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Author Topic: Overwatch  (Read 235219 times)
Triforcer
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Reply #455 on: June 02, 2016, 09:48:16 PM

Having a blast playing this in Asia.  Team comps are naturally good, without any prompting- haven't had one 3 sniper dumbfuck game.  And if people are named "l33thaxxor69" in kanji, at least I can't read it.  Oddly, Asians never pick Pharah or Roadhog. 

All life begins with Nu and ends with Nu.  This is the truth!  This is my belief! At least for now...
Setanta
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Reply #456 on: June 03, 2016, 01:39:04 AM

Apparently 7 million players since release - minus the cheaters that got banned.

Those are good numbers.

"No man is an island. But if you strap a bunch of dead guys together it makes a damn fine raft."
lamaros
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Reply #457 on: June 03, 2016, 02:41:25 AM

Since release? Unique players?
Setanta
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Reply #458 on: June 03, 2016, 04:01:31 AM


"No man is an island. But if you strap a bunch of dead guys together it makes a damn fine raft."
tmp
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Reply #459 on: June 03, 2016, 06:04:06 AM

What The Actual Fuck! ACK!

NSFW NSFW NSFW
Blizzard is apparently not amused, and DMCA notices are flying thick and fast.

(yeah, good luck with that)
Merusk
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Reply #460 on: June 03, 2016, 07:51:53 AM

I remain fascinated by the DMCA notices and wonder what prompted them. There's been Warcraft, Starcraft and (to a much lessor extent) Diablo porn for decades. Yes, decades. Why they decided to say, "oh hell, Porn!? No way, not with our fetish-friendly women," this time is beyond me. I can't fathom it at all.

The past cannot be changed. The future is yet within your power.
Lakov_Sanite
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Reply #461 on: June 03, 2016, 08:51:16 AM

I think Overwatch hit at an interesting time of peak porn.  The amount or artists out there and programs which allow you to simply rip in game models into a viewer is unprecedented and even before release the sheer volume and variety of Overwatch fanart was...staggering.

~a horrific, dark simulacrum that glares balefully at us, with evil intent.
Sir T
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Reply #462 on: June 03, 2016, 09:25:07 AM

According to the article I linked a few pages ago, blizzard actually released the models months ago in order to drum up interest in the game. They have removed them from the download link now.

Hic sunt dracones.
Lakov_Sanite
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Reply #463 on: June 03, 2016, 09:32:12 AM

"Here are our art assets we welcome all our fans to...oh....oh god....oh dear god, what have you done?!"

~a horrific, dark simulacrum that glares balefully at us, with evil intent.
Merusk
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Reply #464 on: June 03, 2016, 09:46:43 AM

Blizzard employees never use the internet: Confirmed.

For presenting themselves as a bunch of nerdy dudebros they are awfully naive at times.

The past cannot be changed. The future is yet within your power.
Xilren's Twin
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Reply #465 on: June 03, 2016, 09:02:07 PM

My son is trying to play this and having a very odd problem.  Any time he plays a match, almost exaclty 2 and a half minutes in, he will get disconnected from his match and booted back to the game lobby.  He is still connected to Overwatch as a whole, and the game tries to reconnect and will let him back in eventually, but it's happened so much Bliz is punishing him as a frequent disconnecter...

Thus far, none of blizz support suggestions have amounted to diddly (i.e. windows updates, graphic driver updates, motherboard updates, dxdiags, traceroutes, etc).
The part that is baffling me is the consistent nature of it - he can time it almost to the second.
Anyone ever seen similar behavior?


"..but I'm by no means normal." - Schild
Kail
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Reply #466 on: June 03, 2016, 09:29:52 PM

Seen a few threads similar (though not with the 2:30 thing specifically, just a lot of disconnects) but no concrete solutions or specifics about the problem.

Some people swear that it helps if you turn on vsync, some people claim the router config was the issue ( https://us.battle.net/support/en/article/300479 ) but I'm not finding anything really solid yet or an official response aside from "it's probably an issue with your ISP"
Merusk
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Reply #467 on: June 04, 2016, 10:09:02 AM


The past cannot be changed. The future is yet within your power.
Venkman
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Reply #468 on: June 04, 2016, 01:34:38 PM

lol.

And is it just me, or does the internet need to deploy a web-standard for video scrubbing an animated gif?
calapine
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Reply #469 on: June 04, 2016, 02:20:23 PM

lol.

And is it just me, or does the internet need to deploy a web-standard for video scrubbing an animated gif?

Those aren't actually GIFs but GIFVs so WebM (or MP4, I forget which). But yes, HTML 5 is supposed to take care of that.

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Teleku
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Reply #470 on: June 04, 2016, 02:20:26 PM

LOL at that last gif.

Though I also came here to just say they need to put in a fucking game mode that allows for only one turrent player per team.  Or maybe even just one class.  Haveing three different sort of players who can do different sorts of turrents you have to look out for is just......   Ohhhhh, I see.

The chick who can plus 6 laser guns where ever she fucking wants is killing this game for me.  Maybe if they put in some other maps and game modes other than god damn attack defend, that could help also.

"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants.  He did it because he killed a man back in Ireland. That's the rumor."
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Merusk
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Reply #471 on: June 04, 2016, 04:06:24 PM

Symmetras turrets are very weak. They'll get the unaware attack or support character if there's a nest of 3 or more but that's why you let the tanks lead the charge.  A single shot from any of the dps is enough to take them out.  She's my favorite but I'm already losing the ability to play her after the first rush because better players know how to take my turrets out quickly. 

Tobjorn is the better all around turret but bastion has saved a few of my defenses because players panic at the high dps and tanks are largely shit. 😱

The past cannot be changed. The future is yet within your power.
Azazel
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Reply #472 on: June 04, 2016, 07:21:31 PM

Paging RK47, Overwatch Porn off the starboard bow!

http://kotaku.com/inside-the-surprisingly-big-overwatch-porn-scene-1778229605 (yeah, do i need to stick a NTFW tag here?)

Oddly, Blizzard is starting to crack down on it now...

Why?  Are they suddenly surprised? There's shitloads of WOW porn out there too. No big shocker there was going to be tons of Overwatch porn with much more attractive and human characters that lend to porn cosplay more easily.

I'm decently familiar with internets, but I didn't realise that this existed. At least in this form of animated video and such. I thought it was pretty much all hand-drawn hentai/slashfiction kind of thing. And I hd no idea that shit like Overwatch porn was a thing.  ACK! swamp poop

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Merusk
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Reply #473 on: June 04, 2016, 08:34:42 PM

You're way out of touch or not looking at the same porn sites I have in the last 10 years. CGI porn has been a thing for a while now. Cosplay/ costume porn is older than me.

The past cannot be changed. The future is yet within your power.
Koyasha
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Reply #474 on: June 05, 2016, 07:07:49 AM

Symmetras turrets are very weak. They'll get the unaware attack or support character if there's a nest of 3 or more but that's why you let the tanks lead the charge.  A single shot from any of the dps is enough to take them out.  She's my favorite but I'm already losing the ability to play her after the first rush because better players know how to take my turrets out quickly. 

Tobjorn is the better all around turret but bastion has saved a few of my defenses because players panic at the high dps and tanks are largely shit. 😱
The turrets are fast to put up and recharge pretty quickly, though.  I'm really liking Symmetra myself, and I'm learning not to make big nests of turrets, but instead to put 1-2 on various approaches to let me know which direction enemies are moving in, and create an annoyance.  Then I go over there and deal with the problem personally - Reinhardt is the only character that totally takes me out without a chance, because my beam thingy doesn't outrange his hammer and I can't really dodge hammer blows by moving evasively/bunnyhopping.  Everyone else I find I stand a chance against one on one, though some are harder than others.

It's super satisfying to get Play of the Game as Symmetra and have it be me shredding two or three people with my beam instead of me dicking around while people die to a turret nest.  Other day one of the enemy team went 'Symmetra carry' and I think I was playing offense on that one.  Yeah, I use her for offense too sometimes, and it works surprisingly well.

Another trick with Symmetra; always put the turrets as high as you can.  In order to destroy them, this forces the enemy to turn and look UP, which takes them noticeably longer than if you put them at a level closer to normal aiming level.  Doing this in a place your team is fighting in means that if they turn to destroy the turrets, they're distracted from your teammates for anywhere from a half second to several seconds, which lets people get free damage on them...or they're forced to ignore the turret until the fight is over, in which case the turret probably hurts them badly.  It also minimizes the chances of them getting incidentally destroyed by Junkrat grenade spam, and lesses the chances of the average Pharah rocket spam taking them out.  Even Winston has to look upward to take them out with his lightning cannon.
I'm decently familiar with internets, but I didn't realise that this existed. At least in this form of animated video and such. I thought it was pretty much all hand-drawn hentai/slashfiction kind of thing. And I hd no idea that shit like Overwatch porn was a thing.  ACK! swamp poop
Yeah, I honestly didn't know about the source filmmaker stuff until the Blizzard DMCA stuff created the Streisand effect on it.  I mean, I'd seen plenty of Overwatch porn from some artists I like and such, but that was all drawn stuff.  I was unaware of the SFM porn stuff until now.  I was also surprised as to how good it looks.  I mean, a lot of what I've seen is pretty damn well animated; either the people doing it are very good, or the tools are very easy to use, or some combination of the two.

-Do you honestly think that we believe ourselves evil? My friend, we seek only good. It's just that our definitions don't quite match.-
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Merusk
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Reply #475 on: June 05, 2016, 08:46:38 AM

Oh I agree, Symm is my favorite char over-all. I'm just saying she's not OP and better players have quickly learned how to counter and exploit her weakness. Because of that I'm finding a lot fewer opportunities to really take advantage of her after the first few minutes. (And not at all if my team is so terrible the first point is taken within 1:30)

The game is incredibly well-balanced with only one or two characters who are proving strong over-all. Even then their strength appears to be because of the player being good or the opposition panicking.

For example, Mei freaks people out. Junkrat deals with her pretty effectively, though. Lots of people bitch about Hanzo and his dragons of doom (had a gimmick team of 5 Hanzo DESTROY my team last weekend) but that's because people don't switch up and get Tracer to outflank or Widowmaker to outsnipe him. They just kept charging in or hiding and peeking out to get head-shot.  awesome, for real

 (my favorite WTF players remain the tanks who refuse to engage at all. They're just relying on the HP to keep them alive and trying to play as a Deathmatch, peeking around corners while doing terrible damage)

The past cannot be changed. The future is yet within your power.
Venkman
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Reply #476 on: June 05, 2016, 12:22:25 PM

Yea that's the aspect of this game I like the most: the need to switch up. No matter what character you like or playstyle you prefer, they won't be viable in all situations and team configurations. The best way to lose is to just stick to your thing regardless of the conditions of the battle.

The same was said-able about TF2 of course. But I think it's more obvious here because the ability sets are spread further over twice as many classes.

This didn't come easy to me at first. And I still have my general favorite (Junkrat). But I've had to learn all the different playstyles because I never know who else is going to fill in whatever void the team has.

Nothing that you all haven't already kong since known. It's just me being old dog learning a new trick.
Zetor
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Reply #477 on: June 05, 2016, 02:02:23 PM

Yeah, I use her [Symmetra] for offense too sometimes, and it works surprisingly well.
That's something I've been wondering about... Symmetra is easily my favorite character, but whenever it's an attack / payload / king of the hill map, I kinda get the feeling that playing her would hurt the team's chances. Not necessarily because Symmetra's bad at those maps (teleporter can swing games by itself), but rather because I just know that nobody is going to play support unless the NO SUPPORTS warning is in their face... and really, Symmetra's not much of a support, even Torbjorn's armor drops and S76's healing aoe do more than those tiny shields. So I suck it up and play Lucio instead.

Koyasha
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Reply #478 on: June 05, 2016, 02:19:23 PM

Yeah, I use her [Symmetra] for offense too sometimes, and it works surprisingly well.
That's something I've been wondering about... Symmetra is easily my favorite character, but whenever it's an attack / payload / king of the hill map, I kinda get the feeling that playing her would hurt the team's chances. Not necessarily because Symmetra's bad at those maps (teleporter can swing games by itself), but rather because I just know that nobody is going to play support unless the NO SUPPORTS warning is in their face... and really, Symmetra's not much of a support, even Torbjorn's armor drops and S76's healing aoe do more than those tiny shields. So I suck it up and play Lucio instead.
I've noticed people have been getting better at picking healers when I've picked Symmetra lately, so more people are learning that a healer is still a really good idea even if we have Symmetra.  That said, I'm only ever willing to play a healer if someone else is already playing a tank, and vice versa.  If nobody else is playing a tank/healer, I'll just play what I want and try to make it work, because I've gotten really tired of trying to play a support or a tank when no one is working with me.  And a lot of the time, especially on a defense map, but sometimes even on a different kind of map, I'd rather just play Symmetra instead of trying to be Mercy or Lucio.  I'm flat out terrible at Lucio; I can't hit a damn thing with his gun, even worse than my usual aim, and I suck at wallriding too - and Mercy is super-dependent on the rest of the team being worth supporting.  And since my teleporter recharges fast the way I play because I'm getting out there and doing damage instead of waiting for my turrets to do the charging for me, at least I'm getting my team back into the fight faster, so they can run around and do their not-work-together thing, which seems a lot better to me than trying to actively support them with one of the others.

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Merusk
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Reply #479 on: June 05, 2016, 02:25:35 PM

You can place Symms turrets on the payload and it helps defend from the defend team pushing it back while your team is off playing quake.  It helps more if there's a Reinhard who knows how to stay on and keep it moving.

Attack or king she helps keep the node on your teams control.  I've had my highest kill games on King maps because I can stay in one spot and babysit as they go down.  This is dependent on your team not being idiots and chasing people off spawn of course. You can't lock the place down on your own the way Tjorb can if he's got his Ult ready.


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Druzil
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Reply #480 on: June 06, 2016, 06:26:53 AM

Symmetra is great, I play heals/tank more than anything but if I see someone playing Symmetra I'll lock in Lucio or Mercy right away.  I think some of the double heal/support combos and the double tank healer combos are really strong and I wish people would pick them more often.  I've been picking Zayra more often when someone locks in a tank early.

Zen is the one I don't have a good feel for yet.  Maybe just because I haven't played him much but I never really recognize when would be a good team comp to play him.
MrHat
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Reply #481 on: June 06, 2016, 07:03:24 AM

Symmetra is great, I play heals/tank more than anything but if I see someone playing Symmetra I'll lock in Lucio or Mercy right away.  I think some of the double heal/support combos and the double tank healer combos are really strong and I wish people would pick them more often.  I've been picking Zayra more often when someone locks in a tank early.

Zen is the one I don't have a good feel for yet.  Maybe just because I haven't played him much but I never really recognize when would be a good team comp to play him.

Double Tank or Double Healer is super strong.  Well, Rein/Winston + Zarya/Roadhog or Mercy/Lucio + Sym/Zen.

I'm about L40 or so on PC, played a solid amount.  It's super fun, but starting to get a bit stale.
Malakili
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Reply #482 on: June 06, 2016, 07:59:26 AM

I'm still having a lot of fun with it - only level 24 so far to give a sense of how many hours.

Even though I assume it would be horribly balanced, I wouldn't mind a mode where you get more players per team and an open "drop in/drop out" kind of thing. The matches tend to be pretty short, but there are a lot of times where I'm not 100% sure I can sit there uninterrupted and so I can't play at all. I do prefer TF2 in that regard.
Fabricated
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Reply #483 on: June 07, 2016, 08:42:26 AM

This is fun to hop on for a bit every day which I imagine is the intent.

God speed to Blizzard if they're trying to make this an esport.

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Merusk
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Reply #484 on: June 07, 2016, 09:41:04 AM

This is fun to hop on for a bit every day which I imagine is the intent.

God speed to Blizzard if they're trying to make this an esport.

Yeah that's the best way of playing, IMO. I only just hit 20, I'm baffled by the guys who are 40-60.

Bliz will probably try to E-sport this. They're setting-up seasons and ladders and have tried it in every other game they've done so far. They've had an e-sport hard-on for a long time now, so it shouldn't be too surprising. I just can't see it competing with some of the other tourneys, but who knows. Not me, I'm too old for that shit.

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Fabricated
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Reply #485 on: June 07, 2016, 11:24:26 AM

Well, Blizzard is insanely terrible at balance because the pro-meta is not really a meta. there's not exactly many comps that work.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
KallDrexx
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Reply #486 on: June 07, 2016, 02:08:48 PM

Megrim
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Reply #487 on: June 07, 2016, 05:51:57 PM

This is fun to hop on for a bit every day which I imagine is the intent.

God speed to Blizzard if they're trying to make this an esport.

They've been trying to replicate Starcraft's phenomenon for a while now. Not very successfully, but they've been trying.

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Kail
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Reply #488 on: June 07, 2016, 07:31:13 PM

They've been trying to replicate Starcraft's phenomenon for a while now. Not very successfully, but they've been trying.

Yeah, seriously.  I kind of wish they'd back off.  I love Dota as much as anyone, but turning EVERY game in to some competitive e-sport really shits up the community.

I guess at least it makes more sense for their more recent stuff than it did when they thought enough people would care about WoW Arena duels to force all the PvP systems in the game to revolve around them.
« Last Edit: June 07, 2016, 07:34:13 PM by Kail »
Megrim
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Reply #489 on: June 07, 2016, 08:12:02 PM

I remember reading a post by someone, years ago, about the 'phenoms' of counter-strike and starcraft and how they were effectively a coalescence of emerging broad access internet, and well-designed gameplay. In their specific cases, they were an organic evolution of people playing games against each other because playing with other people is fundamentally fun. He also noted, accurately, that companies will try to replicate this in the future.

So far, the only thing that's come close is dota (as a genre), imho because good and involving game design is actually very hard. It's easy enough to design a fun game, but to create something with the complexity and depth necessary to take it over to the 'advanced' stage while also remaining fun, is immensely difficult.

One must bow to offer aid to a fallen man - The Tao of Shinsei.
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