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Author
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Topic: League of Legends (Read 15611 times)
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Prospero
Terracotta Army
Posts: 1473
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I just wish the damn servers were up during the week. My weekends have been super crazy recently.
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Ard
Terracotta Army
Posts: 1887
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They are now.
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Prospero
Terracotta Army
Posts: 1473
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Really? Fuck yeah. I swear last week they weren't, but maybe that was two weeks ago.
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Ghambit
Terracotta Army
Posts: 5576
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LoL (literally), they've been 24-7 since last weekend dude. You've been depriving yourself of the cracktastic voyage that is LoL for goin on 4 days now. pffft
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"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom." -Samwise
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Aez
Terracotta Army
Posts: 1369
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Crap, everyone who applied got a beta key?
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Ard
Terracotta Army
Posts: 1887
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« Last Edit: July 31, 2009, 06:27:09 PM by Ard »
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Trippy
Administrator
Posts: 23657
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I got 3 invites to give away now. PM me with the email address you want them to the invite sent to if you are interested. Don't bother PMing if you only signed up on f13.net just for an invite  Edit: 1 invite left
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« Last Edit: August 22, 2009, 09:38:03 AM by Trippy »
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Ragnoros
Terracotta Army
Posts: 1027
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Last I checked Lord Beta still had a bunch to give away, no?
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Owls are an example of evolution showing off. -Shannow
BattleTag - Ray#1555
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Lord Beta
Administrator
Posts: 6
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LORD BETA IS NOT PLEASED WITH THE LACK OF RESPONSE TO LEAGUE OF LEGENDS.
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schpain
Terracotta Army
Posts: 210
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 our apologies lord beta.
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*Should be working*
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Lounge
Terracotta Army
Posts: 235
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I have some codes to this as well if anyone needs.
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Aez
Terracotta Army
Posts: 1369
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Page me on steam for a game.
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IainC
Developers
Posts: 6538
Wargaming.net
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I got a US beta key from a former colleague. I'll be giving it a whirl later this week.
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Sophismata
Terracotta Army
Posts: 543
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Making sure you get as many killing blows as possible during fights is the key to advancing faster than your enemies, which is sad because it is my least favorite part of the game. They might have fixed that in LoL, but I doubt it. Keep in mind that DotA never really had any real game design, it was just a bunch of random stuff thrown together. The Cheese. Roshan. Secret Shops (that aren't really secret). Things only really became cohesive later, and the game has steadily improved under IceFrog's management. As such, I have no faith in the 'creators of DotA' to manage or design a good game, not because I don't think they can, but because their clame to fame isn't. Of course, I haven't tried LoL, so do take my opinion with a grain of salt. Also, I don't think they can do it. Some of the shit in DotA was downright retarded and fucking lazy. edit: AAAHHG, post fixed. Sorry for forgetting to close the quote. Left out a ].
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« Last Edit: August 25, 2009, 01:41:11 PM by Sophismata »
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"You finally did it, you magnificent bastards. You went so nerd that even I don't know WTF you're talking about anymore. I salute you." - WindupAtheist
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Megrim
Terracotta Army
Posts: 2512
Whenever an opponent discards a card, Megrim deals 2 damage to that player.
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* edit
nvm
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One must bow to offer aid to a fallen man - The Tao of Shinsei.
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Typhon
Terracotta Army
Posts: 2493
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Is there an NDA on this? If not, is it fun?
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Mosesandstick
Terracotta Army
Posts: 2476
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Are we all in at this point?
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Trippy
Administrator
Posts: 23657
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Still under NDA.
I still have one invite if anybody wants to try it.
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Typhon
Terracotta Army
Posts: 2493
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I cannot dedicate the time, so I won't ask. It looks interesting, I hope it's good.
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Ghambit
Terracotta Army
Posts: 5576
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Making sure you get as many killing blows as possible during fights is the key to advancing faster than your enemies, which is sad because it is my least favorite part of the game. They might have fixed that in LoL, but I doubt it.[/quote
Keep in mind that DotA never really had any real game design, it was just a bunch of random stuff thrown together. The Cheese. Roshan. Secret Shops (that aren't really secret). Things only really became cohesive later, and the game has steadily improved under IceFrog's management.
As such, I have no faith in the 'creators of DotA' to manage or design a good game, not because I don't think they can, but because their clame to fame isn't. Of course, I haven't tried LoL, so do take my opinion with a grain of salt.
Also, I don't think they can do it. Some of the shit in DotA was downright retarded and fucking lazy.
LoL isnt like Dota in that respect. You cant just go on killing sprees and expect to win. There's over-arching strategy (and timing) that you have to adhere to or you'll get owned, many times by teams with half as many kills as you. There's also a support element that's pretty critical and those champions that do-so generally dont get kills... but typically swing games. And lest we not forget "carry" champs, who lie in wait with no kills until lvl 16 and then rain terror on the map. What I find interesting is that even when champs are being tested and obviously are OP-imbalanced, players get cocky and forget the point of the game. Instead of winning the map, they farm kill stats (that ultimately dont carry over after the game; they're meaningless. Only win/loss/leave matters). We've routinely beaten teams with guys with 20+ kills, or guys playing the days' OP character (jax, ryze, etc.). You pick your fights and push the map at the right times. It's more about restraint than click-skill. I'm normally a pretty crunch-oriented gamer so I was pretty critical of LoL before I tried it. It's not a bad game, plus it's FREE. Demigod is technically a more complex version of LoL, but I found it less tactically engaging, and maps took too long (and it's not free). They really need to work on the microtrans, ranking, and chat/clan systems though.
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"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom." -Samwise
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Megrim
Terracotta Army
Posts: 2512
Whenever an opponent discards a card, Megrim deals 2 damage to that player.
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We really need to get a name-in-game thing going, so that people are easier to find. I'm Megrim in their vent and account-name.
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One must bow to offer aid to a fallen man - The Tao of Shinsei.
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Sophismata
Terracotta Army
Posts: 543
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LoL isnt like Dota in that respect. You cant just go on killing sprees and expect to win. There's over-arching strategy (and timing) that you have to adhere to or you'll get owned, many times by teams with half as many kills as you. There's also a support element that's pretty critical and those champions that do-so generally dont get kills... but typically swing games. And lest we not forget "carry" champs, who lie in wait with no kills until lvl 16 and then rain terror on the map.
What I find interesting is that even when champs are being tested and obviously are OP-imbalanced, players get cocky and forget the point of the game. Instead of winning the map, they farm kill stats (that ultimately dont carry over after the game; they're meaningless. Only win/loss/leave matters). We've routinely beaten teams with guys with 20+ kills, or guys playing the days' OP character (jax, ryze, etc.). You pick your fights and push the map at the right times. It's more about restraint than click-skill.
I'm normally a pretty crunch-oriented gamer so I was pretty critical of LoL before I tried it. It's not a bad game, plus it's FREE. Demigod is technically a more complex version of LoL, but I found it less tactically engaging, and maps took too long (and it's not free).
They really need to work on the microtrans, ranking, and chat/clan systems though. Edit: My sincere apologies, I didn't realise my ']' error carried over to your post and I thought you were being deliberately ironic. I did want to say thankyou for the excellent analysis - I'll actually give the game a look now. Players get cocky even in DotA, where the point of the game isn't a kill score, so I'm not surprised to hear about it in LoL. I'm normally a pretty crunch-oriented gamer so I was pretty critical of LoL before I tried it. It's not a bad game, plus it's FREE. Demigod is technically a more complex version of LoL, but I found it less tactically engaging, and maps took too long (and it's not free). This, in particular, is encouraging.
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« Last Edit: August 26, 2009, 10:27:11 AM by Sophismata »
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"You finally did it, you magnificent bastards. You went so nerd that even I don't know WTF you're talking about anymore. I salute you." - WindupAtheist
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Trippy
Administrator
Posts: 23657
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My invites are gone.
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schild
Administrator
Posts: 60350
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LORD BETAS ARE NOTe----ererrrr
The other dude still has invites.
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Draegan
Terracotta Army
Posts: 10043
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I got a beta key today. Gonna give it a whirl tonight.
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Amiag
Terracotta Army
Posts: 2
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Making sure you get as many killing blows as possible during fights is the key to advancing faster than your enemies, which is sad because it is my least favorite part of the game. They might have fixed that in LoL, but I doubt it. Keep in mind that DotA never really had any real game design, it was just a bunch of random stuff thrown together. The Cheese. Roshan. Secret Shops (that aren't really secret). Things only really became cohesive later, and the game has steadily improved under IceFrog's management. As such, I have no faith in the 'creators of DotA' to manage or design a good game, not because I don't think they can, but because their clame to fame isn't. Of course, I haven't tried LoL, so do take my opinion with a grain of salt. Also, I don't think they can do it. Some of the shit in DotA was downright retarded and fucking lazy. edit: AAAHHG, post fixed. Sorry for forgetting to close the quote. Left out a ]. DOTA gameplay is based on an old map of starcraft, called Aeon of Flux. There are many,many maps of that type, both in WC3 and in other games; there where before dota and there have been after. I remember a map like this for NwN1 online, named battle of the dragons , that was just awesome. LoL is just another clone, whose only aim is to speculate just like any other clone. Im pretty sure it is gonna fail hard, as people will realize is gonna take years to reach the same balancing they are used to in dota, not to talk of the wc3 engine, which is simply awesome in stability and smoothness. Also, the original creator of DoTa (on WC3) is Eul and afaik hes not involved in the project, just as Icefrong, the current developer, is not involved and actually left dota-allstar and made a new site. So its more "one" of the creators of dota (guinsoo) who was the one that did the porting from Wc3 to TfT. The other guy involved, pendragon, afaik only worked on dota-allstars website, so hes not one of the "creators" at all.
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« Last Edit: August 27, 2009, 04:27:27 PM by Amiag »
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Trippy
Administrator
Posts: 23657
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DOTA gameplay is based on an old map of starcraft, called Aeon of Flux. There are many,many maps of that type, both in WC3 and in other games; there where before dota and there have been after. I remember a map like this for NwN1 online, named battle of the dragons , that was just awesome. LoL is just another clone, whose only aim is to speculate just like any other clone. Im pretty sure it is gonna fail hard, as people will realize is gonna take years to reach the same balancing they are used to in dota, not to talk of the wc3 engine, which is simply awesome in stability and smoothness.
Also, the original creator of DoTa (on WC3) is Eul and afaik hes not involved in the project, just as Icefrong, the current developer, is not involved and actually left dota-allstar and made a new site. So its more "one" of the creators of dota (guinsoo) who was the one that did the porting from Wc3 to TfT. The other guy involved, pendragon, afaik only worked on dota-allstars website, so hes not one of the "creators" at all.
Don't "indent" your paragraphs. Use line breaks instead. Don't make every sentence its own paragraph. Oh, and the map is Aeon of Strife. You've confused it with the cartoon/movie 
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Hoax
Terracotta Army
Posts: 8110
l33t kiddie
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The f13 tradition of a mod telling a new poster to stop fucking up and post better is my favorite f13 tradition. I'll never forget Shockeye brutalizing my first post when I was a wee nub. Now people just don't read my posts since I've been here so no long and failed to improve my posting one iota.
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A nation consists of its laws. A nation does not consist of its situation at a given time. If an individual's morals are situational, then that individual is without morals. If a nation's laws are situational, that nation has no laws, and soon isn't a nation. -William Gibson
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Sophismata
Terracotta Army
Posts: 543
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The f13 tradition of a mod telling a new poster to stop fucking up and post better is my favorite f13 tradition. The fact that the mods and admins actually care about readable posts and non-intrusive signatures is a godsend in my eyes.
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"You finally did it, you magnificent bastards. You went so nerd that even I don't know WTF you're talking about anymore. I salute you." - WindupAtheist
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Amiag
Terracotta Army
Posts: 2
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DOTA gameplay is based on an old map of starcraft, called Aeon of Flux. There are many,many maps of that type, both in WC3 and in other games; there where before dota and there have been after. I remember a map like this for NwN1 online, named battle of the dragons , that was just awesome. LoL is just another clone, whose only aim is to speculate just like any other clone. Im pretty sure it is gonna fail hard, as people will realize is gonna take years to reach the same balancing they are used to in dota, not to talk of the wc3 engine, which is simply awesome in stability and smoothness.
Also, the original creator of DoTa (on WC3) is Eul and afaik hes not involved in the project, just as Icefrong, the current developer, is not involved and actually left dota-allstar and made a new site. So its more "one" of the creators of dota (guinsoo) who was the one that did the porting from Wc3 to TfT. The other guy involved, pendragon, afaik only worked on dota-allstars website, so hes not one of the "creators" at all.
Don't "indent" your paragraphs. Use line breaks instead. Don't make every sentence its own paragraph. Oh, and the map is Aeon of Strife. You've confused it with the cartoon/movie  Yeah its Aeon of Strife, confused it with something else, not with that cartoon though since I hated it. And btw the sentence "Don't make every sentence its own paragraph." has its own paragraph in your post so ... 
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Hindenburg
Terracotta Army
Posts: 1854
Itto
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Shit just got real 
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"Who uses Outlook anyway? People who get what they deserve, that's who." - Ard.
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Trippy
Administrator
Posts: 23657
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And btw the sentence "Don't make every sentence its own paragraph." has its own paragraph in your post so ...  Rule #1: Don't piss off an Admin.
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Ghambit
Terracotta Army
Posts: 5576
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Hang in there Amiag! 
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"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom." -Samwise
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Murgos
Terracotta Army
Posts: 7474
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Hang in there Amiag!  Why? Does it get better?
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"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
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Sophismata
Terracotta Army
Posts: 543
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And btw the sentence "Don't make every sentence its own paragraph." has its own paragraph in your post so ...  Trippy is using paragraphs correctly, however. You were not.
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"You finally did it, you magnificent bastards. You went so nerd that even I don't know WTF you're talking about anymore. I salute you." - WindupAtheist
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