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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Topic: Richard Bartle to receive IGDA's Annual First Penguin Award 0 Members and 1 Guest are viewing this topic.
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Author Topic: Richard Bartle to receive IGDA's Annual First Penguin Award  (Read 1660 times)
SirBruce
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on: February 25, 2005, 09:35:50 PM

From http://www.igda.org/awards/pr_2005_0224.htm

Quote
The IGDA's First Penguin award celebrates the courage and bravery of a developer who is the first to test the proverbial waters, in the face of uncertainty of success or failure. Receiving a "penguin" serves as an inspiration and lesson to the community. Richard Allan Bartle, Ph.D, who has been at the forefront of the online gaming industry from its very inception, embodies the spirit of this award. As co-creator of the first virtual world MUDs in 1978 he paved the path for many of today's massively multiplayer online role-playing (MMORPG) and persistent-world games.

"I'm touched the IGDA thought of me for this award," Richard Allan Bartle said. "The fact that MUD's have a direct connection to the imagination is what hooked thousands; computer games will always innovate, as long as people have imagination."

More than 20 years have passed since Bartle fired the first neutron and the chain reaction shows no sign of stopping. With more than 1,670 MU* games in existence, Richard continues be an important player in the industry.

Bartle is currently a visiting professor in the Department of Electronic Systems Engineering at Essex University, Essex, United Kingdom. He is also a highly acclaimed writer on all aspects of virtual world design and development. He authored "Designing Virtual Worlds," which rapidly became the standard work for anyone developing persistent world games. His current musings can be viewed at his popular research blog Terra Nova.

Previous winners have included the founders of Activision.

Also interesting is that Sheri Graner Ray is getting the Community Contribution award for her work on online gender equality and community building.

These awards will be handed out along with the other IGDA awards at a ceremony at the Game Developer's Conference next month.

Bruce
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Reply #1 on: February 25, 2005, 10:16:34 PM

One of the most bothersome types of awards are the ones given for past work. Particularly when the person who won the award has done little noticeable work (to the public) since the projects that got him the award.

This goes for lifetime achievement awards at many other ceremonies as well.
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