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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Aliens Colonial Marines: Nuke your expectations from orbit 0 Members and 1 Guest are viewing this topic.
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Author Topic: Aliens Colonial Marines: Nuke your expectations from orbit  (Read 11357 times)
Ironwood
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Reply #70 on: February 22, 2013, 03:00:03 PM

Yeah.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Paelos
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Reply #71 on: February 22, 2013, 03:48:44 PM

I think a new Daggerfall is doable as a Minecraft mod.

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Aza
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Reply #72 on: February 23, 2013, 11:42:54 PM

It's not like anyone needs further validation that this game is really bad. I played it as an Aliens fan for the co-op with friends experience. It was as bad and boring as expected. The game is not recommended, stay away. The only part that felt cool was wandering through the Engineer ship and waving at Mr Space Jockey.



There was also some face hugger sex, but even that left much to be desired. Heartbreak
KallDrexx
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Reply #73 on: February 24, 2013, 01:52:49 PM

Lol, I found this probably funnier than I should have.

http://www.youtube.com/watch?v=-uWrXA3nwU4&feature=share&list=PL3A3AF4EB3A3CBC70
Aza
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Reply #74 on: February 24, 2013, 02:43:25 PM

Lol, I found this probably funnier than I should have.

http://www.youtube.com/watch?v=-uWrXA3nwU4&feature=share&list=PL3A3AF4EB3A3CBC70

Haha, nice. Just a regular day with Colonial Marines.  swamp poop
angry.bob
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Reply #75 on: February 25, 2013, 11:25:14 AM

Lol, I found this probably funnier than I should have.

http://www.youtube.com/watch?v=-uWrXA3nwU4&feature=share&list=PL3A3AF4EB3A3CBC70

No, that was actually funny. It got really, really funny around the 2 minute mark.

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Yegolev
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Reply #76 on: February 26, 2013, 06:25:25 AM

I think a new Daggerfall is doable as a Minecraft mod.

what

My best memories of Daggerfall include the cart.  Given the amount of dungeon loot in all subsequent ES games, I'd appreciate a return.  I also don't have a problem with a game that allows me to break things.  The other side of that is having fun the way the developer wants me to; I'll choose freedom every time.

Random dungeons were buggy but random.  Bethesda's legendary QA system is still there in TESV, so we are left to compare pre-made and random dungeons.

Custom character classes in TESII were far more custom.  High elf with critical weakness to paralysis was great for getting a nice XP multiplier, since they were immune to paralysis anyway.  No one was twisting my arm to choose this.  Similarly, an orc in Morrowind with 25% magic resistance meant that you could actually see while wearing the Boots of Blinding Speed, which was awesome.  Or evil, I suppose, if you think I should have fun your way.

TESIV did not have a levitate magic.  Terrible decision.  Each iteration restricts my ability to craft interesting and fun spells or equipment.  Not really happy about losing medium armor, but I'll admit that's a small one.

I can't increase my jump ability in TESV.  Hell, I can't increase a few fun things in TESV.  Fuck being an acrobat, Little Timmy Iphone won't like that very much, and we're competing with Where's My Water. iPOD

I could probably generate a huge list of removed features as the ES franchise matured, but I'm trying to not get pissy about stupid shit these days.  I will just say that when I (and presumably others) talk about dumbing-down, I mean removing features from the series that I had previously enjoyed.

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koro
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Reply #77 on: February 26, 2013, 08:40:31 AM

I imagine the reason we don't see a return to Levitation in TES is a combination of the old "Well, it's too hard to make it not broken" and the other, less spoken problem that plagues most things first-person nowadays: there's no point in making heavily vertical areas out side of special setpieces because most people using a controller - with its agonizingly slow vertical look speed - will never see it.
calapine
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Reply #78 on: March 07, 2013, 04:48:04 PM




Ha-Ha  swamp poop

Restoration is a perfectly valid school of magic!
apocrypha
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Reply #79 on: April 03, 2013, 07:02:44 AM

Advertising Standards Agency (UK regulatory body) upholds complaint against Sega for using demo footage in adverts for the game. Sega will now publish a disclaimer, both on their website and on all relevant YouTube videos stating that the footage is from demos.

Not sure that's a sufficient punishment for them, but the ASA doesn't really have much power.

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Yegolev
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Reply #80 on: April 03, 2013, 04:45:58 PM

It really should say "Not Actual Game Footage", which I believe is on the BioShock Infinite ads.

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Phred
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Reply #81 on: April 20, 2013, 01:06:24 AM

re's My Water. iPOD

I could probably generate a huge list of removed features as the ES franchise matured, but I'm trying to not get pissy about stupid shit these days.  I will just say that when I (and presumably others) talk about dumbing-down, I mean removing features from the series that I had previously enjoyed.

Ya it goes back as far as Arena, where there was a delete walls spell I abused horribly for dungeon exploring. I really can't understand why they need to restrict the ability to exploit things in a single player game. It's not like it's not trivial to pop up the console and cheat blatantly even now.

Yegolev
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Reply #82 on: April 20, 2013, 06:47:03 AM

I sort of blame pompous designers.  People who want to dictate how we have fun.  Either because they are trying to tell a story that we must experience because it's so awesome until the end when the hand of god plucks us from the corner we are painted into because deadlines, or their hand-crafted or technological-marvel of a world is so awesome we must drink it in like a stream of piss from their benevolent, throbbing cocks until we get to that invisible wall because they didn't have the time/money to draw that part.  But it totally makes a great E3 trailer!

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Merusk
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Reply #83 on: April 20, 2013, 08:43:46 AM

What Yeg said.   It's the old DM power-trip writ across a larger budget.   Sometimes you had good DMs who went with where the party took his story, improvising and guiding things in a way to let everyone have fun.  More often you had the pissed-off guy who was angry you outsmarted him, ignored some (in his opinion) carefully crafted plot-point or didn't react in the planned fashion and so the game stopped moving because he didn't have a spontaneous bone in his body to do things off-the-cuff.

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koro
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Reply #84 on: May 02, 2013, 02:17:01 PM

In related news:

Quote
Section 8 developer TimeGate Studios, which also contributed to Aliens: Colonial Marines, filed for Chapter 11 bankruptcy protection this week in a Texas bankruptcy court.

Polygon obtained court documents that show the developer has a number of creditors and total liabilities ranging from $10 million to $50 million. Those claiming to be owed money include Epic Games, Agora Games, and DJ2 Entertainment, as well as a local pizza shop asking for $34.80.

[...]

TimeGate Studios' bankruptcy filing comes a month after the Sugar Land, Texas developer lost a fraud appeal case against Southpeak Interactive, facing $7.35 million in damages and the loss of the Section 8 license as a result.

https://www.youtube.com/watch?v=WbIMLz4ei7Q
Paelos
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Reply #85 on: May 02, 2013, 02:45:12 PM

I hope that Pizza Shop gets their money.

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Father mike
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Reply #86 on: August 30, 2013, 11:38:42 AM

ARISE !!!

$5 on Steam this weekend.

That didn't take overly long ...

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Cadaverine
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Reply #87 on: August 30, 2013, 12:50:44 PM

That's still $10 to much.

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Ironwood
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Reply #88 on: August 30, 2013, 01:44:30 PM

lol.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Soulflame
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Reply #89 on: August 30, 2013, 02:14:22 PM

When I saw the thread bumped, I knew it was for it being on sale on Steam.

$5 is too much money to see how bad it is, aside from the hilarious videos I've seen on youtube.
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