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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Do the LAN resitrictions affect how you would play SC2? 0 Members and 1 Guest are viewing this topic.
Poll
Question: Assume you are going to buy SC2, do the LAN resitrictions affect how you would play the game?
No. - 36 (53.7%)
Yes. (Every once in a while) - 18 (26.9%)
Yes. (Often) - 5 (7.5%)
Yes. (Quite Heavily) - 8 (11.9%)
Total Voters: 66

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Author Topic: Do the LAN resitrictions affect how you would play SC2?  (Read 9592 times)
tazelbain
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tazelbain


on: June 10, 2010, 09:34:58 AM

I am interested in the scale of this issue.

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bhodi
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Reply #1 on: June 10, 2010, 09:38:57 AM

LAN restrictions are only a small subset of the standing issues b.net 2.0 - lack of chat channels, region locking, custom map names, all of these things put together hamper my future online play (in fact, I probably won't get the game at release).

And, by LAN restrictions, could you be more specific? You mean No LAN play, no sub install so everyone has to have a copy, or the 'must be connected to battle.net and if it gets interrupted ever your game freezes' thing? All of these issues have a variety of solutions and may not apply to everybody.

I am really not sure this deserves it's own thread but I'll let it sit for a few days and see.
Thrawn
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Reply #2 on: June 10, 2010, 09:50:15 AM

I've never played SC in a LAN and maybe only half a dozen times played with someone who installed a spawned copy.

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Malakili
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Reply #3 on: June 10, 2010, 09:52:31 AM

It won't, but it weighs on my decision to buy the game none the less.
Rasix
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Reply #4 on: June 10, 2010, 09:59:19 AM

Doesn't even register for me as an issue.  I'm over 30.  I don't think I've played LAN anything in 11 years.

edit: To be honest, I thought LAN parties would go the way of the dodo as soon decent broadband was widely available.
« Last Edit: June 10, 2010, 10:10:05 AM by Rasix »

-Rasix
Malakili
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Reply #5 on: June 10, 2010, 10:29:30 AM

Doesn't even register for me as an issue.  I'm over 30.  I don't think I've played LAN anything in 11 years.

edit: To be honest, I thought LAN parties would go the way of the dodo as soon decent broadband was widely available.

Like I said, this will almost certainly have 0 effect on me playing SC2 if I buy it, but in principle I just don't like the sort of direction it means Blizzard is going in. Its just one more piece of evidence, along with the other bnet issues, and so forth, that suggest they aren't going to a place with their new games that I'd like to follow.
Rasix
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Reply #6 on: June 10, 2010, 10:46:24 AM

It's a direction that works for me.  I'm just the casual, log on to battle.net and play a few games type for this. (Yes, yes, the object of eSport fanatics scorn)   It might be considered a win for them that I'm even planning on doing this.  I haven't played a competitive RTS against strangers since Starcraft 1 and the ladder experience of that at launch turned me off from the genre for a while.

I can see how it screws with the tournaments, however, and that's a little upsetting.  Having to rely on battle.net will probably not be idea for that sort of thing.  It's an accounting decision unfortunately.


-Rasix
Malakili
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Reply #7 on: June 10, 2010, 11:25:44 AM

It's a direction that works for me.


Its a direction that "works" for me too.  I suck at the game, I'll never be higher than gold league, I'll never be in a tournament, and the chances of me going to some sort of regional lan party are slim to none.  But what doesn't work for me is that its part and parcel of Blizzard's choice to start monetizing battle.net, worry more about piracy than giving users a good/positive experience (something we've crucified other companies for doing).  Just because it doesn't effect me negatively personally, and in effect allows me to play how I want to with no problem, doesn't mean it isn't signs of bigger issues.

kidder
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Reply #8 on: June 10, 2010, 11:27:35 AM

Did they have ladders for SC1 at launch?  I always played LAN. There might have been, but I never used it.  

I did try WC3 ladder, and that was the first inkling that I wasn't as good as I had originally thought I was at RTS.  I gave up playing battle.net when I went 1 and eleventy billion.   why so serious?

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Tarami
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Reply #9 on: June 10, 2010, 11:37:58 AM

LAN in itself is of little importance. What's important is the ability to create Spawn installations.

I look at buying a multiplayer game like I would look at buying a football. I should be able to legally play with my friends eventhough the ball happens to be mine. Anyone who's serious about playing will own one anyway so that *they also* can play with whomever they please, but it shouldn't require all my friends to get one just for me to find someone to play with.

This doesn't only apply to StarCraft 2, but it's a reason I haven't played a legal copy of a game at a LAN for years. These most definitely aren't lost sales either - people here aren't going to drop the equivalent of $50 to play the game a few times and only under very specific circumstances. A game that assumes multiple players for it to be fun should be prepared to provide multiple players a way to play. It's no different to how some (console) games have support for multiple simultaneous players.

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Rasix
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Reply #10 on: June 10, 2010, 11:50:06 AM

Did they have ladders for SC1 at launch?  I always played LAN. There might have been, but I never used it.  

I did try WC3 ladder, and that was the first inkling that I wasn't as good as I had originally thought I was at RTS.  I gave up playing battle.net when I went 1 and eleventy billion.   why so serious?

I remember there being ladders.  If not at launch, very shortly after, because I didn't play very long.  I don't think there were skill divisions, and I got stomped in really soul crushing ways. Mostly everyone just tried to out zealot rush one another.

I'm pretty bad at this because I don't give 100% and I don't feel like putting a lot of effort into improving my mechanics.  My APM is pretty low. I spike at 60-70 APM but play at a pace closer to 35. I get distracted easily, I don't control group a lot of stuff, and there's still a lot of hotkeys I haven't memorized.  I would probably have to be on drugs to get my APM consistently above 60. 

Still, I think it's worth a play for me.  Competitive RTS is a new-again experience, and it'll keep me from resubbing to WoW at least.

-Rasix
Rasix
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Reply #11 on: June 10, 2010, 11:55:05 AM

LAN in itself is of little importance. What's important is the ability to create Spawn installations.

Might as well wish for unicorns to jump out to the box.  I don't think this will be a road any major company is going to go down ever again.  They'll just see it as a lost sales.  They see everything as lost sales.  This isn't going to change anytime soon.

Your best bet is morally justified piracy for spawn installations. Kind of like how I justify downloading shows for cable shows I get regularly.  awesome, for real  I guess we'll see if anyone manages to cobble together a hacked way to play multiplayer SC2 off battle.net.

-Rasix
bhodi
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Reply #12 on: June 10, 2010, 12:16:49 PM

Really, out of all of the issues, the region locking is the most offensive and impacting to me personally.
tgr
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Reply #13 on: June 10, 2010, 01:34:27 PM

I agree, the idea of being locked into playing people from just one region is quite offensive. It doesn't really matter if I would actually try to play someone in, say, the US, it's the thought that ticks me off. I can see maybe limiting people due to ping in an FPS, but in an RTS? Not quite.

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Reply #14 on: June 10, 2010, 02:24:33 PM

Aren't they all just faceless assholes on the net, anyway? Should I care if they are next door or in Korea when I'm trying to stomp their base?

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Samwise
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Reply #15 on: June 10, 2010, 02:31:19 PM

About a year ago my brother and I went up to my uncle's cabin, which has limited internets because it's in the middle of nowhere, with an extra PC and my old SC1 CD.  We were able to get spawned installs on a few machines and have some LAN games.  Believe it or not.
Malakili
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Reply #16 on: June 10, 2010, 02:48:30 PM

Aren't they all just faceless assholes on the net, anyway? Should I care if they are next door or in Korea when I'm trying to stomp their base?

Not if you are playing with random people.  But if you are the HDH Invitational and having people on 3 continents playing in one tournament, well thats problematic.
Rasix
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Reply #17 on: June 10, 2010, 02:52:57 PM

That's the supposed big issue with region locking right?  The higher level, intermingling community would either have to buy the other versions or be rather geo-centric.  Well, I guess if you have foreign friends, that could be an issue.   Do they have any real major reason for doing this other than how their network is distributed over the geos?  

I suppose I'll never get to play with Nydus Master Zod.
About a year ago my brother and I went up to my uncle's cabin, which has limited internets because it's in the middle of nowhere, with an extra PC and my old SC1 CD.  We were able to get spawned installs on a few machines and have some LAN games.  Believe it or not.

Why wouldn't we believe it?  I just don't think backwoods gaming is high priority on the Blizzard line item budget.
« Last Edit: June 10, 2010, 02:57:26 PM by Rasix »

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Paelos
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Reply #18 on: June 10, 2010, 02:59:08 PM

Yeah, to me the bitching sounds like E-Sport crying, which in turn sounds a lot like hardcore raider crying in WoW when things went all "casual."

I'm not really sympathetic to the concerns of people that play video games for a living, when all the majority of the populace uses it for is fun.

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Azazel
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Reply #19 on: June 10, 2010, 03:00:42 PM

It makes SC2 a no-buy for me. I wouldn't buy it on release anyway, as I'm in no way a serious RTS player or fan of the genre. but I occasionally pick up 3 copies of a RTS (The 2 Star Wars ones, DoW 1&2, CoH, etc) so my friends and I can play around with it on a Friday night with no stress.

Of course D3 will be this way as well, which is where it'll really be a question for me.

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NiX
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Reply #20 on: June 10, 2010, 03:01:23 PM

Same as Azazel (We agree ACK!). Lack of LAN makes it a no go for me.
Samwise
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Reply #21 on: June 10, 2010, 03:30:38 PM

I suppose I'll never get to play with Nydus Master Zod.
About a year ago my brother and I went up to my uncle's cabin, which has limited internets because it's in the middle of nowhere, with an extra PC and my old SC1 CD.  We were able to get spawned installs on a few machines and have some LAN games.  Believe it or not.

Why wouldn't we believe it?  I just don't think backwoods gaming is high priority on the Blizzard line item budget.

Because most people seem to be under the impression that only hardcore/competitive players would care about this.

I'm under no delusion that Blizzard gives a crap.
schpain
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Reply #22 on: June 10, 2010, 04:47:52 PM

As one of those maniacal ex e-sport people, this does rub me the wrong way, as does no chat and region locking etc. To be honest it's a kick in the nuts to the people who like to play with their mates online and LAN, as well as people wanting to play their own tournaments. Not to say it can't be done, but it's arder than it used to be. I don't understand why this is the case 12 years on.

The game itself feels great, plays well and minus a couple of small things is a solid sequel to a classic. This whole facebook wow social networking thing is making a simple multiplayer lobby concept a cluster fuck.

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Fordel
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Reply #23 on: June 10, 2010, 05:07:59 PM

Really, out of all of the issues, the region locking is the most offensive and impacting to me personally.


Put me in this boat as well. I hate, haaaate the region lock thing.



The LAN thing though, I've never actually played a game over a LAN, unless you count KALI pretending it was a LAN so you could play online.

and the gate is like I TOO AM CAPABLE OF SPEECH
Rasix
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Reply #24 on: June 10, 2010, 05:16:11 PM

Ohh god, KALI was awful.  THE LAG.  ACK!

-Rasix
Lantyssa
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Reply #25 on: June 10, 2010, 06:09:46 PM

The LAN thing though, I've never actually played a game over a LAN, unless you count KALI pretending it was a LAN so you could play online.
No, it's LAN pretending to be KALI.  You've got them reversed.

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Reply #26 on: June 10, 2010, 06:33:05 PM

I don't understand why this is the case 12 years on.

Because nobody expected Starcraft to achieve the super-cult following it did when it was developed, and there were no methods to retroactively control the market without looking like a huge bunch of douchebags and blowing apart the generated goodwill they would have towards a sequel.

Now, they know exactly what position they are in, and exactly how hard they can twist your nuts while still making an unbelievable profit. Blizzard will never ever make a product that can get out of their merchandising, promoting, or overall control ever again. Those days are over until they have major competition in the market (which isn't anywhere on the horizon in terms of RTS, MMO, or hack'n'slash RPG).

EDIT: Also I would bet they will relent on a few of those restrictions, and they know which ones they are willing to let go by how loud the community screams.
« Last Edit: June 10, 2010, 06:38:15 PM by Paelos »

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Malakili
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Reply #27 on: June 10, 2010, 06:36:24 PM

I don't understand why this is the case 12 years on.

Because nobody expected Starcraft to achieve the super-cult following it did when it was developed, and there were no methods to retroactively control the market without looking like a huge bunch of douchebags and blowing apart the generated goodwill they would have towards a sequel.

Now, they know exactly what position they are in, and exactly how hard they can twist your nuts while still making an unbelievable profit. Blizzard will never ever make a product that can get out of their merchandising, promoting, or overall control ever again. Those days are over until they have major competition in the market (which isn't anywhere on the horizon in terms of RTS, MMO, or hack'n'slash RPG).

Thats fine, I'm just not going to buy any of their games whilst they act like said douchebags.
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Reply #28 on: June 10, 2010, 06:46:55 PM

And that's fine as a consumer to vote with your wallet on the issues that bug you. I do the same thing by not buying Ubisoft's DRM shit.

However, people who don't care about playing with someone in Japan, or will never enter an RTS tournament, or have never bothered with a LAN are Legion. They will make the game successful, and the hardcores who are bitching in some other forum will buy the game quietly while raging. I just don't see anything here that's a bad move on Blizzard's part or that's game-breaking for the masses.

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tgr
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Reply #29 on: June 10, 2010, 07:21:49 PM

And by "voting with your wallet" you mean "get counted as a pirated version", because you'll never be counted as a lost sale because of choices they've made. No sirree.

I miss the days when the restrictions put upon us as consumers were technical restrictions like how many colours the video card could actually produce. These days it's all about "no you can't use keyboard/mouse on the console because it would make it too much like a computer, so have a user interface that eats dick" and "no, you can't use that DVD you bought in england, because it's the wrong zone" or "no, you can't use that dvd player anymore because you've swapped zones too often", or "no, you can't play that single-player game because you're not online".

Pisses me off.

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Reply #30 on: June 10, 2010, 07:30:29 PM

I honestly don't like the lack of LAN support; some of my most memorable times in SC1 were at a friend's house with 3-5 of us playing on LAN. We did this a lot in Diablo 2 as well. Using LAN instead of going on b.net meant less lag, and less potential for disconnects due to shitty internet. I don't know about everyone else here, but even using cable I still get the occasionally disconnect.

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Reply #31 on: June 10, 2010, 08:53:49 PM

I'm in the "Yes, Heavily" camp. This is like if Valve released a good sequel to Counter-Strike 1.6 and didn't include LAN capability. It's a joke. Between this and the region locking, i'm starting to doubt my commitment to sparkle motion.

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Reply #32 on: June 10, 2010, 09:39:33 PM

Not buying in part because of this. If I was going to play I would mostly play at work with coworkers. Getting randomly dropped or Battle.net being down is not acceptable.

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Reply #33 on: June 10, 2010, 10:48:24 PM

Like bhodi said, lan is one of the minor issues. For me at least. We'll see how things go when battle.net returns later this month, but it definitely doesn't look good.

Although I will be buying the game, I'm a sucker like that :/

As a matter of fact I swallowed one of these about two hours ago and the explanation is that it is, in fact, my hand.
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Reply #34 on: June 11, 2010, 06:44:19 AM

I like the region locking because fuck Koreans. I don't want the stress of having to deal with them in the context of Starcraft.

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