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Topic: Goddamn servers (Read 33744 times)
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Soukyan
Terracotta Army
Posts: 1995
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Que What? Queue My public disservice announcement for the day. ;) [edit]Because misspelling in a spelling correction post is bad.[/edit]
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"Life is no cabaret... we're inviting you anyway." ~ Amanda Palmer"Tree, awesome, numa numa, love triangle, internal combustion engine, mountain, walk, whiskey, peace, pascagoula" ~ Lantyssa"Les vrais paradis sont les paradis qu'on a perdus." ~Marcel Proust
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sidereal
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Irritating counterexample comment:
I play daily. . mostly on Suramar and Uldam. I've never seen a queue and haven't seen item or looting lag since the first week, so as far as I'm concerned, y'all are complaining about a different game.
My game also has mid-40's boredom, though. When you finish all the quests available at your level and are only 1/3 of the way to the next level, that's a problem. I'm now rotating alts and taking breaks to make sure I only kill foozles with the 100% xp bonus.
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THIS IS THE MOST I HAVE EVERY WANTED TO GET IN TO A BETA
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Krakrok
Terracotta Army
Posts: 2190
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And Blizzard is still searching for that elusive Oracle Database Administrator. That job posting has been there for months. I'd say it is quite possible they are sailing their database without a captain.
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Riggswolfe
Terracotta Army
Posts: 8046
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My game also has mid-40's boredom, though. When you finish all the quests available at your level and are only 1/3 of the way to the next level, that's a problem. I'm now rotating alts and taking breaks to make sure I only kill foozles with the 100% xp bonus.
Just out of curiousity which side are you playing on? Alliance or Horde? I have never, ever run out of quests. In fact, it is rare for me to have less than 20/20 quests on my log and I'm level 55 now.
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"We live in a country, where John Lennon takes six bullets in the chest, Yoko Ono was standing right next to him and not one fucking bullet! Explain that to me! Explain that to me, God! Explain it to me, God!" - Denis Leary summing up my feelings about the nature of the universe.
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MrHat
Terracotta Army
Posts: 7432
Out of the frying pan, into the fire.
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My game also has mid-40's boredom, though. When you finish all the quests available at your level and are only 1/3 of the way to the next level, that's a problem. I'm now rotating alts and taking breaks to make sure I only kill foozles with the 100% xp bonus.
Just out of curiousity which side are you playing on? Alliance or Horde? I have never, ever run out of quests. In fact, it is rare for me to have less than 20/20 quests on my log and I'm level 55 now. I just hit 56 on horde side and I must have dropped about 30 quests on the way up.
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Calantus
Terracotta Army
Posts: 2389
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/me now has a lvl 1 undead priest on a PVP server
I decided I might as well go horde since I'll go batshit crazy if I have to start a new alliance char. My lvl 46 paladin (never again... omg the boredom), my 32 warrior, and assorted low lvl alts are on hold until the servers they are on stop sucking major ass.
Researched the new server and found it to be stable, fast (ie. pacific), and fairly well balanced. So yeah, maybe a new permanent home for me. Mid 40's boredom isn't faction specific :) Yeah the slowdown is annoying, but my main gripe is with how the paladin plays. All my fights go almost exactly the same way. I make sure I have on the aura I want (devotion against melee, a resist aura against casters), make sure I have my blessing on, then I either charge in or pull through proximity and walk back. If the fight is hard I throw on a judgement that proc heals me when I hit the mob, either way I then throw up seal of the crusader. The whole fight will then be me auto-attacking and re-sealing/re-judging/healing as necessary. If they aren't a runner I'll also throw on a stun when available. If they are a runner I'll stun them as they run if stun is up, otherwise I judge a fury onto them so they can't run. That's all I ever do and it's getting old. The warrior on the other hand has me pressing all kinds of buttons, pulling with ranged weaps or charging, and overall having alot more variation and fun.
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Riggswolfe
Terracotta Army
Posts: 8046
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Warrior was a ton of fun in beta but got nerfed way to much for my tastes. If warriors could solo a little better I'd probably play one but Paladin spoiled me for soloability.
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"We live in a country, where John Lennon takes six bullets in the chest, Yoko Ono was standing right next to him and not one fucking bullet! Explain that to me! Explain that to me, God! Explain it to me, God!" - Denis Leary summing up my feelings about the nature of the universe.
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Sable Blaze
Terracotta Army
Posts: 189
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I've found that warriors (well, fury warriors) solo quite well. I've out-leveled most of my friends with similar playing hours to mine. I also have less hours played than they do. However, there is a trick to it. It's called "not choosing fights over your head." In other words, I leave +4 creeps to the pet classes and stay at or below my own level (+1 at worst). The first 20 levels are pretty rough for pure fury, but after you get enrage things get better (they get much better after you get flurry).
Now I will agree with warriors being more interesting to play. You have any number of options in a fight, and you fight casters very differently than you do melee mobs.
Warriors have a lot of grouping issues, but variety isn't one of them.
Since hitting my late-40s, I've branched out a bit class-wise. I've been playing both a paladin and a rogue to see how things are in those camps. I'll agree that the paladin is a bit dull, but VERY effective in the early levels. Sneaking about as a rogue is fun, but, again, I find their combat fairly predictable without much variation. I"m beginning to hear complaints from guild rogues that their survivabiity takes a plunge in the mid-40s (which is about time!). I still feel the warlock is essentially playing in godmode, but she's still only 20ish, so we shall see.
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Signe
Terracotta Army
Posts: 18942
Muse.
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Thanks, Sable. I've started playing a warrior (was playing rogue) and this is good info. I am loving my warrior, by the way. Much more fun than the other classes I've tried so far.
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My Sig Image: hath rid itself of this mortal coil.
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MrHat
Terracotta Army
Posts: 7432
Out of the frying pan, into the fire.
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Thanks, Sable. I've started playing a warrior (was playing rogue) and this is good info. I am loving my warrior, by the way. Much more fun than the other classes I've tried so far. I loved my warrior at the end of CB. But when I tried him again during live, just wasn't as fun. I didn't feel like a tank, only a ghetto rogue. As it turns out, around L40ish or so, rogues no longer are able to tank at all.
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Dren
Terracotta Army
Posts: 2419
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I will probably start a warrior again. I had one in OB, but thought they were too gimp as a main. The only real reason was that I was constantly behind the eight ball for good equipment and the Warrior class is a whore to his/her equipment both from Def and from Damage.
However, as an alt, I can send decent items and cash from my main (Pally actually) and he should do just fine. I do like the potential of putting the same DPS as a mage while still being able to get hit at the same time.
I'd make him an alchemist this time around too. The biggest thing missing is healing during combat and that would help with that along with all the buffs the potions can give. Max out first aid too for quick recoveries in between fights. Cooking would be desirable too for the added stamina buffs from the good stuff.
Done right, the warrior can be a very good character, but they are harder to play than the others, which also can make them more fun. Most bypass them due to wanting the quick fix. Paladin has that, but it is a very boring class to play. I'm basically lvl'ing my main on rest exp now only and working on alts. That's how boring it is.
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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As it turns out, around L40ish or so, rogues no longer are able to tank at all.
Shaman tanking (epics mobs) ability dies around level 50. Doing Jin'thalor to get the mallet for Zul'farak was a chore. Once things starting hitting for 200-300 or dual wielding hitting you for 100+ with fast weapons, someone with only 2500 HP is going to have a hard time taking it. The problem is the balance between int/stam that shaman have to maintain. I would roll a warrior alt (partially so my armorsmithing would actually be useful) but my friend is already making one and bunching up 2 warriors with my friend's druid alt may not work quite that well. I've decided to make a priest and damn, it's rough to get used to. Going from chain to cloth is a new world and I forgot how underpowerful classes appear at the beginning. Sometimes I tend to forget that I couldn't take two yellow cons at the same time right off the bat. Plus, no matter how much I love melee characters, pure meleers always end up boring me in the end. Of course, this isn't EQ and the classes are a bit better fleshed out. Heh, well, perhaps alt #3 is a warrior. Looks like my warlock will be the bank bitch forever. /ramble
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-Rasix
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Jayce
Terracotta Army
Posts: 2647
Diluted Fool
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Initially I started a warrior even though I heard through the grapevine that they had issues, especially in PvP. I'm really happy with my decision now, based on these comments, since I prefer not to play with an "I win" button, but I'm also not too hot on being a permanent gravestone.
I can tell at 29 that there are still some abilities I lack to be fully effective in PvP, but I can accept that warriors bloom late and just have fun getting there.
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Witty banter not included.
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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I can tell at 29 that there are still some abilities I lack to be fully effective in PvP, but I can accept that warriors bloom late and just have fun getting there.
IMO, especially horde side, they become a damn near neccessity for higher pve (can't hurt for group pvp either). My group consists of shaman/shaman/mage. If we could add any class to our mix, it would be a warrior. Infact, that's the only people we ever invite to instances. So, feel special :)
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-Rasix
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sidereal
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Just out of curiousity which side are you playing on? Alliance or Horde? I have never, ever run out of quests. In fact, it is rare for me to have less than 20/20 quests on my log and I'm level 55 now.
Horde. My quest log is quite full, they're just all orange/red. I just leveled up from 40 to 41, and 5 or 6 quests went from orange to yellow. A couple in Stranglethron and a bunch in Faralas. After completing all of those, a couple of other yellow followups to them, and an orange overcon quest I gained 1/3 of a level and added a bunch more red quests to my list. I've checked Thottbot and I have all of the quests I can get. My dark secret is that I'm avoiding Elite quests. Maybe that's the dealbreaker.
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THIS IS THE MOST I HAVE EVERY WANTED TO GET IN TO A BETA
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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I think they expect you to do some elite quests along the way. This can suck if you don't have a usual cadre of people to team with. But with a team of 3, we've done pretty much every non-instanced elite there is to do and these give significant exp gains. We've skipped a lot of elites along the way: Ragefire, Razorfen Downs, most of Uldaman, etc etc.
But, I don't remember the early forties being bad for us. There's Arathi Highlands, Desolace, Dustwallow Marsh, Badlands, Stranglethorn, Alterac Mountains, and the beginning to Feralas (there's a quest giver near Shimmering Flats for there).
Early 50's is a bit rough so far for Horde, but once you're 51, Un'goro just has a fuckton of quests. It's what I think the questing should be like all of the time. So much crap, you actually have to pick what you want to do. Then pretty soon it should be on to Felwood, Western Plaguelands and beyond..
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-Rasix
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Morfiend
Terracotta Army
Posts: 6009
wants a greif tittle
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I have run into this also at around lvl 43. All my quests are ether red or elite. Its not that I avoide elite quests, its just having the time to do instances.
When you say STV, you have to remember its Grom'Gol and Booty Bay. Also, skipping all elites is a very bad idea, as even most non-instanced elite quests have good loot.
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trias_e
Terracotta Army
Posts: 1296
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Speaking of the goddamn servers again, they took mine (Deathwing) down for 4+ hours during primetime last night (6-10pm). For "scheduled maitenence". That they didn't tell us about. Which was scheduled for prime time. What in the fuck!
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Fargull
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41st Tank. Primary Defense, Secondary Arms.
1-14 could handle anything my level, but was not very effective at holding aggro at all.
14-24 could handle anything my level +1, was starting to handle aggro.
25-32 could handle anything my level +2, aggro was becoming less and less a problem.
33+ no issues with aggro. Can solo elites my level, though taking one that dishes magic is not an option... Orange con is generally not a big deal, two yellows is doable. Grouping is the way to go though.
PvP wise... solo is a pain in the ass. Grouped, I am the terror. Most PvP focuses on the casters first, I can kill a mage in four hits. I can kill priests faster... these are all equal level or higher. I can take a lot of damage. The warrior is a great fit in the group PvP roll. Silence plus Stun and 2200hp makes my little troll warrior a pain in the butt.
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"I have come to believe that a great teacher is a great artist and that there are as few as there are any other great artists. Teaching might even be the greatest of the arts since the medium is the human mind and spirit." John Steinbeck
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Fabricated
Moderator
Posts: 8978
~Living the Dream~
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My warrior is level 33 now and I've noticed that I usually end up being the reason the rest of the group doesn't die in elite instances since I generate so much threat.
Most groups I end up in consist of a pally, rogue, mage, and a priest or druid. If I'm in a good group I totally ignore my HP and focus 100% on holding aggro and peeling enemies off the preist and mage or people without much HP left.
Challenging Shout + Retaliation + lots of mobs = ownage by the way, provided you can survive the damage (something easy to do in a group with a decent level pally or priest, since you're buffed and healed all the time).
Warriors definitely aren't a solo class for PVP from what I can tell by dueling. I can flatten equal level mages and priests easily thanks to shield bash and hamstring, Hunters are about as easy (unless you kill their pet for fun), Rogues are tough, Druids for some reason I have a HELL of a time with, and Pallys are nearly impossible to beat at equal level even with good equipment (nevermind at about level 30 all the pallys have that fucking uber-hammer they get from some quest).
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"The world is populated in the main by people who should not exist." - George Bernard Shaw
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sidereal
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Druids for some reason I have a HELL of a time with Shhhhhh. My 42 Druid's never lost a duel (out of maybe 12) with someone +2 levels or below. It's always nice to toy with them so they think it's close when the life's getting low, then dropping the Innervate + Nature's Gift + Heal combo that lets you instantly heal to full health and mana. And then killing them in Cheetah form. Good times.
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THIS IS THE MOST I HAVE EVERY WANTED TO GET IN TO A BETA
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Pineapple
Terracotta Army
Posts: 239
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It's always nice to toy with them so they think it's close when the life's getting low, then dropping the Innervate + Nature's Gift + Heal combo that lets you instantly heal to full health and mana. And then killing them in Cheetah form. Good times. Instantly heal to full health and mana when you were almost dead? I hope there is some sort of drawback to it, because that sounds overpowered.
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Samprimary
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It's always nice to toy with them so they think it's close when the life's getting low, then dropping the Innervate + Nature's Gift + Heal combo that lets you instantly heal to full health and mana. And then killing them in Cheetah form. Good times. Instantly heal to full health and mana when you were almost dead? I hope there is some sort of drawback to it, because that sounds overpowered. Shaman has a similar 'oops, I'm instantly regenerated' thing with healing wave + Nature's Swiftness. Sometimes Nature's Swiftness is useful in conjunction with chain lightning for dropping casters in what amounts to an alpha-strike: Using it gives you a purge + chain lightning + earth shock combo done within 5 seconds; that's a lot of damage to take, and the earth shock disrupts casting, giving enough time for a grounding totem drop and a charge with windfury. Wasting natures swiftness on an instacast lightning is ridiculous and compulsive, so it shouldn't work, even in theorycraft. But for some reason ..
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trias_e
Terracotta Army
Posts: 1296
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As a warrior the only equal level mage you will be beating is a totally incompetent one. I can reliably beat warriors 10 levels higher than me. There is no question: Mage is scissors, Warrior is paper.
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Fabricated
Moderator
Posts: 8978
~Living the Dream~
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Druids for some reason I have a HELL of a time with Shhhhhh. My 42 Druid's never lost a duel (out of maybe 12) with someone +2 levels or below. It's always nice to toy with them so they think it's close when the life's getting low, then dropping the Innervate + Nature's Gift + Heal combo that lets you instantly heal to full health and mana. And then killing them in Cheetah form. Good times. I noticed that they heal pretty quick, but waiting till the last possible moment to heal will get your ass executed by a warrior. As a warrior the only equal level mage you will be beating is a totally incompetent one. I can reliably beat warriors 10 levels higher than me. There is no question: Mage is scissors, Warrior is paper. If I don't get frost nova'ed or something like that and slaughtered during the time it takes to get free, mages tend to start having trouble after the first shield bash. Shield Wall doesn't hurt either for outlasting them.
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"The world is populated in the main by people who should not exist." - George Bernard Shaw
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Calantus
Terracotta Army
Posts: 2389
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If I don't get frost nova'ed or something like that and slaughtered during the time it takes to get free, mages tend to start having trouble after the first shield bash. Shield Wall doesn't hurt either for outlasting them. If you find shield bash useful against a mage, you are fighting a nubcaek of a duelist mage. Dueling as a mage is all about insta-cast spells.
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Sable Blaze
Terracotta Army
Posts: 189
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Intercept, hamstring, pummel, recklessness (w/ execute) = dead mage. Almost before he can react.
Of course, that assumes he hasn't seen you coming, or is busy when you rush him. Most magelings aren't mentally prepared to deal with a fury warrior that pops recklessness on them.
Then again, YOU had best be prepared in case you get one of the warrior's patented dozen swing miss streaks...
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trias_e
Terracotta Army
Posts: 1296
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I'll PoM sheep if I have to against a warrior, because once they are sheeped, the fight is over as I kite them forever.
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sidereal
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It's always nice to toy with them so they think it's close when the life's getting low, then dropping the Innervate + Nature's Gift + Heal combo that lets you instantly heal to full health and mana. And then killing them in Cheetah form. Good times. Instantly heal to full health and mana when you were almost dead? I hope there is some sort of drawback to it, because that sounds overpowered. 6 minute timer on Innervate (the mana). 3 minutes on Nature's Swiftness (not Gift. Thanks, Sam). So you can probably only do it once. But that's all you really need. OMG Nerf!
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THIS IS THE MOST I HAVE EVERY WANTED TO GET IN TO A BETA
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HRose
I'm Special
Posts: 1205
VIKLAS!
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Intercept, hamstring, pummel, recklessness (w/ execute) = dead mage. Almost before he can react. Uhm, I play a warrior but I don't know what recklessness is. It's a problem?
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e_bortion
Terracotta Army
Posts: 56
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Ultima Online - Trammel onwards? That's ironic see as, well, ya know.
I would rather play UO than EQ2 *vomits and leaves you the big pieces*
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schild
Administrator
Posts: 60350
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Necroposting to emote is bad juju, mmmk?
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Viin
Terracotta Army
Posts: 6159
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Don't they teach kids anything these days?
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- Viin
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Train Wreck
Contributor
Posts: 796
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Well, since this thread is still alive, I have a noob question. Is it normal for the patcher to be stuck at 0%? Task Manager says that it is still running, but no error messages are popping up.
Oh, never mind. It just moved. My 450KB/s connection is running slower than a modem. Calling it 1 KB/s would be generous.
And for some reason I am uploading at 2 KB/s. I wonder what I'm sending them.
EDIT: A message finally told me that I'm behind a firewall. I forwarded the port to my client and now everything is fucktastic. DL time is still very slow, but at least it's moving.
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« Last Edit: February 08, 2005, 09:10:36 PM by Train Wreck »
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Viin
Terracotta Army
Posts: 6159
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Yah the WoW patcher uses some Bittorrent ripoff that has you also send pieces of the patch to other patchers. For some people it sucks, but for others, like yourself, who are able to open up the right ports it should run pretty quick.
My problem is that my cable internet only allows a small amount of upload bandwidth - any sharing I do quickly eats up my download bandwidth and I have to truck along at 15kbps.
Anyways, you decide on a server to join yet?
PS - Is this sig too annoying?
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- Viin
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