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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Faster Than Light (FTL) 0 Members and 1 Guest are viewing this topic.
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Author Topic: Faster Than Light (FTL)  (Read 21638 times)
kaid
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Reply #105 on: March 28, 2014, 08:07:15 AM

FTL @FTLgame
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Both FTL on iPad and the free FTL: Advanced Edition expansion will be released on April 3rd!  - http://www.ftlgame.com/?p=688
4:36 PM - 27 Mar 2014


Looks like the advanced edition free expansion goes live next week WOOTS.
Samwise
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Reply #106 on: March 28, 2014, 12:53:48 PM

I finally got the crystal ship A and B floor plans available.

The crystal ship B is basically gamebreaking.  Only the AI ships at the start give you any trouble, and even those you can cripple and run away from.
kaid
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Reply #107 on: March 28, 2014, 01:16:59 PM

Well early on until you get a weapon early zoltan ships are pretty much the big FU button as well as you cannot teleport through that until you break it down. But yes once you get it that is up there with the mantis B floor plan for boarding monster ships. Four position teleport pad right next to the med bay. If you plan to wreck stuff boarding its hard to go wrong with either of those and the crystal peoples lock down ability makes them awesome for porting directly on weapon system lock down two or three of them totally wipe out the weapons and then mop up the crew as needed.

They ironically are also one of the best ships to actualy board the AI ships as they take about half the suffocation damage normal troopers do. So if you have any weapon at all capable of doing hull damage it takes AI ships out the best of any of the pure boarding layouts.
« Last Edit: March 28, 2014, 01:18:40 PM by kaid »
jth
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Reply #108 on: April 03, 2014, 11:24:38 AM

AE update is now live, Steam autoupdated about three hours ago. The new race is pretty scary.

Besides the new content (which can be turned off), the base game received some new features and UI enhancements, especially "save/restore crew member positions" is very handy.
Samwise
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Reply #109 on: April 03, 2014, 11:32:56 AM

"save/restore crew member positions" is very handy.

Yaaay, that was my least favorite thing about restarting a game.   Oh ho ho ho. Reallllly?
kaid
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Reply #110 on: April 03, 2014, 02:19:10 PM

Okay had a couple games on the side at work today. The changes overall are pretty damn nice. Some really good quality of life changes and the new systems are pretty fun. Got to the end guy a couple times but once I got shot to pieces the jump before him by a new hazard planet with a planatary battery that just ate me alive. The second time the bastard hacked my O2 supply and just choked me out never could keep it up long enough to keep any air aboard the ship.

The new hacking thing and mind control the two new systems I messed with are good fun. Fun mind controlling somebody to attack their own shields especially if you can hijack one of their mantis crew. Plus side with slugs the slug telepathy is enough to locate and mind control people which makes them super nice when you are trying to use it in nebula because you need LOS on a target to use it.

Some fun new systems there was a new ship upgrade that allows you to shoot teleporters/mines through zoltan super shields one that gives any missile launcher a 50% chance to not use up a missile when it fires.

For new weapons the charge laser was okay but not great. The chain laser is interesting its cool down gets progressivly faster and it really starts shooting quick once it gets rocking.

The most fun weapon I played with was the flak2 aka the junk shot. It is like a big space shotgun not very accurate but can do up to 7 damage for 3 power and fires reasonbly quickly. Great weapon for shield stripping.

Played with the new races basic ship its pretty fun it has hacking station chain laser and ion stunner to start with. The ion stunner is interesting it drains charge out of things like weapons and shields and stuns personal.
Ironwood
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Reply #111 on: April 05, 2014, 07:44:47 AM

This manages to be even more fun and complex, while the power management has become and even worse pain in the arse.

Cloning is cool tho.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
kaid
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Reply #112 on: April 07, 2014, 09:34:45 AM

AE update is now live, Steam autoupdated about three hours ago. The new race is pretty scary.

Besides the new content (which can be turned off), the base game received some new features and UI enhancements, especially "save/restore crew member positions" is very handy.

Both of the new raced ships are pretty fun. The deck plan b is pretty awesome makes a good boarding ship and a good combat ship. The advanced flack is pretty amazing 1 power for 3 damage on pretty fast recycle rates. I had that and two flak mk1s and you could have named the ship the junk shot with all the trash I was flinging at people.

I have unlocked a few of the deck plan c options. I really don't care for the stealth ship but I wanted to see if its deck plan c was any better. OMFG the thing has no stealth AND no shields that thing would cost a mint to make usable ick ick ick that thing probably outdoes slug floor plan 2 for the champion of the worst ship in the game.
Samwise
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Reply #113 on: April 07, 2014, 11:54:03 AM

How do you unlock the C plans?  I didn't see any indication on the ship selection screen.

(edit) Oh I see, you just need to get to sector 8 with the plan B version of the same ship.  Easy enough.
« Last Edit: April 07, 2014, 12:56:51 PM by Samwise »
Kail
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Reply #114 on: April 07, 2014, 03:27:16 PM

Did they add anything that fixes the randomness of the unlocks?  That's what made me put it down last time.  I wasted like two days trying to unlock some ship I needed an engi crewman in the engi homeworlds for because I kept not getting the homeworld to show up or I kept not getting the quest or it would spawn in an unreachable area or something.  It was very frustrating.  I can deal with dying because I fucked up, but when literally the only reason I'm playing a certain run is so that a random event will proc and then it doesn't, I stop having fun really fast.
Samwise
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Reply #115 on: April 07, 2014, 03:59:36 PM

Yes, it looks like they added a new unlock method -- beating the game with any ship unlocks the next ship in the list.
kaid
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Reply #116 on: April 08, 2014, 01:37:39 PM

This manages to be even more fun and complex, while the power management has become and even worse pain in the arse.

Cloning is cool tho.


The battery backup though does help when the crap hits the fan punch it and give yourself some more power for emergencies.
kaid
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Reply #117 on: April 08, 2014, 01:42:47 PM

Yes, it looks like they added a new unlock method -- beating the game with any ship unlocks the next ship in the list.


Yes there basically are three ways to unlock ships now. To unlock the next floor plan A ship either do the quest for that ship if applicable or beat the game on any difficulty with the previous ship. To unlock B floor plan ships you need 2 of the three achivements for that particular ship and to unlock floor plan C you need to get to sector 8 with a B floor plan ship of that type.

So you can unlock something fast if you get lucky and the quest gods are kind to you. Otherwise you can make steady progress just playing the various ships and winning vs the flag ship.

The two special case unlocks are the

lanius which requires you to I believe unlock four ships

Crystal ship requires you to either unlock everything else or do its quest. Interesting thing to note if you unlock the floor plan C rock ship it starts with a crystal crewman right at the start so basically a fast way to do it is unlock that and then just play the rock ship until you find the rock homeworlds. Having the crystal crewman is enough to make the hidden sector appear for you and given its a quest it shows you where it is and is always there if you find rock home worlds so unlocking the crystal ship now really is not bad at all.
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