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Author Topic: Global Agenda - Now Subscription less, GW model.  (Read 230958 times)
schpain
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Reply #595 on: October 03, 2010, 12:30:43 AM

if i use the promo code on the global agenda website can i integrate it into Steam later?

Any Aus players in this game besides Kageru?

*Should be working*
Furiously
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Reply #596 on: October 03, 2010, 09:44:56 AM

I'm not Australian but it turns out my play-times are. So I'm in a agency with a lot of people who have funny accents and say mate.

jakonovski
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Reply #597 on: October 03, 2010, 11:53:44 AM

4 hours played yesterday and today and I'm almost at 12. It's just plain fun to play, and will easily be worth 25 euros.
Furiously
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Reply #598 on: October 04, 2010, 01:29:17 AM

Save some money! Use my code. I believe they work on steam as well!

jakonovski
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Reply #599 on: October 04, 2010, 04:29:56 AM

I will, as soon as my CC payment goes through and I can buy stuff on the internet again (vacationing is expensive).

NiX
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Locomotive Pandamonium


Reply #600 on: October 04, 2010, 05:14:20 AM

Save some money! Use my code. I believe they work on steam as well!

Anyone actually see an option to enter coupon codes in Steam? I looked all over the place.
Mrbloodworth
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Reply #601 on: October 04, 2010, 05:51:54 AM

Isn't it somewhere in the shopping cart or near the end of the checkout? Thought I had seen it there.

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NiX
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Reply #602 on: October 04, 2010, 06:56:18 AM

Got all the way up to the "Purchase" button and didn't see one.
Jherad
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I find Rachel Maddow seriously hot.


Reply #603 on: October 04, 2010, 10:01:46 AM

I don't see one either. I'm assuming that the steam 'demo' is actually the fully fledged game sans key, so if I buy it from the Global Agenda website, I can just plug in the key and continue using the demo?
Furiously
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Reply #604 on: October 04, 2010, 10:52:37 AM

true...

NiX
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Locomotive Pandamonium


Reply #605 on: October 05, 2010, 07:18:50 AM

Jherad
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I find Rachel Maddow seriously hot.


Reply #606 on: October 05, 2010, 10:59:09 AM

Yikes, that Warlord chap was tough to solo as a Robotics type. Finally got him down, but it wasn't pretty.

Having a lot of fun with the PvP now - getting some nice blue gear out of it.
jakonovski
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Reply #607 on: October 06, 2010, 11:18:38 AM

I can haz Global Agenda. My dude's called Armis, in case someone wants to run around together or something.
Furiously
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Reply #608 on: October 06, 2010, 11:24:48 AM

Yikes, that Warlord chap was tough to solo as a Robotics type. Finally got him down, but it wasn't pretty.

Having a lot of fun with the PvP now - getting some nice blue gear out of it.

Warlord was easiest for me as a medic, as a robo he was annoying, as a recon he was a pain and as a assault was a royal pain.

01101010
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You call it an accident. I call it justice.


Reply #609 on: October 06, 2010, 01:14:38 PM

Honestly have not logged into this game since Sandstorm was released. Hell I never even finished the quests right out the door, but my curiosity is peaked... continue talking amongst yourselves.

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Mrbloodworth
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Reply #610 on: October 08, 2010, 06:52:36 AM

Quote
MMORPG.com:
   

It’s been a while since Hi-Rez Studios decided to go the F2P route with Global Agenda. Can you tell us how that’s been going, and what the response you’ve seen from the community as a whole has been?
Todd Harris:
   

The response has been very strong. Players have a lot of gaming choices these days and it seems that removing subscription removed an obstacle in some people's minds for joining the game or even trying the game. With no subscription AND a free trial, players interested in Global Agenda can easily check it out for themselves.

 advertisement
MMORPG.com:
   

One of the newest additions to the game is the optional “Boosts” which can be bought by players via real-world money. They offer experience, token, and credit boosts and last anywhere from 10 to 90 days depending on the “Boost” the player buys. Is this the main form of micro-transaction Global Agenda is shooting for, or more of a test run to see how the community responds?
Todd Harris:
   

Boosters have been very popular and they are currently our only form of micro-transaction. All items within Global Agenda can be earned thru game play. But Boosters do allow you to level faster and acquire items faster and many players have opted for that - particularly when leveling up alternate classes. As you know, in Global Agenda your alt characters share the same name and share in-game currency. So with a Booster you can more easily enjoy multiple characters and all those characters share the boosted in-game credits and tokens. So, it is a form of micro-transaction that really fits our game design.

 MMORPG.com:
   

Is Hi-Rez going to be experimenting with any form of DLC? Say for instance purchasable Open Zones or PvP Match Types? I know I can’t be the only one who would gladly shell out a few bucks for some more Open Zones when they’re ready to be played.
Todd Harris:
   

We're working on additional Global Agenda content including new OpenZone content. If we are successful enough with Boosters we'll be able to deliver more of that content free to all users. But DLC for some content update is not out of the question.
MMORPG.com:
   

Can you talk a little bit about the new Achievement and Badges system? There’s definitely a trend in gaming towards the “bragging rights”. Why will players want to grind out and complete achievements in GA, other than to get a badge to say, “I did this”? Basically, are there other benefits in terms of gear or stats for completing achievements?
Todd Harris:
   

We try to avoid any major stat advantages thru grinding. But prestige items are popular in Global Agenda because they do give high achieving players a visible way to "brag" while not upsetting the PvP game balance and that is important to us. In the recently introduced Achievement system you earn a unique badge, you can inspect the badges of others, and you can see exactly how many other players have earned that badge - they are actually sorted by rarity. For the more extreme Achievements we also grant in-game items. In the 1.37 version all our award items were holographic helmets - items that look great but don't affect stats. In the 1.38 version we're introducing additional cosmetic awards types.


 MMORPG.com:
   

You recently also added craftable items that are of a limited nature, like the Elf-Goggles (which makes the player see all other players as elves) and the Prestige Pet. Are there plans for more of these sorts of items, perhaps tied to seasonal events? I have to wonder what Christmas in Global Agenda would be like.
Todd Harris:
   

Yes. We're definitely introducing more seasonal items and you won't have to wait until Christmas because Global Agenda Halloween is just around the corner! For a few days before and after Halloween we're going to have a special mission in rotation that drops Halloween masks - 13 different items to be exact!


 MMORPG.com:
   

Lastly, I would be doing our readers a disservice if I didn’t take time to bug you about what else is coming up for Global Agenda. Care to give us some hints about what’s coming down the line content wise and when we might see it?
Todd Harris:
   

Sure. Coming this month we have another free update. Version 1.38 includes the Halloween event masks we spoke about but also a few brand new player melee weapons! PvE fans will find those dropping from some specific Desert Dwellers and Recursive Colony bots out in the existing Sonoran Desert OpenZone. For our competitive PvP players we are introducing a Challenge feature so pre-made groups can battle one another on demand and to support community organized tournaments. And for our Agency vs. Agency players we're improving a few meta-game rules including a change to eliminate bid-locking. Also, the holographic helmet prestige items have been so popular that we're introducing new holographic prestige suits accessible to AvA winners. All that arrives within a few weeks and then more PvP maps and PvE content coming after that!

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
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Mrbloodworth
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Reply #611 on: October 10, 2010, 08:59:24 AM



Linky

I am more than happy to be your friend if you pm me your e-mail.  Oh ho ho ho. Reallllly?
« Last Edit: October 10, 2010, 09:02:41 AM by Mrbloodworth »

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Shatter
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Reply #612 on: October 10, 2010, 11:46:16 AM

Gotta love their advertisign humor, this and the APB sub grab. 
Malakili
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Reply #613 on: October 10, 2010, 11:57:51 AM

Yeah, their advertising blitz almost has me buying the game.  I have to keep reminding myself that it isn't the game I imagine it to be in the abstract.
jakonovski
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Reply #614 on: October 11, 2010, 12:22:55 PM

Right, I'm now nearing level 20 and the game seems to have...disappeared. There's no story, no objectives no nothing. Just endless generic instance runs and pvp matches. There isn't any gear to speak of. There's no way of getting enough crafting materials. I am perplexed. Is there some unopened door I've missed or something?
« Last Edit: October 11, 2010, 12:24:32 PM by jakonovski »
Furiously
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Reply #615 on: October 11, 2010, 12:29:14 PM

AvA used to fill the high end gap.

At 30 you can do the raids which are surprisingly fun. And give the good loots.

jakonovski
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Reply #616 on: October 11, 2010, 12:33:41 PM

Gah, that's it for this game then. I'm never going to grind through content-free cockblocks to reach the gameplay I paid for.

Mrbloodworth
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Reply #617 on: October 11, 2010, 12:40:29 PM

Gah, that's it for this game then. I'm never going to grind through content-free cockblocks to reach the gameplay I paid for.



wut?

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jakonovski
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Reply #618 on: October 11, 2010, 12:42:26 PM


wut?

I understood I have to grind from 20 to 30 doing the same shit I've been doing so far, and only then can I do the fun raiding business with phat lewts, whatever that entails. I'd love to be wrong.
Morfiend
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Reply #619 on: October 11, 2010, 12:42:47 PM

Gah, that's it for this game then. I'm never going to grind through content-free cockblocks to reach the gameplay I paid for.



wut?

I play it more like a FPS, I play mostly the "mini games". I find thats where the meat of the game is. The other stuff like story and open world is just a add on really.
jakonovski
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Reply #620 on: October 11, 2010, 12:50:05 PM

I play it more like a FPS, I play mostly the "mini games". I find thats where the meat of the game is. The other stuff like story and open world is just a add on really.

For me the problem is that the multiplayer FPS is a very, very refined art. The only thing that GA can bring to table is charm and MMO type advancement. They're halfway there with awesome setting and maps, but it's like they deliberately avoid introducing deeper background or story elements. I'd also really like to gear out my dude, but nothing useful drops (every drop's been lvl 30 so far). I've never even seen any guns except the basic green rifle and shotgun for my robo man.
Mrbloodworth
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Reply #621 on: October 11, 2010, 01:15:16 PM

I play it more like a FPS, I play mostly the "mini games". I find thats where the meat of the game is. The other stuff like story and open world is just a add on really.

For me the problem is that the multiplayer FPS is a very, very refined art. The only thing that GA can bring to table is charm and MMO type advancement. They're halfway there with awesome setting and maps, but it's like they deliberately avoid introducing deeper background or story elements. I'd also really like to gear out my dude, but nothing useful drops (every drop's been lvl 30 so far). I've never even seen any guns except the basic green rifle and shotgun for my robo man.

Ok, games more TPS than RPG.

Level 5-20ish you can follow the outer dome story line, also PvE (Group or solo), PvP(group or solo) and Ava, however your usefulness in AvA will be low, and you will need to join an active AvA agency or alliance.

20-30 you can do all of the above still but allowed to do the higher difficulty PvE missions, but at thirty double agent becomes available, that's a ultr-sec PvE + two players on the side of the bots. Also, dome raids becomes available, basically a PvE survivor wave after increasing wave mission where you have to protect the generator.

30-50 is all of the above, with many people focusing on builds and the like for AvA, as well as AvA crafting and deployables.

As far as guns and devices, there is only a few in game for each class as far as visuals and base stats. With exception to the recently added venders for mercenary gear (i think) that sells unique items and devices that are unlike all others in game. However the green looks less fancy than a purple. The different colors do denote some inherit mods to the item, but you will notice the base stats do not change. that goes for armor as well (not to confused with suits, your visuals).

The customization of items in the game come from armor and weapon mods applied to the various colored items. The "drops" at mission ends are random as to what it is (all ways for your class though) and random as to what modes are in its base (Denoted by the string of letters in the bracket IE: [hhh] = Triple health + mod on its base.)

So, hunting for the gun that has the base stats for your play-style (upto three), and adding mods to them (upto three), is the customization and there are a lot of possibilities here. PvE of course is for gaining crafting items, and money. You can also salvage any items you get like guns and devices. Crafting does look daunting, however I want to say that your crafting skill, is account wide, not toon. I normally play all my toons, and shift all my materials to one toon for crafting, but it does not matter who you craft on.

There is also always the auction house for all of the above.

So, to close, they have a good deal of "rpg" in the game, with more to come (a 20-??) out door zone. But the real customization is not in finding new guns and devices but modifying them to your needs or the needs of your group. Surprisingly, they have done all this in such a way that there is great flexibility, but no real OMGWTF advantages, its all pros and cons and play-style strengthening. I also just read brand new Melee items for all classes are on the way as well.

I play it more like a FPS, I play mostly the "mini games". I find thats where the meat of the game is. The other stuff like story and open world is just a add on really.

Agreed. I hope they add more to it, and they say they will be doing just that. I have been using it as a change of pace on my high levels that never did it.


EDIT: Just a side note: Currency, crafting skill, and tokens are account wide.
« Last Edit: October 11, 2010, 01:19:35 PM by Mrbloodworth »

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Spiff
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Reply #622 on: October 12, 2010, 01:21:37 AM

They're halfway there with awesome setting and maps, but it's like they deliberately avoid introducing deeper background or story elements. I'd also really like to gear out my dude, but nothing useful drops (every drop's been lvl 30 so far). I've never even seen any guns except the basic green rifle and shotgun for my robo man.

I think it's only deliberate in the sense they focused their initial development on a relatively basic multiplayer fps with some MMO flavour sprinkled on top, perhaps not their dream but they obviously realised that's what they had when they dropped their payment plans for a simple 'buy the game and play for free' (with xp boosters for some added revenue).

Instead of promising the moon and delivering a comet they seem to be expanding on a decent core-game going of community interest and as incoming funds allow.

That said there is a definite lull in the 20-30 bracket atm, especially if the Sandstorm open zone was what pulled you in in the first place.

To me the fun mainly comes from jumping into some merc games when I have a bit of time to kill and trying out new builds; they have a pretty clever skill-tree system imo (+ free-respecs  Heart).

5150
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Reply #623 on: October 12, 2010, 05:13:02 AM

Yikes, that Warlord chap was tough to solo as a Robotics type. Finally got him down, but it wasn't pretty.

Having a lot of fun with the PvP now - getting some nice blue gear out of it.

Warlord was easiest for me as a medic, as a robo he was annoying, as a recon he was a pain and as a assault was a royal pain.

A friend helped me with the warlord, the trick appears to be jet packing up and above the door you walk in (which from experience you appear to need to spec a couple of the jump pack skills to be able to do) and then just shoot him without him shooting back.

Fortunately for me (Robo) the Warlord was so busy trying to kill my friend up top I was able to stay down the bottom without drawing agro once.
Mrbloodworth
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Reply #624 on: October 12, 2010, 05:58:36 AM

That said there is a definite lull in the 20-30 bracket atm, especially if the Sandstorm open zone was what pulled you in in the first place.

Yes. This is very true. The "RPG" as far as story basically stops there. However it is worthy to note, the only reason it exists is because of player feedback. So, give them points for that.

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Jherad
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I find Rachel Maddow seriously hot.


Reply #625 on: October 12, 2010, 06:06:56 AM

So wow, everything changes at 30. I'd been used to equipment quality and levels not having a huge impact up until that point (fighting a lvl 15 in a merc battle being very similar to fighting a lvl 25), but moving up to the 30+ tier, I'm getting near instagibbed on a regular basis (particularly by melee recons with dual blades).

Hope the armour catches up.
jakonovski
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Reply #626 on: October 12, 2010, 12:11:28 PM

Holy shit I can't get over some of the maps in this game. I just had my first game in the vertical hydro plant. Pure awesome.
Mrbloodworth
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Reply #627 on: October 13, 2010, 03:28:24 PM


Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
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5150
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Reply #628 on: October 15, 2010, 03:17:30 AM

Holy shit I can't get over some of the maps in this game. I just had my first game in the vertical hydro plant. Pure awesome.

First time I played that I wondered where the hell everyone had gone! smiley
Mrbloodworth
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Reply #629 on: October 15, 2010, 08:24:28 AM


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