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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Elite: Dangerous 0 Members and 2 Guests are viewing this topic.
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Author Topic: Elite: Dangerous  (Read 662513 times)
Falconeer
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Reply #490 on: August 16, 2014, 01:55:03 AM

My personal advice if you are using mouse and keyboard: go to options and make sure to put "roll" on the a and d key, and "yaw" on the horizontal mouse axis. It makes aiming at enemies a million times easier (since the crosshair will move around more intuitively).

Jeff Kelly
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Reply #491 on: August 16, 2014, 08:35:54 AM

I'm using a cheap flightstick (Madcatz FLY5) I wanted to see if the game itself is enough fun to warrant the purchase of a HOTAS system. Default setup is like you would expect it from classic elite. Pitch and roll on the joystick axis and yaw by twisting the handle. It has just been quite a while since I played any sort of simulation involving dogfighting and it has been even longer since I've played Elite and I'm a bit rusty.

The sidewinder is also no Cobra MK II.
Jeff Kelly
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Reply #492 on: August 16, 2014, 08:36:31 AM

From the latest development newsletter:

Finally - there’s a great tradition here in Köln of lovers symbolising their feelings for each other by fixing a padlock to one of the city’s bridges over the Rhine.

This inspired us to leave 3 free Elite: Dangerous beta keys in amongst the padlocks on the bridge.

This is obviously a first come, first served opportunity – good luck finding them and remember to let us know when you have found them and send us pictures
apocrypha
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Reply #493 on: August 16, 2014, 01:28:07 PM

You can escape any interdiction in any ship if you put full pips to engines and just burn away then hit frameshift as soon as it's off cooldown, just for future reference :)

It is proper beautiful isn't it? Have you played around with the high-res screenshots yet (alt-f10)? Great fun :) 

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Jeff Kelly
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Reply #494 on: August 16, 2014, 03:17:56 PM

I've spent most of the day hauling cargo around the universe and I'm still enjoying myself immensely.  They've pretty much nailed the feel of flying through space, not the realism, just how you feel it should be. The frameshift animation, the systems and planets, the way the computer voice sounds. You can grasp just how mindboggingly huge, vast and empty space is.

Even if the game never becomes more than it is right now it would still be $60 well spent. I feel like I'm ten again and playing the original Elite on my C64. It is a great achievement.
DraconianOne
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Reply #495 on: August 20, 2014, 06:24:53 AM

30 years later...




More here.

A point can be MOOT. MUTE is more along the lines of what you should be. - WayAbvPar
DraconianOne
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Reply #496 on: August 21, 2014, 07:45:36 AM

Bootlegging 101 by Isinona

Great video!

EDIT: also, WIP video of animated atmospheric features. Not quite as impressive as the sun flares imo but still.
« Last Edit: August 21, 2014, 07:49:36 AM by DraconianOne »

A point can be MOOT. MUTE is more along the lines of what you should be. - WayAbvPar
Ironwood
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Reply #497 on: August 21, 2014, 08:29:46 AM

Holy Shit, that's awesome.

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Pagz
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Reply #498 on: August 22, 2014, 12:43:25 AM

That bootlegging 101 video is exactly the kind of detail I want in a game like this, wow.
DraconianOne
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Reply #499 on: August 22, 2014, 06:08:15 AM

Newsletter 37 is out but first bit of content are the two videos from my last post.  However, they do talk about Outposts which are interesting - a small scale alternative to space stations that are going to be introduced in Beta 2.



The Galnet news at the bottom is interesting because FD seem to have switched on dynamic markets which have led to a crash and supply shortage in some systems.  Someone on the forum has done quite a good job of analysing this (graphs and everything!) in this forum post.  Haven't checked it out myself yet because I was too busy stealing gold from pirates!  Oh ho ho ho. Reallllly?

A point can be MOOT. MUTE is more along the lines of what you should be. - WayAbvPar
Falconeer
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Reply #500 on: August 22, 2014, 06:47:50 AM

These new outposts are getting me so excited I am tempted to buy Frontier Developments stocks.



Quote
Not all outposts will be able to accommodate all ships. Some of the smaller outposts will only have small landing pads, so to visit them you will need to have one of the smaller ship types.

Also you may find that the pads are all occupied when you arrive, so you cannot stop until someone vacates the pad. Looking on the bright side, in areas without law enforcement there are several ways to encourage people to move on…

Maven
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Reply #501 on: August 23, 2014, 04:58:59 AM

I like that Bootlegging 101's presentation style. Gameplay with no annoying voiceover. Just textual commentary that has the right verbage and depth about it.
apocrypha
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Reply #502 on: August 24, 2014, 10:40:27 PM

Don't worry, we'll be back with some suitably annoying voiceover and shallowness for your pleasure soon.  Oh ho ho ho. Reallllly?

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
DraconianOne
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Reply #503 on: August 29, 2014, 12:14:58 PM

Moar pics from newsletter 38!

Ship weathering effects:



New Ocellus Starport (Bernal Sphere) (which may move between systems):



And mentions of new stuff in Beta 2:

- New missions (escort missions, assassination missions, tail-and-report missions, group missions, policing duties)
- Status, ranks and ratings (which will also affect available missions)
- In-game Galnet news feeds
- Modified HUD UI (also seen in action in a video from Insomnia 52 although there's nothing much new in the rest of it)

A point can be MOOT. MUTE is more along the lines of what you should be. - WayAbvPar
apocrypha
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Reply #504 on: August 29, 2014, 11:50:54 PM

I'm particularly interested in the mention of group missions because hopefully that means they'll have to fix the broken/non-existent grouping system.

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
apocrypha
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Planes? Shit, I'm terrified to get in my car now!


Reply #505 on: September 01, 2014, 10:52:51 PM

Witchspace Diaries Episode 6 is up. Just a short one, Mike tries out the can looting for starter cash idea and we have a chat about the Elite universe books and stuff.

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Tale
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Reply #506 on: September 04, 2014, 09:27:27 PM

« Last Edit: September 04, 2014, 09:32:12 PM by Tale »
Malakili
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Reply #507 on: September 05, 2014, 04:54:32 AM

Quote
Even at £ 14.95 it's a must.

 awesome, for real
DraconianOne
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Reply #508 on: September 12, 2014, 12:32:01 PM

http://Today's newsletter had a plan view of a lot of the ships including ones like the Asp Explorer that aren't currently in the game.



Lots of other tidbits too including a new video by Isinona and a pic of a Cobra Mk 3 with wireframe paintjob  DRILLING AND MANLINESS
« Last Edit: September 13, 2014, 07:27:12 AM by DraconianOne »

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tmp
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Reply #509 on: September 12, 2014, 05:24:32 PM

Lots of other tidbits too including a new video by Isinona and a pic of a Cobra Mk 3 with wireframe paintjob  DRILLING AND MANLINESS
I didn't even realize that was supposed to be wireframe paintjob because it didn't have pixels the size of a house why so serious?
apocrypha
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Planes? Shit, I'm terrified to get in my car now!


Reply #510 on: September 12, 2014, 10:41:01 PM

The wireframe paintjob is  awesome, for real. Glad they've finally confirmed multiple ship ownership too. Now they really need to start hurrying up and get more stuff out :)

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Falconeer
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Reply #511 on: September 13, 2014, 05:22:03 AM

The first Imperial ship inner view  awesome, for real





This is probably not the same ship, but another example of the new Imperial style.


NiX
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Reply #512 on: September 13, 2014, 11:11:23 AM

The first Imperial ship inner view  awesome, for real

Does the first image imply there will be multi-pilot ships? Haven't been keeping up with the game and I know Star Citizen was going to do that some year.
Falconeer
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Reply #513 on: September 13, 2014, 11:54:00 AM

Honestly, they haven't said much about multi pilot so I would like to stick to reality and say no there won't. They said there will be "walking in ships" in the first expansion after launch, you will be able to stand up and roam around. But multi-pilot is probably not gonna be there for a long time if ever. Although, they have hinted to NPCs plenty of time so that's what the other seats could be for.

DraconianOne
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Reply #514 on: September 13, 2014, 01:29:10 PM

What Falc said. There's a proposal about crews here but it mainly discusses NPC crews that you can hire for some of the larger ships and nothing about other players taking those roles.  I have a feeling - but can't find source - that they're not really in favour of it because Elite is about the player as individual Pilots in command of their own ship(s) and that players crewing for someone else takes away from that.  But things may change - lots of people like the idea of it.

Personally I don't - I remember doing it in SWG and it was horrendous.  Main problem is that if you're in a turret, for example, you've got to rely on the player flying the ship to fly level otherwise you're moving all over the place and can't hit a damn thing.  Wasn't a fan.  Flying together in a small squadron/fleet, however, does appeal.

Falc - where did that first picture of the Imperial cockpit come from? Haven't seen it before and it's great.

A point can be MOOT. MUTE is more along the lines of what you should be. - WayAbvPar
Falconeer
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Reply #515 on: September 13, 2014, 01:31:07 PM

It's on Reddit as "peek of the week", which is not the one from the newsletter but usually the original stuff they publish on the "backers only forum" and that the backers eagerly and isntantly share with the rest of the community.

apocrypha
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Reply #516 on: September 14, 2014, 12:54:20 AM

The multi-player ship does sound like a great idea but really, really hard to implement well, both from a gameplay perspective and technically.

The Imperial ship cockpit looks like a stormtrooper helmet turned inside-out and filled with lights. I love it  awesome, for real

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Pennilenko
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Reply #517 on: September 14, 2014, 06:02:24 AM

I would be more than satisfied with an npc crew.

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Jeff Kelly
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Reply #518 on: September 14, 2014, 07:24:41 AM

The controls look like the turrets from Portal
Falconeer
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Reply #519 on: September 17, 2014, 02:11:58 PM


DraconianOne
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Reply #520 on: September 18, 2014, 01:24:43 AM


 DRILLING AND MANLINESS

Apparently his specs are:

An Asus PB298Q display at 2560x1080
i5 2500k
GTX780 SC
8gb RAM

Some thoughts:

1. That works really well for a Lakon-9 but I'd like to see what it looks in a Sidey or Viper?
2. I need a bigger monitor/multiple displays.
3. Love the fact that a lot of ED videos are peaceful sight-seeing affairs and have chilled out soundtracks (see also The Vonarburg Co-Operative, Coriolis Spaceport and Neon Raven's stuff).  I think it says a lot about the type of game this is.

A point can be MOOT. MUTE is more along the lines of what you should be. - WayAbvPar
apocrypha
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Reply #521 on: September 18, 2014, 05:40:41 AM

I run in 2560x1440, but I need a new vid card. I have to run in a 1080p window for recording (which will be happening soon, honest. Holiday, work & illnesses have conspired against us these last few weeks), because framerate etc.

The sightseeing aspect of E:D is great but with the small number of systems currently available in beta it gets old fast. This is turning out to be the big downside to early access for me - I'm champing at the bit for more to be released.

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
DraconianOne
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Reply #522 on: September 18, 2014, 08:28:45 AM

I haven't seen much of the game at all beyond about 6 or 7 systems and have hardly played in the last couple of weeks.  No reflection of the game - just not getting too involved at this point. 

Looking forward to new vid btw.  Oh ho ho ho. Reallllly?

A point can be MOOT. MUTE is more along the lines of what you should be. - WayAbvPar
DraconianOne
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Reply #523 on: September 18, 2014, 08:55:36 AM

Curious...


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Sky
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Reply #524 on: September 18, 2014, 09:01:22 AM

I'd be so much more interested if it were private server or single player.
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