Welcome, Guest. Please login or register.
July 29, 2025, 05:23:40 AM

Login with username, password and session length

Search:     Advanced search
we're back, baby
*
Home Help Search Login Register
f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Pissed about an X-Com FPS? Firaxis hears ya... 0 Members and 2 Guests are viewing this topic.
Pages: 1 ... 9 10 [11] 12 13 ... 38 Go Down Print
Author Topic: Pissed about an X-Com FPS? Firaxis hears ya...  (Read 356235 times)
Amarr HM
Terracotta Army
Posts: 3066


Reply #350 on: September 28, 2012, 07:16:20 AM

Base defense missions were horrible, best avoided.

I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it.
Merusk
Terracotta Army
Posts: 27449

Badge Whore


Reply #351 on: September 28, 2012, 07:37:15 AM

Once you got the Plasma Defenses (and then the fusion defenses) and the pad that repelled the ufo up for another shot, there was no such mission as Base Defense.

That was always quite lol.


Yep!

The number of base invasions that actually occurred in my numerous games I could count on one hand. I never bothered to set up the bases to optimize defence because it simply wasn't worth it. Oh look it's the attack battleship lets shoot that sucker down and then loot the corpse. So in sum it doesn't bother me that base defence missions are gone.

Why can't it be October 9th yet!

It only takes one mission to change your mind.  Like, OOOOH FOR EXAMPLE, your Skyranger is flying out to a crash site when your base is discovered then invaded with only your wounded commander and 4 squaddies to defend it.

 Mob

Loss of a base sucks.

The past cannot be changed. The future is yet within your power.
Mrbloodworth
Terracotta Army
Posts: 15148


Reply #352 on: September 28, 2012, 07:52:45 AM

DEMO: I was a bit put off by picking a country/area, rather than the direct spot I wanted my base. Also, the globe and travel time was...well, my computer loads fast. Barely had seen it.

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
www.mrbloodworthproductions.com  www.amuletsbymerlin.com
eldaec
Terracotta Army
Posts: 11844


Reply #353 on: September 28, 2012, 08:05:24 AM

DEMO: I was a bit put off by picking a country/area, rather than the direct spot I wanted my base. Also, the globe and travel time was...well, my computer loads fast. Barely had seen it.

This seems weird, if you're going to use the xcom name, it seems daft not to have this - even if it has no gameplay impact.

"People will not assume that what they read on the internet is trustworthy or that it carries any particular ­assurance or accuracy" - Lord Leveson
"Hyperbole is a cancer" - Lakov Sanite
Ratman_tf
Terracotta Army
Posts: 3818


Reply #354 on: September 28, 2012, 08:22:20 AM

DEMO: I was a bit put off by picking a country/area, rather than the direct spot I wanted my base. Also, the globe and travel time was...well, my computer loads fast. Barely had seen it.

This seems weird, if you're going to use the xcom name, it seems daft not to have this - even if it has no gameplay impact.

I'd be more upset if they turned the game into a FPS.  awesome, for real



 "What I'm saying is you should make friends with a few catasses, they smell funny but they're very helpful."
-Calantus makes the best of a smelly situation.
Murgos
Terracotta Army
Posts: 7474


Reply #355 on: September 28, 2012, 11:54:56 AM

DEMO: I was a bit put off by picking a country/area, rather than the direct spot I wanted my base. Also, the globe and travel time was...well, my computer loads fast. Barely had seen it.

This seems weird, if you're going to use the xcom name, it seems daft not to have this - even if it has no gameplay impact.

But it really had no impact.  Sure I picked fun places for my bases like Miami Beach, NORAD or whatever but its pretty minor.  Even for radar coverage it really made no difference because the long range radars covered huge areas and the later tech radars made even those obsolete.

"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
Mrbloodworth
Terracotta Army
Posts: 15148


Reply #356 on: September 28, 2012, 12:49:01 PM

Well, interceptor travel time was impacted.

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
www.mrbloodworthproductions.com  www.amuletsbymerlin.com
Hawkbit
Terracotta Army
Posts: 5531

Like a Klansman in the ghetto.


Reply #357 on: September 28, 2012, 01:43:11 PM

I didn't play the originals, but the demo was fun.  I'd like to see how the console versions happen, as a nice turn-based strategy game like this would be great fun from the couch. 

Verbal flogging incoming, I expect.
lamaros
Terracotta Army
Posts: 8021


Reply #358 on: September 28, 2012, 05:05:12 PM

Civ V is unlocked now. If you pre-order now it's Civ V and Xcom for the one price. But you get Civ V now.
« Last Edit: September 28, 2012, 05:09:56 PM by lamaros »
lamaros
Terracotta Army
Posts: 8021


Reply #359 on: September 28, 2012, 08:52:30 PM

Amaron
Terracotta Army
Posts: 2020


Reply #360 on: September 28, 2012, 09:57:39 PM

Pretty cool idea for a trailer.  Some of those failures were pretty fake but it was a good way to show that tactics matter.
Goumindong
Terracotta Army
Posts: 4297


Reply #361 on: September 29, 2012, 09:57:31 PM

So who wanted that copy of Civ 5?
Merusk
Terracotta Army
Posts: 27449

Badge Whore


Reply #362 on: September 30, 2012, 05:03:36 AM

Yeah.  I suspect we have quite a few to give away.

The past cannot be changed. The future is yet within your power.
lamaros
Terracotta Army
Posts: 8021


Reply #363 on: September 30, 2012, 07:25:14 AM

I'll have a copy if anyone wants to spare one, though it's not really vital.
Dark_MadMax
Terracotta Army
Posts: 405


Reply #364 on: September 30, 2012, 10:31:17 AM

So I played the demo. Was horribly dissapointed, even though I liked everything released  up to that point about the game

- Gui. Horrid. no words.- I cant immerse in tactical elements where I have to struggle with counterintutive, unresponsive, console gui
- Camera. - fixed camera in 2012? really?
- map - tiny
- bugs  - never finished demo as game keeps freezing ( it just game i  can alt tab in and out and  do other things fine



Ironwood
Terracotta Army
Posts: 28240


Reply #365 on: September 30, 2012, 11:28:46 AM

 Oh ho ho ho. Reallllly?

Good One.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
DraconianOne
Terracotta Army
Posts: 2905


Reply #366 on: September 30, 2012, 11:32:23 AM

I'll have a copy if anyone wants to spare one, though it's not really vital.

I'll be cheeky and say yes - but put me bottom of the list because there might be people who really, really want it. (In return, I do have a spare copy of DX:HR going. Or the lesser known Sanctum)

A point can be MOOT. MUTE is more along the lines of what you should be. - WayAbvPar
lamaros
Terracotta Army
Posts: 8021


Reply #367 on: October 02, 2012, 05:06:57 AM

Get the game for 34$. Green Man Gaming has another promo:

Quote
First and foremost, we have a 25% voucher available for one week, valid for use across hundreds of digital titles from Green Man Gaming:

GMG25-EVFWS-4Z4ZN

I can confirm the promo worked for me, and will supposedly work for the US, though I am in Australia so I'm not 100%.
calapine
Terracotta Army
Posts: 7352

Solely responsible for the thread on "The Condom Wall."


Reply #368 on: October 02, 2012, 05:22:05 AM

Forgot to check the thread for a while.

lamaros if you still want Civ 5 give me your steam name and I get in touch with you!

Restoration is a perfectly valid school of magic!
lamaros
Terracotta Army
Posts: 8021


Reply #369 on: October 02, 2012, 06:57:48 AM

Forgot to check the thread for a while.

lamaros if you still want Civ 5 give me your steam name and I get in touch with you!

Ooer! I sent you a pm, though the name is the same as here. Danke! and many other words of kindness.
Big Gulp
Terracotta Army
Posts: 3275


Reply #370 on: October 02, 2012, 08:07:37 AM

I'll probably buy it and enjoy it, but only once it's on sale.  Lots of little niggling details felt off to me, but one of the biggest things was no reconnaissance by fire...  In the old game if an alien was in the gas station I sure as hell wouldn't shoot the alien; I'd shoot the pumps.  Seems like that's gone now.

In any case, anyone got an extra Civ 5 burning a hole in their pocket?
Mrbloodworth
Terracotta Army
Posts: 15148


Reply #371 on: October 02, 2012, 08:10:16 AM

Quite sure full environmental destruction is in.

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
www.mrbloodworthproductions.com  www.amuletsbymerlin.com
Big Gulp
Terracotta Army
Posts: 3275


Reply #372 on: October 02, 2012, 08:14:22 AM

Quite sure full environmental destruction is in.

I might have completely overlooked it, but how do you choose to fire at anything that isn't an alien?  I know you can do it with explosives, but didn't see any way to do it with rifles.
calapine
Terracotta Army
Posts: 7352

Solely responsible for the thread on "The Condom Wall."


Reply #373 on: October 02, 2012, 08:20:01 AM

I might have completely overlooked it, but how do you choose to fire at anything that isn't an alien?  I know you can do it with explosives, but didn't see any way to do it with rifles.

You cannot. That is actually one of the grips I have about the game so far.

Restoration is a perfectly valid school of magic!
Big Gulp
Terracotta Army
Posts: 3275


Reply #374 on: October 02, 2012, 08:25:10 AM

I might have completely overlooked it, but how do you choose to fire at anything that isn't an alien?  I know you can do it with explosives, but didn't see any way to do it with rifles.

You cannot. That is actually one of the grips I have about the game so far.

Exactly.  Once I got alien weaponry I made my own doors wherever I went.  Looks like that option has been removed.
eldaec
Terracotta Army
Posts: 11844


Reply #375 on: October 02, 2012, 08:54:22 AM

Does it even track projectiles so you can potentially hit something other than what you aimed at?


Back when UFO came out I was grumpy about how you lost the aiming view from laser squad that meant you could aim left or right of centre (mainly you'd use it for enemies half visible around a wall) , or manually set an arc for spraying a burst of automatic fire.

"People will not assume that what they read on the internet is trustworthy or that it carries any particular ­assurance or accuracy" - Lord Leveson
"Hyperbole is a cancer" - Lakov Sanite
lamaros
Terracotta Army
Posts: 8021


Reply #376 on: October 02, 2012, 09:09:19 AM

Does it even track projectiles so you can potentially hit something other than what you aimed at?

Yes, it does. Free aimed things (grenades, rockets) will have a risk of missing the exact target you give them, while guns will hit other parts on the map when they miss, this could be other units (who take damage), or terrain (which might be destroyed, or set on fire, etc).

However you cannot free aim at the destructible terrain with guns - you can only target enemy units.
Amaron
Terracotta Army
Posts: 2020


Reply #377 on: October 02, 2012, 11:19:20 AM

To be fair there isn't much point letting people free aim at walls with normal guns.  Has anyone tried it by haxoring in the bigger guns in the demo?
Mrbloodworth
Terracotta Army
Posts: 15148


Reply #378 on: October 02, 2012, 11:40:59 AM

I'm not really off put by 9mm guns not knocking down walls :)

I have rockets and grenades. Do we know that there is no form of explosive device?

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
www.mrbloodworthproductions.com  www.amuletsbymerlin.com
lamaros
Terracotta Army
Posts: 8021


Reply #379 on: October 02, 2012, 09:20:48 PM

This is a pretty good video that covers some of the general fan concerns regarding the UI, free aim, etc.

http://au.pc.gamespy.com/pc/xcom-enemy-unknown/1226273p1.html
eldaec
Terracotta Army
Posts: 11844


Reply #380 on: October 03, 2012, 03:55:36 AM

To be fair there isn't much point letting people free aim at walls with normal guns.  Has anyone tried it by haxoring in the bigger guns in the demo?

Aside from destructible terrain, free aim just makes the game feel more open; things like shooting petrol pumps are way cooler when you spot the explodable thing the scene, rather than it appearing on the list of shootable things.

Probably not the end of the world - but just hard to see why you'd choose to do it that way.

"People will not assume that what they read on the internet is trustworthy or that it carries any particular ­assurance or accuracy" - Lord Leveson
"Hyperbole is a cancer" - Lakov Sanite
Murgos
Terracotta Army
Posts: 7474


Reply #381 on: October 03, 2012, 05:48:14 AM


Exactly.  Once I got alien weaponry I made my own doors wherever I went.  Looks like that option has been removed.

I don't think we've seen the heavier weapons yet but you certainly can do that with rockets and grenades. so, uh yeah.  Whatever, when I was in the shit I totally shot my way through walls with my 5.56 NATO Ball.

"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
Goumindong
Terracotta Army
Posts: 4297


Reply #382 on: October 04, 2012, 01:49:10 AM

Truthfully I am not too worried. Free aim made a lot of things pretty trivial. You just blew up all the cover as you advanced with scouts. Worried about a tough entrance? Blow it up!
eldaec
Terracotta Army
Posts: 11844


Reply #383 on: October 04, 2012, 03:46:02 AM

...and whatever happens it'll be better than apocalypse.

 But my expectations have dropped from 'actual UFO remake' to 'mildly diverting tactics game'. Admittedly this is better than 'heretical console abomination that will corrupt all future discussion of xcom', which is what I feared at the start.

"People will not assume that what they read on the internet is trustworthy or that it carries any particular ­assurance or accuracy" - Lord Leveson
"Hyperbole is a cancer" - Lakov Sanite
Big Gulp
Terracotta Army
Posts: 3275


Reply #384 on: October 04, 2012, 04:24:36 AM

...and whatever happens it'll be better than apocalypse.

 But my expectations have dropped from 'actual UFO remake' to 'mildly diverting tactics game'. Admittedly this is better than 'heretical console abomination that will corrupt all future discussion of xcom', which is what I feared at the start.

Yeah.  Like I said before, this looks really good, but I don't think it's going to precisely scratch the itch I needed scratched.

There's always Xenonauts!
Pages: 1 ... 9 10 [11] 12 13 ... 38 Go Up Print 
f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Pissed about an X-Com FPS? Firaxis hears ya...  
Jump to:  

Powered by SMF 1.1.10 | SMF © 2006-2009, Simple Machines LLC