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Author Topic: Mount &Blade:Warbands  (Read 36314 times)
koro
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Reply #105 on: May 31, 2012, 12:18:45 PM

Also invest in industry in various major cities as soon as you can; usually whatever the steward says is the best return on investment at the current time will stay that way. If you can do that with all or most of the major cities for a few in-game months you'll have a pretty good warchest ready for when you inevitably piss off one or all of the factions, which freezes your assets.
Mrbloodworth
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Reply #106 on: May 31, 2012, 12:22:38 PM

Quote
Unless the villagers dislike you, you can "Recruit Volunteers" to your party. The amount and quality of the volunteers depend on your renown and reputation with the village. If you decide to recruit them, you will pay 10 denars each to help them with their equipment.

http://mountandblade.wikia.com/wiki/Villages

Quote
Cultural recruits are the basic means of buffing your party's manpower. Normally they are base units, Tribesmen or Recruits, however, if the village is wealthy enough and has a high enough positive relationship with the player, higher tier units (such as Nord Huntsmen) may become available

http://mountandblade.wikia.com/wiki/Recruitment

If I recall right, it does take over 20 with the village.
« Last Edit: May 31, 2012, 12:24:54 PM by Mrbloodworth »

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Ingmar
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Reply #107 on: May 31, 2012, 12:22:52 PM

Also invest in industry in various major cities as soon as you can; usually whatever the steward says is the best return on investment at the current time will stay that way. If you can do that with all or most of the major cities for a few in-game months you'll have a pretty good warchest ready for when you inevitably piss off one or all of the factions, which freezes your assets.

In all but a couple towns you should just do the dyeworks (unless they've patched it.) Even though it doesn't always have the best efficiency it pretty much always gives you the most actual gold per week which is really the only thing that matters. Possibly if you really want to go deep into the weeds of going around to towns and buying raw materials and delivering them yourself you can make better money with other things.

EDIT: MrB have you ever actually gotten better than recruits from a village? I've had one up in the 80s for their opinion of me and it is still always just recruits. A shitload of recruits, but they're still just recruits.

That reminds me though, Haemish, if you're planning to build up a big army of guys the trainer skill will save you a lot of time in training them up to different troop types.

I think Int is the most important stat.
« Last Edit: May 31, 2012, 12:25:08 PM by Ingmar »

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Mrbloodworth
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Reply #108 on: May 31, 2012, 12:25:31 PM

EDIT: MrB have you ever actually gotten better than recruits from a village?

Yes. Its Prosperity + Standing.

Obviously if you are going the bandit route of life, this may be useless to you.

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Ingmar
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Reply #109 on: May 31, 2012, 12:30:10 PM

Ah, well, as the game goes on prosperity is pretty much a lost cause.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
cironian
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Reply #110 on: May 31, 2012, 12:38:23 PM

Damn you all. Now I must start a new game. So much for my evening.
bhodi
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Reply #111 on: May 31, 2012, 08:17:18 PM

So I did start a new game of this on normal level. Ummm, why is it every time I get started I'm captured and fucked within like an hour or two of playing? Am I just missing something? Not paying enough attention? Should I be paying off bandits until I get a few levels?

I highly recommend you create your character with 3 leadership and then go max int until 40, then dex. Level pathfinding, first aid, surgery, plus whatever else you want. Renown is so much more important than leadership, you get renown by winning battles and so a default 9 cha is plenty. So is your 3 in weapon master / ironflesh / power strike, if you're attacking from horseback you'll one-hit-kill everything with a good 2h anyway. I went warrior/urchin/squire/lust for money if I recall. Pathfinding allows you to avoid enemies and is super important later as travel speed is king, especially with larger armies. You can hold space to speed up your overland travel.

Make sure you turn damage down to 1/4th in the options until you get a decent force of maybe 15-20 people. It's practically mandatory unless you hate yourself or are VERY good at the game. To be honest, to speed up the boring parts I often run with 1/2 damage because attrition is an absolute bitch until you have high surgery/first aid.

Wander around from city to city checking every single tavern for ONE OF THESE heroes. Also check to see when/where the next tournament is. If they have int as a primary/high stat, make sure to level training as much as possible for each character, that's probably the most important thing for mid/late game, way more than their individual fighting skills. Training stacks, so with a bunch of heroes and high training, it only takes a few days to train brand-new peasants into super-strong end-tier units (that you'll need for sieges)

Once you find a tourney, save the game. Then enter, betting max money on yourself every single round. Then win. You get about 1k dinars! You should be able to do this with 1/4th damage without too much trouble. Use this to work up a nest egg as well as some basic fighting skills (and fighting skills for the game engine, which takes real practice as well). You can then follow the tourney from town to town. I'd do it at least two or three times.

Once you have a bit of cash, several hero followers and some levels, you can start making trouble. Hunt bandits, maybe do a mission or two, eventually you'll get asked on as a mercenary for one particular faction. Kill enemies, hunt caravans. I don't recommend looting, as it's virtually impossible to repair your reputation, even when your faction or you yourself gain control over a village, and they become useless to recruit from. Yes, it's incredibly profitable, maybe decide to loot one or two villages on a war line that is constantly being taken and re-taken, but that's IT.

Seriously, you will hate yourself a few hours later when you're trying to scare up new recruits. Then you will download TweakMB in an effort to zero out the rep only to find you can't do it.

If you have some training skill, start wandering around recruiting peasants until you have a decent force, you'll be asked to participate in a siege, so learn how to do that. Eventually, you'll want to pick a side and swear allegiance. Swadia is a good choice, for their knights and crossbowmen are awesome and make sieging much easier.

Eventually, you'll start leading parties and sieging yourself (or at least whittling down the number of defenders) and you'll end up taking castles/towns. You can ask for control. Once you have control, you start earning passive income from them. Around this time, you will also have enough of a reputation to build a guild building in other towns for additional passive income (check the wiki for details). I highly recommend getting the money to do this as well.

Once you're rocking out owning everything in sight, you'll end up controlling a town or castle or two and a bunch of villages. Then the next part of your plan begins.

Start preparing by massing as many guys as you possibly can and garrison them in your towns (garrisoned units only cost 1/2 upkeep). During the next war, you can ask to be granted something you took, but you'll be refused because you own too many things. Tell the king to fuck off.

REVOLUTION! Now you're on your own and against the world. Proceed to take over the entire continent and siege every town and castle and then win the game. (This is easier said than done and half way through it's a tremendous grind and unfun though some mods make it a bit easier)


I'd recommend trying the diplomacy mod once you get the hang of things, it adds some quality of life options for mid-game like auto-recruitment and auto-replenishment of food from villages you stop in, as well as a whole slew of options once you get to the 'put the boot in on the continent' part of the end-game.

Oh, and different kinds of food = morale = faster speed on the overland map. And you'll also go faster if you have only cavalry, and faster the smaller group you have.
« Last Edit: May 31, 2012, 08:31:16 PM by bhodi »
Ingmar
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Reply #112 on: May 31, 2012, 08:47:41 PM

Carrying around a bunch of extra horses also makes you go faster (or at least offsets carrying around a bunch of extra weight in food/goods/loot, I forget exactly how it works.)

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
bhodi
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Reply #113 on: June 01, 2012, 06:28:03 AM

Carrying around a bunch of extra horses also makes you go faster (or at least offsets carrying around a bunch of extra weight in food/goods/loot, I forget exactly how it works.)

Yeah, it's all kind of hidden. Make sure all your followers are on horseback and you have a few extra if you're carrying loot.
HaemishM
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Reply #114 on: June 01, 2012, 07:27:50 AM

This game is FRUSTRATINGLY badly documented. Is there a way to equip my party or should I just sell all the shit I loot?

Select them in your party list,, talk to them, ask them about equipment, it'll pop up the inv screen. If you install diplomacy mod, you can tell them to just pick up upgrades off the loot pile as needed.
« Last Edit: June 01, 2012, 07:57:03 AM by bhodi »

Speedy Cerviche
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Reply #115 on: June 01, 2012, 07:55:26 AM

For your first character, aim to build a horseman, lance as main weapon. Mounted is basically easy mode compared to fighting on foot, and lancing is the easiest. After a bit of practice you'll be mowing down parties of bandits by yourself or with a bit of help.

For the first 1-2 hours, what you should do is scrape some gold together like the ways people suggested, arena, peasant prisoners, guildmaster quests, trading, etc, then upgrade your horse and buy a really long lance (jousting lance is good, with blunt damage for capturing prisoners). Also with some gold you've scraped together, hire a few horseman/horsearcher mercernaries from an inn. Just need a handful, 1-5 or so against bandits, they will wheel around and distract the NPCs while you race around lanceing them down. Just avoid sea raider parties they have nasty throwing axes and longbows which will shred your horses, and probably headshot you too at high speed from 100 yards away. Maybe avoid horse archer parties too on the steppes they are a pain in the ass.

Couched lancing is basically easy mode in this game. Later you can build towards horse archery too it's super easy mode against harder enemies like knights and pikemen. Lancer/horse archer you are basically invincible.

When you get good enough that you start to find your lancer/horse archer character boring, move onto a more challenging one like a 1h sword cavalry, or foot character.

Speedy Cerviche
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Reply #116 on: June 01, 2012, 07:56:55 AM

This game is FRUSTRATINGLY badly documented. Is there a way to equip my party or should I just sell all the shit I loot?

You can only equip yourself and NPC companions. Talk to a companion and ask them about their stuff to switch their gear. Your troops just upgrade. So most of what you pickup is junk to sell.
bhodi
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Reply #117 on: June 01, 2012, 08:01:19 AM

If you install the diplomacy mod, you can set your team to just pick up stuff off the ground after a battle that they consider an 'upgrade'. Diplomacy really has a shit-ton of quality-of-life improvements.
« Last Edit: June 01, 2012, 08:06:51 AM by bhodi »
koro
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Reply #118 on: June 01, 2012, 08:37:18 AM

I really need to get back into Native or Native-like mods. I haven't really played Native much since the original M&B hit. It's mostly been about Eagle and the Radiant Cross and Prophesy of Pendor for years now.

Maybe I'll try Diplomacy since I'm getting the M&B itch, and it's hard to go back to something like Diplomacy after the comparatively deeper Pendor. It's like going back to vanilla Civ IV after playing a lot of FFH2. It's reeeeeally hard.
« Last Edit: June 01, 2012, 08:42:36 AM by koro »
Ingmar
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Reply #119 on: June 01, 2012, 11:33:01 AM

Yeah after fucking around with Native Expansion a bit last night I realized I actually meant to recommend Diplomacy. Derp. I had some of their features crossed up in my head.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
koro
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Reply #120 on: June 01, 2012, 11:39:23 AM

Eurg. I just can't do it. After so many hundreds of hours sunk into them, larger mods like Pendor have ruined me for something like Diplomacy or Native. I simply cannot go back it seems; everything just feels so off.
« Last Edit: June 01, 2012, 11:44:28 AM by koro »
Speedy Cerviche
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Reply #121 on: June 01, 2012, 12:19:14 PM

Yeah I just play multiplayer now cRPG, I doubt I'll play single player until Pendor 4.0 comes out.
HaemishM
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Reply #122 on: June 03, 2012, 03:42:31 PM

So before I throw my computer out a goddamn window, why is it I can't bring out my fucking sword? I have a crossbow equipped, a shield and a one handed sword. Yet in combat, when I roll the mousewheel to change weapons, I pull out my shield, but no fucking sword. And this isn't just the sword, it seems to be any 1-hander I put in the slot. What's the key to make that fucking sword appear so I don't get gangraped in fights?

bhodi
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Reply #123 on: June 03, 2012, 03:53:16 PM

So before I throw my computer out a goddamn window, why is it I can't bring out my fucking sword? I have a crossbow equipped, a shield and a one handed sword. Yet in combat, when I roll the mousewheel to change weapons, I pull out my shield, but no fucking sword. And this isn't just the sword, it seems to be any 1-hander I put in the slot. What's the key to make that fucking sword appear so I don't get gangraped in fights?

Mosuewheel one way is 'equip shield(s)' Mousewheel the other is cycle between weapons.
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Reply #124 on: June 05, 2012, 09:48:31 AM

Can anyone link me to a mod or hack that enables widescreen functionality, or at least allow me to play windowed instead of stretching the textures? I tried to play and was getting nauseous from narrow FOV and stretching.

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

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Mrbloodworth
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Reply #125 on: June 05, 2012, 10:16:47 AM

I don't think you need a mod. I just set it to my desktop resolution and turn on window mode. I'm not clear on what you are trying to do though.

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WayAbvPar
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Reply #126 on: June 05, 2012, 11:40:57 AM

I reset the settings before starting the game and that at least gives me a 1600x1200 window. It is snapped to the very top of my monitor though...makes it tough to see the stuff at the top of the screen. Definitely not perfect, but I can live with it.

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

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Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
Raguel
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Reply #127 on: June 05, 2012, 11:50:49 AM


I bought Warbands but haven't had time to play too much, just messed around with the tutorial since it's been ages since I played the original. I hope to play a bit more this weekend.

WayAbvPar
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Reply #128 on: June 06, 2012, 10:23:58 AM

I made the mistake of letting my 3.5 year old son see me play this. Now every time I am doing ANYTHING else he is on me to play Mount and Blade  Oh ho ho ho. Reallllly?

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood

Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
NiX
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Reply #129 on: June 11, 2012, 08:29:50 PM

Can I install more than 1 mod at a time?
proudft
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Reply #130 on: June 11, 2012, 09:09:29 PM

Yeah, the launcher has a selector thing on it to pick which one to use for each session ('Native' is the default standard one).


veredus
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Reply #131 on: June 12, 2012, 07:41:56 AM

If you mean combine mods you can do it manually by making a custom mod folder and putting the mods you want in it. Which can be a bit of a trial and error process finding different mods that work together.
Speedy Cerviche
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Reply #132 on: June 12, 2012, 07:46:43 AM

combine mods? You mean graphic/sound enhancements?

I think he is asking about new campaign mods, and yes just install them to their own subfolder in warband "module" folder, and you can select which mod to launch via dropbox on launcher.
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Reply #133 on: December 11, 2014, 06:06:28 AM

Obligatory necro!

Viking Conquest, DLC for M&B Warband, comes out today!

Here's a gameplay video of the first 15 minutes.

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Reply #134 on: December 11, 2014, 06:26:52 AM

Its on steam yes?

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Falconeer
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Reply #135 on: December 11, 2014, 06:39:22 AM

Yes. 20% less until release later today.

satael
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Reply #136 on: December 11, 2014, 02:06:57 PM

Yes. 20% less until release later today.

Viking Conquest: lots of bugs from small ones that just irritate to large ones that crash the game but I like it so far (despite it's problems).
It feels like a more fleshed out Brytenwalda mod where they have been able to do some stuff that normal modders don't have access to. Still you have to keep in mind that it's a M&B dlc/mod and you can't expect them to do miracles (maybe Banner Lords will allow alot more once/if its time comes)  why so serious?
Paelos
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Reply #137 on: December 11, 2014, 02:54:07 PM

I just don't have time for it right now, but I will at the Winter sale.

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satael
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Reply #138 on: December 12, 2014, 02:58:00 AM

I would not recommend buying this yet due to the amount of bugs. I'm not personally regretting buying this so soon but that probably has something to do with being accustomed to buggy M&B play after trying out several mods for the game over the years.
Paelos
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Reply #139 on: December 12, 2014, 05:58:09 AM

Buggy like it's crashing, buggy like quests go nowhere, or buggy like my troops keep getting stuck on sieges and falling through the world?

CPA, CFO, Sports Fan, Game when I have the time
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