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Author Topic: Elite: Dangerous  (Read 662345 times)
Pennilenko
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Reply #1085 on: November 29, 2015, 04:39:36 PM

Is this worth 15 bucks if I don't have a joystick?
Many people will likely tell you yes. However, my personal opinion is no.

"See?  All of you are unique.  And special.  Like fucking snowflakes."  -- Signe
Falconeer
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Reply #1086 on: November 29, 2015, 04:49:11 PM

Is this worth 15 bucks if I don't have a joystick?

The joystick doesn't add much. It's cool, but it's easier to dogfight with mouse & keyboard than with a joystick. At 15 bucks, cmon, it's a steal. Even though what you are buying for 15$ is gonna become "half game" in a month due to the new expansion being sold separately.

slog
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Reply #1087 on: November 29, 2015, 05:08:29 PM

Is this worth 15 bucks if I don't have a joystick?

The joystick doesn't add much. It's cool, but it's easier to dogfight with mouse & keyboard than with a joystick. At 15 bucks, cmon, it's a steal. Even though what you are buying for 15$ is gonna become "half game" in a month due to the new expansion being sold separately.

Is the expansion a stand alone?

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Malakili
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Reply #1088 on: November 29, 2015, 05:10:10 PM

It's not standalone, everyone will still be able to play together regardless.  But if you buy the expansion you're getting everything, including the base game.
Samprimary
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Reply #1089 on: November 29, 2015, 08:24:08 PM

Is this worth 15 bucks if I don't have a joystick?

I tinkered with the control scheme and input decays until I had an extremely efficient and precise mouse and keyboard system. It's so ruthlessly accurate in combat that I can't go back.
Pennilenko
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Reply #1090 on: November 30, 2015, 05:29:57 PM

While I have and can make reasonable criticisms regarding Elite, Star Citizen can suck on this.

https://www.youtube.com/watch?v=WsnjzWv57sw

"See?  All of you are unique.  And special.  Like fucking snowflakes."  -- Signe
Falconeer
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Reply #1091 on: December 02, 2015, 02:09:20 PM


HaemishM
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Reply #1092 on: December 03, 2015, 08:13:32 AM

While I have and can make reasonable criticisms regarding Elite, Star Citizen can suck on this.

https://www.youtube.com/watch?v=WsnjzWv57sw

That's no moon... oh wait, yes it is.

Falconeer
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Reply #1093 on: December 09, 2015, 04:12:51 PM

Horizons launches in three days. Official date is December 15th, which once again is astonishingly coherent with that they promised, and here's the new trailer:

https://www.youtube.com/watch?v=QX_E6jCGusM

Pennilenko
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Reply #1094 on: December 09, 2015, 06:08:50 PM

Horizons launches in three days. Official date is December 15th, which once again is astonishingly coherent with that they promised, and here's the new trailer:

https://www.youtube.com/watch?v=QX_E6jCGusM
I checked out the Horizons beta, the actual game play is nothing near as exciting as what is represented in that trailer. It is still pretty cool though, although some types of players might get bored of it extremely fast.

"See?  All of you are unique.  And special.  Like fucking snowflakes."  -- Signe
apocrypha
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Reply #1095 on: December 09, 2015, 11:43:59 PM

the actual game play is nothing near as exciting as what is represented in that trailer.

<broken record>
That should be the by-line for the entire game.
</broken record>

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Falconeer
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Reply #1096 on: December 10, 2015, 12:19:35 AM

I tend to agree. But the same could be said, say, for Minecraft. So it's all about what rocks someone's boat. Mine is definitely not too rocked yet by the options offered by Elite: Dangerous but what they have is pretty unique nonetheless. As someone else said it now desperately needs depth not breadth, and here's hoping that the upcoming alien PvE threat will bring some of it.

jakonovski
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Reply #1097 on: December 13, 2015, 04:57:28 AM

Looking at all them videos, I'll definitely be getting this when the planetary thing hits. Should be the podcast game of the next year or so.

And thanks to whoever it was that warned me on the ripoff sale they had.

edit: here's a very fortright one, enough to sell me nonetheless. https://www.youtube.com/watch?v=jf1mE2MNF5Q
« Last Edit: December 13, 2015, 04:59:40 AM by jakonovski »
Rendakor
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Reply #1098 on: December 13, 2015, 06:55:48 AM

Is this always online, or is there a single player option? The whole thing sounds cool but getting blown up by some random goons does not.

"i can't be a star citizen. they won't even give me a star green card"
Pennilenko
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Reply #1099 on: December 13, 2015, 06:59:04 AM

Is this always online, or is there a single player option? The whole thing sounds cool but getting blown up by some random goons does not.
It is always online. However there are three modes.  Open mode, which lets you randomly be connected peer to peer with all of the random nuts in the galaxy. Group mode, which lets you connect peer to peer with groups that you have joined. Solo mode, which is just you while interacting online with the galaxy and its background simulation.

So if you want to play single player, you choose solo mode.  However, I have had good fun with the Mobius group. There is like 10k players in the Mobius group, and they have a no pvp policy, meaning they kick gankers out of the group. I have never been randomly attacked by anybody in the Mobius group.

"See?  All of you are unique.  And special.  Like fucking snowflakes."  -- Signe
Rendakor
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Reply #1100 on: December 13, 2015, 07:40:32 AM

Ahh, cool. Maybe I'll pick it up when the expansion drops.

"i can't be a star citizen. they won't even give me a star green card"
Falconeer
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Reply #1101 on: December 13, 2015, 07:46:46 AM

It drops Tuesday, by the way. But obviously, the more you wait, the less bugs you are gonna face and the more content you are gonna get all at once as the Expansion really gets you more stuff through the course of the year. Specifically Multicrew, ship-launched fighters and (bald) character creation.

Pennilenko
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Reply #1102 on: December 13, 2015, 09:51:27 AM

Ahh, cool. Maybe I'll pick it up when the expansion drops.
Just in case you are interested in more info on Mobius, a link to their website.

"See?  All of you are unique.  And special.  Like fucking snowflakes."  -- Signe
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Reply #1103 on: December 14, 2015, 02:40:20 PM

Crazy. And all community made.

https://www.youtube.com/watch?v=dRbpkdWv0vM

jakonovski
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Reply #1104 on: December 15, 2015, 01:17:21 PM

It's out, anyone played it yet? Is it on fire?
Samprimary
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Reply #1105 on: December 15, 2015, 01:52:05 PM

can you still get the black friday paintjobs
Falconeer
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Reply #1106 on: December 15, 2015, 02:07:58 PM

I don't know, but




EDIT: I have to say. The first landing on a planet is a mystical experience. Once again the sound department is a huge part of it. Unbelievable. Once you touch down, there's that "ok, now what?" feeling which is the everpresent problem with Elite Dangerous, but WOW if this isn't the closest thing ever to be a real astronaut.
« Last Edit: December 15, 2015, 05:19:28 PM by Falconeer »

Jeff Kelly
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Reply #1107 on: January 03, 2016, 04:33:57 PM

Played a few hours of Horizons and remembered why I stopped playing a year ago.

I was just flying the starting sidewinder between Eranin and Dahan to haul low value cargo between those systems. Got interdicted every third passage. Barely escaped most of the time. The necessary repairs eating up all of my meager profits in the process. Didn't escape one time and the resulting kill wiped out about six to seven hours of progress. Which in my case was a bank balance of less than 2000 credits.

Restarted my save. Same thing happened the second time around.

Not exactly my kind of fun to keep getting griefed by the game and  player ships in what is essentially the ED starting area.
Pennilenko
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Reply #1108 on: January 03, 2016, 04:55:10 PM

Played a few hours of Horizons and remembered why I stopped playing a year ago.

I was just flying the starting sidewinder between Eranin and Dahan to haul low value cargo between those systems. Got interdicted every third passage. Barely escaped most of the time. The necessary repairs eating up all of my meager profits in the process. Didn't escape one time and the resulting kill wiped out about six to seven hours of progress. Which in my case was a bank balance of less than 2000 credits.

Restarted my save. Same thing happened the second time around.

Not exactly my kind of fun to keep getting griefed by the game and  player ships in what is essentially the ED starting area.
Nobody is going to argue over the fact that there are depth problems to the game. However, you were definitely doing it wrong. In a few hours you can easily be in an upgraded Cobra doing what ever you feel like in the game, with the exception of high payout assassination missions.

"See?  All of you are unique.  And special.  Like fucking snowflakes."  -- Signe
Jeff Kelly
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Reply #1109 on: January 03, 2016, 05:40:40 PM

Then please tell me how I can earn the 1,000,000+ credits needed for a tricked out Cobra in "a few hours" when I can't even leave Bakers Prospect without being interdicted and shot down. Because this is what happened the third time I had to restart due to being killed. Selected the free sidewinder, took off from the default starting location, got interdicted and destroyed by a much more capable ship. Time from restart to death: less than ten minutes.

Less than eight hours in and I already had to do three free sidewinder restarts and I haven't even ventured from the starting location or done anything dangerous.

Can't see myself doing this over and over again if I need to be able to afford a Cobra or similarly capable ship just to not get fucked with.
Pennilenko
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Reply #1110 on: January 03, 2016, 05:57:05 PM

First if you are buying cheap materials to haul from A to B, stop it. It is not worth your time at that stage of the game. Second, interdictions are avoidable, Pay attention to your radar, don't let ships settle in behind you in super cruise. If you do get interdicted then win the mini-game by staying in the blue. If you cant win the mini game, power down to submit. Throttling down to submit to the interdiction means a faster frameshift drive cooldown. When you get pulled out of super cruise, 4 pips to eng, 2 pips to system. Keep boosting while the frameshift drive is charging.

Go through and customize your controls, if you haven't already. Play the training missions, if you haven't already. Play in solo until you get a feel for the game, if you aren't already. The frequency with which you get interdicted is ridiculous. I can stack no scan smuggling missions and get interdicted less than what you are claiming.

I am seriously not picking on you, no sarcasm. However, based on other game related discussions you have participated in over the years leads me to believe that Elite might not ever deliver on the type of experience  that you are looking for. Which while disappointing, is still okay. There are other space games on the horizon... why so serious?

"See?  All of you are unique.  And special.  Like fucking snowflakes."  -- Signe
Montague
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Reply #1111 on: January 03, 2016, 09:20:14 PM

Then please tell me how I can earn the 1,000,000+ credits needed for a tricked out Cobra in "a few hours" when I can't even leave Bakers Prospect without being interdicted and shot down. Because this is what happened the third time I had to restart due to being killed. Selected the free sidewinder, took off from the default starting location, got interdicted and destroyed by a much more capable ship. Time from restart to death: less than ten minutes.

Less than eight hours in and I already had to do three free sidewinder restarts and I haven't even ventured from the starting location or done anything dangerous.

Can't see myself doing this over and over again if I need to be able to afford a Cobra or similarly capable ship just to not get fucked with.

Here's what I did:

First of all, play solo to start. Go to Kremainn with NO CARGO. Even if you get interdicted by an NPC if you dont have any cargo they'll just leave. Head towards the ringed planets and on your Navigation contacts you'll see Resource Extraction Sites. Go to a [Low] rated one. When you drop out of supercruise, fly around and look around for contacts to target. When you find some that are wanted, follow them around and wait for the local law enforcement to blast them into dust. As the bad guys go down, put a few laser shots into them when they're low on hull, get free money. The pirates will scan you but provided you have no cargo, they will not attack you unless you attack first, and if they're under heavy fire they'll ignore you. You can get around 15-20,000 credits for they typical Cobra or Viper. The key is being patient: if you attack too soon you'll draw aggro and in a Sidey you're dead. Also be careful not to attack the pirates before they've been scanned (WANTED appears on their targeting info), and don't friendly fire the police. Once you have a good number of claims, head over to a station in the system and cash them in to the local security contact. You'll want to be cautious at the beginning because if you get killed, you lose all your bounty claims.  At a Low RES I could get around 100,000 credits in about a half-hour or so, depending on spawns. Once you upgrade out of the Sidewinder start trying out Medium RES for more spawns and cash.

  
« Last Edit: January 03, 2016, 09:38:16 PM by Montague »

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Sir T
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Reply #1112 on: January 03, 2016, 09:27:40 PM

I never play the stupid interdiction minigame. If you are interdicted. throttle down immediately to submit. You will drop out of cruise but your FSD will be back up  almost immediately and you will take no damage. Boost away from the prick and cruise when ready. Easy peasy, no repairing needed. Have your power in shields and engines, no weapon power needed. Power into shields makes your shield more resistant to damage, engines brings up your boost faster. If you want to be fancy use a chaff launcher as well

Its a fuckload easier and less stressful than the interdiction minigame, and only takes away 10 seconds of your life.

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jakonovski
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Reply #1113 on: January 06, 2016, 09:37:31 AM

I started futzing around with this. Was attracted to the surface portion, but it seems really unfinished to the point of many missions being apparently unfinishable. And really, no binoculars exist in this universe?

Spaceflight is great though, and I think I'll try Montague's tip on finding targets to shoot.
Jeff Kelly
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Reply #1114 on: January 06, 2016, 11:53:09 PM

I spent hours last night driving the SRV around planetary surfaces for missions. The sound design is awesome in that game. As are the visuals. It was oddly calming driving around a lifeless planet with nothing but the sounds of the ground radar keeping me company.

Jahonovski, the missions can be finished the mission targets are just not that easy to find.

First check that you are on the right planet, mission descriptions are sometimes confusingly written. Then take off and climb to above 2 km so that your radar can pick up the blue areas of interest. Land at one of them. Be careful because the SRV will exit your ship facing the other side and you might end up driving the wrong way.

Mining deposits ping only on the lower third of the radar scanner, artificial installations ping on the upper third or on the whole scanner. The mission targets usually only show up as weak signals though at first and so you might end up not noticing them above all of the mineral deposits that usually are stronger signals.

Dismiss your ship, so that it doesn't give you a false positive then look for weak signals occupying the upper parts of the scanner. At worst they'll look like radar glitches except they always show up at roughly the same point. Usually you can make out weak lines though. Don't just go by vision, listen to the noise the ground radar makes, after a few tries you can make out different radar contacts by sound.

I usually had to drive for several km (a few minutes) to get to a mission site while in a blue zone and the mineral deposit signals are usually stronger.

You might find one or more artificial sites in a zone. A few times you won't find the one you look for I the first zone you look, but you usually get it by the second one.
jakonovski
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Reply #1115 on: January 07, 2016, 12:01:14 AM

The one ground target I did find was a prison, but I couldn't pinpoint the target generator because of the restricted zone. Hence the need for binoculars.
Jeff Kelly
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Reply #1116 on: January 07, 2016, 10:47:07 AM

Yeah that also angered me. The best option is probably to bind "next target"/"previous target" to keys or controller buttons. The default bindings only give you "closest target in front" for the SRV. Which usually won't select containers or similar stuff when sentry drones are present.
Jeff Kelly
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Reply #1117 on: January 07, 2016, 10:56:50 AM

Thanks for the suggestions by the way.

I only do missions now and so seldom fly with actual cargo and I only got interdicted once while flying without cargo. I still get regularly interdicted when I actually carry cargo though. Sir T's suggestion of throttling down and running away was pretty helpful though, I've never managed to win the interdiction minigame anyway. With maximum power directed to engines this works pretty well.

GIven that NPC interdictors are usually Cobras though it's still sometimes a close call. The last intercept ended with the FSD kicking in at 10% hull integrity. The Sidewinder is fast but the Class 2 power plant and Shield generator don't give you much protection and NPCs quickly eat through my shields even when I'm trying to dodge.

I've since upgraded to a MK III Cobra. A nice ship but sometimes Frontier's weird need for realism gets aggravating. In E:D the Cobra is a two seater ship and so your seating position and viewport is on the left side of the cockpit where the pilot seat would be. Which is realistic but also makes the ship harder to steer since your whole viewport is not centered but off to the left.
Sir T
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Reply #1118 on: January 07, 2016, 09:56:56 PM

That was the dealbreaker for me with the Cobra. Its a nice ship but the offcenter placement of the view was maddning.

By the way, you should always upgrade your power distriputer first. It increases the amount in the capacitors and increases their recharge. Makes the ship far more flyable.
« Last Edit: January 07, 2016, 09:58:38 PM by Sir T »

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Ironwood
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Reply #1119 on: January 08, 2016, 08:29:49 AM

One day I'm going to drop the hammer on this game.  One Day.

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