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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Topic: Love (the MMO, but still may be fleeting) 0 Members and 1 Guest are viewing this topic.
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Author Topic: Love (the MMO, but still may be fleeting)  (Read 27364 times)
ghost
The Dentist
Posts: 10619


Reply #70 on: September 17, 2012, 01:39:53 PM

I'm still not even sure what the "game" is for this one.  I'll surely be trying it out for the bargain bin prices.
Malakili
Terracotta Army
Posts: 10596


Reply #71 on: September 17, 2012, 02:17:26 PM

I'm still not even sure what the "game" is for this one.  I'll surely be trying it out for the bargain bin prices.

Its kind of minecrafty.  You start out without too much, but there are tools/skills/recipes in the world, not exactly sure of the nomenclature.  Finding them allows you to build new stuff for your settlement, like shields, and wind turbines to generate power for those shields, and weapons depots, and so on and so on.  There are NPC towns/bases as well, which generally have something nice if you can get in and steal it.  However, they are usually well defended by said NPCs and they will shoot you.  Also, they tend to be defended by shields and so forth that are powered at certain times of day (like, by solar panels, so you have to go in at night when the shields are down.)  Also, NPCs will sometimes attack your settlement.  There is no particular "point" to all of this but to try and make bigger and cooler bases, and so forth. 

The graphics are kind of eye-hurty depending on how you feel about them.  I actually think they look really nice in screenshots, but in practice it gets a little tiring to look at them.

Also, all this information is like 2 years old from when I played the beta, I get the impression he didn't drastically change things but continued to develop it in that direction, so I am sure there are some changes, some improvements, etc.
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