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Topic: Mass Effect 2 *spoilers around pg 29/30* (Read 629578 times)
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schild
Administrator
Posts: 60350
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Not letting Strahovski talk like an American.
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schild
Administrator
Posts: 60350
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DLC procedure.
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schild
Administrator
Posts: 60350
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Life bars.
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schild
Administrator
Posts: 60350
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Armor Screen.
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schild
Administrator
Posts: 60350
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Lack of options.
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schild
Administrator
Posts: 60350
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Skillsets.
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schild
Administrator
Posts: 60350
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AMMO
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schild
Administrator
Posts: 60350
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WHAT THE FUCK IS THIS MISSION COMPLETE SCREEN
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schild
Administrator
Posts: 60350
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Schild: Hey, Bioware, is there any good streamlining left from the original game?
Bioware: Nah, it's all a fucking mess. Too many cooks in the kitchen, so many bad ideas we couldn't separate the good ones. It's all there. But hey, aiming is better.
Schild: DIE
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schild
Administrator
Posts: 60350
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Also what the AIDS are these resources?
God. Damnit.
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Trippy
Administrator
Posts: 23657
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At least Shepard talks (again) in this game. That's probably my biggest complaint of DA after the god awful combat system.
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schild
Administrator
Posts: 60350
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Between the two, I'm left with little faith of Bioware ever being able to make a cohesive experience. But hey, there's always Baustin there to pick up the slack. Amirite? Booyah, booyah. <supertroopers_german.gif>
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Velorath
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Could you stop shitting up the thread and put all your thoughts coherently into one post?
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schild
Administrator
Posts: 60350
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I swear to fucking god I better not see crafting. Could you stop shitting up the thread and put all your thoughts coherently into one post? I'm a learning computer. Bioware taught me.
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Trippy
Administrator
Posts: 23657
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Not letting Strahovski talk like an American.
You do know Yvonne Strahovski is from Australia right?
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schild
Administrator
Posts: 60350
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Not letting Strahovski talk like an American.
You do know Yvonne Strahovski is from Australia right? Yes, and I wish they'd let her talk like an American. Much like if you get fucking Hugh Laurie, don't make him talk like a ponce.
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schild
Administrator
Posts: 60350
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Ok, game stuff.
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Phildo
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I think it'll take Schild a few days to recover from this before he can make a properly expressive post. But my own opinion is that there's no excuse for this awful PC port from a top tier developer.
How is it on the 360?
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schild
Administrator
Posts: 60350
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You can now afford the heavy ammo research project. You can now afford ammo research . You can now afford research. You can now die a little bit inside.
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Tarami
Terracotta Army
Posts: 1980
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And Donnelly in engineering is Irish. What's the big fucking deal? Has all of Earth become American in the Mass Effect universe?
As for the port, they should have left it to Demiurge. They did a pretty reasonable job with ME1.
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- I'm giving you this one for free. - Nothing's free in the waterworld.
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schild
Administrator
Posts: 60350
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Mass Effect 2: It's like ship cancer.
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Bunk
Contributor
Posts: 5828
Operating Thetan One
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I'll agree with Schild's complaint on the endless "you have acheived this" popups. No other real issues on the 360. Love the control scheme, big improvements over 1 imo.
Did find being instantly recognized while wearing full Blood Dragon armor and Helmet kinda funny. Ditched using either preorder armors after a few minutes because of the helmet issue.
It's taking a little while to get used to, as the game has deffinately shifted more to the shooter with RPG elements side instead of the other way around. Standing in the open to shoot things is a very bad idea in this game. Therefore I'm very glad they upgraded the cover system.
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"Welcome to the internet, pussy." - VDL "I have retard strength." - Schild
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Bunk
Contributor
Posts: 5828
Operating Thetan One
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Oh, and the DLC on the XBox was downloaded and installed before I finished copying the dvds to HD.
Glad to know it sounds like I went the right way with sticking to the console on this one.
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"Welcome to the internet, pussy." - VDL "I have retard strength." - Schild
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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Oooh, the 360 might get turned on this year. WOO.
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-Rasix
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Velorath
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Ditched using either preorder armors after a few minutes because of the helmet issue.
Same here, although after noticing that you can switch out parts on the default armor to upgrade stats (whereas you can't on the DLC stuff), it probably wouldn't have been long before I ditched the DLC armor anyway.
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schild
Administrator
Posts: 60350
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Why are there so many guns on the ship I can't use?
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AutomaticZen
Terracotta Army
Posts: 768
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Ditched using either preorder armors after a few minutes because of the helmet issue.
Same here, although after noticing that you can switch out parts on the default armor to upgrade stats (whereas you can't on the DLC stuff), it probably wouldn't have been long before I ditched the DLC armor anyway. And you can't color the DLC stuff. Lame.
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schild
Administrator
Posts: 60350
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lol
This galaxy map is retarded to the MAXXX.
VROOOOOM LOOK AT MY MINIATURE VROOOOOOM
Edit:
IF YOU MOUSE OUT WHILE SHIT IS LOADING AND PUT ANOTHER WINDOW IN FRONT IN WINDOWS 7, THE MOTHERFUCKER CRASHES.
IT CRASHES.
AUTOSAVE IS ABYSMAL.
ABORT, ABORT.
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« Last Edit: January 26, 2010, 10:41:35 PM by schild »
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Nightblade
Terracotta Army
Posts: 800
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Why are there so many guns on the ship I can't use?
It will become obvious as the game progresses. I was confused at first until the hints of... IF YOU MOUSE OUT WHILE SHIT IS LOADING AND PUT ANOTHER WINDOW IN FRONT IN WINDOWS 7, THE MOTHERFUCKER CRASHES.
Stare at the pretty pictures and don't alt tab while the game is loading for 30 seconds?  I'm about to do walking breast mannequin's side mission and I still haven't found Legion. Is it possible to miss Legion?
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« Last Edit: January 26, 2010, 10:46:43 PM by Nightblade »
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Trippy
Administrator
Posts: 23657
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Dragon Age hates ALT-TAB too so that's not surprising.
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Velorath
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Dragon Age hates ALT-TAB too so that's not surprising.
ME1 had issues with ALT-TAB during loading screens and elevators as well.
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schild
Administrator
Posts: 60350
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I had no issues with alt-tab in DA or ME.
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Trippy
Administrator
Posts: 23657
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In DA if I only ALT-TAB for a very short period of time it's okay. If I leave it like that for a bit it'll hang.
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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New 'mission' format a little weird to get used to. Combat is harder. Fewer shots to kill something, but way fewer shots to die, and no shield boost/mid combat medigel at least as a soldier. The collectible shit is more interesting... I think. Need more time to process. Not sure the new minigames for hacking/unlocking are really an improvement. Game is mainly  on the 360 so far otherwise, control scheme is good. Not bothered by achievement popups, they could maybe be a little smaller. Ammo adds a nice tactical element and good that I have reasons to use more than one weapon. Liking the party members so far. Salarian is hilarious. Inventory glut is gone. Money may matter more now, too soon to tell. Male Shepherd is less wooden, guess they told him to loosen up a bit.
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« Last Edit: January 27, 2010, 01:33:44 AM by Ingmar »
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Nightblade
Terracotta Army
Posts: 800
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22 hours and 27 minutes, 6am; game finished.
I have this unhealthy habit of catassing devouring a entire game I enjoy as quickly as possible.
Some weird things here and there but by and large a good step forward from the original. Mission structure is a bit odd; hacking minigames can be slightly annoying at times, planet farming - while amusing at first - seems like pointless busy work... Thankfully, you don't really have to do a whole lot of it to get the good ending.
Only played the game as a Vanguard, but the new powers and combat were really great once I adjusted to the new system. Amongst my favorite maneuvers, destroying a guys shield with a shotgun blast and then proceeding to toss numerous enemies off the side of a building with biotecs (Biotec Charge or...that other skill who's name I forget), or into some gears - instantly killing them. Didn't use the orders system much (never), but I'm sure some people could find a use for it.
While Im grateful I don't have to throw away Katana shotguns for medi-gel anymore, the weapon variety could have been a bit better... But that's just me looking for stuff to complain about. The ability to customize and upgrade via research helped mix things up a bit (like adding armor piercing to heavy pistols).
Dialogue could have been better at some spots; but I didn't find myself vomiting in rage like I did during the 15 seconds I watched the FF13 international trailer.
Kind of hoping my game doesn't get screwed up too much in Mass Effect 3 due to my Shepard's... unannounced dumping of Liara. Considered doing another Mass Effect 1 playthrough and ignoring the bland Asari and annoying racist cornball, but after that insane completion-ists ordeal; that wont be happening anytime soon... Thankfully, I have plenty of time should I decide to.
To close this rambling mess.
Most hated Character - Miranda - Stupid smug grin in every scene no matter the circumstance, walking cliché, impossibly giant ass.
Funniest Background noise - Everytime you enter Citadel customs you overhear the same Turian having an Altercation with the clerk, always ending with "YOU HUMANS ARE ALL RACIST!".
Surprised - Grunt wasn't nearly as terrible as I thought he'd be.
Biggest Disappointment Maybe I'm not jaded enough, but I found the final area of the game to be really heart pounding due to both the decisions and hoping all that gathering I did to get was enough to make it through.
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« Last Edit: January 27, 2010, 12:31:07 PM by Nightblade »
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