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Topic: 1.0.7 - More XP, Crafting, and Duels (Read 22362 times)
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Soulflame
Terracotta Army
Posts: 6486
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I agree that random is random. I'm just saying my experience hasn't improved, and I'm not feeling very charitable towards the game right now. My time is pretty damn precious, and to log in (bullshit) to run around gathering Nephalim Valor (double bullshit) so I have a better shot at maybe getting loot (never happens) or perhaps something to put the AH (fucking hate that interface, why haven't they reworked the selling interface to make it easy to find items similar to the one you want to sell), is not something I'm inclined to do. Particularly when there's other games that do loot better (torchlight 2, borderlands 2, still have yet to play PoE.)
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Yegolev
Moderator
Posts: 24440
2/10 WOULD NOT INGEST
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Using MP?
EDIT: Not giving up PoE or championing DIII. Just wanted to establish that.
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Why am I homeless? Why do all you motherfuckers need homes is the real question. They called it The Prayer, its answer was law Mommy come back 'cause the water's all gone
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Ragnoros
Terracotta Army
Posts: 1027
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(fucking hate that interface, why haven't they reworked the selling interface to make it easy to find items similar to the one you want to sell)
Go to the second AH tab, right-click the item in question, "search for similar".
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Owls are an example of evolution showing off. -Shannow
BattleTag - Ray#1555
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Soulflame
Terracotta Army
Posts: 6486
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I'm on MP 1, I don't have the gear to go higher than that. I think. In Act I. Yes, I am terrible, and I feel shame.
I'll have to check out that AH thing, thanks.
Also, it'd be awesome if they'd show if an item were an upgrade in the AH with the green tooltip text.
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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I'm like paragon 21 on MP5, holding like 21M for an upgrade at some point. So far, it's more enjoyable knowing I'm moving my character along at higher MP levels than forced to button mash kills at MP1.
Also, Soulflame, what are you running? Linky character?
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CPA, CFO, Sports Fan, Game when I have the time
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Soulflame
Terracotta Army
Posts: 6486
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Have to wait until I get home to link. I can't log into bnet at work, as my authenticator is on my iPad.
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Malakili
Terracotta Army
Posts: 10596
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I'm on MP 1, I don't have the gear to go higher than that. I think. In Act I. Yes, I am terrible, and I feel shame.
I'll have to check out that AH thing, thanks.
Also, it'd be awesome if they'd show if an item were an upgrade in the AH with the green tooltip text.
Once you have MP1 on all of Inferno has the same difficulty level (excluding the particular monsters you happen to fight in each act). So if you can do Act 1 Mp1, you can do all of it.
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Soulflame
Terracotta Army
Posts: 6486
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« Last Edit: February 15, 2013, 05:00:22 PM by Soulflame »
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Yegolev
Moderator
Posts: 24440
2/10 WOULD NOT INGEST
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Why am I homeless? Why do all you motherfuckers need homes is the real question. They called it The Prayer, its answer was law Mommy come back 'cause the water's all gone
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Soulflame
Terracotta Army
Posts: 6486
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Finding the right profile is about as unintuitive as you could possibly imagine. I swear, I'm not sure I'd actually want to try to guide someone through it without screenshots. Essentially: Log into bnet Upper right, your name shows. If you're on World of Warcraft, click the tag with the downward pointing caret. If your Diablo 3 tag isn't in the list, click Manage Characters at the bottom of the list. Click your Diablo 3 gamer tag. You may need to click View Profile. Awesomely easy and straightforward!
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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Well Soul, for starters I think your gear is not bad. You probably want to consider going over 350 on All resist so you don't get gibbed by some of the ground effects.
My first step would be getting new gloves, because the market has dropped a lot with the new crafting. So you can probably find some nice Dex gloves with over 8% crit chance. That'll bump up your damage a lot.
Second would be to get an amulet with some life on hit +400 and that crit damage over 50%. With prices what they are, that's probably not complicated either.
Also upgrading the crit change on your quiver should be dirt cheap on the AH. Those things never sell well, and should be an easy upgrade.
Overall, I think putting in some more LOH, crit hit/chance, and you should be murdering stuff. I can also probably shoot you some stuff I find on MP5 if you want to friend me. Paelos #1244.
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CPA, CFO, Sports Fan, Game when I have the time
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Ironwood
Terracotta Army
Posts: 28240
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Slamming it up to MP10 made a difference to the gear, but turned the combat into a snooze fest.
I'm just never going to be won over, am I ?
If it makes anyone feel better, I'd LIKE to be.
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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MPs seem mostly about where your dps says you should be, rather than where you can survive. Which is fine with me, as a barb because I just whirlwind around everywhere.
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CPA, CFO, Sports Fan, Game when I have the time
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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Soul I found some rings you can probably use as upgrades, send me a message next time I'm online and I'll give them to you.
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CPA, CFO, Sports Fan, Game when I have the time
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Soulflame
Terracotta Army
Posts: 6486
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That would be awesome. Had a bit better luck today. Two gem designs, two or three blacksmith designs, a couple of legendaries. One is a 2H hammer, about 1200 DPS, and the other a pair of boots that set the ground on fire. Supposedly. Of course, neither is particularly useful to my demon hunter.
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Cheddar
I like pink
Posts: 4987
Noob Sauce
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You have a Terrible Crown. Nyuck nyuck nyuck.
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No Nerf, but I put a link to this very thread and I said that you all can guarantee for my purity. I even mentioned your case, and see if they can take a look at your lawn from a Michigan perspective.
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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The BOA stuff has made some of the legendaries a lot more approachable on the AH. I was able to get a decent Mempo and Vile Ward for around 3m gold total.
Granted they aren't ZOMG perfectly rolled items, but they were nice upgrades.
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CPA, CFO, Sports Fan, Game when I have the time
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Rokal
Terracotta Army
Posts: 1652
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A few weeks back I did all of Act 1 on MP0 and found one minor upgrade, a rare 2H mace with 980 DPS (~30 more than what I was using) and decent secondary stats. I decided to give the new patch a try and also see how the drops were with MP set to higher than 0. I set MP to 3 and started Act 2. Here is how the night went for me:
-Begin Act 2, walk up to first enemies (hornets/monkeys), die almost instantly.
-Switch out leap for stun (Barb), walk up to first enemies, die almost instantly.
-Restart on MP2, walk up to first enemies, die almost instantly.
-Switch back to my shield and lower DPS sword that I had been using, manage to survive for ~20 minutes but the fights are tough and I'm drinking potions on cooldown. This is how Act 2 Inferno felt for this character before they added Monster Power and nerfed most of the enemies.
At this point, I'm faced with two possibilities. I could either switch to a lower MP and farm Act 1 until I got some upgrades, or I could buy upgrades on the AH. The former didn't work out especially well last time. I may have found some items that were worth something, but only one minor upgrade for my class. I vendored or DE'd everything else because I wanted to see whether you really could play the game without the AH.
Instead, I chose the later. I spent ~280k gold to buy an upgrade for almost every slot. By the time I was done my DPS had gone up by 50%, I had substantially more health, all resist, armor, and life on hit than I had previously, and I even got an extra 50% magic find. I went back to Act 2 on MP3 and proceeded to roll through everything without any problems. I still didn't find any legendaries or personal upgrades after playing up to Maghda.
Overall, not much has changed. You will still use the AH unless you want to spend substantially more time farming easy content to find upgrades that are good for your class. You will still search for items with an extremely small amount of viable stats. The only real change I can see is that prices have dropped far enough that, if you are willing to use the AH to buy upgrades, the cost to gear a character is now significantly lower.
They have managed to sand off some of the rough-edges in Diablo 3 (drop rates, difficulty, boring legendaries), but a polished turd is still turd.
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Pennilenko
Terracotta Army
Posts: 3472
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I find that I enjoy Mp3 through Mp5 Farming with this build: http://us.battle.net/d3/en/profile/Longshot-1489/hero/1624432Its a nice sweet spot between survivability and magic find and dps. I have gear i can swap out for a couple higher levels of MP, but I lose all of my magic find and gold find. Unfortunately to solo MP10 I have to purchase some major upgrades, which are very costly still.
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"See? All of you are unique. And special. Like fucking snowflakes." -- Signe
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Ironwood
Terracotta Army
Posts: 28240
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Thanks Rokal for typing so I don't have to.
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Ingmar
Terracotta Army
Posts: 19280
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I gave Inferno a couple hours on MP3 tonight and ended up absolutely rolling in stuff - legendaries, plans, etc. Best of all my pets now survive through most stuff, so I don't have to kite around casting them on cooldown the way it used to be.
I don't get the Act 1/2 difficulty difference complaint myself, they seem pretty much exactly the same once MP is turned on. Certain mob types are annoying, but that applies in both acts. Act 2 does have them right at the start instead of later on, I guess.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Malakili
Terracotta Army
Posts: 10596
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I gave Inferno a couple hours on MP3 tonight and ended up absolutely rolling in stuff - legendaries, plans, etc. Best of all my pets now survive through most stuff, so I don't have to kite around casting them on cooldown the way it used to be.
I don't get the Act 1/2 difficulty difference complaint myself, they seem pretty much exactly the same once MP is turned on. Certain mob types are annoying, but that applies in both acts. Act 2 does have them right at the start instead of later on, I guess.
I don't think people complain about Act 1/2 for difficulty much do they? The complaint I hear is that monster density is a lot lower and so farming is less efficient. Probably the only exception being Vault of the Assassin in Act 2, which has the best elite density in the game.
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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I gave Inferno a couple hours on MP3 tonight and ended up absolutely rolling in stuff - legendaries, plans, etc. Best of all my pets now survive through most stuff, so I don't have to kite around casting them on cooldown the way it used to be.
I don't get the Act 1/2 difficulty difference complaint myself, they seem pretty much exactly the same once MP is turned on. Certain mob types are annoying, but that applies in both acts. Act 2 does have them right at the start instead of later on, I guess.
I don't think people complain about Act 1/2 for difficulty much do they? The complaint I hear is that monster density is a lot lower and so farming is less efficient. Probably the only exception being Vault of the Assassin in Act 2, which has the best elite density in the game. Well, Rokal just did.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Soulflame
Terracotta Army
Posts: 6486
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Act 2 has those damned wasps, and the leaping mobs are pretty tough too. Run into a nasty champion pack of either, and if you don't have the DPS to gun them down, you're likely to die.
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Rokal
Terracotta Army
Posts: 1652
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Act 2 has those damned wasps, and the leaping mobs are pretty tough too. Run into a nasty champion pack of either, and if you don't have the DPS to gun them down, you're likely to die.
Yep. I believe the difficulty is supposed to be equal between acts with Monster Power, but that doesn't stop specific enemies types that only appear in some acts from being tougher to handle.
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Ingmar
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Posts: 19280
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Which, of course, also varies by class. I find the wasps pretty trivial on my Witch Doctor. Oddly what really eats my lunch sometimes is mobs of spiderlings.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Ingmar
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Posts: 19280
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Turned MP off to actually advance myself past Act 2 in Inferno for the sake of variety and discovered that I've apparently at some point gotten completely ridiculously overpowered for the base difficulty. I had a lot of trouble with Kulle on MP3, and then ran into trouble with Belial as well - turned MP off and Belial died in like a minute total for the whole encounter. I think I may just push all the way through to the end on MP0 now just so everything is open to me.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Malakili
Terracotta Army
Posts: 10596
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Turned MP off to actually advance myself past Act 2 in Inferno for the sake of variety and discovered that I've apparently at some point gotten completely ridiculously overpowered for the base difficulty. I had a lot of trouble with Kulle on MP3, and then ran into trouble with Belial as well - turned MP off and Belial died in like a minute total for the whole encounter. I think I may just push all the way through to the end on MP0 now just so everything is open to me. Definitely worth it. Act 3 is the best end game act in my opinion. Also, there is an act 3-4 run that is good for getting the new crafting recipes. You can probably finish the game without problem, but poke me if you want some help finishing act 4, the Diablo encounter is still kind of annoying.
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Pennilenko
Terracotta Army
Posts: 3472
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I am also happy to help anyone do some runs, I can go up to mp5, so just shoot me a PM here with a time.
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"See? All of you are unique. And special. Like fucking snowflakes." -- Signe
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Polysorbate80
Terracotta Army
Posts: 2044
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I think I had somewhere around 50kdps and maybe 30k health when I bothered to finally kill him, and it was a snooze-fest. You should be fine. Used mostly poison darts, with a lttle grasp of the dead. Currently I'm back to using bears, working MP6 with http://us.battle.net/d3/en/profile/Flaffy-1442/hero/15156068Could use a tad more dps to speed up the elite packs, but it's workable.
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“Why the fuck would you ... ?” is like 80% of the conversation with Poly — Chimpy
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Ingmar
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Posts: 19280
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The one thing I waffle about changing is Pierce the Veil vs. Fierce Loyalty - the thorns part of FL turns out to be pretty lame, you just can't stack enough thorns to make a difference really, but the life regen part combined with the new pet rules basically makes even the dogs immortal vs. all but a few enemy types. My mana use is almost nil, too, other than corpse bombs, and I don't always need those, so PtV is a pretty huge damage upgrade. I should probably switch it and see if the pets go back to dying all the time.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Polysorbate80
Terracotta Army
Posts: 2044
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I used dart/grasp with Pierce with a dps of anywhere from 50-70k in MP5, and it worked fine. Dogs and Garg survived fine; by the time any of them died cooldown was good to go anyway (with rare exceptions, like the hell circles on Azmodan.)
Edit to add: some of Diablo's abilities will still melt your dogs regardless, but it won't matter because your dps on MP0 should toast him without them anyways.
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« Last Edit: February 26, 2013, 11:26:32 AM by Polysorbate80 »
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“Why the fuck would you ... ?” is like 80% of the conversation with Poly — Chimpy
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Logain
Terracotta Army
Posts: 249
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Don't know if anyone else is still playing but I recently came back after being away a while and I'm finding 1.0.7 to be a lot of fun. Really enjoy the improved legendaries and drop rates as well as paragon levels and infernal machine. If anyone wants to add me I'd love to run with some of you guys. My char is a CM wiz and I have been playing mostly on MP6 or 7 and I've gotten to paragon 26. I can do 8 but elites give me some trouble and it's not worth the lost time for the slightly better drop rates.
Anyways, my battletag is Collision#1192
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Maledict
Terracotta Army
Posts: 1047
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What build are you using for your wizard to do that? Everything I ever find is either Archon or Critical Mass, neither of which seems well suited for higher MP.
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