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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Guild Wars 2  |  Topic: Guild Wars 2 0 Members and 2 Guests are viewing this topic.
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Author Topic: Guild Wars 2  (Read 713682 times)
DLRiley
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Posts: 1982


Reply #1330 on: August 22, 2011, 04:01:12 PM

Did anyone see that Sylvari Necro rape train video from gamescom and the lich form?

 DRILLING AND MANLINESS DRILLING AND MANLINESS Oh ho ho ho. Reallllly? Oh ho ho ho. Reallllly? DRILLING AND MANLINESS DRILLING AND MANLINESS Heart

http://www.youtube.com/watch?v=OK1-UKx8_uc

A necro has traditionally always been god mode in pve. death = resource, pve = infinite resources, gw2 necro with infinite resource = the ability to enter a light version of lich form at will any time they want. 
Sjofn
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Truckasaurus Hands


Reply #1331 on: August 22, 2011, 04:28:56 PM

So are there mesmers or not? That is seriously my make or break point.  angry

God Save the Horn Players
01101010
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You call it an accident. I call it justice.


Reply #1332 on: August 22, 2011, 04:35:32 PM

So are there mesmers or not? That is seriously my make or break point.  angry

Necro has a fear so I have read...

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Lantyssa
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Posts: 20848


Reply #1333 on: August 22, 2011, 04:51:29 PM

The wiki guys who follow every tidbit say it will be a Mesmer.  Whether it's in name, look, or flavor we'll have to see.

Hahahaha!  I'm really good at this!
Sjofn
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Truckasaurus Hands


Reply #1334 on: August 22, 2011, 04:55:10 PM

NO MESMERS NO PEACE

God Save the Horn Players
DLRiley
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Posts: 1982


Reply #1335 on: August 22, 2011, 04:58:15 PM

Yeah MESMER TO PREORDER
kildorn
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Reply #1336 on: August 22, 2011, 05:47:50 PM

Mesmers, available only by EA Origins preorder, for no real reason. :P


Man, every time I watch a GW2 video, I feel the urge to work on my GW monuments more.
Lantyssa
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Posts: 20848


Reply #1337 on: August 22, 2011, 05:59:37 PM

I know.  Only three more points, too.

Hahahaha!  I'm really good at this!
kildorn
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Reply #1338 on: August 22, 2011, 06:26:14 PM

I have like, 7 points. I'm terrible at FINISHING anything in GW.
Furiously
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Reply #1339 on: August 22, 2011, 06:59:00 PM

I have like 21 and it kinda freaks me out what I'd have to do to get more.

Ard
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Posts: 1887


Reply #1340 on: August 22, 2011, 08:11:23 PM

Yeah, I'm at 17, I originally only wanted 15 for the zombie chikin, so anything else at this point is gravy.
Zetor
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Reply #1341 on: August 22, 2011, 10:58:38 PM

I stopped just at 30... ended up buying most of those points (6 from armor, 4 from weapons, 6 from minis) from the $ I got after selling some 6th birthday presents from my alts  awesome, for real In general I think that's a fairly effective way to go about it.

Hero armor is good to get some easy points as well (all of the hero armor 'challenges' are soloable with 3/7 heroes, though the EOTN one is a pain unless you get a fairly optimized setup)... can get 6 points that way as long as you have a rare pet -- if you completed factions, you should have the phoenix I think.

Lantyssa
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Posts: 20848


Reply #1342 on: August 23, 2011, 06:36:15 AM

With care and good heroes, the Black Widow isn't too hard.  Any non-rare pet gives you an easy statue.

Armor and weapons are a pretty easy way to get points.  Do the War in Kryta line.  Do Zaishen missions and sell tokens (preferably in hard mode), then use the money from the missions, drops, and sold tokens to buy more armor and weapons.  Do Zaishen Vanquishes in Kurzik or Luxon areas, and turn in points for Amber or Jade.  They'll make buying the special armor cheaper, and you'll make a good amount of cash in the process.  Plus points to your Factions titles.

Each campaign gives you a title.  Doing all the missions to completion in each campaign gives you a title.  Having enough titles gives you more titles...

Basically, double-up on points where ever you can.  Special armors, special weapons, titles, etc.

Hahahaha!  I'm really good at this!
eldaec
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Posts: 11844


Reply #1343 on: August 23, 2011, 06:50:00 AM

Eh?

Am I understanding you right?

There is a whole class you only get if you preorder?

"People will not assume that what they read on the internet is trustworthy or that it carries any particular ­assurance or accuracy" - Lord Leveson
"Hyperbole is a cancer" - Lakov Sanite
Draegan
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Posts: 10043


Reply #1344 on: August 23, 2011, 07:08:40 AM

Eh?

Am I understanding you right?

There is a whole class you only get if you preorder?

Yes, but collector's edition only.
tazelbain
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tazelbain


Reply #1345 on: August 23, 2011, 07:38:37 AM

EDIT: fuckers
« Last Edit: August 23, 2011, 08:37:42 AM by tazelbain »

"Me am play gods"
Draegan
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Reply #1346 on: August 23, 2011, 07:40:45 AM

Its too late though.  You had to of Pre-Ordered by June 31st.
kildorn
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Reply #1347 on: August 23, 2011, 08:33:31 AM

... what did I start?
Draegan
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Reply #1348 on: August 23, 2011, 12:55:31 PM

I don't know where this came from:  http://gw2.luna-atra.fr/skills_tool/?lang=en

But it's awesome.  I don't know if it's against an NDA or if it was taken from gameplay videos and put into a cool little thing like this.
Hawkbit
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Like a Klansman in the ghetto.


Reply #1349 on: August 23, 2011, 01:20:39 PM

Wow.  That is all.

Okay, maybe not.  I was just looking at the Engineer options, the switchout of rifle, pistol/pistol or pistol/shield is awesome.   DRILLING AND MANLINESS
HaemishM
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Reply #1350 on: August 23, 2011, 01:58:33 PM

I don't know where this came from:  http://gw2.luna-atra.fr/skills_tool/?lang=en

But it's awesome.  I don't know if it's against an NDA or if it was taken from gameplay videos and put into a cool little thing like this.

Just went through the thief skills and I love me the sound of some of them. Cloak and Dagger - stab a motherfucker then stealth.  DRILLING AND MANLINESS

Nevermore
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Reply #1351 on: August 23, 2011, 02:44:34 PM

Just went through the thief skills and I love me the sound of some of them. Cloak and Dagger - stab a motherfucker then stealth.  DRILLING AND MANLINESS

Because if there's one thing that's so much fun to deal with in pvp, it's that.

Over and out.
HaemishM
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Posts: 42666

the Confederate flag underneath the stone in my class ring


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Reply #1352 on: August 23, 2011, 02:51:31 PM

I can't hear you over my massive nerd boner.  why so serious?

DLRiley
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Posts: 1982


Reply #1353 on: August 23, 2011, 02:52:24 PM

Just went through the thief skills and I love me the sound of some of them. Cloak and Dagger - stab a motherfucker then stealth.  DRILLING AND MANLINESS

Because if there's one thing that's so much fun to deal with in pvp, it's that.

Watch a vid its not that bad.
Lantyssa
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Posts: 20848


Reply #1354 on: August 23, 2011, 03:40:22 PM

But it's awesome.  I don't know if it's against an NDA or if it was taken from gameplay videos and put into a cool little thing like this.
People have been gathering data from all the shows they have demo stations at.  The GW community is kind of crazy about updating their info.

Hahahaha!  I'm really good at this!
DLRiley
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Posts: 1982


Reply #1355 on: August 23, 2011, 03:52:13 PM

Back in ye old days of awesome gaming, GW1 was all about building decks and beating all comers. GW2 unfortunately dumbed that down however it doesn't stop us from speculating builds following closely to watch arenanet releases so we can theorcraft how shit will go down once we get a beta. Of course they are people who are prone to suck no matter what arenanet does, but for the real fans its going to be a pleasure wiping the floor with noobs 2 at a time.
Furiously
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Reply #1356 on: August 23, 2011, 06:15:15 PM

The whole skill finding system was/is a lot of fun.  That's the only part of 2 that worries me. Is there going to be enough variation? I think I'll also miss the henchmen.

DLRiley
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Posts: 1982


Reply #1357 on: August 23, 2011, 11:03:45 PM

The whole skill finding system was/is a lot of fun.  That's the only part of 2 that worries me. Is there going to be enough variation? I think I'll also miss the henchmen.

Its not the "millions of potential decks" that the first one had. But you do have some interesting choices between your weapon choice, your obligatory heal skill, elite and 3 utility spells. There is room to look for synergy, exploit or stack, certain advantages. Some people will talk about traits but I personally don't find them too big on the decision pool, most traits are no brainers "put points in this if you want x dagger skill to do y or z longer". Some traits affect multiple skills but that part of the system isn't too deep.
Draegan
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Reply #1358 on: August 24, 2011, 06:51:08 AM

But it's awesome.  I don't know if it's against an NDA or if it was taken from gameplay videos and put into a cool little thing like this.
People have been gathering data from all the shows they have demo stations at.  The GW community is kind of crazy about updating their info.

So typical major-game-pre-release nerding?  Excellent.
Draegan
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Posts: 10043


Reply #1359 on: August 24, 2011, 06:53:16 AM

The whole skill finding system was/is a lot of fun.  That's the only part of 2 that worries me. Is there going to be enough variation? I think I'll also miss the henchmen.

Its not the "millions of potential decks" that the first one had. But you do have some interesting choices between your weapon choice, your obligatory heal skill, elite and 3 utility spells. There is room to look for synergy, exploit or stack, certain advantages. Some people will talk about traits but I personally don't find them too big on the decision pool, most traits are no brainers "put points in this if you want x dagger skill to do y or z longer". Some traits affect multiple skills but that part of the system isn't too deep.

I also see different combinations of MH weapons and offhand weapons.  Then a shit ton of other skills that go on your 5-9 keys.

A class like elementalist looks crazy.  Not only do you have all those combos with weapons and stuff, you have four elements to switch between.  Damn.

I never saw traits before, that's kinda neat.
DLRiley
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Posts: 1982


Reply #1360 on: August 27, 2011, 01:09:15 AM

Crumbs
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Reply #1361 on: August 27, 2011, 11:02:58 AM

Reading anything I can about the game, since I officially can't bring myself to log into Rift anymore.  Found this, don't think it's in the thread yet:

Quote
According to John Hargrove of ArenaNet, the dye system in Guild Wars 2 will be similar to the one enjoyed by players in Guild Wars today with a few upgrades. Specifically mentioned is the tripling of dye channels available on each piece of armor, allowing players almost limitless dyeing capabilities with over 400 different shades and colors. Dying will also be free, with dyes being gradually unlocked as a character progresses, and feature more than 100 colors for every piece of armor

I'm well past having enough reasons to be excited about this game, but I keep finding new ones.  It's as though the GW2 team are making a game that players want, while SWTOR is making a game that Bioware and Lucasarts executives want.
Lantyssa
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Reply #1362 on: August 27, 2011, 05:43:31 PM

Pretty much.

Hahahaha!  I'm really good at this!
Draegan
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Reply #1363 on: August 28, 2011, 07:58:52 PM

This game is awesome!  Lich form is..  DRILLING AND MANLINESS DRILLING AND MANLINESS

Also I got an accidental interview with the lead dev eric flannum.  Ill get it posted soon.
Mrbloodworth
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Reply #1364 on: August 29, 2011, 11:43:32 AM

Uh......

I have no idea what to say about this:

Quote
During an Interview at PAX Prime 2011, our staff got Colin Johanson and Eric Flannum to spill a few details on the PVP system in Guild Wars 2.  Not only will ArenaNet be making up their own servers for the quick and dirty PVP matches, much like the shooter genre's setup, but Eric and Colin said they plan for players to be able to create and host their own servers or games with specific rule-sets as well.


Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
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