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Author Topic: Left 4 Dead  (Read 97068 times)
Falconeer
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Reply #210 on: November 19, 2008, 05:33:28 PM

If it wasn't for NiX me and my crappy italian friends would still be stuck at stage 2. Now we are at stage 3. Yay!
What can I say? This game doesn't cease to amaze me.
There's definitely a Diablo feel in it, as in pure arcade 'n addictive fun, and the 4 player coop + random stages. If it had some kind of random loot mechanic (and I am happy it doesn't!) it would be Zombie Jesus. What a great great little game.

Megrim
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Reply #211 on: November 19, 2008, 06:13:26 PM

Fucking tank threw me off the roof. This shit is bananas.

If hes charging after you, you can step off the ledge and grab on, and the tank will charge on over off the roof.

One must bow to offer aid to a fallen man - The Tao of Shinsei.
JWIV
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Reply #212 on: November 19, 2008, 07:17:55 PM

Picked this up tonight since I was a tool nd didn't preorder. 

Two thoughts.

1)  Absolutely intense.
2) I haven't had so much shit simultaneously on my screen that needed killing since Serious Sam.
Surlyboi
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eat a bag of dicks


Reply #213 on: November 19, 2008, 08:59:43 PM

Fucking tank threw me off the roof. This shit is bananas.

If hes charging after you, you can step off the ledge and grab on, and the tank will charge on over off the roof.

I would do that, but the fucker literally launched me.

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
Falconeer
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Reply #214 on: November 19, 2008, 11:59:57 PM

How do you grab on a ledge?

Megrim
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Reply #215 on: November 20, 2008, 01:32:34 AM

Walk off it.

One must bow to offer aid to a fallen man - The Tao of Shinsei.
Velorath
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Reply #216 on: November 20, 2008, 01:37:46 AM

And hope there's someone left to help you back up.
NiX
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Reply #217 on: November 20, 2008, 05:17:54 AM

Yeah, if you're the last person standing, do not walk off the ledge. It's equivalent to you being knocked down.

Falconeer and his friends made me laugh so much. The amount of friendly fire was hilarious and made me appreciate the game on a level beyond seriously trying to beat it. If you just run around running and gunning it brings out a whole different part of the game.

Also, if you haven't played VS mode, do it. Do it NOW. I thought one side was playing horde over the other, but it actually switches up playing each stretch of a single "movie." Being the hulk is FUN!
HAMMER FRENZY
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Reply #218 on: November 20, 2008, 05:18:16 AM

I am finding that there are a lot of idiots online that don't know how to stay the hell out of the way or how to use a shotgun. When I use it, I have it as my back up. I use double pistols more often, then pull out the SG for some ass kicking when needed. l I noticed people just go crazy with it and shoot each other. On advanced and expert mode, one shot from a SG to a teammate puts them down. You can't be careless with all that power...

 

My Genesis games... LET ME SHOW YOU THEM!
Falconeer
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Reply #219 on: November 20, 2008, 06:54:49 AM

Falconeer and his friends made me laugh so much. The amount of friendly fire was hilarious and made me appreciate the game on a level beyond seriously trying to beat it. If you just run around running and gunning it brings out a whole different part of the game.

I can't stress enough how much we suck at this game. As I tried to explain to NiX (to justify all the bullets in his arse while he was sweating trying to lead us out of stage 2), southern Europeans can't be good at zombie invasions. We lack the experience! That's a US thing! Maaaaybe a UK thing too as of lately. Southern Europe? No way.
The best we can do is clean up a zombie infested creepy mansion with lots of organs and synthesizers in the background. Anything bigger than that is out of our league.
« Last Edit: November 20, 2008, 07:02:01 AM by Falconeer »

Le0
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Reply #220 on: November 20, 2008, 07:00:20 AM

I played the demo and really liked that game.
Had a lot of issues with steam so I could not try full version but I fixed it so tonight is zombie slaying!

Damn a game with zombies is so sexy
Zzulo
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Reply #221 on: November 20, 2008, 07:10:18 AM

I have now beat 3 of the campaigns on expert

it is such nerve wracking experience (in a good way) when you are at the finale of a campaign and you're half dead and there's only 2 of you left and you run through the woods towards the docks where the rescue boat is coming and there are zombies coming out of the woods everywhere and there is screaming and you finally fucking make it out of there after several tries. Good times.

Advanced is just not as much fun, but if you play with pubbies I can't imagine trying Expert with them. You need decent people to beat a campaign on Expert, but it's totally worth it when you do. It actually feels like you're a guy with a gun during the zombie apocalypse, compared to how you feel like an unbeatable zombie slaying badass on any lesser difficulty
« Last Edit: November 20, 2008, 07:12:07 AM by Zzulo »
Megrim
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Reply #222 on: November 20, 2008, 07:30:16 AM

I've only really had the time to play the first campaign, and i beat that on Expert with three other randoms. It's perfectly beatable if your teammates have a smidgeon of sense (and can aim). Hell, even aim isn't that much of an issue for most players, because they can just stick with the autoshotgun. They do need to be level-headed.

I am finding that there are a lot of idiots online that don't know how to stay the hell out of the way or how to use a shotgun. When I use it, I have it as my back up. I use double pistols more often, then pull out the SG for some ass kicking when needed. l I noticed people just go crazy with it and shoot each other. On advanced and expert mode, one shot from a SG to a teammate puts them down. You can't be careless with all that power...

 

My personal favourite is having a teammate bunnyhop across my vision when i'm sniping and cop a rifle bullet to the head, because i'm shooting purely on autopilot.

One must bow to offer aid to a fallen man - The Tao of Shinsei.
schild
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Reply #223 on: November 20, 2008, 07:32:12 AM

The biggest problem I've found is most players still don't know how to put their backs to something where zombies can't spawn from. It's really not complicated, and yet it seems like fucking rocket science to some people. /ugh

Game is goddamn amazing though.
Sky
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Reply #224 on: November 20, 2008, 07:41:29 AM

having a teammate bunnyhop
See, friendly fire on that sumbitch would be more fun for me than the actual game.

Fuckin' bunnyhoppers.
Lantyssa
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Reply #225 on: November 20, 2008, 09:15:12 AM

I can't stress enough how much we suck at this game. As I tried to explain to NiX (to justify all the bullets in his arse while he was sweating trying to lead us out of stage 2), southern Europeans can't be good at zombie invasions. We lack the experience! That's a US thing! Maaaaybe a UK thing too as of lately. Southern Europe? No way.
The best we can do is clean up a zombie infested creepy mansion with lots of organs and synthesizers in the background. Anything bigger than that is out of our league.
Maybe I'm European and didn't know it.

Hahahaha!  I'm really good at this!
Surlyboi
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eat a bag of dicks


Reply #226 on: November 20, 2008, 09:51:42 AM

I have found I am absolutely amazing with the M4. We're talking a headshot percentage of 48%

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
NiX
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Reply #227 on: November 20, 2008, 03:02:56 PM

I have found I am absolutely amazing with the M4. We're talking a headshot percentage of 48%
Hacker.

I justified taking all the bullets in the back with Falconeer by leaving him and his friends to die at the end of the subway section DRILLING AND MANLINESS
Strazos
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Reply #228 on: November 20, 2008, 07:53:11 PM

So pretty much everyone here is playing on Steam, amirite?

Fear the Backstab!
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Xurtan
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Reply #229 on: November 20, 2008, 08:30:01 PM

That said, we've only seen 2 levels and they're not particularly hard to master and they are the FIRST two levels of the FIRST campaign. I imagine things like the rooftop (5th part of the 1st level) won't have as many corners to hide from, at least, I'm hoping not.

So who else has gotten their 'Kill all survivors in one run as a tank' achievement by tossing them all off the top of a building?  awesome, for real

My best moment so far was my team and I against a wall, fighting a large horde of zombies.. only for said wall to be broken down from behind, and us getting eaten. Good times.
Zzulo
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Reply #230 on: November 21, 2008, 03:01:34 AM

I think these zombies prefer to kick you and beat you up rather than eating your brains
Triforcer
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Reply #231 on: November 21, 2008, 03:08:07 AM

Point of parliamentary order:  technically, they aren't zombies.  They just have a virus that has really fucked them up, removed capacity for rational thought, etc. 

All life begins with Nu and ends with Nu.  This is the truth!  This is my belief! At least for now...
Zzulo
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Reply #232 on: November 21, 2008, 03:44:36 AM

kind of exactly like in 28days later then
Falconeer
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Reply #233 on: November 21, 2008, 07:10:07 AM

Dammit. We can't kill tanks at expert. Need advices, protips. Eventually your fingers and eye-hand coordination.
We came out with a name for the tank music too: "oooh fuck, again with the Wipe Theme...".

MrHat
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Out of the frying pan, into the fire.


Reply #234 on: November 21, 2008, 07:12:09 AM

Dammit. We can't kill tanks at expert. Need advices, protips. Eventually your fingers and eye-hand coordination.
We came out with a name for the tank music too: "oooh fuck, again with the Wipe Theme...".

Run like hell?
Falconeer
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Reply #235 on: November 21, 2008, 07:24:35 AM

We tried. It then grabs a sidewalk and toss it with sniping precision, perfectly predicting zigzagging movements or accidental stumbling. One toss one kill. And it just doesn't die, while killing whatever it goes for in a matter of seconds. I know it can't follow you in tight spots, but what if there aren't any? Well, whine!
« Last Edit: November 21, 2008, 07:26:07 AM by Falconeer »

MrHat
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Out of the frying pan, into the fire.


Reply #236 on: November 21, 2008, 07:25:38 AM

We tried. It then grab a sidewalk and toss it with sniping precision, even predicting zigzagging movements or accidental stumbling. It just doesn't die, and kill whatever it goes for in a matter of seconds. I know it can't follow you in tight spots, but what if there aren't any? Well, whine!

Run faster than the other guy?
Xurtan
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Reply #237 on: November 21, 2008, 08:56:48 AM

Dammit. We can't kill tanks at expert. Need advices, protips. Eventually your fingers and eye-hand coordination.
We came out with a name for the tank music too: "oooh fuck, again with the Wipe Theme...".

Circle strafing? Tanks have problems turning quickly. Best way I've found so far to take them out is to have a few people with auto shotguns unload into him, they drop pretty quickly that way.
NiX
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Reply #238 on: November 21, 2008, 09:18:33 AM

Tank Strategy:

MOLOTOV! Then the general strategy is to keep your distance and stay grouped and crouch fire at his head while he burns. When the tank gets to about 15 feet, split off in different directions and open fire. If the tank does knock down your partner (this only applies for campaign not vs.) melee him and run away, this will take his attention off your fallen team mate and onto you. At this point one circles to help up your team mate while the remaining two shoot at the tank. Make sure the injured teammate does not open fire immediately. It almost seems like the tank has a hate list and it's best to refrain from getting back on top when you have no health. Avoid his concrete throw by finding small objects to break up its path like pillars, cars, window frames..etc.

Really, the Molotov are key in this. Otherwise it'll take a lot longer to kill the tank, but the general strategy remains the same. They also do really well against vs. tanks too. Just remember to split off when he gets close as a majority of his attacks are AOE.
Zzulo
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Reply #239 on: November 21, 2008, 03:35:04 PM

you kill the tank by leading him around. When (if) he downs one of your guys, another guy melees the tank (draws aggro) and then starts runnin while a third guy helps the downed guy up. Then you shoot the shit out of the tank.
Prospero
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Reply #240 on: November 21, 2008, 04:44:17 PM

Cool article from Gabe Newell on the Director
 It gives some clues as to what kind of data it tracks to make its decisions.
Megrim
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Reply #241 on: November 21, 2008, 10:21:23 PM

Tank Strategy:

MOLOTOV! Then the general strategy is to keep your distance and stay grouped and crouch fire at his head while he burns. When the tank gets to about 15 feet, split off in different directions and open fire. If the tank does knock down your partner (this only applies for campaign not vs.) melee him and run away, this will take his attention off your fallen team mate and onto you. At this point one circles to help up your team mate while the remaining two shoot at the tank. Make sure the injured teammate does not open fire immediately. It almost seems like the tank has a hate list and it's best to refrain from getting back on top when you have no health. Avoid his concrete throw by finding small objects to break up its path like pillars, cars, window frames..etc.

Really, the Molotov are key in this. Otherwise it'll take a lot longer to kill the tank, but the general strategy remains the same. They also do really well against vs. tanks too. Just remember to split off when he gets close as a majority of his attacks are AOE.

What Nix said. IIRC it takes about 40 seconds on Expert for the Tank to burn to death on it's own from a molotov. So potentially Falconeer, you could just set it on fire and run around for a minute.

One must bow to offer aid to a fallen man - The Tao of Shinsei.
Falconeer
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Reply #242 on: November 22, 2008, 02:41:20 AM

Thanks for the advices. The problem with running around is that it snipes every single one of us hurling rocks, at first shot. We tried circle strafing and running like crazy but it proved useless as it can predict our movement and perfectly hit us as sitting (or running) ducks. Frustrating. Will try again.

NiX
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Reply #243 on: November 22, 2008, 08:10:38 AM

Thanks for the advices. The problem with running around is that it snipes every single one of us hurling rocks, at first shot. We tried circle strafing and running like crazy but it proved useless as it can predict our movement and perfectly hit us as sitting (or running) ducks. Frustrating. Will try again.

Are you keeping your eye on him when you run away? I think a lot of the tank strategy relies on your ability to keep an eye on what he's doing while knowing where you're going. As schild said, knowing the lay of the land is a HUGE benefit in this game.
Zzulo
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Reply #244 on: November 22, 2008, 08:27:44 AM

seriously, melee him when one of your guys is down to draw aggro and then kite. The others pump him with autoshotguns in the face. He'll go down very fast.

The "burning him and runnin" only works if a) you have a molotov and b) you're able to successfully kite him (narrow pathways can deny you this for example)

Fyi, two of you should always have autoshotguns, if not all of you.
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