Ironwood
Terracotta Army
Posts: 28240
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Has anyone heard anything about possible "Death from above," "melee (and the weapons)," or "grappling" in the game?? I see no indications... kinda sad if they can't put in it.
From the videos that they have already shown us, we can see collision detection and falling over, jump jets and the Devs have confirmed that you take leg damage from falling heights. Make of that what you will.
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Ghambit
Terracotta Army
Posts: 5576
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Has anyone heard anything about possible "Death from above,"
Whoa, MW1 flashbacks. Well, they have falling damage. Just not sure if there's collision-based damage. Put the two together and voila, death from above. Add a giant axe to the mix and  In long tabletop matches it's almost always smarter to save ammo and just pound a disabled mech into dust with your hand. Aaaannd, I just answered my own question. Taken from mwomercs: So far, physical attacks are in. BUT, those physical attacks are limited to Ramming, and Death From Above . There's even a pilot skill that will be implemented that reduces the damage to you from a DFA attack.
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"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom." -Samwise
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Arthur_Parker
Terracotta Army
Posts: 5865
Internet Detective
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Has anyone heard anything about possible "Death from above,"
Ask The Devs 6 - Answers!Q: Are jumpjet mechs "Death From Above" tactics included in the game design yet? Keyword searches and reading through the posted material, I've so far failed to find discussion on the topic. I doubt it has been overlooked so it's probably just a lack of discovery on my part. [Jaxwen] A: Death From Above is planned, yes. [GARTH]
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MahrinSkel
Terracotta Army
Posts: 10859
When she crossed over, she was just a ship. But when she came back... she was bullshit!
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My fondest memory from the AOL game was a match where my own lance turned on me at the beginning. After killing a "friendly" medium (Shadowhawk) heavy (Catapult) and assault (Stalker) with my Wasp, the enemy lance started turning up. I killed the first one (Locust) quickly (bullseye back shot on the narrow sliver you could see from the side), but the second (Jenner) took out my left leg before I head-shotted him and the third burned off the last of my lasers. I was jumping up and down one-legged on his prone Awesome's chest when the enemy Atlas finally came within AC20 range and splattered me across the landscape.
Good times....
--Dave
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--Signature Unclear
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Ghambit
Terracotta Army
Posts: 5576
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My fond memories are kiting with imba LRMs and infinite ammo. 
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"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom." -Samwise
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Ironwood
Terracotta Army
Posts: 28240
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Pennilenko
Terracotta Army
Posts: 3472
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"See? All of you are unique. And special. Like fucking snowflakes." -- Signe
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Ironwood
Terracotta Army
Posts: 28240
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Nothing to do with that.
Just annoyed that we still don't have the full Mech line up.
What the hell is taking them so long for the last one ?
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Arthur_Parker
Terracotta Army
Posts: 5865
Internet Detective
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Trippy is going to bang some heads.
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Evildrider
Terracotta Army
Posts: 5521
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Nothing to bang heads about the mechs are released on the website. He's talking about the Mech 16 that everyone has been waiting for.
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Ironwood
Terracotta Army
Posts: 28240
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Yup, I am. I actually don't understand what could cause the holdup.
Did I mention how impressed I've been with the general artwork and 'mechiness' that they've managed thus far ? Take a look at the lineup and then go to Sarna and have a look at the Fasa Artwork. The Trebuchet in particular is one I really, really, really want to drive given the pics and then I look at the old artwork and think 'Christ, that's ugly.'
I think they really did well in that respect. Really builds buzz.
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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MahrinSkel
Terracotta Army
Posts: 10859
When she crossed over, she was just a ship. But when she came back... she was bullshit!
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« Last Edit: August 21, 2012, 12:43:43 AM by MahrinSkel »
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--Signature Unclear
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Trippy
Administrator
Posts: 23657
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Stop it.
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Lantyssa
Terracotta Army
Posts: 20848
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From an e-mail: On that note, we are also today announcing that the Founder’s Program will close on Thursday, September 6th. This is your last remaining period of time to pick up some exclusive MechWarrior Online goodies, since these will NEVER go on sale again! So, September 6 is the new Founder's cut-off date. That likely means Open Beta is soon.
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Hahahaha! I'm really good at this!
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Kitsune
Terracotta Army
Posts: 2406
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I have doubts as to the readiness of the game for open betaness in two weeks. Especially for a F2P game where open beta is usually synonymous with going gold.
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Merusk
Terracotta Army
Posts: 27449
Badge Whore
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No comment.
<windows7 bluescreen here>
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The past cannot be changed. The future is yet within your power.
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Evildrider
Terracotta Army
Posts: 5521
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I think if Open Beta comes it won't be til the end of Sept. at the earliest.
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Amaron
Terracotta Army
Posts: 2020
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I have doubts as to the readiness of the game for open betaness in two weeks.
Why do you think it's coming in two weeks?
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Kitsune
Terracotta Army
Posts: 2406
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The date of the end of the founder's offer.
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Amaron
Terracotta Army
Posts: 2020
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The date of the end of the founder's offer.

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Kitsune
Terracotta Army
Posts: 2406
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Well, true. I should have said the current end date of the founder's offer before they extend it for the last time honest for reals.
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satael
Terracotta Army
Posts: 2431
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http://www.tentonhammer.com/interviews/mech-warrior-online" We’ll have four maps at launch – Frozen City, Forest, Caustic Valley and one environment we still haven’t revealed yet but one I know fans will be dying to play on once they know it’s in the game at launch." So anyone in beta can probably make an educated guess by the number of maps they'll have at launch on how soon it will be... 
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Ironwood
Terracotta Army
Posts: 28240
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The Typo with the year is stupid. Someone ought to fix that.
The article really makes it sound like this one's going to be very, very sparse on launch with the mere hope that it can build out.
Hmmm.
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Goreschach
Terracotta Army
Posts: 1546
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http://www.tentonhammer.com/interviews/mech-warrior-online" We’ll have four maps at launch – Frozen City, Forest, Caustic Valley and one environment we still haven’t revealed yet but one I know fans will be dying to play on once they know it’s in the game at launch." So anyone in beta can probably make an educated guess by the number of maps they'll have at launch on how soon it will be...  Oh dear.
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Tmon
Terracotta Army
Posts: 1232
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So far I haven't really seen anything that makes me want to pay for a founders package. I very well might play it when it goes live but so far the info they've released about the state of the game is kind of underwhelming. I admit that WoT kind of spoiled me with almost 9 months of Beta access and launching with 6 maps and 3 fairly well fleshed out tank trees to explore. It was a nice touch that they didn't actually sell preorders until they had been in open beta with the launch features and tanks for a month or so.
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Lantyssa
Terracotta Army
Posts: 20848
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The Founder's 'mechs do give a little boost, but they're not unique beyond the paint job. Every one will be available as a regular model, and likely their cash shop will have mechanically equivalent c-bill boosting ones and then some available. (Honestly, of the announced 'mechs, all the Founder's ones are my least favorite of their weight classes.)
The only reasons to get the Founder packages are to get access now and to support a tiny company making a 'Mechwarrior game. If neither interests you, wait for Open Beta.
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Hahahaha! I'm really good at this!
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Tmon
Terracotta Army
Posts: 1232
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Yeah, although I do know folks who have gotten beta invites without buying so there's a chance to get in and test drive before buying anything.
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Ironwood
Terracotta Army
Posts: 28240
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Yeah, I'm given to understand that a LOT of beta applicants who haven't paid are now in. Which is nice.
I'm not entirely sure why people would pay for the founders mechs. It really seems to be just a paint job.
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Lantyssa
Terracotta Army
Posts: 20848
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Well, they do give 'MechBux and months of premium membership. The Legendary package is probably the weakest deal of the three considering, but still gives a little something extra.
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Hahahaha! I'm really good at this!
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Merusk
Terracotta Army
Posts: 27449
Badge Whore
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Well, that's all dependent on how much you like the founders mechs or not. The reasons to like or dislike them, however, we can't really discuss as the full specs of the mechs aren't public are they?
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The past cannot be changed. The future is yet within your power.
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Lantyssa
Terracotta Army
Posts: 20848
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Dunno. I'm not planning on doing so.
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Hahahaha! I'm really good at this!
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Merusk
Terracotta Army
Posts: 27449
Badge Whore
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It was a serious inquiry not a snarky talking-down.  I don't know how much of the info about them is public.
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The past cannot be changed. The future is yet within your power.
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MahrinSkel
Terracotta Army
Posts: 10859
When she crossed over, she was just a ship. But when she came back... she was bullshit!
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I really wish I could afford the Founder's Pack, both to have the pretty badge and to show my support. But $120 is about double the max I'm allowed to spend in one go on a game, and I'm still trying to recover brownie point after the last video card upgrade to play Tribes went horribly wrong (fried the motherboard, wound up costing about $250 extra to get a working game machine again).
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--Signature Unclear
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