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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Minecraft? You can't spell that with Terraria. 0 Members and 1 Guest are viewing this topic.
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Author Topic: Minecraft? You can't spell that with Terraria.  (Read 105080 times)
Malakili
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Posts: 10596


Reply #245 on: August 09, 2011, 05:39:39 PM

Is there a dedi. server?

I don't think so.
Paelos
Contributor
Posts: 27075

Error 404: Title not found.


Reply #246 on: August 09, 2011, 08:01:53 PM

Between both of them it's a whole lot of  Heart Heart.

And if anyone is still on the fence about this game, it's the Midweek Madness special on Steam now for just $4.99!

I finally gave in. I resisted for a while but two patches and $5, why not?

CPA, CFO, Sports Fan, Game when I have the time
Thrawn
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Posts: 3089


Reply #247 on: August 10, 2011, 05:32:45 AM

Huh, those patch note lists are pretty big.  My just have to re-install this and give it another try.

"Sometimes I think the surest sign that intelligent life exists elsewhere in the Universe is that none of it has tried to contact us."
Sky
Terracotta Army
Posts: 32117

I love my TV an' hug my TV an' call it 'George'.


Reply #248 on: August 10, 2011, 07:15:11 AM

Sounds interesting. I really didn't like the change to higher resolutions. At my native resolution I can't see crap, so I was still playing it at the original 640x480 :)
Nebu
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Posts: 17613


Reply #249 on: August 13, 2011, 10:17:44 AM

Been playing this the last week off and on.  Fun little game.  I'm trying to get a friend to join me for some multiplayer.  I think it will be more fun.

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Lakov_Sanite
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Posts: 7590


Reply #250 on: August 14, 2011, 10:06:38 PM

The games a lot of fun but it's over quick once you know what to do. The problem I guess for me is that world building isn't as fun in 2d as it is in minecraft so once I've beaten all the bosses I get bored.  I think adding a few more challenges to the game would go a long way, instead of adding lots of little flavor items, I mean what's even the point of the dungeon when it's guarded by the hardest boss in the game? Just getting through the front door means there's no reason to go any deeper.

~a horrific, dark simulacrum that glares balefully at us, with evil intent.
Rendakor
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Posts: 10138


Reply #251 on: August 14, 2011, 11:36:49 PM

I agree Lakov; I never built anything besides the basic houses required for NPCs to move in.

"i can't be a star citizen. they won't even give me a star green card"
Kageru
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Reply #252 on: August 14, 2011, 11:39:11 PM

No support for left handed mouse or mouse remapping, bleh. Glad I got it on special.

Is a man not entitled to the hurf of his durf?
- Simond
MuffinMan
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Posts: 1789


Reply #253 on: August 15, 2011, 06:06:02 AM

The best solution for that is to stop being a freak. why so serious?

I'm very mysterious when I'm inside you.
K9
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Posts: 7441


Reply #254 on: August 15, 2011, 06:41:00 AM

I made a new world and I am having fun; I have definitely had my money's worth building my lair, and they keep adding new things. If they make a DLC or expansion that adds a new world type (maybe a sci-fi theme perhaps?) I would definitely buy it. I don't mind the little vanity fluff they add; I like the building and crafting elements of the game.

I mean what's even the point of the dungeon when it's guarded by the hardest boss in the game? Just getting through the front door means there's no reason to go any deeper.

I'd agree with this, Skeletron is a lot harder than anything else in the game, even after they rebalanced him. They are missing a final boss down in hell, since the new progression route means you have to do the dungeon to get the keys to open shadow chests in the underworld. Yet you are probably going to hit the underworld before you can beat Skeletron.

I love the smell of facepalm in the morning
Sky
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Posts: 32117

I love my TV an' hug my TV an' call it 'George'.


Reply #255 on: August 15, 2011, 06:46:55 AM

I like the building and crafting elements of the game.
That's the main reason I play it. I'm not a big fan of old-school platformy gameplay, there were certain times in the game where I almost quit because it sucked so bad.
Nebu
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Posts: 17613


Reply #256 on: August 15, 2011, 07:39:22 AM

Been playing this with a friend (I host the game as server) and find it to be much more enjoyable.  I'm also avoiding any online sites that provide hints/spoilers to see if I can get as much mileage as possible.  I need something to keep me busy until SWTOR and GW2 come out. 

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
K9
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Posts: 7441


Reply #257 on: August 15, 2011, 08:18:59 AM

The most satisfying thing I have done so far was having to redirect multiple lava lakes to enable the construction of my hellevator in my new world, and then placing them somewhere underneath a water source to make an obsidian factory. The game has a lot of potential for depth; I would love to see the addition of devices and machines, but I am happy finding problems to solve for now.

I love the smell of facepalm in the morning
Ghambit
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Reply #258 on: August 16, 2011, 10:11:02 PM

Are there logic gates/circuits you can build?

"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom."  -Samwise
Ingmar
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Reply #259 on: August 17, 2011, 03:02:51 PM

I finally got around to trying this. It doesn't really hold a candle to Minecraft for me, but I can see why some people might like this better.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Kail
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Reply #260 on: August 17, 2011, 03:34:00 PM

Are there logic gates/circuits you can build?

Not really, there's not much in the way of buildable mechanisms (doors, I think, is just about it).  The only physics in the game that don't apply to players/mobs are 1) tiles can be destroyed (usually by the player, but meteors can do it randomly), 2) water flows horizontally if it's unbounded, 3) water and sand will fall if they're unsupported, 4) corrupted ground slowly corrupts ground around it, and 5) peroidic day/night cycles can change the lighting and monster spawns.  I can't think of a way to build a circuit out of that, I can't even come up with a way to kludge something out of water flowing through channels because there's no pressure and there seem to be glitches with the volume (water randomly appearing/disappearing when you move large quantities of it around).
Llyse
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Posts: 1341

Calvin and Hobbes are back to maul the fuck outta you.


Reply #261 on: November 23, 2011, 08:13:38 PM

Arise!  awesome, for real

So Terraria is on sale again for autumn but the more important thing seems to be the massive content patch coming this December with new mechanics on housing, pumps for physics, new bosses, and new biomes.

For some reason Terraria has scratched my itch and I have played through single player hardcore and am moderately far... (I should have done a radicalthon) ah well

Overall I'm ridiculously excited and when you're bored of Skyrim you'll have something to check out!

Full details here:
http://www.terrariaonline.com/
Amaron
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Reply #262 on: November 29, 2011, 08:29:30 AM

I was just watching the trailer for this.   Seems like a pretty massive update.  Comes out Thursday?
Amaron
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Reply #263 on: December 01, 2011, 10:49:05 AM

Update for this just went up.   Titanium drill here I come!  DRILLING AND MANLINESS
Hawkbit
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Like a Klansman in the ghetto.


Reply #264 on: December 01, 2011, 11:22:30 AM

It's also $2.50 on Steam today for the three people left that haven't played it. 
Llyse
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Posts: 1341

Calvin and Hobbes are back to maul the fuck outta you.


Reply #265 on: December 04, 2011, 03:27:26 PM

I just clocked a 12 hour stint this Sunday on it.

It's amazing, you do need to play with friends for decent social but me and 3 mates all rerolled characters to get new hairstyles and a new world with all the spawns and it was legendary.

If you have to play by yourself don't, wrangle a friend into doing it with you and you'll enjoy the game as it was meant to be.

We've only scratched the surface of the new content and it's been great due to the excitement of new things.

Try to avoid patch notes/learning too much about the new worlds and patches.

Diablo style identifiers on weapons and accessories (Murderous Meteorite hamaxe) is amazing.

Be warned that Mediumcore  characters will reset the items attributes though. (You can get it reforge for with a random attribute for free though).
Thrawn
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Posts: 3089


Reply #266 on: December 04, 2011, 07:28:12 PM

Does this go on sale very often?  Christmas again maybe?  I realized after it wasn't on sale anymore I have at least 4 people I can think of I should buy this for that cheap.
« Last Edit: December 04, 2011, 07:34:09 PM by Thrawn »

"Sometimes I think the surest sign that intelligent life exists elsewhere in the Universe is that none of it has tried to contact us."
Llyse
Terracotta Army
Posts: 1341

Calvin and Hobbes are back to maul the fuck outta you.


Reply #267 on: December 04, 2011, 07:46:50 PM

Does this go on sale very often?  Christmas again maybe?  I realized after it wasn't on sale anymore I have at least 4 people I can think of I should buy this for that cheap.

Yeah, it seems to be on sale a bit so I'd just wait for Christmas sale (I'm thinking $5 for christmas is most likely).
tazelbain
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tazelbain


Reply #268 on: December 05, 2011, 09:30:50 AM

Nice, another game I am bad at.  Yet I somehow feel compelled to suffer through and try to figure this out.

Is there in point in having multiple worlds?

"Me am play gods"
Soulflame
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Reply #269 on: December 05, 2011, 12:32:48 PM

Some reasons: fight bosses again, spawn certain ore types, get different colors of dungeon bricks.
Llyse
Terracotta Army
Posts: 1341

Calvin and Hobbes are back to maul the fuck outta you.


Reply #270 on: December 05, 2011, 08:49:25 PM

It's essentially for starting again and finding more of the same.

What I tend to do is have new worlds with certain characters and playgroups.

Plus you can be really insane and have a world where your house is near each of the different areas

If you need any non spoiler tips just ask, otherwise Ironskin potions and healing potions are your friends.

Also don't be afraid of minor upgrades, it all adds up.

Meanwhile I did another ridiculous stint and am now sleep deprived.

The patch is monumental but don't binge too hard on it otherwise you will be burnt out...  awesome, for real

It really does refresh the game quite significantly even though it's starting to hit mudflation in some aspects  Heartbreak
tazelbain
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tazelbain


Reply #271 on: December 06, 2011, 10:56:32 AM

So I found a patch with glowing mushrooms where I got my hook and my first gold ore.  I am more into to it but I kinda boggling at how much it could take to find the next interesting area.  Maybe it was a mistake to make my world huge.

"Me am play gods"
Llyse
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Posts: 1341

Calvin and Hobbes are back to maul the fuck outta you.


Reply #272 on: December 06, 2011, 05:21:52 PM

So I found a patch with glowing mushrooms where I got my hook and my first gold ore.  I am more into to it but I kinda boggling at how much it could take to find the next interesting area.  Maybe it was a mistake to make my world huge.

Yeah, a large world can be shade tedious if you're soloing.

So despite my intent to return to normal patterns of sleep my friends and lack of willpower have meant that I clocked another solid session in the new biomes of Terraria.

I'm clocking some pretty intense sessions and I think the curve for the new content and items may be a tad too hard for someone to solo progress, however with an unemployed friend and an eagerness to sleep deprive oneself, the new content difficulty is close to perfect.

Also the money sink of reforging/gambling is EXTREMELY addictive and Diabloesque.  Heart  DRILLING AND MANLINESS awesome, for real
tazelbain
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tazelbain


Reply #273 on: December 07, 2011, 07:03:57 AM

Played a small world for 15mins, much happier.

"Me am play gods"
tazelbain
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tazelbain


Reply #274 on: December 08, 2011, 03:57:14 PM

So my thoughts far: early game is weak. 
There needs to be a recommendation about what size of world to create.
The earlier copper/iron/silver/gold seems like tedious grid so can survive to go explore the interesting parts of the game. 
Gappling hook needs to come earlier.
The first underground layer is extremely boring.  It feels like a more tedious version of Dig Dug.
Sand should not stack vertically like that!
Above all there should be more to do in variety to do in the early game besides grind ore.  If I didn't have for-knowledge on the interesting things to come I would have quit.



"Me am play gods"
Reborne
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something something plays a shitload of Blood Bowl something something


Reply #275 on: December 08, 2011, 08:27:06 PM

My thoughts on early game:

Early game is mainly about building NPC huts and crafting stations.
Somewhere to store everything so you can make stuff out of it.
Which mainly means that you'll want to be collecting dirt, wood and stone.

While you're getting that you kill slimes to get gel and make torches.

Replant acorns to grow more trees because you will use a lot of them in wooden platforms which you can pass through.
Wooden platforms get you through until you can get yourself a hook.

While you're wandering the surface chopping wood, look for caves that hopefully decend into a network, that will save you a lot of digging and will often have lots of ore within sight range.

Follow networks down until you get to deeper levels for more ore.

This works a lot better in multiplayer, more so if you have people that like to explore bringing materials back to people who like to build.

"We apologise for the inconvenience" - God's Final Message to His Creation.
Amaron
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Reply #276 on: December 09, 2011, 01:40:34 AM

The earlier copper/iron/silver/gold seems like tedious grid so can survive to go explore the interesting parts of the game. 
Gappling hook needs to come earlier.

I think the problem is there's no way to see where the ore is at lower levels.   The reality is it's all over the place but digging up an entire screen to look is  swamp poop.   Later on you can get something called a prospector's potion that shows you where all the ore on screen is.  The problem is that potion requires an herb from the jungle which is fairly rough for newbs.

I feel like he should add some sort of divining rod for ore that new players can use.
Reborne
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something something plays a shitload of Blood Bowl something something


Reply #277 on: December 10, 2011, 03:52:31 PM

I used the Spelunker Potion last night for the first time and those things are amazing.
It really is funny to see how close you've missed big pockets of ore by and this is on a world with a few people playing quite a lot.

I think an early accessory that points you to the nearest metal without any way of telling what it is would be a great addition.
I also like the thought of a higher end accessory that you could build that specifically shows a type of ore, so you'd need to build another one for each type but you could always see any that you have equiped.

"We apologise for the inconvenience" - God's Final Message to His Creation.
Amarr HM
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Posts: 3066


Reply #278 on: December 21, 2011, 06:53:47 AM

I've held off getting this since first seeing it here in May, due to College. Three weeks off for Christmas and I'm now playing the shit out of it.

Have a Junior castle with a Moonglow greenhouse underneath, I built an area to fight ctulhu which consists of eight storeys of dotted wooden platforms (I spent way to much time on that dotted them cause I didn't have enough surplus wood :P), he was fairly easy once I constructed that. I'm in awe of how much they've put into this game.

I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it.
Llyse
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Posts: 1341

Calvin and Hobbes are back to maul the fuck outta you.


Reply #279 on: December 21, 2011, 03:30:03 PM

I've held off getting this since first seeing it here in May, due to College. Three weeks off for Christmas and I'm now playing the shit out of it.

Have a Junior castle with a Moonglow greenhouse underneath, I built an area to fight ctulhu which consists of eight storeys of dotted wooden platforms (I spent way to much time on that dotted them cause I didn't have enough surplus wood :P), he was fairly easy once I constructed that. I'm in awe of how much they've put into this game.

Yeah likewise. I've been spamming it like the plague due to it scratching a sandbox itch I neglected.

I've been playing a hardcore game by myself which means death is permanent wipe which opens a new perspective on the game forcing me to be more careful and do more preparation.

I finally got to hard mode though and boy did I underestimate it and died fully geared because of complacency.

Ah well  Ohhhhh, I see.
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