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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Guild Wars  |  Topic: Necro/Monk or Monk/Necro? 0 Members and 1 Guest are viewing this topic.
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Author Topic: Necro/Monk or Monk/Necro?  (Read 5012 times)
Xanthippe
Terracotta Army
Posts: 4779


on: May 04, 2005, 02:25:58 PM

Thoughts as to why or why not this is or is not a good combination or is not... or something.

schild
Administrator
Posts: 60350


WWW
Reply #1 on: May 04, 2005, 02:29:56 PM

The necro special ability - Soul Reaping - sucks ass. It should have scaled up this way:

1 pt for every corpse at level 1.
2 at 2
6 at 3

and capped at like level 7 getting 10 - 15. Instead you'll get 7 points at 7. It's ass.

Energy storage is much better.
MrHat
Terracotta Army
Posts: 7432

Out of the frying pan, into the fire.


Reply #2 on: May 04, 2005, 02:52:49 PM

Monk/Necro.

Like what schild said, but the monk attribute is pretty good, makies yer healing great.
trias_e
Terracotta Army
Posts: 1296


Reply #3 on: May 04, 2005, 02:55:34 PM

I'm having fun with my monk/necro.

The necro primary is ok, but mainly a PvE minion master deal.
Hoax
Terracotta Army
Posts: 8110

l33t kiddie


Reply #4 on: May 04, 2005, 03:54:42 PM

Actually one of the better Beta guilds who posted their full team setup revolved around a Soulreaping 12+2(item I think) Necro/Monk.  He was the battery for two other Monk primaries, I forget what fansite I saw that on...

A nation consists of its laws. A nation does not consist of its situation at a given time. If an individual's morals are situational, then that individual is without morals. If a nation's laws are situational, that nation has no laws, and soon isn't a nation.
-William Gibson
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