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Author Topic: What's on the horizon?  (Read 18035 times)
tgr
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Just another victim of cyber age discrimination.


Reply #35 on: November 24, 2010, 04:15:21 AM

Someone with a samurai as an avatar will most definitely cut you.

Personally I'm mildly curious about SWTOR, but I've got EVE, Wurm, Minecraft and various strategy games like war in the pacific etc; SWTOR is NOT high on my priority list, at all. Maybe a year after launch, if people don't bitch and whine about how much of a suckfest it is.

Cyno's lit, bridge is up, but one pilot won't be jumping home.
Surlyboi
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eat a bag of dicks


Reply #36 on: November 24, 2010, 04:47:35 AM

If WoW breaks 15 million, I'm personally going to every last one of those poopsocker's houses and setting them on fire.

What are you going to do with the 14+ million players left after that?

Those bitches are getting stabbed.

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
Draegan
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Reply #37 on: November 24, 2010, 06:45:41 AM

WOW won't break 15 million subs.  I don't see it trending that way.  That's like a 40-50% increase.

Saving this one for posterity.  I'm looking forward to GW2, Rifts, and yes the wow expansion.

I think WOW will see a spike in subscriptions but I don't see that spike being 3,000,000 new people.  Especially since most of their gains right now are outside EU/NA.  Hell, China just got WOTLK.
Mrbloodworth
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Reply #38 on: November 24, 2010, 07:53:09 AM

God dam it, can we have ONE, MMO thread where we don't talk about wow?

Please?

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Malakili
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Reply #39 on: November 24, 2010, 07:56:20 AM

God dam it, can we have ONE, MMO thread where we don't talk about wow?

Please?

That'd be peachy, but the truth is, in the world MMOs, WoW is always relevant.
Lantyssa
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Reply #40 on: November 24, 2010, 08:09:47 AM

Unfortunately it's true.  I look forward to the day it's about a different MMO.  Perhaps World of Starcraft.

Seriously though, it's like talking about social networks and not bringing up Facebook.  It has such a huge percent of the market that the conversation will always have something to do with it.

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Paelos
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Error 404: Title not found.


Reply #41 on: November 24, 2010, 08:15:09 AM

I hear WoW has an expansion coming out soon.  Oh ho ho ho. Reallllly?

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Yegolev
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Reply #42 on: November 24, 2010, 09:18:24 AM


Why am I homeless?  Why do all you motherfuckers need homes is the real question.
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Soulflame
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Reply #43 on: November 25, 2010, 09:18:54 AM

Did the Torchlight MMO go away in favor of Torchlight 2.0?  I was sort of interested in that.
Malakili
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Reply #44 on: November 25, 2010, 11:33:19 AM

Did the Torchlight MMO go away in favor of Torchlight 2.0?  I was sort of interested in that.

The MMO is still in development as far as we know.
Musashi
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Reply #45 on: November 28, 2010, 11:19:01 AM

Intrigued Dog

Man.  How long have you been sitting on that one.  Almost seems a shame to have dropped him here.

AKA Gyoza
Yegolev
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Reply #46 on: November 29, 2010, 11:18:14 AM

Yea I didn't really want to play an ace but I didn't have a joker in my hand.

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
They called it The Prayer, its answer was law
Mommy come back 'cause the water's all gone
Redgiant
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Reply #47 on: December 06, 2010, 10:25:29 PM

Are there any well-funded MMO efforts with open world PvP and 3+ playable sides in the pipe?

I'd take 3+ sides even if (mostly/all) instanced PvP. I think I am just really sick of 2-sided combat.

A FUCKING COMPANY IS AT STEAK
Lantyssa
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Reply #48 on: December 07, 2010, 06:35:47 AM

"Well-funded" and "open PvP" are at odds.  Unless Blizzard's new project decides to focus on that, you're never likely to see it happen.  While I hold it's possible, the potential for customers to drive other customers away makes it highly unlikely except for the most constrained of parameters.

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Sky
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Reply #49 on: December 07, 2010, 06:53:43 AM

Are you kidding me? All a game has to do is stop catering to the I-win button carebears, put in full open pvp with looting, tied to a pve game with camping, contested spawns, harsh death penalties and corpse runs and it's pure win. This is what mmo forums have taught me.
Hawkbit
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Reply #50 on: December 07, 2010, 07:22:57 AM

Weak.  It needs to kick you in the balls while you play, too. 
Surlyboi
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eat a bag of dicks


Reply #51 on: December 07, 2010, 08:06:30 AM

Rochambeau Online.

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
Chimpy
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Reply #52 on: December 07, 2010, 10:37:29 AM

Are you kidding me? All a game has to do is stop catering to the I-win button carebears, put in full open pvp with looting, tied to a pve game with camping, contested spawns, harsh death penalties and corpse runs and it's pure win. This is what mmo forums have taught me.

And it will SELL god damnit, because there are like, millions of sheeple willing to come and be pincushions for your 1337 peeveepee skillz, Sir Assstabsalot. Am I right?

'Reality' is the only word in the language that should always be used in quotes.
pxib
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Reply #53 on: December 07, 2010, 02:47:26 PM

Please, they're not "sheeple". They fully understand and appreciate that they will only be pincushions because they are inferior fighters, inferior players, and inferior human beings. My stabbing is precisely the tough love they need to overcome their earthly limitations and lrn2play.

if at last you do succeed, never try again
Malakili
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Reply #54 on: December 07, 2010, 04:15:11 PM

Are you kidding me? All a game has to do is stop catering to the I-win button carebears, put in full open pvp with looting, tied to a pve game with camping, contested spawns, harsh death penalties and corpse runs and it's pure win. This is what mmo forums have taught me.

And it will SELL god damnit, because there are like, millions of sheeple willing to come and be pincushions for your 1337 peeveepee skillz, Sir Assstabsalot. Am I right?

Stuff like Call of Duty sells great, so at what point does PvP go from desirable to undesirable?  Is it the attached collecting shit and losing it?  Hell, toss out the rest of that crap, I just want a newer planetside with arguably LESS progression and a really big scale.

Here's for hoping Tribes Universe delivers (to get back on topic)
pxib
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Reply #55 on: December 07, 2010, 04:55:06 PM

Stuff like Call of Duty sells great, so at what point does PvP go from desirable to undesirable?
When somebody else's fun gets in the way of your fun, whether they're on your side or the enemy's. The former is why Valve took the commander position out of TF2 and the latter is why everybody fled the losing side in DAoC.
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Here's for hoping Tribes Universe delivers (to get back on topic)
Cheers.

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Kageru
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Reply #56 on: December 07, 2010, 05:45:13 PM

Are there any well-funded MMO efforts with open world PvP and 3+ playable sides in the pipe?

I'd take 3+ sides even if (mostly/all) instanced PvP. I think I am just really sick of 2-sided combat.

There's pretty much zero reason to have 3 sides unless you are doing open world PvP with persistent state. And I don't know of anything fitting that bill coming.

Oh, maybe "The Secret World" which has 3 factions and mentioned something about having PvP, but I'd want to confirm its not vapor and kick the tires before I believe anything funcom says.

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Goreschach
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Reply #57 on: December 07, 2010, 05:51:14 PM

Open world PvP is an abortion of an idea that gets unfortunately dragged out of the dumpster every couple years by some mouth breathing morons to parade around the streets shortly before getting run over by a truck.
Kageru
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Reply #58 on: December 07, 2010, 06:17:03 PM


Eve has it, and it works.

But it's always going to be niche. When your fun relies so strongly on other people turning up at the same time, with the same amount of people and gear, and fighting without meta-gaming there's going to be a lot of shit to dig through to get to the fun.

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Reply #59 on: December 07, 2010, 07:09:46 PM

DCUO has open world PvP.

Max level characters are lining up outside of the safe houses that newb players emerge from and stomping them before they take their first step.

Everything old is new again.

Kageru
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Reply #60 on: December 07, 2010, 07:13:06 PM


No graduation of safe zones towards open PvP? At least Eve sort of got that part right.

Then again SOE really are terrible.

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- Simond
Malakili
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Reply #61 on: December 07, 2010, 07:13:45 PM


Eve has it, and it works.

But it's always going to be niche. When your fun relies so strongly on other people turning up at the same time, with the same amount of people and gear, and fighting without meta-gaming there's going to be a lot of shit to dig through to get to the fun.


The main problem is that sticking open world pvp into a game where it doesn't fit is kind of a disaster. It isn't open world pvp that makes eve great, its the total package, of which open world pvp is a part.  
ghost
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Reply #62 on: December 08, 2010, 06:36:55 PM


Eve has it, and it works.


There are hints and teasers of open world PvP in Eve, but for the most part it's just like keep changes in Warhammer, yet on a larger scale.
Kageru
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Reply #63 on: December 08, 2010, 07:37:23 PM


I really have no idea what you are talking about. The existence of "safe" areas in Eve? That it has captureable objectives?

The whole game was clearly designed to support open world PvP. I really don't see how future open world PvP games would be that different... though the implementation of Eve as a game is borderline terrible.

Indeed I doubt we will see a game like Eve again. The future is much more likely to be some sort of abstracted battle ranking like World of Tanks or Global Agenda tried.



Is a man not entitled to the hurf of his durf?
- Simond
tazelbain
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tazelbain


Reply #64 on: December 08, 2010, 09:42:24 PM

Jita is safe and will always be safe and jacks up the pvp.

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Kageru
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Reply #65 on: December 08, 2010, 10:50:26 PM


Oh, well if it's just that it's because CCP aren't quite *that* stupid.

In any gaming population there'll be a small number of people who really like and excel at PvP (the wolves), a group of people who like PvP but tend to lose a lot and so need a place of safety to recover (sheep) and a bunch of people who like the concept but spend most of their time on the hamster wheel for some reason. The empire mechanic allows for that while having more than enough map space for world PvP.

It also helps explain why Eve has something like 10x the subscribers of darkfall.

Anyway, fairly irrelevant to this thread then since this argument has surely been beaten to death elsewhere. Unless there's a world PvP game in development I've missed?


Is a man not entitled to the hurf of his durf?
- Simond
Redgiant
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Reply #66 on: December 09, 2010, 06:47:37 PM

I'm not a solo assassin type myself, never have been. I just like the aspect of open-world that allows people to band together in groups, battlegroups, taskforces, wwhatever you want to call them ("safety and strategy in numbers") for goals that are not just fleeting and instanced, but are still around tomorrow and have ongoing impact.

I don't like artificial resets from a timer expiring or leaving an instance, that is the main reason for the open-world desire.

As for those not liking three sides, or saying the weakest side rerolls/quits, how in the world does TWO sides make that any better? If anything, having the buffer of knowing you could gang up on the strongest third would at least be better than the 50-50 of two sides would it not? What did I miss here? Remember, I am talking about a 3+ sided game that has mechanics in it to actively ally with other sides if you chose to. The whole point of 3+ sides is to mitigate that "fuck you and your superior side, I quit" feeling.

A FUCKING COMPANY IS AT STEAK
Lucas
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Reply #67 on: December 10, 2010, 05:05:27 AM

I simply would like a MMOG that goes against common sense, especially when it comes to selling well :P  DRILLING AND MANLINESS

Sandbox style, cross-faction (1-2-3 don't care) guilds, cross-faction communication, housing, no raids, skill based, no gear maniacs.

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Chinchilla
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Reply #68 on: December 10, 2010, 06:08:54 AM

I have grown a bit tired of DCUO.  It just feels like I'm doing the same over and over.  Which I guess is technically true in most games, but for some reason it is more annoying to me in DCUO than in other games.

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ghost
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Reply #69 on: December 10, 2010, 07:11:32 AM

I really have no idea what you are talking about. The existence of "safe" areas in Eve? That it has captureable objectives?

Have you ever done a POS shoot?  It's the same concept as WH, but on a larger scale. 

As for "safe" areas in Eve-  Eve can be as dangerous or as safe as the individual player would like it to be.  If you stay in high sec space and run with the right corp you might not ever die from PvP.  That isn't really "open world PvP".  Open world PvP would suggest that you would absolutely have to put yourself at some risk to play the game. 
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