Fear the Backstab!
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schild
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Reply #44 on: May 17, 2005, 05:41:48 AM

Goddamn that's awesome. Minimalistic luv.
Yes, but I didn't like the way they squeezed all the ports together at the back. Wire salad for the win.

Just run HDMI and the power cable. Two ports, not right next to eachother. HDMI carries audio too ya know. Or you can go optical + HDMI. Either way, ain't gonna be controller salad. What Sony has given you there is OPTIONS.
Yegolev
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Reply #45 on: May 17, 2005, 07:14:57 AM

Its an interesting design.  Too bad its got that Spiderman movie font all over it.

That's what I thought.  Marketeering FTW!  Not sure where the bread goes, though.

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Reply #46 on: May 17, 2005, 07:16:20 AM

Impressive.

Still, the painting up and to the left looks like crap.

LOL

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HaemishM
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Reply #47 on: May 17, 2005, 08:00:25 AM

Every designer who thinks all electronic and industrial designs have to feature these shiny, curvy surfaces JUST LIKE THE IMAC needs to fucking die in a curve fire.

stray
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Reply #48 on: May 17, 2005, 08:01:53 AM

Every designer who thinks all electronic and industrial designs have to feature these shiny, curvy surfaces JUST LIKE THE IMAC needs to fucking die in a curve fire.

They'll stop doing it when Apple comes out with something different.
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Reply #49 on: May 17, 2005, 08:02:41 AM

We need to start the conflagration at Apple. From there shall spread the fires of redemption and retribution.

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Reply #50 on: May 17, 2005, 08:41:41 AM

I like it all.  It's shiny and curvy and has that cool spiderman movie font all over it. 

I love a lot of what Apple put out, too.  Nothing was ever as good as that 9600 case though.  Sometimes I would open and close it just for fun.

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WayAbvPar
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Reply #51 on: May 17, 2005, 09:03:10 AM

Goddamn that's awesome. Minimalistic luv.

I generally vehemently disagree with you on these types of things, but I gotta say- that looks pretty damned cool.

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Merusk
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Reply #52 on: May 17, 2005, 09:20:43 AM

Every designer who thinks all electronic and industrial designs have to feature these shiny, curvy surfaces JUST LIKE THE IMAC needs to fucking die in a curve fire.

Err.. shiny, curvy surfaces in design are older than[/ul] the iMac.  Apple's just brought about a revival of the idea that a utility item doesn't have to look like ass. I can't say I disagree wtih the sentiment, or that I miss beige boxes.  :-D

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stray
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Reply #53 on: May 17, 2005, 09:34:09 AM

Nothing was ever as good as that 9600 case though.  Sometimes I would open and close it just for fun.

You too?  :-D
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Reply #54 on: May 17, 2005, 09:43:59 AM

Who cares, Rare sucks now and has for years.

You fucktard. Rare made Conker's Bad Fur Day, THE most brilliant MA platform EVAR. They also made Jet Force Gemini, my first FPS, and it was leaps and bounds ahead of the curve compared to the new(ish) Star Wars shooters. My favorite platforms have always been by Rare (except Mario, of course, let's be sane here). Banjo Kazooie/Banjo Tooie, Donkey Kong, those were fun games. And those are just N64 games!

Yeah, so they had to go and make Star Fox. Even though it was too easy and the dinosaurs are for babies, it was still a pretty game with decent voice acting. The new Conker game (Live and Reloaded, for the XBox) will fucking cream your jeans and blow out your ass. Mark my words.

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stray
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Reply #55 on: May 17, 2005, 09:45:56 AM

Who cares, Rare sucks now and has for years.

You fucktard. Rare made Conker's Bad Fur Day, THE most brilliant MA platform EVAR. They also made Jet Force Gemini, my first FPS, and it was leaps and bounds ahead of the curve compared to the new(ish) Star Wars shooters. My favorite platforms have always been by Rare (except Mario, of course, let's be sane here). Banjo Kazooie/Banjo Tooie, Donkey Kong, those were fun games. And those are just N64 games!

Yeah, so they had to go and make Star Fox. Even though it was too easy and the dinosaurs are for babies, it was still a pretty game with decent voice acting. The new Conker game (Live and Reloaded, for the XBox) will fucking cream your jeans and blow out your ass. Mark my words.

And why aren't you writing reviews again? You just might be able to give Haemish a run for his money.
voodoolily
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Reply #56 on: May 17, 2005, 09:49:16 AM

God I wish there was enough time in a day for me to write reviews.

\does that conspiratorial Mr. Burns thing with her fingers when he says "excellent"

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ahoythematey
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Reply #57 on: May 17, 2005, 10:00:51 AM

I'd barely call Jet Force Gemini a FPS.  My personal name for it would be "complete fucking waste of time and money", but for posterity let's just call it 3rd-person action.

Perfect Dark, however, would be something I could not do without had I not known that the core GEyE/PD team is basically making Timesplitters now.

Oh, and Conker's Bad Fur Day was fun at first, and then the camera became a problem.  I also tired pretty quickly of the "oh boy, singing poop" style of humour, but whatever floats your boat.  Banjo-Kazooie was awesome, though, better than SM64 methinks.
voodoolily
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Reply #58 on: May 17, 2005, 10:25:20 AM


Oh, and Conker's Bad Fur Day was fun at first, and then the camera became a problem.  I also tired pretty quickly of the "oh boy, singing poop" style of humour, but whatever floats your boat.  Banjo-Kazooie was awesome, though, better than SM64 methinks.

Are you shitting me? What about all of the hilarious film parodies, like Saving Private Ryan (the basis for Live and Reloaded), Alien, Casino, the Matrix? Am I forgetting some? The poo-level was but one. And it IS funny to hear a big poo-boss singing opera and say, "Bring me sweet corn!". And what about the part when you hafta kill the pot-smoking fire guys by pissing on them?

Games are usually rated MA for blood 'n guts or poonaynay. Conkers was MA for its sense of humor.

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Margalis
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Reply #59 on: May 17, 2005, 11:31:46 AM

You fucktard. Rare made Conker's Bad Fur Day, THE most brilliant MA platform EVAR. They also made Jet Force Gemini, my first FPS, and it was leaps and bounds ahead of the curve compared to the new(ish) Star Wars shooters. My favorite platforms have always been by Rare (except Mario, of course, let's be sane here). Banjo Kazooie/Banjo Tooie, Donkey Kong, those were fun games. And those are just N64 games!

So how exactly does this contradict "Rare sucks NOW." Yes, at one point they were good. That point was 4 or 5 years ago. Conker's was a cool game, lots of their games were good. Now they suck.

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Reply #60 on: May 17, 2005, 11:38:40 AM

You said they've sucked for years. If that's true, then it coincides with their acquisition by Microsoft. Which is further evidence that everything Microsoft touches turns to shit (just a Mac user's defense, don't mind me).

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schild
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Reply #61 on: May 17, 2005, 02:42:51 PM

The PS3 looks like stuff from Bang and Olufsen. In fact, it's a direct ripoff of one of their CD players. Sony competes with B&O all the time for no reason whatsoever. I can think of 5 products that are DIRECT ripoffs. So obvious, a blind man could tell where the inspiration came from. I don't think it has much to do with Apple.

Edit: So that someone does bust my chops.

B&O Home Theatre:


Sony Home Theatre:


B&O Speakers/CD Player:


Sony PS3:


I could be wrong...











 But I'm not.
« Last Edit: May 17, 2005, 02:59:07 PM by schild »
Signe
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Reply #62 on: May 17, 2005, 03:41:01 PM

We rented a house in the UK that was outfitted with B&O stuff.  It's crap for the price.  Big, fancy outside with a mundane inside.  They wrap mediocre components in dollar bills.

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schild
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Reply #63 on: May 17, 2005, 03:42:01 PM

We rented a house in the UK that was outfitted with B&O stuff.  It's crap for the price.  Big, fancy outside with a mundane inside.  They wrap mediocre components in dollar bills.

It's better than Sony stereo shit (not much) and looks HELLA better. You buy B&O for looks. Though their cordless phone and flatscreen CRT monitor are AMAZING.
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Reply #64 on: May 17, 2005, 03:45:09 PM



That's amazing?  Did Brad McQuaid design it? I dislike B&O stuff.  Like I said it's crap and I'm not even crazy about the look.  Maybe it's because I know what's inside, but I think I just dislike it because it's crap.

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schild
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Reply #65 on: May 17, 2005, 03:45:55 PM



No, that's amazing. I love mine. ^_^
voodoolily
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Reply #66 on: May 17, 2005, 03:46:40 PM

Dang but that shit is pretty.

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Reply #67 on: May 17, 2005, 03:47:06 PM

Does Dodongo still dislike smoke?


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Reply #68 on: May 17, 2005, 03:48:11 PM

Link needs more anti-aliasing.
Signe
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Reply #69 on: May 17, 2005, 03:52:03 PM



No, these are amazing.


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