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Author
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Topic: L4D2 (Read 33874 times)
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Ookii
Staff Emeritus
Posts: 2676
is actually Trippy
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They didn't give people turd in a box and said eat it please, like say *cough* DoW2 *cough*... Have you played L4D2? It feels like little more than a reskin, so I'm not entirely sure what you're talking about. I've played it quite a bit, and while the core mechanics are the same, there's enough different that I feel quite satisfied having paid the price I did for it. Aye aye.
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gryeyes
Terracotta Army
Posts: 2215
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The additional bells and whistles really dont seem to justify it being a full priced sequel. It's so similar to l4d that I really haven't touched it beyond the initial week of release. Anyone has some insider knowledge about the DLC Valve has planned?
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schild
Administrator
Posts: 60350
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Anyone has some insider knowledge about the DLC Valve has planned? Insider? They've announced it. It's called The Passing (probably because The Crossing is taken by another game).
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gryeyes
Terracotta Army
Posts: 2215
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I meant more along the lines of if its intended to be free for the PC or not.
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Valmorian
Terracotta Army
Posts: 1163
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The additional bells and whistles really dont seem to justify it being a full priced sequel. It's so similar to l4d that I really haven't touched it beyond the initial week of release. Anyone has some insider knowledge about the DLC Valve has planned?
it's as similar to L4d1 as any other sequelled shooter is to its predecessor. Granted, that IS similar, but it's as justified as, say, Gears of War 2.
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Rendakor
Terracotta Army
Posts: 10138
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Gears 2 added Horde mode, which began the recent trend of online co-op vs waves of bots; a much larger addition than anything in L4D2.
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"i can't be a star citizen. they won't even give me a star green card"
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Valmorian
Terracotta Army
Posts: 1163
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Gears 2 added Horde mode, which began the recent trend of online co-op vs waves of bots; a much larger addition than anything in L4D2.
I would argue that Scavenge mode is at least as new an addition to L4D as Horde mode was in Gears 2. It won't be copied much mostly because it doesn't have much in the way of applicability outside of L4D.
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schild
Administrator
Posts: 60350
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They still haven't even made L4D as good as the Zombie Survival mod, that's my big problem. Environments that mean NEARLY nothing. It's not about survival, it's about escape and I think that's where my problem lies.
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Nonentity
Terracotta Army
Posts: 2301
2009 Demon's Souls Fantasy League Champion
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I think you hit the nail on the head there - I also haven't touched L4D2 since the first week it came out.
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But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?
[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge. [20:42:41] The spirit touches you and you feel drained.
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Yoru
Moderator
Posts: 4615
the y master, king of bourbon
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If you haven't been playing L4D2 in Versus, I can see why you'd complain. In Versus, it's far, far more balanced when you have two skilled teams facing off; L4D1, it was more down to the architecture of specific levels and tank spawns. L4D2, Versus is more dynamic and interesting thanks to the new boss infected; enough so that it's more than worth the price of entry.
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Ookii
Staff Emeritus
Posts: 2676
is actually Trippy
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You mean special infected instead of boss infected, because that's what they're called.
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schild
Administrator
Posts: 60350
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If you haven't been playing L4D2 in Versus, I can see why you'd complain. In Versus, it's far, far more balanced when you have two skilled teams facing off; L4D1, it was more down to the architecture of specific levels and tank spawns. L4D2, Versus is more dynamic and interesting thanks to the new boss infected; enough so that it's more than worth the price of entry.
I'll be straightforward, can I block a door with a couch?
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Azazel
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You can do that with ZS these days? I haven't played it for ages. (If it's even the one I'm remembering).
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Yoru
Moderator
Posts: 4615
the y master, king of bourbon
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If you haven't been playing L4D2 in Versus, I can see why you'd complain. In Versus, it's far, far more balanced when you have two skilled teams facing off; L4D1, it was more down to the architecture of specific levels and tank spawns. L4D2, Versus is more dynamic and interesting thanks to the new boss infected; enough so that it's more than worth the price of entry.
I'll be straightforward, can I block a door with a couch? Now you're just being an obtuse dick. Barricade mechanics are more for a Tower-Defense style zombie game, whereas L4D is more of an action-oriented run-the-gauntlet game, where your major strategic choice is advancement pace rather than resource placement. And yes, if you're a tank, you can block a door with a car or dumpster if you're good.
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schild
Administrator
Posts: 60350
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If you haven't been playing L4D2 in Versus, I can see why you'd complain. In Versus, it's far, far more balanced when you have two skilled teams facing off; L4D1, it was more down to the architecture of specific levels and tank spawns. L4D2, Versus is more dynamic and interesting thanks to the new boss infected; enough so that it's more than worth the price of entry.
I'll be straightforward, can I block a door with a couch? Now you're just being an obtuse dick. Barricade mechanics are more for a Tower-Defense style zombie game, whereas L4D is more of an action-oriented run-the-gauntlet game, where your major strategic choice is advancement pace rather than resource placement. And yes, if you're a tank, you can block a door with a car or dumpster if you're good. By calling me an obtuse dick, you obviously haven't played ZS. I have to assume that at least.
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Samwise
Moderator
Posts: 19324
sentient yeast infection
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For those who haven't played ZS, it's a little like the most boring parts of L4D (like the parts where everyone is stacked in a corner) distilled and refined into an entire game. 
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Yoru
Moderator
Posts: 4615
the y master, king of bourbon
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If you haven't been playing L4D2 in Versus, I can see why you'd complain. In Versus, it's far, far more balanced when you have two skilled teams facing off; L4D1, it was more down to the architecture of specific levels and tank spawns. L4D2, Versus is more dynamic and interesting thanks to the new boss infected; enough so that it's more than worth the price of entry.
I'll be straightforward, can I block a door with a couch? Now you're just being an obtuse dick. Barricade mechanics are more for a Tower-Defense style zombie game, whereas L4D is more of an action-oriented run-the-gauntlet game, where your major strategic choice is advancement pace rather than resource placement. And yes, if you're a tank, you can block a door with a car or dumpster if you're good. By calling me an obtuse dick, you obviously haven't played ZS. I have to assume that at least. I haven't played ZS, no, and I had to scroll back up in the thread to figure out what you meant. I called you an obtuse dick because you're basically complaining that they didn't take L4D and turn it into an entirely different kind of game. And then blaming them for that. You might as well say something like "Well, Diablo 2 lacked a deep story and the ability to control multiple characters, so fuck it since it's not Planescape: Torment". It's just as valid a complaint as this.
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NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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Anyone still playing this? Phire and me need 2 more. Filling up the car with gas was a god damn pain with 2 AI around.
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Tebonas
Terracotta Army
Posts: 6365
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And here I thought I was the only one. I am actually rooting for the Zombies in part 2. 
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Lantyssa
Terracotta Army
Posts: 20848
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They were okay, but I did prefer the original cast better. Hee Haw and Nick had some good dialog.
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Hahahaha! I'm really good at this!
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Nightblade
Terracotta Army
Posts: 800
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After ten minutes of playing the DLC I quickly realized why I stopped bothering in the first place. 
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« Last Edit: April 22, 2010, 03:39:50 PM by Nightblade »
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Fabricated
Moderator
Posts: 8978
~Living the Dream~
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L4D2 is $20 right now and I still don't think I want to buy it.
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"The world is populated in the main by people who should not exist." - George Bernard Shaw
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Nightblade
Terracotta Army
Posts: 800
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Here's a rundown of what happened thus far:
1st game - Room fills up, game starts; we have one of those stoner douche bag types who are more abundant on X-box live. Oh joy. Upon telling my team to leave one guy behind who obviously had no intention of following us: I'm then told to "shut the fuck up, faggot" and then teamkilled. Wee.
2nd game - I get into a room with a guy who will not shut the fuck up about how hard the new campaign is. We do ok until the first wedding area, I get a phone call; so I take off my headset to answer the phone and play while I'm taking the short call. After it's resolved I put on my headset to discover that I'm "being vote kicked bro" One guy voted yes, two guys voted yes, the last guy didn't do anything OH WELLS VOTE KICKED!
3rd game - Pings of 200+, teammates werent complete tossers, opposing team seemed at least mildly competent. Got to the second level where one guy dropped, another guy decided to run to the otherside of the map for no reason; and the last guy gets promptly killed as he was black and white. I left feeling completely indifferent at this point.
I really loved the first installment in the series to the point where I still actively played it well after release... that is until they announced the "hey trust us" sequel. It's hard to describe, but the first game just felt right, it had some issues (that could have been resolved with patches), but it felt like a labor of love rather than some piece of shit slapped together in 9 months. Now, well after the point we were told to "trust them", we just have a sequel still littered with bugs and balance issues, and a DLC that makes me wonder "why did this take so long?".
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Valmorian
Terracotta Army
Posts: 1163
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I really loved the first installment in the series to the point where I still actively played it well after release... that is until they announced the "hey trust us" sequel. It's hard to describe, but the first game just felt right, it had some issues (that could have been resolved with patches), but it felt like a labor of love rather than some piece of shit slapped together in 9 months. Now, well after the point we were told to "trust them", we just have a sequel still littered with bugs and balance issues, and a DLC that makes me wonder "why did this take so long?".
Wow, I couldn't disagree more. L4D2 is superior to the first one in virtually every way.
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TheWalrus
Terracotta Army
Posts: 4321
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I'm with Val on this one. In fact, everything you described in your 3 points above has happened numerous times to me and my friends in the first one. Its the internet. Assholes inhabit it. Welcome.
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vanilla folders - MediumHigh
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Prospero
Terracotta Army
Posts: 1473
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Man, if you think the L4D2 players are bad don't ever play LoL; they'll eat you alive.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Here's a rundown of what happened thus far:
Good summary of precisely why I don't even bother with online multiplayer outside of the EQ2 broker or a very rare PUG. I just don't have time to wade through the masses in search of a good gaming experience. BF2 was a great introduction to internet gaming for my fiancee, she was shocked at how people (don't) behave. She kept asking "But why would they do that?" I don't know, dear. I don't know.
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Samwise
Moderator
Posts: 19324
sentient yeast infection
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NowhereMan
Terracotta Army
Posts: 7353
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I had my first experience of that last night with two guys who had obviously gone through The Passing before since they were racing towards the end the whole time. Near the final bit they started trading black jokes on voice chat (two very obviously white Americans) and I quit because the jokes weren't even fucking funny just bad, offensive jokes the two of them were cackling about.
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"Look at my car. Do you think that was bought with the earnest love of geeks?" - HaemishM
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Velorath
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The Sacrifice DLC drops tomorrow for both L4D games (L4D2 also gets No Mercy from the first game). Been playing L4D2 pretty frequently in the last few months and have never had any problems with the community.
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jakonovski
Terracotta Army
Posts: 4388
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66% price reduction on L4D games. Yes please.
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Wasted
Terracotta Army
Posts: 848
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I finally picked up the second one with the sale. I forgot how much these games scare the hell out of me, I can only play them in short bursts.
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tgr
Terracotta Army
Posts: 3366
Just another victim of cyber age discrimination.
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L4D scares you? You really shouldn't play games like FEAR or the like, now that is a scary game.
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Cyno's lit, bridge is up, but one pilot won't be jumping home.
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Wasted
Terracotta Army
Posts: 848
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Yeah I played FEAR, and Dead Space. Both scare me. I enjoy being scared, but I can only take it in games in short bursts in that it gets too intense and I need a break.
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