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Author Topic: For all ex-BAt Country/Deii Feram members: AM builds 2nd outpost  (Read 10319 times)
Endie
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on: February 09, 2009, 07:24:34 AM

For those of us who spent time boosting Aegis Militia's killboard stats last year (I kept a PW for a long time, and they suffered as badly as you would expect from our departure), the two notable things about the fact that Aegis Militia just launched a second outpost in their constellation are:

1) Who the hell has been giving them the money?!?  They were mighty proud of their 1.2 billion ISK outpost fund and were mining omber in lowsec for it for three hours a week (and losing hulks one time in three to gankers) only seven months ago.

2) What on earth happened to their strict roleplay?  The new outpost, owned by their corp The Leather Knights, is called the "LKNT Shipyard and Brothel".  Unless, of course, they really do RP it as a brothel.  In which case it looks like Jade Constantine has yet again managed to insert agents into AM.  swamp poop

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Pax
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Reply #1 on: February 09, 2009, 07:27:39 AM

Perhaps their moon chains are finally starting to pay off...










Ahahahaha, rrright  Oh ho ho ho. Reallllly?
For outsiders, AM's space is so bad, moon POS barely even pay for themselves, let alone make their owners notable profit.
« Last Edit: February 09, 2009, 07:29:15 AM by Pax »

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Thrawn
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Reply #2 on: February 09, 2009, 07:29:51 AM

Perhaps their moon chains are finally starting to pay off...

Actually...it's possible.  You can probably (haven't actually looked at numbers) make a lot of isk making ferrogel from alchemy right now and Providence is certainly an easy area to import in and out of.

"Sometimes I think the surest sign that intelligent life exists elsewhere in the Universe is that none of it has tried to contact us."
Endie
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Reply #3 on: February 09, 2009, 07:37:10 AM

No way have they made 70 bill in seven months from two chromite, one mercury and a bunch of evaporite moons.  They had the most incompetent and lazy head of their moon mining I have ever seen (not to mention his personal 50% tax!)

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Thrawn
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Reply #4 on: February 09, 2009, 07:42:19 AM

No way have they made 70 bill in seven months from two chromite, one mercury and a bunch of evaporite moons. 

70bil?  ACK! Damn, I knew outposts were double digit billions but didn't realize it was that high.

"Sometimes I think the surest sign that intelligent life exists elsewhere in the Universe is that none of it has tried to contact us."
Pax
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Reply #5 on: February 09, 2009, 08:04:21 AM

Who knows, perhaps they were told by their Overlords they would lose their terrible little pocket if they don't work towards constellation sov - that might motivate even the laziest ones.
I'm quite surprised it isn't Skyforger erecting the outpost(s), though, seeing as AM never had a holding corp.

Mia san de Borg. Aichan Widastaund keannt's aich ind' Hoar schmian.
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Reply #6 on: February 09, 2009, 08:09:53 AM

Who knows, perhaps they were told by their Overlords they would lose their terrible little pocket if they don't work towards constellation sov - that might motivate even the laziest ones.
I'm quite surprised it isn't Skyforger erecting the outpost(s), though, seeing as AM never had a holding corp.

I still chat to the Skyforger guys: a bunch of them are pretty keen to come to a BBQ next year if I do, in fact, hold that.  I'll ask them what the deal is but i guess that the two new corps are involved in the outpost launching.  I just can't imagine why someone with 30+ bill would launch a non-factory outpost (the first one was a caldari research station, which is vying with Gallente (Providence has lots of offices) the last one you want to build unless you plan to spend a fortune upgrading it) in such a crappy constellation if they could already raise that sort of cash.

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Thrawn
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Reply #7 on: February 09, 2009, 08:15:05 AM

I just can't imagine why someone with 30+ bill would launch a non-factory outpost (the first one was a caldari research station, which is vying with Gallente (Providence has lots of offices) the last one you want to build unless you plan to spend a fortune upgrading it) in such a crappy constellation if they could already raise that sort of cash.

Maybe they are betting on the rumors that the Caldari outpost is getting buffed in the patch?  Who knows.

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Predator Irl
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Reply #8 on: February 09, 2009, 08:27:30 AM

I heard somewhere that one of the new corps funded the first outpost, so maybe they have something to do with it.

Also, CVA have thrown out a few more in Providence so maybe they are helping out. There is now a new outpost in y-mp for example (the first 0.0 system in the Kari pipe).

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Goumindong
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Reply #9 on: February 09, 2009, 09:15:18 AM

No way have they made 70 bill in seven months from two chromite, one mercury and a bunch of evaporite moons. 

70bil?  ACK! Damn, I knew outposts were double digit billions but didn't realize it was that high.

They aren't they are about 15b. IIRC. They are only upwards of 70b when you add on all the possible upgrades.
eldaec
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Reply #10 on: February 09, 2009, 12:43:08 PM

Skyforger seemed to know wtf on the industrial shit - even if they did insist on putting POSs 40 jumps away from allied space.

Maybe they paid for it?

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Thrawn
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Reply #11 on: February 09, 2009, 12:45:59 PM

Skyforger seemed to know wtf on the industrial shit - even if they did insist on putting POSs 40 jumps away from allied space.

I remember that, I lost a crow in that fight!  awesome, for real

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Reply #12 on: February 09, 2009, 01:15:59 PM

Cost me an Incursus, too!

Glad to see AM has rebounded from losing a command ship to the Suas fleet last week.
MahrinSkel
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Reply #13 on: February 09, 2009, 04:13:02 PM

An outpost is roughly 20-22B for the egg and filler (that floats a bit with the market).  If you want to *keep* it for any length of time, add in another 7-10B for battle-POS (can go considerably higher if you go with faction towers, guns, and ammo).

But if they have two new corps that have recently launched outposts, it's logical to think there's a relationship, most likely these are people who got driven out of their old space in the course of the Great War, and went looking for an alliance with decent space but no money for outposts.  If that alliance has weak leadership as well, there's probably going to be a quiet coup as they take over that function.

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Pezzle
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Reply #14 on: February 09, 2009, 06:36:22 PM

I do not know where AM got the money but the funds could have been raised in that time.  Providence is changing and growing.  Yeah we lack high end cash registers (ccp needs to give more incentive for wars than moons) but the infrastructure is rock solid.  Industry works like mad.  Providence is massively populated.  There are level IV Q20 agents right next door. 

Let me give you one example.  Before invention I put up a small tower and set up research.  I started small by renting my services and before I quit people were trusting me with cap component bpos at 1m a day.  I was also paid to maintain manufacturing slots for one of our giants.  Now, that is not a huge chunk of money but Providence is not about big chunks of cash.  We are forced to be more creative or hard working.  It all adds up.

Honestly I think the folly of cash register moons is catching up with this game.  Yes, the solutions will take work, but the game will be better for it.
Endie
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Reply #15 on: February 10, 2009, 01:22:08 AM

On the 30+bn figure, Mahrin has it right: I costed outposts for AM "Conclave" (they thought it would be seven billion for some reason).  They were even more depressed when they discovered that 90% of the cost is fixed-price NPC stuff.  You can't just buy the outpost: you need a bare minimum of six large towers, well-fitted and they had minimal large towers available (those they had were individual epeens of semi-retired deep 0.0 pilots who had come back from MC).

I also had to dissuade them from buying the towers and putting them up as they could afford each of them: why pay roughly a bill a month in fuel to hold an empty system while you are only able to raise less than that per month in funds?

I don't know about the new corps, but Skyforger were the beacon of industrial competence (with some decent PvP when they could be bothered) that counterbalanced Bat's more aggressive PvP.  If someone based in Catch ever decides to seriously make a play for Providence, and Sylph is out of the way, then AM's would be the first constellation to go for, because they'd never stront a tower in the middle of the night.  The structures just aren't there.  Again, the new corps may be different.

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MahrinSkel
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Reply #16 on: February 10, 2009, 01:47:44 AM

I also had to dissuade them from buying the towers and putting them up as they could afford each of them: why pay roughly a bill a month in fuel to hold an empty system while you are only able to raise less than that per month in funds?
Not to mention you might as well be shooting up a flare that there's going to be an outpost planted.  That was one of the reasons the second ED- egg nearly died, everybody and their cousin knew it was coming a week ahead of time because they anchored all the POS early.

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Jayce
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Reply #17 on: February 10, 2009, 06:28:31 AM

I'm not sure anyone cares in Providence.  Pretty soon each system will have an outpost.  It will be much like Empire space, which is how CVA wants it, right?  Conquering 0.0 for the glory of the Empress?

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Pezzle
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Reply #18 on: February 10, 2009, 06:30:01 AM

31 outposts and counting!  Imagine the fuel bills~!
Thrawn
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Reply #19 on: February 10, 2009, 06:31:31 AM

I'm not sure anyone cares in Providence.  Pretty soon each system will have an outpost.  It will be much like Empire space, which is how CVA wants it, right?  Conquering 0.0 for the glory of the Empress?

Makes you wonder what people would think if CCP started making parts of the region low-sec/empire. (not that they would) I would guess most of the reaction would be outrage but you've got to think that some of the hardcore RP people would see it as a great victory.

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Pezzle
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Reply #20 on: February 10, 2009, 07:13:46 AM

Every time I bring the notion up to CCP staff face to face they get that dumbfounded expression with a bit of panic.  CVA has spoken internally about working out some sort of deal, but I doubt it would ever happen.
Endie
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Reply #21 on: February 10, 2009, 07:22:14 AM

Every time I bring the notion up to CCP staff face to face they get that dumbfounded expression with a bit of panic.  CVA has spoken internally about working out some sort of deal, but I doubt it would ever happen.

They could be bothered to do it for a big chunk of Delve after their favourite sons moved in there.  So there is no technical reason why they couldn't make it "Empire 0.0" space.  Of course, while the RP victory would be huge, I hope it would count as end-game, because quite apart from lol-Jade moving in the next day, if they had agents or the same broken truesec as Curse/Delve/Venal etc then you'd have Providence as a hub of piracy once again, and all them sweet lil nubs that shelter there under the wing of CVA would have to move elsewhere :(

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tazelbain
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Reply #22 on: February 10, 2009, 07:26:10 AM

If CVA could set up their own concord like entity (minus the uberships) it'd be pretty funny/awesome to see what happens.

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Jayce
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Reply #23 on: February 10, 2009, 07:52:14 AM

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bhodi
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No lie.


Reply #24 on: February 10, 2009, 07:53:34 AM

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Goumindong
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Reply #25 on: February 10, 2009, 08:02:35 AM

31 outposts and counting!  Imagine the fuel bills~!

Can't be that bad, you've got to get a lot of bonuses and taxes should be pretty significant.

Every time I bring the notion up to CCP staff face to face they get that dumbfounded expression with a bit of panic.  CVA has spoken internally about working out some sort of deal, but I doubt it would ever happen.

Tell them that CVA has no problem with it, that it furthers the idea that players can affect the game and that CVA would be O.K. with it providing no advantage to them.

The only real problem is that it means CVA has "won" and it ends most of their reason for existing. Which is bad. It would be an interesting model as well, if people who had negative standings with the empire couldn't dock there(lol-Jade Constantine can dock)
Pezzle
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Reply #26 on: February 10, 2009, 08:03:27 AM

Well seeing the CVA named as a Noble house akin to a heir would rock.  Aralis would be the head of that naturally since he is true Amarr.  Then the alliance gets a cut of tax revenue or some such, outposts all become Amarr owned.  Agents or not, whatever.   As for the space, it remains as crappy as it is but you might get gate guns/navy patrol in areas while the outer edges towards better 0.0 see less protection.  It becomes an official Amarr region.  

That is in the realm of what I want anyway.  Something so crazy that a game company goes along.  It could be a good pr stunt for ccp as well.  Iimagine all that press!  No one wants Providence anyway, what could it hurt ;)  There would still be plenty of chances for pvp and we would have a chance to start reclaiming elsewhere.  We have held this space a long long time, who needs FW.
Pax
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Reply #27 on: February 10, 2009, 08:30:16 AM

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Reply #28 on: February 10, 2009, 10:06:26 AM

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Simond
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Reply #29 on: February 10, 2009, 11:23:27 AM

Goonswarm Navy POSprey (with yellow/black stripes on the 'abdomen' part).
Goonswarm Navy Large POS (NB: All ships in the area will be treated as hostile by the POS AI, regardless of standings)

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Nerf
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Reply #30 on: February 10, 2009, 12:40:13 PM

Goonswarm Navy POSprey (with yellow/black stripes on the 'abdomen' part).
Goonswarm Navy Large POS (NB: All ships in the area will be treated as hostile by the POS AI, regardless of standings)

The colored posprey thing gives me an idea, they should give alliances a way to establish paint schemes in this new patch, not on the fly, but each large alliance could submit a pattern for each shiptype they want painted ahead of time.
Pezzle
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Reply #31 on: February 10, 2009, 02:04:24 PM

BPO based t3 rather than modular!  But what do I know =)
Nerf
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Reply #32 on: February 10, 2009, 02:11:07 PM

Well the mods will have blueprints, just put in a "paint" modular slot
Predator Irl
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Reply #33 on: February 10, 2009, 02:16:08 PM

The colored posprey thing gives me an idea, they should give alliances a way to establish paint schemes in this new patch, not on the fly, but each large alliance could submit a pattern for each shiptype they want painted ahead of time.

I like this idea and it would be pretty easy to implement. Anyone that has played forza motorsport remember how easy it was to exchange colour schemes without any game issues.

What would make it possibly more interesting, would be to be able to pose as an ally in a stolen ship if they removed local. However that could open up a can or worms that nobody would want to touch!
« Last Edit: February 11, 2009, 02:34:03 AM by Predator Irl »

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Endie
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Reply #34 on: February 10, 2009, 02:20:21 PM

They just got rid of a bunch of lag.  Don't have them make the mistake of SWG and have masses of decor info flying around.

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