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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  World of Warcraft  |  Topic: AFKing for epics in raids 0 Members and 1 Guest are viewing this topic.
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Hindenburg
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Reply #245 on: March 17, 2009, 03:43:54 PM

Curse of Elements and healthstones!   Ohhhhh, I see.

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Rasix
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Reply #246 on: March 17, 2009, 03:45:06 PM

Curse of Elements and healthstones!   Ohhhhh, I see.

Moonkin or unholy DKs take care of the first.  Cookies are nice.

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Merusk
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Reply #247 on: March 17, 2009, 03:49:10 PM

But it's so hard to find an unholy DK!

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Hindenburg
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Reply #248 on: March 17, 2009, 03:53:10 PM

Wha, they don't stack?

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Merusk
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Reply #249 on: March 17, 2009, 04:00:13 PM

Nothing stacks anymore.. welcome to.. uh.. 6 months ago with the "Raid Normalization" patch.   It's why you have to keep yelling at idiot dps who are crying "zomg buff might please" when you have 3 warriors running shouts in your group.

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Ingmar
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Reply #250 on: March 17, 2009, 04:06:38 PM

Man, you make warriors run shouts when you could just 30 min buff it? Cruel.  tongue

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Merusk
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Reply #251 on: March 17, 2009, 04:10:07 PM

Make?  No, but if they want to shout and overwrite might they're getting bitched at every single time that shout goes down.

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K9
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Reply #252 on: March 17, 2009, 04:11:44 PM

Curse of Elements and healthstones!   Ohhhhh, I see.

These can be provided by an affliction lock, who almost certainly does much better DPS.

I don't play either a mage or a lock, so I haven't really been following the changes. There may be some additional utility and/or DPS thrown in, although I'm inclined to agree with Vash that this is just a bandaid fix.

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Ingmar
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Reply #253 on: March 17, 2009, 04:21:43 PM

Make?  No, but if they want to shout and overwrite might they're getting bitched at every single time that shout goes down.

They fixed it so it won't overwrite anymore, unless you're dealing with someone with improved battle shout vs. vanilla blessing of might, in which case, yo go for the shout anyway.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
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Ingmar
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Reply #254 on: March 17, 2009, 04:22:38 PM

Curse of Elements and healthstones!   Ohhhhh, I see.

These can be provided by an affliction lock, who almost certainly does much better DPS.

I don't play either a mage or a lock, so I haven't really been following the changes. There may be some additional utility and/or DPS thrown in, although I'm inclined to agree with Vash that this is just a bandaid fix.

Ideally you don't want the lock providing it at all, you get it from a moonkin or DK who can provide it passively, as opposed to the lock who has to pass on curse of agony to put it up.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Gobbeldygook
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Reply #255 on: March 17, 2009, 05:46:27 PM

These can be provided by an affliction lock, who almost certainly does much better DPS.
Affliction was beaten with the nerf bat.  The warlock trees are within the margin of skill/gear/fight differences of each other in 3.1.  There's also almost no overlap in synergies amongst the replenishment specs.  Given the strength of buffs/debuffs especially in 25's, you can pick who specs for replenishment based on what synergies are already present - or on who is the better player.
K9
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Reply #256 on: March 18, 2009, 05:18:27 AM

DPS-wise how are destro locks and frost mages comparing to rets and survival hunters though?

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Dren
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Reply #257 on: March 18, 2009, 05:52:23 AM

DPS-wise how are destro locks and frost mages comparing to rets and survival hunters though?

I recently took my warlock to Destro.  He's all 200 blues with a few 200 purps and one 213.  So, not near pimped yet, but not bad.  I still can't get into the top 10 on damage or dps charts for our 25 man instances (last night that was 2300 dps at number 10.)  Time will tell though.  I know our best geared lock in the guild is consistently in the top 5.  I need to talk to him about his spec.
Shrike
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Reply #258 on: March 18, 2009, 06:50:23 AM

In our 25man runs, our GL is a demonology 'lock (I think; he has a felguard), and he is usually top one or two. I blame AoE foolishness, but he does slap down the pain.

Our lone survival hunter does good DPS, but isn't anything like dominant. As an enhance shaman, I usually thoroughly trounce him on the damage meters. Our gear is comparable.

What I find interesting is despite all the rogue (whom as a group I regard as being barely above mages in lowlife quotient) pissing and moaning, our top rogue usually is in the top 4 in damage output. He's some sort of dagger rogue and I suspect it's the mutilate build. His gear is very good and he does put up some serious numbers. I can beat him on occasion, but usually he has a good 10% on me (although, some of that is MY damage, but...hey, it's a shaman thing).
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