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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Lord of the Rings Online  |  Topic: Mines of Moria Release Notes 0 Members and 1 Guest are viewing this topic.
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Author Topic: Mines of Moria Release Notes  (Read 2056 times)
Mrbloodworth
Terracotta Army
Posts: 15148


on: November 17, 2008, 12:15:01 PM

Mines of Moria Release Notes

Not even going to copy and paste it all. But there are some tasty bits at the beginning.

Quote
Welcome to Moria!

Welcome to The Lord of the Rings Online: Mines of Moria! These release notes cover many changes to the game, but because so many new systems have been introduced in Moria, we've tried to limit them to what's changed from Shadows of Angmar. For overviews of the new systems, please read the associated developer diaries, which are linked in the overview!

Downloadable Updater

If you'd like to update your LOTRO client to Moria before it goes live, click here for information about the downloadable updater!

Download the Moria Manual!

The Mines of Moria manual is now available for download in .pdf format (~5.6Mb). Click here to download it! You will need Acrobat Reader to view it.

Overview

    * Two new classes: The Rune-keeper and Warden! Read more about these new classes in their related developer diaries:
          o The Rune-keeper
          o Creating a New Class: The Warden
    * Level cap increase to 60! With the level cap increase come new traits and skills. Read about them in a series of developer diaries covering character advancement past level 50!
          o Champion
          o Captain
          o Guardian
          o Burglar
          o Lore-master
          o Hunter
          o Minstrel
          o Warden
          o Rune-keeper
    * Changes to the combat system! For an overview of the changes, read Developer Diary: Combat Changes on lotro.com.
    * New Item Advancement System! Forge your Legendary Weapon and customize it to become uniquely yours. Read more about the Legendary Item system:
          o Developer Diary: Introduction to the Legendary Item system
          o Developer Diary: Legendary Item Quest Instances
          o Forging Legendary Items, Part 1
          o Forging Legendary Items, Part 2
    * New Trait Set System! Read more about it in these articles on lotro.com:
          o Developer Diary: Trait Sets
          o Trait Sets Mastery
    * New regions: Eregion, Lothlorien, and Moria!
    * Almost 40 new dungeons
    * major overhaul of the Ettenmoors, including landscape, systems, and class updates. Several developer diaries have been released about the changes to the Ettenmoors, and we recommend players read them!
          o The Ettenmoors Re-vamp Part 1
          o The Ettenmoors Re-vamp, Part 2
          o PvMP Enhancements
          o Monster Play Class Enhancements
    * Updates to the crafting system, including crafting guilds and the addition of Tier 6!
    * Over 300 new Deeds and Accomplishments
    * Over 600 new quests
    * Raids and Instance updates!
          o 1 new 12-man raid - battle the Watcher in the Water!
          o 7 new 6-man instances
          o 2 new 3-man instances
          o 4 new instance/raid armor sets
          o New "Challenge" system
          o 100s of unique rewards
          o Read more: Developer Diary: Anatomy of a Cluster

Of Special Note

    * Quest Bags are here!

    To help with inventory management, we’ve modified most quest items so that they are no longer stored in your inventory, but are instead stored in the Quest Journal. This means that those boar hides you are looking for will no longer be cluttering up your inventory and will now be found in the journal. If you are curious about those quest items and would like to examine them, you still can. You’ll just need to navigate to the quest in the journal and hover over the item there, just like you would with an item in your regular inventory.

    By the way, you may have noticed we ’ve said that “most ” items have been removed from your inventory. A few quest items cannot since they are usable in some fashion. Items that cannot be removed from your inventory are:

        * Letters or other readable objects
        * Quest items given for Crafting Quests
        * Items that can be traded to other players or listed on the auction house.
        * Items that must be used as part of the Quest.
        * Quest starter Items

    All other items should be no longer be stored in your inventory.

    * Key rings are in! Permanent keys can now be clicked on to be added to a Key Ring section of your traits. Doing so will delete the key, and any doors that were opened by the keys now look for the trait.
    * A new, never-before-seen mount waits to be discovered!
    * The cooldown on Edelharn Tokens has been reduced from 60 to 15 minutes!
    * Once any of your characters has reached level 20, all characters on your account will be able to use the cosmetic outfit system! You will need to log in with one of your 20+ characters to open the option up for the rest of your characters.
    * Hope has been replaced with a new Radiance value; its benefits remain the same, however.
    * Scrollcases that reveal tool recipes can now be found in loot.
    * One-shot recipe scrolls can now be stacked in groups of 10.
« Last Edit: November 17, 2008, 12:17:06 PM by Mrbloodworth »

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
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Soln
Terracotta Army
Posts: 4737

the opportunity for evil is just delicious


Reply #1 on: November 17, 2008, 12:56:05 PM

crafting guilds, graphics enhancements and more?  Very glad I resubbed.
Tarami
Terracotta Army
Posts: 1980


Reply #2 on: November 17, 2008, 01:54:56 PM

 ACK! swamp poop  awesome, for real DRILLING AND MANLINESS

- I'm giving you this one for free.
- Nothing's free in the waterworld.
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