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f13.net  |  f13.net General Forums  |  PC/Console Gaming  |  MechWarrior Online  |  Topic: Unit (Guild) creation "announced". 0 Members and 1 Guest are viewing this topic.
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Author Topic: Unit (Guild) creation "announced".  (Read 2461 times)
Falconeer
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on: June 18, 2014, 01:23:07 PM

Unit Creation.

Which means we'll have them in about a million years. Woohoo. Not to mention that OMG what a feature! We'll be able to create guilds! Good job PGI, you are so good at this!  awesome, for real



Quote
To our Community,

Well it has been a rapid development cycle but we now have the Clan Invasion underway. A lot of blood, sweat and tears went into getting these new 'Mechs into your hands and we already see the dynamics of gameplay changing on the battlefield. This venerable force returning to the Inner Sphere homeworlds is the biggest event to happen on the BattleTech timeline and we, at PGI, are glad to be able to bring the beginning of this experience to you.

It is now 3049 on the timeline and the remainder of this year is going to see a lot of new developments both in game and in lore. It is at key turning points like this that allow us to bring new systems on-line and address the needs of the network of features required for the upcoming Community Warfare push. We're pleased to let you know that the first module entering development is Unit Creation.

Units, being the MechWarrior Online equivalent of guilds, will be a new way for friends and like-minded players to get together in both a social and game affecting manner. Social interaction, member management, Unit ranks and specialized chat channels are some of the key features within this module. This in turn will be the gate for the bigger features of Community Warfare like faction combat, planetary control and partaking in the giant battle for the Inner Sphere.

Today is a very exciting day for us as it is the first step in the exciting times coming in the near future. Today we raise our glasses to our community and supporters who have been here with us and we look forward to bringing you the content that we all want that will make MechWarrior Online the game we want it to be.
« Last Edit: June 18, 2014, 01:24:49 PM by Falconeer »

Falconeer
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Reply #1 on: June 19, 2014, 01:29:38 AM

Quote
Well SOMEONE *glares around the office* :/ took my information post and put it here: http://mwomercs.com/...vasion-is-here/

Since I said I'd put something here and to steal the announcement back...

Unit Creation and Management Tools

To create a Unit, players will need to click the Faction tab in the main UI. On the Faction tab is a button labeled “Create Unit”. This is only available if the player is not part of a Unit.
If the player is not part of a Unit, they will be prompted to name their Unit.
After naming the Unit, the Unit Leader can set a Unit Tag.
The Unit creator can now invite people to their Unit through their Friend List.
Units can collect a communal C-Bill coffer through donations from its members.
Units can create ranks and assign Unit management permissions to each rank.
Units have their own Unit and Officer chat channels.

Unit Leader Privileges:
Invite members.
Kick members.
Assign Ranks.
Assign a member as the new Leader
Create/Name ranks.
Edit/Delete ranks.
Order/Reorder ranks.
View Unit coffer balance.
View Unit coffer transaction log.
View Officer Chat channel.
Disband the Unit.
Disbanding a Unit can only be done when there is only one player left in the Unit.
Set MotD (Message of the Day)

NOTE: Unit Leader Privileges are locked and cannot be taken away.

Unit Leaders can assign the following Privileges to sub-ranks as they see fit:

Member Assignable Privileges (by the Unit Leader via Rank Privileges):
Invite members.
Kick members (Unit Leader is the only exception).
Assign ranks.
View Unit coffer balance.
View Unit coffer transaction log.
View Officer Chat channel.
Set MotD (Message of the Day)

By default, the Unit will be populated with basic US military ranks.

Please note that “coffer” actions are for future feature support.

This is the initial feature set planned for Unit Creation and Management and is step 1 on the path to Community Warfare.

---------------------------------------------

A Clarification:

On a side note, I've seen the rumblings of people thinking that mixed teams of Clan and IS 'Mechs will be the norm from here on out. This is not the case. Faction (IS/Clan) combat is a big part of Community Warfare as are the skirmishes between the Houses themselves and the Clans themselves. This requires additional work to the database, player data and match making systems and will come out at a later time.

« Last Edit: June 19, 2014, 01:31:39 AM by Falconeer »

Sir T
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Reply #2 on: June 19, 2014, 12:27:00 PM

"will come out at a later time"

2020 calls!  why so serious?

"I think its pretty troubling when a backyard decoration comes out swinging harder against Nazis than the President of the United States." Stephen Colbert
eldaec
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Reply #3 on: June 27, 2014, 04:29:53 AM

Guilds in this context being a chat channel and friends list that Falconeer curates on my behalf?

Cool I guess.

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"Hyperbole is a cancer" - Lakov Sanite
Falconeer
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Reply #4 on: June 28, 2014, 07:04:26 AM

I'd be happy to oblige if this function managed in any way to make it easier for people from here to play together. Then again, I'm afraid that when time will come the few of us still playing will have to find some other Corp. to do Community Warfare with.

An f13 Merc Corp. would be fantastic, but seems like everyone has aleady left and that ship has sailed.

Lantyssa
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Reply #5 on: June 29, 2014, 06:48:10 PM

I still log in occasionally.  Now I would favor a Steiner unit, but only if one of my old ones was still around, so I'll probably be one of the three f13 people who ever log in.

Hahahaha!  I'm really good at this!
satael
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Reply #6 on: June 30, 2014, 12:02:58 AM

I'll reinstall the game once CW hits (in some game affecting way) but since I'm a euro my playtime is different enough to make any f13 action rare.  Ohhhhh, I see.
Falconeer
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Reply #7 on: August 02, 2014, 03:18:02 AM

Confirmed, coming August 19th. In two weeks!

Exactly two years later, Bat Country assemble?

Lantyssa
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Reply #8 on: August 02, 2014, 09:04:38 AM

Reporting for duty!

We'll see whether I'm AWOL in-game or not.  I bought my hero 'mechs with hoarded MC and haven't even bothered to customize or use them.

Hahahaha!  I'm really good at this!
Falconeer
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Reply #9 on: August 07, 2014, 03:05:29 AM

So, I need your help. What should we use as a guild tag?

[f13] or [Bat]?

Please vote.

Ironwood
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Reply #10 on: August 07, 2014, 03:11:28 AM

f13

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
satael
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Reply #11 on: August 07, 2014, 03:14:15 AM

f13
Lantyssa
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Reply #12 on: August 07, 2014, 09:18:21 AM

f13

Hahahaha!  I'm really good at this!
Shannow
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Reply #13 on: August 07, 2014, 06:12:36 PM

f13

Someone liked something? Who the fuzzy fuck was this heretic? You don't come to this website and enjoy something. Fuck that. ~ The Walrus
Falconeer
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a polyamorous pansexual genderqueer born and living in the wrong country


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Reply #14 on: August 14, 2014, 01:01:41 PM

Delayed to the 26th.

In the meantime, they opened pre-registration and we are all set.

satael
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Reply #15 on: August 14, 2014, 01:08:49 PM

Delayed to the 26th.

In the meantime, they opened pre-registration and we are all set.

Somehow I'm not surprised they delay something again. Luckily it isn't any longer delay...atleast for the moment.   Ohhhhh, I see.
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