Pages: 1 2 [3]
|
 |
|
Author
|
Topic: The Great Hunter Nerf of '08 (Read 25977 times)
|
Soulflame
Terracotta Army
Posts: 6487
|
I'm not talking about actual healing, I'm talking about killing mobs while doing dailies, questing, etc. Unless there's secret mobs I can heal to death for xp that I somehow missed.
|
|
|
|
Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
|
I'm not talking about actual healing, I'm talking about killing mobs while doing dailies, questing, etc. Unless there's secret mobs I can heal to death for xp that I somehow missed.
Kild wasn't actually saying they fixed holy paladins for real, he was riffing on the 'we don't want to make paladin healing too complicated' thing from GC.
|
The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
|
|
|
Montague
Terracotta Army
Posts: 1297
|
I'm not talking about actual healing, I'm talking about killing mobs while doing dailies, questing, etc. Unless there's secret mobs I can heal to death for xp that I somehow missed.
The patch build on the PTR changes Judgment of the Pure (45 point talent) to add 25% damage to all seals. Not sure how much that will help holy but at least its some form of bone
|
When Fascism comes to America it will be wrapped in the flag and carrying a cross - Sinclair Lewis.
I can tell more than 1 fucktard at a time to stfu, have no fears. - WayAbvPar
We all have the God-given right to go to hell our own way. Don't fuck with God's plan. - MahrinSkel
|
|
|
Calantus
Terracotta Army
Posts: 2389
|
I'm not talking about actual healing, I'm talking about killing mobs while doing dailies, questing, etc. Unless there's secret mobs I can heal to death for xp that I somehow missed.
The patch build on the PTR changes Judgment of the Pure (45 point talent) to add 25% damage to all seals. Not sure how much that will help holy but at least its some form of bone It's going to give me another 150 damage every 8 seconds with 1900 spellpower. Yeah. Personally I don't mind holy paladin soloing. I soloed all of icecrown (barring the arena and 2 other quests) and do my dailies as holy and really you can kill any non-elite over the course of 2-3 holy shocks (12-18 seconds) and you're possibly the best elite soloer in the game. It feels so much better than smite spam on my priest ever did.
|
|
|
|
Montague
Terracotta Army
Posts: 1297
|
I'm not talking about actual healing, I'm talking about killing mobs while doing dailies, questing, etc. Unless there's secret mobs I can heal to death for xp that I somehow missed.
The patch build on the PTR changes Judgment of the Pure (45 point talent) to add 25% damage to all seals. Not sure how much that will help holy but at least its some form of bone It's going to give me another 150 damage every 8 seconds with 1900 spellpower. Yeah. Thats +25% to all seal procs, not judgments. Not a huge amount but better than nothing.
|
When Fascism comes to America it will be wrapped in the flag and carrying a cross - Sinclair Lewis.
I can tell more than 1 fucktard at a time to stfu, have no fears. - WayAbvPar
We all have the God-given right to go to hell our own way. Don't fuck with God's plan. - MahrinSkel
|
|
|
kildorn
Terracotta Army
Posts: 5014
|
I'm not talking about actual healing, I'm talking about killing mobs while doing dailies, questing, etc. Unless there's secret mobs I can heal to death for xp that I somehow missed.
Kild wasn't actually saying they fixed holy paladins for real, he was riffing on the 'we don't want to make paladin healing too complicated' thing from GC. Yes. Holy paladins are the only remaining "haha, fuck you" healing class for even grinding dailies. Everything else got the healing->spellpower conversion thing to let them at least Sort Of Nuke, Paladins have.. I don't even know what nuke they have that would use spellpower. Loly Shock?
|
|
|
|
Dren
Terracotta Army
Posts: 2419
|
Yes. Holy paladins are the only remaining "haha, fuck you" healing class for even grinding dailies. Everything else got the healing->spellpower conversion thing to let them at least Sort Of Nuke, Paladins have.. I don't even know what nuke they have that would use spellpower. Loly Shock?
I recently changed from Ret to Holy to help support my guild in instances/raids. I was wary that solo'ing and questing would suffer. However, I found that I can more than hold my own. I go through MOBs just as quickly as before and have absolutely no problem with mana or health. My crits for shock, judgements, and shield slam (forget the actual name) are big enough and happen often enough to make up for all the melee loss. My judgements are cast at 40 yards now so I can actually pull and hit things that fly way way easier. The Good: Overall, I've been impressed with the build. I am also a decent healer for our groups given the funcionality of Beacon of Light. I toss that on the tank. Then my heals on those around them heal them plus the tank 100%. Plus, using that other (forgot that name too) power that puts a shield on them blocking 500 hps hits every 6 seconds and raising the crit chance of my flash of light helps a lot. Utility: I throw my wisdom judgement on the main target from 40 yards. Not only do all of the melee and casters that use mana get mana back in return, but if I crit, my haste goes up 15%. It happens more than 1/2 the time. That also puts a debuff on the mob that makes it easier for everyone to crit on it too. The Bad: I'm pretty much pidgeon-holed. I'm a healer and decent solo'er. I'd never be considered for DPS or Tanking without respeccing. Before, as Ret, I could do a very good job at DPS, and a great job at off-healing or off-tanking (with gear change.) Ret is a really nice Swiss Army Knife spec and that can be very fun. My plan now is to stay Holy until I get my Priest up to par for groups. Then I'll switch back to Ret or Prot depending on what the guild needs. Once dual spec comes in my Pally will probably be Holy for one and Prot for the other. I have plenty of other DPS classes to fill that niche.
|
|
|
|
Morfiend
Terracotta Army
Posts: 6009
wants a greif tittle
|
I'm not talking about actual healing, I'm talking about killing mobs while doing dailies, questing, etc. Unless there's secret mobs I can heal to death for xp that I somehow missed.
Kild wasn't actually saying they fixed holy paladins for real, he was riffing on the 'we don't want to make paladin healing too complicated' thing from GC. Yes. Holy paladins are the only remaining "haha, fuck you" healing class for even grinding dailies. Everything else got the healing->spellpower conversion thing to let them at least Sort Of Nuke, Paladins have.. I don't even know what nuke they have that would use spellpower. Loly Shock? I was talking about one of my friends who was a raiding holy paladin all through BC, and was finally allowed to spec Ret like he wanted after the buff. He raided all through Sunwell as Ret and loved it. He told me that for WotLK he actually specced to Holy to level from 70 to 80, and loved it. So, I don't know if he is doing something drastically different, but he said Holy is fantastic now.
|
|
|
|
Calantus
Terracotta Army
Posts: 2389
|
It's holy shock. That spell hits for over 2k, crits all the damn time, and is now a 6 second cooldown instead of 15. It just tears down the mobs. It also gives you instant FoLs and you can judge and/or seal wisdom at the same time. It makes holy paladin soloing pretty good really. You don't get to spam damage all the time like the others can, but you don't have a cast bar or run out of mana either.
|
|
|
|
Dren
Terracotta Army
Posts: 2419
|
It's holy shock. That spell hits for over 2k, crits all the damn time, and is now a 6 second cooldown instead of 15. It just tears down the mobs. It also gives you instant FoLs and you can judge and/or seal wisdom at the same time. It makes holy paladin soloing pretty good really. You don't get to spam damage all the time like the others can, but you don't have a cast bar or run out of mana either.
This is all exactly it except I still get to spam damage. The cooldowns are so quick now that I may have a total of 3-4 seconds of waiting to go through my powers again. Also remember my hammer ending shot that typically hits for over 1600 damage without crit. Standard lvl 80 mobs go down after I cycle through two rotations of powers and end with my hammer. If I have multiple adds, no issue. If I'm melee'ing, I'm not running out of mana...AT ALL. I actually prefer Holy for leveling and supporting our raids to Ret.
|
|
|
|
|
Pages: 1 2 [3]
|
|
|
 |