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Topic: Mechwarrior Online (Read 1195161 times)
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Ironwood
Terracotta Army
Posts: 28240
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The new Awesome is rather.... awesome.
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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I brushed off my favourite 'mech ever (because of lore and style, not performance), the Pretty Baby, and I my first 7 matches have been 7 deaths and 0 kills. I almost headbutted my monitor at some point and bit the keyboard. Seriously, first 7 matches after the "buff" and I get to die seven times and kill zero?! My global average with the Pretty Baby pre-buff is 1.54 K/D so this is just a slap in the face.
Then, in the next three matches I killed 11 (4, 4, 3) and only died once.
Not sure what's going on, but I guess the matchmaker is always stronger (or weaker) than any buff or nerf.
Anyway, love the new quirk system. Also love the reinforced Hunchback Right Torso.
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Sir T
Terracotta Army
Posts: 14223
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ANy of you guys what to team up at some point in the next few days? I feel the urge to tank in my Raven again.
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Hic sunt dracones.
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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Sure, I am up at least a bit pretty much every European night. If I see you I'll shoot you an invite.
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Lantyssa
Terracotta Army
Posts: 20848
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Why don't they just slow down the Clan PPCs? They get splash damage, and the IS versions just aren't all that.
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Hahahaha! I'm really good at this!
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Hoax
Terracotta Army
Posts: 8110
l33t kiddie
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Do they ever address cone of fire? What is their fucking problem? This entire discussion of ppc fixes is retarded. I'm going to have to uninstall this game in protest again aren't I.
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A nation consists of its laws. A nation does not consist of its situation at a given time. If an individual's morals are situational, then that individual is without morals. If a nation's laws are situational, that nation has no laws, and soon isn't a nation. -William Gibson
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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They will never use cone of fire. They like it the way it is AND claim cone of fire would be a problem for their terribly programmed netcode.
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Lantyssa
Terracotta Army
Posts: 20848
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They like it the way it is except for the dozen combinations of weapons they don't. Host-state Rewind, Missile Splash, PPC Splash, Gauss + PPC, LBX and missile spread, UAC spread...
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Hahahaha! I'm really good at this!
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Kitsune
Terracotta Army
Posts: 2406
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It would fix a lot of the pinpoint issues if they simply added recoil. Shooting missiles, giant metal balls, artillery cannons, and lightning bolts should all provide some jerk to the reticule. Make is spaz out enough that trying to trigger an alpha with a pile of gauss cannons or PPCs will make the projectiles shotgun all over the target instead of all hitting the same spot. Boom, problem solved.
Lasers by their DoT nature aren't as big a deal for pinpoint accuracy, so that goes well with the fact that you shouldn't have any kind of recoil from them.
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Samprimary
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'the cone of fire we already effectively have for jumpjetting? oh we could never implement it it would be bad for our netcode'
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eldaec
Terracotta Army
Posts: 11844
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Netcode seems a strange excuse when the pin point issues exist only on low rate of fire weapons.
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"People will not assume that what they read on the internet is trustworthy or that it carries any particular assurance or accuracy" - Lord Leveson "Hyperbole is a cancer" - Lakov Sanite
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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They ran another stealth test yesterday where the matchmaker only grouped IS 'mechs with IS 'mechs, and Clan 'mechs with Clan 'mechs. As a result there have been a few IS vs. IS and Clan vs. Clan but for the most part it has been IS vs. Clan and you can imagine the outcome of those matches. I played in 5, always piloting an IS 'mech, and we lost all five matches 12-0, 12-3, 12-1, 12-0, 12-4. In short, it was the expected massacre. Especially missile wise because the Clan 'mechs have so much room for weapons that they all carry some LRMs because why not. I had AMS mounted on all my 5 engagements and believe me when I say 1000 ammo ran out in about 10 seconds (usually on scrap missiles that weren't going to hit anyone anyway - a fucking AMS toggle would be useful!). I haven't read any appropriate assessment of this last minute decision/test and while I agree that they needed something similar for the sake of future balance, and the test server is not nearly enough, it wasn't cool to be caught in that meatgrinder without any warning. I could have switched to Clan, but then I would have been part of the problem. Anyway, they already said that in the future Clans won't be able to use Artillery Strike (for lore reasons), only the less useful Air Strike, and that supposedly IS vs. Clan matches will be 12 vs 10. We'll see. Here are some discussions about it if you are interested: http://www.reddit.com/r/OutreachHPG/comments/2c6a6x/whats_up_with_this_is_v_clan_silliness_in_solo/http://mwomercs.com/forums/topic/166407-clan-vs-is-happening-again/EDIT: Bryan Ekman hinted at the possibility of introducing ELEMENTALS as a consumable in the future. I can't even.
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« Last Edit: July 31, 2014, 06:18:42 AM by Falconeer »
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Sir T
Terracotta Army
Posts: 14223
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The white knighting going on for the clans is hilarions "See the fact that a lot of the IS are sub 200 mmeans they are shit so clans are balanced!!" "Ever think that maybe its becasue the second they peak out they are cored?" But hey the devs speak! http://mwomercs.com/forums/topic/166407-clan-vs-is-happening-again/page__view__findpost__p__3597935Hey folks, You seem to have noticed that for the last 2 hours or so, the solo queue had been separating IS 'Mechs vs Clan 'Mechs on each team. If the Match Maker cannot create a full IS vs Clan match, it will put players into IS vs IS or Clan vs Clan. This was a pre-emptive test for Faction warfare as we roll towards Community Warfare. We were able to get some great telemetry from the Matchmaker on this and we are eager to apply what that data is teaching us.
Thanks for participating! Thanks for participating in this unannounced test and we are lying about how long its been going on. SUKKERS!!
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Hic sunt dracones.
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Ironwood
Terracotta Army
Posts: 28240
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Oh For Fucks Sake.
If Community Warfare involves being endlessly cunted by superior Clan Mechs, that's going to go soooo well.
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Sir T
Terracotta Army
Posts: 14223
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Reading some more of that stupid thread on the MWO forums it seems to be clanners screaming that there are always more new players on the IS side because all trials are IS. And New people cant shell out money for clan mechs of course, which means that those people who are playing clan are MORE DEDICATED VETERANS who are JUST BETTER!!
You know, the same shit you hear in every single game when one side is totally overpowered. I'm winning BECAUSE OF MY LEAETY SKILLZ. *sides are balanced up and suddenly the leet players get splattered or stop playing*
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Hic sunt dracones.
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Ironwood
Terracotta Army
Posts: 28240
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FROST SHOCK!!!
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Shannow
Terracotta Army
Posts: 3703
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In ww2ol we called that 'Superior communication and tactics!'
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Someone liked something? Who the fuzzy fuck was this heretic? You don't come to this website and enjoy something. Fuck that. ~ The Walrus
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Lantyssa
Terracotta Army
Posts: 20848
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Clanners are hilarious in their denial.
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Hahahaha! I'm really good at this!
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Sir T
Terracotta Army
Posts: 14223
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Clanners are hilarious in their denial.
yup. Its gone from "these are people who are invested enough to pay for their mechs" to "hurr hurr look at the crap heroes that they paid for therefore they noobs" http://mwomercs.com/forums/topic/166407-clan-vs-is-happening-again/page__view__findpost__p__3600150 Posted Today, 08:38 AM Quote Stop pretending, you paid for an advantage and you got it. Yep. With this MM switch on, you paid to have no True Noobs on your team. I love the layouts in these. Dragons. Bad old Heroes like YLW that you can tell were baby's first hero (from the sale). I mean, these are teams I cringe at dropping into even IF there was a MM making it 12 Clanners on the other side. They make my noob sense tingle. Witness how even a few grossly unskilled pilots result in ritualized roflstompings by even an average-skill group with no anchors to potentially drag them down. See the clanners are winning because they have no true noobs on their side!
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Hic sunt dracones.
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Merusk
Terracotta Army
Posts: 27449
Badge Whore
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I love internet people's ability to play victim and draw incorrect assumptions from personal data.
"I still die, therefore clan isn't overpowered."
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The past cannot be changed. The future is yet within your power.
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Samprimary
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Anyway, they already said that in the future Clans won't be able to use Artillery Strike (for lore reasons), only the less useful Air Strike, and that supposedly IS vs. Clan matches will be 12 vs 10. I hope they just do this. It'll be the least shitfucked of their any possible attempt at balance.
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Sir T
Terracotta Army
Posts: 14223
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Anyway, they already said that in the future Clans won't be able to use Artillery Strike (for lore reasons), only the less useful Air Strike, and that supposedly IS vs. Clan matches will be 12 vs 10. "In the Future" meaning next year when the Mad Cat is finally available for Cbills. Anyway, the Kit Fox is in the bay avalible for MC. Its around 2600 to 2800 MC apiece, about what a standard heavy IS mech would be.
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Hic sunt dracones.
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Hoax
Terracotta Army
Posts: 8110
l33t kiddie
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I wouldn't even be sure that 12 vs 10 would be fair. 8 vs 5 would if anything favor IS but I'm not convinced at all that 12 vs 10 is enough, they need to give them a lot more than that.
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A nation consists of its laws. A nation does not consist of its situation at a given time. If an individual's morals are situational, then that individual is without morals. If a nation's laws are situational, that nation has no laws, and soon isn't a nation. -William Gibson
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Speedy Cerviche
Terracotta Army
Posts: 2783
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i just dl'd this game, pretty good bhut there only seems to be few maps, and only ticking ctf + tdm game modes. is there more?
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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There is about 10 maps, and 3 game modes: Skirmish (destroy all enemies), Assault (capture enemy base OR destroy all enemies), and Conquest (hold more control points than the opposition for long enough OR destroy all enemies).
The map rotation is random but I am pretty sure the system makes some maps show up more often. You can check them all by visiting the training ground and picking one.
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Ironwood
Terracotta Army
Posts: 28240
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Caved and bought a Kit Fox and a Nova.
Conclusion : yeah, it's pay to win.
Kit Fox is utter garbage until you slam the ECM 3 AMS arm on it. Then it's pretty fucking OP.
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Hoax
Terracotta Army
Posts: 8110
l33t kiddie
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The clan mechs are some of the most blatant and awful p2w I've ever seen in any game. Introducing them like this with no balances at all in the MM system shows what money grubbing shitlords PGI are. Then again this is a game where there are pay only better consumables so I've known that for a long long time.
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« Last Edit: August 03, 2014, 08:15:24 AM by Hoax »
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A nation consists of its laws. A nation does not consist of its situation at a given time. If an individual's morals are situational, then that individual is without morals. If a nation's laws are situational, that nation has no laws, and soon isn't a nation. -William Gibson
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satael
Terracotta Army
Posts: 2431
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The clan mechs are some of the most blatant and awful p2w I've ever seen in any game. Introducing them like this with no balances at all in the MM system shows what money grubbing shitlords PGI are. Then again this is a game where there are pay only better consumables so I've known that for a long long time.
I would say that World of Tanks and the gold ammo there is/was more obvious but atleast they didn't try to hide the fact.
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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The Clan 'mechs are ridiculously overpowered, but you are not guaranteed to dominate at all since there's an equal number of Clan 'mechs in the other team. Yeah, like gold ammo in World of Tanks with the difference that gold ammo won't ever be available for in game money. I am not defending IDIOTIC PGI decisions, but even if you want to call that pay2win, it's gonna end in one to four months when all 'mechs will be available for Cbills. The infamouse anti-missile Kit Fox will be available in ten days. In the meantime, it's a pride thing. I don't use my Clan 'mechs because I don't like to cheat. 
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Ironwood
Terracotta Army
Posts: 28240
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Your argument makes no sense.
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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Let me simplify and rephrase:
it's pay2win, the sugar coating is that it's only gonna last a few months.
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satael
Terracotta Army
Posts: 2431
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Is there any information yet on what the "clan hero mechs" will be like?
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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Ha! You got me there. Fair point.
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Speedy Cerviche
Terracotta Army
Posts: 2783
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How do I find out info about mechs I might want to buy? The store doesn't show weapons, neither does the website. Or am I missing something?
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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Store only shows stuff you can purchase with real money. Go to Mechlab and then click somewhere at the top of the screen to switch to "purchaseable" 'mechs. When you have them all visible, just over one and you'll get a pop-up with details about the 'mechs. Or you can click on "Mech Details" in the lower right side. Anyway, short answer: Mechlab ---> purchaseable.
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