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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Crysis 2 - Be the Weapon 0 Members and 1 Guest are viewing this topic.
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Author Topic: Crysis 2 - Be the Weapon  (Read 16741 times)
Malakili
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Reply #35 on: March 02, 2011, 06:46:13 PM


Aim assistance on by default.


Why the hell does a PC fps even have aim assist to begin with?

Because it was obviously developed for consoles and ported.
Sheepherder
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Reply #36 on: March 02, 2011, 11:14:58 PM

I'm not getting why you wouldn't have it.
Mrbloodworth
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Reply #37 on: March 03, 2011, 05:14:15 AM

I'm not getting why you wouldn't have it.

For consoles? Most do.

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K9
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Reply #38 on: March 03, 2011, 07:49:05 AM

It's pretty unnecessary if you are using a mouse to aim though.

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Sky
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Reply #39 on: March 03, 2011, 08:10:47 AM

It's pretty unnecessary if you are using a mouse to aim though.
Jobu
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Reply #40 on: March 03, 2011, 10:59:33 AM


No one has snarked about the "Push the Start Button to Continue" after the loading screen yet. That was pretty silly.

I honestly haven't played it. I'd like to, but I don't understand the multiplayer interface. I "join" a game, but I'm just stuck sitting in a lobby with 8-10 other people all complaining about how consoles ruined FPS games. I don't understand how to start the game. Does it not work like, say, a TF2 server where it's just constantly running and I hop in an out? Utterly confusing.
jakonovski
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Reply #41 on: March 03, 2011, 11:11:01 AM

There's also an "adjust your TV brightness" screen in options.
Sky
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Reply #42 on: March 03, 2011, 11:11:32 AM

Not sure if the dedicated servers are running for the demo, so it might be a matchmaking kludge?
There's also an "adjust your TV brightness" screen in options.
I don't get it.





 why so serious?
Trouble
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Reply #43 on: March 03, 2011, 05:40:02 PM

My best guess about the PC demo is that it was simply easier to port the xbox demo than it was to make a demo from the PC version. I may be proved wrong and this really is what the PC version will be like, but I just can't see them doing that given their history, the videos I've seen, the statements I've seen, etc.
jakonovski
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Reply #44 on: March 04, 2011, 01:56:21 PM

Rumor has it that thanks to the autoaim feature, pad users can beat keyboard & mouse. Gotta try that.  why so serious?

edit: oh yeah it works. It's partly because of the shitty netcode that makes things lag really weirdly. You can't trust the mouse aim so why not let the autoaim tell you where the enemy really is. Crysis 2 kill cam shots are absurdly alternate reality.
« Last Edit: March 04, 2011, 03:08:38 PM by jakonovski »
Trouble
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Reply #45 on: March 04, 2011, 03:20:25 PM

They've stated they are supporting pads on PCs and this is really not fucking cool. I'm sorry but if a pad player has an advantage on a PC that's fucking stupid. They're not supporting keyboard/mouse on consoles so why should the reverse be true?
Sheepherder
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Reply #46 on: March 04, 2011, 03:51:38 PM

It's pretty unnecessary if you are using a mouse to aim though.

Unless you have a shitty mouse/desk.  Like when you're headshotting people on your laptop between classes.
tgr
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Reply #47 on: March 04, 2011, 03:59:16 PM

They're not supporting keyboard/mouse on consoles so why should the reverse be true?
Last time I had this discussion with a console player, they unironically said that the pad was the best controller for FPSes.

Cyno's lit, bridge is up, but one pilot won't be jumping home.
Malakili
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Reply #48 on: March 09, 2011, 03:19:19 PM

Played the demo on steam for a little bit and was pretty underwhelmed. The gameplay nothing special, and the graphics didn't wow me like Crysis one did.  Also, the graphics options were pretty limited.  It defaulted to "Hardcore" graphics settings, but I could change it to "Advanced" and "Gamer" and I don't have a fucking clue what any of that meant.  Cycling through them the game looked the best on "hardcore" and I could run it smoothly on that, which was a nice surprise.   If its ever on Steam sale for 10 bucks, I'll pick it up to play the single player I guess.
Sheepherder
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Reply #49 on: March 09, 2011, 05:33:08 PM

I just picked up Crysis + expansion yesterday.  The story is terrible so far, the gameplay is funky to try and pick up, but god damn, that's a pretty game.
Azazel
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Reply #50 on: March 09, 2011, 06:28:14 PM

Crysis 2 on console is going to be what Halo 1 was on PC - just another generic shooter amongst tons of others that do the same thing better.
 Ohhhhh, I see.

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Trouble
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Reply #51 on: March 09, 2011, 07:52:18 PM

Sadly this seems like it will be true. I'm waiting on reviews and forum commentary before I commit, but with the bullshit consolitous I've seen so far the game needs to prove itself for a purchase and not the other way around.
Sky
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Reply #52 on: March 10, 2011, 07:08:12 AM

Crysis 2 on console is going to be what Halo 1 was on PC - just another generic shooter amongst tons of others that do the same thing better.
 Ohhhhh, I see.

Enjoy it while you can, the next iteration is going to be Crysisville on Facebook. Because that's where the money is!

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tgr
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Reply #53 on: March 10, 2011, 07:41:53 AM

Crysis 2 on console is going to be what Halo 1 was on PC - just another generic shooter amongst tons of others that do the same thing better.
 Ohhhhh, I see.
I actually liked Halo on the PC. It might not have been spectacular, but there was just something about driving that vehicle around that got to me, and I loved that story, so much so I even bought the paperback books they gave out. DRILLING AND MANLINESS

Cyno's lit, bridge is up, but one pilot won't be jumping home.
Azazel
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Reply #54 on: March 11, 2011, 04:50:41 PM

It was a decent FPS (though I never played it much - didn't get far in). The point was that it didn't exactly set the PC gaming world on fire. Neither will Crysis on 360.

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tgr
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Reply #55 on: March 11, 2011, 11:24:37 PM

I'm going to wait and see if crysis 2 will have any impact on the PC as well.

Cyno's lit, bridge is up, but one pilot won't be jumping home.
Sheepherder
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Reply #56 on: March 12, 2011, 01:20:07 AM

It was a decent FPS (though I never played it much - didn't get far in). The point was that it didn't exactly set the PC gaming world on fire.

Hotkeys for grenades and melee?  Each weapon given a melee attack?  Position revealing projectile trails on the sniper rifles?  A resurgence of vehicles in FPS's?  The ability to attack AI opponents stealthily / instant kills from behind?  The motion tracker, with all of it's deliberate foibles?  Directional indicators for incoming attacks?  Regenerating shields?  Every weapon given some sort of useful niche?  Both friendly and enemy AI in the campaign not completely terrible?  Fairly massive outdoor environments?

Even if some of that shit had been tried before, combining all of it into one title I would qualify as setting the PC world on fire.
Azazel
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Reply #57 on: March 12, 2011, 02:48:19 AM

I'm not talking about innovation or influence, I'm taking about excitement, buzz and giving-a-fuck as a PC title. Maybe you can rack down the sales figures, but Halo-on-PC (released more than 2 years after it's XBox debut) didn't appear to generate much buzz or special interest. Not like CoD, MOH:AA, BF1942 did, or old standbys like TF and CS, or even whichever version of Unreal was doing the rounds back then.. It just seemed to be met with a ho-hum response. Nothing like the response, say, Far Cry got not long after.

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tgr
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Reply #58 on: March 12, 2011, 02:56:47 AM

Why was that? Because from what I could tell, farcry was pretty, but gameplay-wise it wasn't exactly stellar either. Not bad, but certainly not ohmygodImustplaythisjust10moreminutes.

Cyno's lit, bridge is up, but one pilot won't be jumping home.
Sheepherder
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Reply #59 on: March 12, 2011, 05:19:50 AM

No mystery there.  Game was old hat, everyone had played it co-op at least twice, most had played it co-op once more on legendary for the secret hot coffee ending, port was lacklustre in quality, and advertising for port was slim to nil.
Lantyssa
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Reply #60 on: March 12, 2011, 05:39:53 AM

I'm not talking about innovation or influence, I'm taking about excitement, buzz and giving-a-fuck as a PC title. Maybe you can rack down the sales figures, but Halo-on-PC (released more than 2 years after it's XBox debut) didn't appear to generate much buzz or special interest. Not like CoD, MOH:AA, BF1942 did, or old standbys like TF and CS, or even whichever version of Unreal was doing the rounds back then.. It just seemed to be met with a ho-hum response. Nothing like the response, say, Far Cry got not long after.
Halo was released on PC?

Hahahaha!  I'm really good at this!
Sheepherder
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Reply #61 on: March 12, 2011, 07:39:32 AM

Gearbox ported it three years late, added little of worth except a few multiplayer toys to it, and it ran like a dog on a bunch of machines.
tgr
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Reply #62 on: March 12, 2011, 07:40:42 AM

Halo on the PC had multiplayer?

Cyno's lit, bridge is up, but one pilot won't be jumping home.
ffc
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Reply #63 on: March 12, 2011, 03:06:05 PM

Yep. I played the free PC Halo multiplayer map (gulch?) like crazy. Dodging banshees whose turn radius was juuuust out of reach for a player on foot, so much fun. Couldn't get into the other Halos though.
Morfiend
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Reply #64 on: March 22, 2011, 11:10:37 AM

Just a heads up, this comes out today.
Phire
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Reply #65 on: March 22, 2011, 01:37:19 PM

Can't wait to go home and play! All the reviews and impressions have me pumped!
Vision
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Reply #66 on: March 22, 2011, 01:54:30 PM

My computer won't run this....anyone play it for PS3?
ffc
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Reply #67 on: March 22, 2011, 02:40:43 PM

I will have it for PS3 tomorrow, only interested in the single player campaign. Hope stealth gameplay turns out fun.
Nightblade
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Reply #68 on: March 23, 2011, 08:24:31 AM

HardOCP Editor:

Quote
Crysis 2 Pretty Much Sucks a Sloppy...

We have played them all! Farcry, Crysis, and now Crysis 2. If you were relying on Crytek to stress your new AMD or NVIDIA GPUs, well, you will likely have to wait another 4 years, or never probably. Crysis 2 graphics suck. Yes the graphics suck and you all know why. Crytek sold us out for a bunch of ♥♥♥♥♥ 360 gamers. Gameplay is about as exciting and motivating as pulling a scab off your dog's scrotum. Open gameplay? Yeah right. Challenging? Not in the least. Crysis 2 goes into the "Never Finished" game bin with Daikatana. Come to think of it, Daikatana had better multi-player.

I don't often gripe about game devs selling out, but Crytek sure did. Crytek is not about innovative gameplay and astounding graphics any more. Crytek is about ripping me off for $60. I think Crytek would have gotten better press if it had not of even released its water-downed and anemic PC version of this "game." I hope Cevat Yerli chokes on this giant flaccid floppy ♥♥♥♥♥ of a game, while he is pulling out his overstuffed-wallet. Yeah, I just said that, and I meant it.

At least my 10 year old son thinks it is awesome. Wish he would give me the $60 back. Crysis 2 will be a great buy....when it hits the $2.99 price point on Steam.

 awesome, for real
Khaldun
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Reply #69 on: March 23, 2011, 08:54:49 AM

Aside from that, Mrs. Lincoln, how did you like the play?
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