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Author Topic: Magic: The Combattening - Hearthstone  (Read 302096 times)
Rendakor
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Reply #770 on: May 11, 2014, 08:43:55 AM

Is that a quest-earned card or one that comes from boosters? I haven't played this shit in forever but if Blizzard is nerfing cards that people spent real dollars on...

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ezrast
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Reply #771 on: May 11, 2014, 08:56:22 AM

But they're not destroying real dollar value when they do it, since there's no trade outside of illicit channels like selling your b.net account. It's no different than nerfing a League of Legends champion or MechWarrior Online weapon that people have spent money on.
Rendakor
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Reply #772 on: May 11, 2014, 09:06:26 AM

Does that happen? I'm not being sarcastic, I don't play a lot of f2p games so I wasn't sure it was a thing. CZE promising not to nerf cards in Hex was very important to me.

"i can't be a star citizen. they won't even give me a star green card"
Lakov_Sanite
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Reply #773 on: May 11, 2014, 09:59:59 AM

It shows that Blizzard doesn't really know what makes Hunter good if they chose that as a change

That's the problem really.  Hunters aren't good at all.  They have a couple "must have" cards that make for good combos but any hunter deck without those cards is doomed.

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schild
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Reply #774 on: May 11, 2014, 10:02:22 AM

Lol they changed an active card.

Making a shitload of money or not, this is a ccg made with the mentality of a social gaming company. Gross.
Merusk
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Reply #775 on: May 11, 2014, 11:34:57 AM

Yeah. That's a cardinal sin in a real ccg.  You fix it in the next set with a counter card.  You don't monkey with card mechanics like its a damn MMO.

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Paelos
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Reply #776 on: May 11, 2014, 05:51:25 PM

It shows that Blizzard doesn't really know what makes Hunter good if they chose that as a change

They don't.

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schild
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Reply #777 on: May 11, 2014, 06:05:57 PM

If Wizards had a single human being in management or higher that played Magic competitively, this butt of a game would've at least had trading, and some semblance of cohesive design.

They clearly don't because it clearly doesn't.
Ingmar
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Reply #778 on: May 11, 2014, 06:09:28 PM

They've done it several times - this isn't even the first nerf for this card. If this is like the prior times you can dust it for full value instead of half for a week or whatever. Still pretty annoying I would think.

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Ironwood
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Reply #779 on: May 12, 2014, 05:40:45 AM

If Wizards had a single human being in management or higher that played Magic competitively, this butt of a game would've at least had trading, and some semblance of cohesive design.

They clearly don't because it clearly doesn't.

Did you mean Blizzard ?

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schild
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Reply #780 on: May 12, 2014, 07:09:34 AM

Yes, I meant Blizzard.

Sorry, there's leakage through the internets from how much the new Modo client blows ass.
HaemishM
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Reply #781 on: May 12, 2014, 09:09:03 AM

So when is that Hex open beta coming? (Real question)

Rendakor
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Reply #782 on: May 12, 2014, 09:25:32 AM

Probably a month or two. They've said they'll give beta keys to streamers, so I emailed them for some. Will hook up f13ers if they deliver.

"i can't be a star citizen. they won't even give me a star green card"
Maledict
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Reply #783 on: May 12, 2014, 11:11:42 AM

Mark Rosewater didn't even reply to my email years ago about how bad Magic Online was, and he was replying to *everything* at the time.

I honestly have no idea why they continue with such a pile of terrible fail. I can only presume they make so much from the hardcore playing it that they don't ant to invest at all to open up their market more (and maybe continued worry over cannibalising their physical market).

When Decipher released an online version of their Lord of the Rings game, despite being a tiny company with a small outsourced developer, their software knocked the socks off Wizards. Seriously, something that bad can't happen by accident.
HaemishM
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Reply #784 on: May 12, 2014, 11:20:24 AM

All the CCG style games I've played online have all had decent interfaces - but then I haven't played Magic Online. So basically it looks like ANYONE can make a better interface than Wizards. Shit, Hearthstone is kind of terrible in the interface department (in the "fuck it, we don't need features" department of overly simplified interfaces) but it sounds a whole lot better than Magic Online.

Ingmar
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Reply #785 on: May 12, 2014, 11:30:38 AM

The really fucked up thing is that v3 of MTGO is ugly as shit but at least playable, and they've managed to make v4 worse in basically every way except it looks a little nicer.

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Nordom: Sense of closure: imminent.
luckton
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Reply #786 on: May 13, 2014, 01:54:01 AM

http://www.hearthpwn.com/news/480-possible-naxx-pricing-structure-leak

Leaked gold prices for Naxx wings.  Prices decrease by 100g for each objective completed in the previous wing, but if you wanted to buy the entire thing outright...

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Paelos
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Reply #787 on: May 13, 2014, 07:24:21 AM

I don't think those prices are right. It's been stated other places that the first and last wings are free.

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Simond
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Reply #788 on: May 14, 2014, 04:43:18 PM

So when is that Hex open beta coming? (Real question)
They may have just hit a snag.

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KallDrexx
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Reply #789 on: May 14, 2014, 04:55:48 PM

Apparently WOTC has patents covering quite a lot of mechanics, including the act of tapping.  I don't know enough about Hex to know if they violate any of them but on the outset it doesn't seem good.

*edit* I'd be surprised if Blizzard isn't violating these either though.
schild
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Reply #790 on: May 14, 2014, 05:01:47 PM

Everyone violates them. Wizards has done an inconsistent job protecting their assets. They're more evil about it on paper than online, but until Hex, no company came close to scaring the fuck out of Hasbro and their online arm (and MODO is a fucking cash machine).

The complaint is hilarious though and looks as though they had an 8 year old proofread it. Though it may have been one of the MODO engineers.
Ingmar
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Reply #791 on: May 14, 2014, 05:18:53 PM

It really is extraordinarily sloppy.

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Nordom: Sense of closure: imminent.
MrHat
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Reply #792 on: May 14, 2014, 05:26:13 PM

So when is that Hex open beta coming? (Real question)
They may have just hit a snag.

Who let someone put all this marketing stuff in a civil complaint?
schild
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Reply #793 on: May 14, 2014, 05:28:59 PM

So when is that Hex open beta coming? (Real question)
They may have just hit a snag.
Who let someone put all this marketing stuff in a civil complaint?
I'm a big fan of them not even using Magic online as a comparison because it's a butt ugly piece of poopass. Whereas they used the ONE platform for Magic that doesn't print money, ipad Duels.
MrHat
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Reply #794 on: May 14, 2014, 05:32:18 PM

So when is that Hex open beta coming? (Real question)
They may have just hit a snag.
Who let someone put all this marketing stuff in a civil complaint?
I'm a big fan of them not even using Magic online as a comparison because it's a butt ugly piece of poopass. Whereas they used the ONE platform for Magic that doesn't print money, ipad Duels.

"Magic is played using elaborately illustrated cards that transport players into an imaginary realm in which they do battle with one another."

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schild
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Reply #795 on: May 14, 2014, 05:34:46 PM

I've never seen a court case won on esoteric art house definitions, but we'll see.
Lakov_Sanite
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Reply #796 on: May 14, 2014, 05:51:17 PM

That is a very sad lawsuit.  It's a sign of weakness from wizards if nothing else.

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schild
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Reply #797 on: May 14, 2014, 05:57:16 PM

Well they got a shitshow lawfirm to draft up a complaint about a shitshow product (MODO) and failed to produce a single relevant piece of data as to what Hex is infringing on (MODO), when the only thing Wizards cares about is said product. If the judge is a gamer, this is going to get thrown out on the basis that even Hasbro is ashamed of MODO and knows they deserve whatever comes their way (ianal but i play one on tv) (in the 90s) (ok, i lied, the 80s).
Maledict
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Reply #798 on: May 15, 2014, 02:11:05 AM

From my understanding you can't copyright game mechanics anyway, so whilst Hex clearly is taking a whole host of its basic mechanics from Magic (far more so than any other CCG from what I have seen) that's not a reason for copyright theft.
Lucas
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Reply #799 on: May 15, 2014, 02:23:51 AM

A quick tech question while we're on the HEX subject: I downloaded the client from their web page in the event I get to play closed or open beta, but when I open the launcher it always says: "could not resolve host: origin.dl.hex.gameforge.com; unrecoverable error in call to nameserver". How can I fix that?  (feel free to answer via PM so we don't derail too much)
« Last Edit: May 15, 2014, 02:30:23 AM by Lucas »

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SurfD
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Reply #800 on: May 15, 2014, 05:48:59 AM

From my understanding you can't copyright game mechanics anyway, so whilst Hex clearly is taking a whole host of its basic mechanics from Magic (far more so than any other CCG from what I have seen) that's not a reason for copyright theft.
Not sure.  Didn't wizards successfully sue some other card game company into dropping the use of the term + action of "tapping" a card (turning it sideways to indicate it had been "activated") a while back?

Not exactly familiar with how Hex plays, but if it plays like almost a carbon copy of Magic, they could have a problem.  At least Hearthstone can get away with the distinction that there is no "land management" element for your mana gains, it simply has a steadily increasing mana flow, and they dont have "tapping" or anything similar.

Might depend on what exactly Wizzards is trying to nail Hex for.  I cant really see them winning on grounds of "game flow" or any of that nonsense, since pretty much every single CCG type game out there revolves around alternating turns and early / mid / late resource flows as core game elements.

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Ironwood
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Reply #801 on: May 15, 2014, 06:02:12 AM

Yes, I distinctly remember them doing a 'tapping' thing and winning.  But that's a bit more....reasonable.

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Malakili
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Reply #802 on: May 15, 2014, 06:03:34 AM

The term tapping can be challenged, but a card doing something, and then not being able to do another thing until your next turn can't be, as I understand it.
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Reply #803 on: May 15, 2014, 07:33:32 AM

I'd imagine Wizards is pretty chuffed they couldn't copyright the term "priority" along with "tap[ping" because priority is the single biggest thing that separates Magic from other CCGs. And Hex grabbed the priority structure wholesale.
HaemishM
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Reply #804 on: May 15, 2014, 09:53:09 AM

So when is that Hex open beta coming? (Real question)
They may have just hit a snag.

That took WAY longer than it should have. Somebody's law department must have just woke up last week.

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