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Author Topic: Torchlight - Runic Games  (Read 201197 times)
IainC
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Reply #490 on: November 11, 2009, 08:59:10 AM

The very first enchantment broke the item, I then re-enchanted it about 8 times after that, the costs ramp up pretty sharply after the first four or five goes.

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Musashi
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Reply #491 on: November 11, 2009, 09:23:21 AM

I'm not understanding why that's broken?

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IainC
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Reply #492 on: November 11, 2009, 09:37:25 AM

It makes the minigame of finding and upgrading gear somewhat redundant. Without this, you'd be making difficult choices between items with awesome stats, items with cool bonuses, items with sockets and trying to play a kind of stats tetris where you assemble your equipment based on expediency and luck. Now you just find an item with good base stats and enchant the fuck out of it.

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Kageh
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Reply #493 on: November 11, 2009, 10:32:15 AM

I agree with that, I felt the same. They should limit enchanting on an item to 3 times or so. Or different limits based on item quality.
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Reply #494 on: November 11, 2009, 10:59:59 AM

It makes the minigame of finding and upgrading gear somewhat redundant. Without this, you'd be making difficult choices between items with awesome stats, items with cool bonuses, items with sockets and trying to play a kind of stats tetris where you assemble your equipment based on expediency and luck. Now you just find an item with good base stats and enchant the fuck out of it.

It also makes gambling virtually worthless. Why spend money to gamble on 8 items when you could enchant 1 item 8 times? The risk/reward is far far better on enchanting.

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Aez
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Reply #495 on: November 11, 2009, 01:53:25 PM

I have a level 32ish Vanquisher and balance is way off for me at the moment. It's raining yellows and purples at me and I don't actually even see most of the enemies I face. I have been pumping points into explosive shot and I just launch it speculatively down corridors and into dark corners then go in and hoover up the loot. At level 10 Explosive shot is doing 156% of my weapon DPS; the fact that my most damaging attack is also an untargeted AoE seems to be... off. Unless I'm missing something there isn't a massive damage single target shot to compete with that.

My pet has fireball and lifedrain which seems to help quite a lot as well.

Enchanting is very broken. I enchanted a purple chest piece which failed and stripped all the stats from it (although it kept the set boni), I then spent about 20k on re-enchanting it and it's now twice as good as it was originally and has 2 gem slots.

Which difficulty?
IainC
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Reply #496 on: November 11, 2009, 02:02:59 PM

Normal IIRC, I don't remember as it just picked up my character from the demo.

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trias_e
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Reply #497 on: November 11, 2009, 02:15:36 PM

That would be your problem.  Normal should be labeled easy.
trias_e
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Reply #498 on: November 11, 2009, 02:21:29 PM

Quote
It also makes gambling virtually worthless. Why spend money to gamble on 8 items when you could enchant 1 item 8 times? The risk/reward is far far better on enchanting.

Because if you enchant an item 8 times you have over a 50% chance of failing at some point during the process, thus totally losing your whole investment which could range from 1 enchant worth of gold to 8 (and exceedingly likely as you move towards the latter)?  And with gambling you can get set items, you can get multiple items for different slots if you get lucky, and you can break down items for gems if they are totally useless.

Enchanting is good for the first 3-4 times, but past that the risk/reward becomes exponentially worse.  Going for 8 enchants on an item is not better than gambling for 8 items IMO, considering you can stop when you get a worthwhile item and then proceed to do low risk 3-4 enchants on it.

Here's some numbers on chance of going without a disenchant for various numbers of enchants.

1 enchant: 98%
2 enchants: 94%
3: 88%
4: 81%
5: 73%
6: 64%
7: 55%
8: 46%
9: 38%
10: 30%
« Last Edit: November 11, 2009, 02:30:00 PM by trias_e »
Ingmar
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Reply #499 on: November 11, 2009, 02:44:35 PM

Ah I take it the enchanting nerf is live now then? I have been distracted with Dragon Age and setting up the new pcs.

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trias_e
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Reply #500 on: November 11, 2009, 03:15:53 PM

I don't think it's been nerfed.  I'm just going with the progression of 2-4-6-8-10-12-14-16-18% chance of disenchant for all those numbers. 
Kageh
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Reply #501 on: November 11, 2009, 04:00:32 PM

Your numbers are correct under the assumption there's that sort of progression for the enchant failure chance, but where did you get that info from? I also did various rounds of 8-10 times enchanting on weapons (pre-patch) and never failed *once*. I think longest enchant streak was 12 times.
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Reply #502 on: November 11, 2009, 04:15:43 PM

Yeah, post-patch it tells you the disenchant chance and seems to be happening more often.  Could just be I got a lucky streak pre-patch but I had the same "never got disenchanted" experience.  I was using level 5 items at 20 that had 6-8 enchants on them, minimum.

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Reply #503 on: November 11, 2009, 06:34:58 PM

I had a wand get DE'd my first time enchanting it pre-patch. I am a big fat ball of luck!  why so serious?

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Ingmar
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Reply #504 on: November 11, 2009, 06:36:09 PM

I don't think it's been nerfed.  I'm just going with the progression of 2-4-6-8-10-12-14-16-18% chance of disenchant for all those numbers. 

My understanding is pre-patch it was a flat 3% chance or so to lose everything. It didn't add more each time.

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Nordom: Sense of closure: imminent.
trias_e
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Reply #505 on: November 11, 2009, 06:42:34 PM

Quote
My understanding is pre-patch it was a flat 3% chance or so to lose everything. It didn't add more each time.

Ah I see.  That's a huge difference.  And certainly a much needed nerf to make anything other than enchanting worthwhile.

I downloaded a respec mod and re-did my melee-alch.  He's better now with 10 in armor expertise.  But still insta-dies occasionally to anything that goes through his shield (elemental anything/spectres).  Probably need to buff up defensive magic for elemental protection, unfortunately, as thats the only defensive spell I use.  Either that or focus entirely on defense.

I don't know if my build would ever be viable on very hard, but with dervish and elemental overload I can dish out some pretty awesome area dps.  I routinely kill bosses in 5-10 seconds and keep them stunlocked.  Talk about a glass cannon. 
Nerf
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Reply #506 on: November 12, 2009, 10:56:02 AM

Enchants were definitely overpowered before, I think my highest string was 50+, and most items equipped had at least 20.
Musashi
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Reply #507 on: November 12, 2009, 02:27:07 PM

Well, when you look at it from the perspective of the way money worked in Diablo 2, I think the enchanting system makes more sense.  In that game, money was worthless, and people just burnt it on gambling when they got close to the cap.  So I'm pretty sure this is the answer to that problem.  I don't really think it breaks anything, because lets face it, you're not going to stop looking for better loot.  That's just crazy.  So if you start to feel like you're over powered, or your hard earned loot is devalued, you maybe need to bump up the difficulty.  Because it gets harder.

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Reply #508 on: November 14, 2009, 11:00:20 PM

Playing an Pet Alchemist and kinda bummed out my pets are so stupid and the enemies aren't. While my pets fiddle-fuck around trying to get into a suitable right-angle to attack, every enemy wanders right by them to attack me unless I set my pets to hostile and inch along so they run off first. Not being able to see where or how healthy my pets are is really annoying too.

Marksman Vanquisher is more interesting but I imagine is murder on high difficulties without obscenely great gear.

I checked out their website again looking for that respec mod and looked through their press section to see the reviews. I want to break the fingers of every neckbearded douche retard hack fucking reviewer who bemoaned the lack of multiplayer. Way to not fucking get it. Way to not even do research on this thing you're lucky enough to have a job writing about.

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Salamok
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Reply #509 on: November 15, 2009, 04:11:25 PM

sickest thing about enchants are the zero minimum level restrictions makes for awesome twinks.
Pennilenko
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Reply #510 on: November 15, 2009, 04:13:47 PM

I checked out their website again looking for that respec mod and looked through their press section to see the reviews. I want to break the fingers of every neckbearded douche retard hack fucking reviewer who bemoaned the lack of multiplayer. Way to not fucking get it. Way to not even do research on this thing you're lucky enough to have a job writing about.

Word,dude.

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fuser
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Reply #511 on: November 15, 2009, 04:51:40 PM

Bought it before the weekend and I'm so glad I got borderlands for cheap to afford this. A few hours in and still having a lot of fun. If/when a mmo is build off of this I'm there :)
Malakili
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Reply #512 on: November 15, 2009, 04:52:45 PM

If/when a mmo is build off of this I'm there :)

About 2 years from now we should see a Torchlight MMO.
fuser
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Reply #513 on: November 17, 2009, 08:51:43 AM

Mod's boggle my mind

From the multi-player POC thread
Malakili
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Reply #514 on: November 17, 2009, 09:03:10 AM

I hope they make it happen.  Would be good for the community as a whole.
Musashi
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Reply #515 on: November 17, 2009, 09:55:50 AM

Never underestimate a nerd with a mission and the internet.

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Mosesandstick
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Reply #516 on: November 17, 2009, 12:20:14 PM

Oh, wow. Might get this then!
Xanthippe
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Reply #517 on: November 20, 2009, 09:40:08 AM

According to the FB Torchlight group,
"Direct2Drive is offering $5 off. Now only $15 for this masterpiece! Use code 5OFFTORCH"

I thought 20 bucks was a reasonable price, 15's a steal.
Thrawn
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Reply #518 on: November 20, 2009, 09:42:59 AM

According to the FB Torchlight group,
"Direct2Drive is offering $5 off. Now only $15 for this masterpiece! Use code 5OFFTORCH"

I thought 20 bucks was a reasonable price, 15's a steal.

I feel like I'm completely missing something when I read this thread because when I finished Torchlight I regretting spending the $20 on it.  I think I would of had more fun just re-installing Diablo 2 or Titan Quest and playing through.  ACK!

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Reply #519 on: November 20, 2009, 11:39:01 AM

Different strokes I guess.  I'm planning on getting this working on my netbook and having it be my go to travel game for the foreseeable future.

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Reply #520 on: November 20, 2009, 11:43:20 AM

Sounds like an expectations problem.  I knew what I was getting when I went in.

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Reply #521 on: November 20, 2009, 12:29:18 PM

I'm enjoying it quite a lot so far.  It's a diablo game boiled down a bit, which is something awesome to spend a half hour or so on a few times a week.  I think this will tide me over for quite a bit while waiting for D3.
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Reply #522 on: November 20, 2009, 04:14:45 PM

Definitely different strokes.  DiabloII bored and to this day I've never completed a game.  It just went on and on and on and on and.. fuck me I've got Civs games to play if I want something that goes on forever and at least they've got more depth than "click shit."   Torchlight I really enjoyed, finished it up and played another character. 

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Reply #523 on: November 21, 2009, 06:03:26 AM

Clearly you are a graphics whore. Ohhhhh, I see.

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
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Merusk
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Reply #524 on: November 21, 2009, 06:51:21 AM

 awesome, for real

The past cannot be changed. The future is yet within your power.
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