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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Topic: Jumpgate Evolution :: Spaceships Types Revealed! (Now with more screen shots) 0 Members and 1 Guest are viewing this topic.
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Author Topic: Jumpgate Evolution :: Spaceships Types Revealed! (Now with more screen shots)  (Read 204999 times)
fuser
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Reply #280 on: March 27, 2009, 12:47:21 PM

Mrbloodworth
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Reply #281 on: March 27, 2009, 12:56:08 PM


Nice, shows the space dungeons too.

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Draegan
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Reply #282 on: March 27, 2009, 01:32:47 PM

I'm so getting 3 monitors for this.
Count Nerfedalot
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Reply #283 on: March 28, 2009, 02:16:46 AM

How does playing with friends work?  Can friends of widely different "levels" (whatever they are called) still play together and both have fun/be productive?

Grouping vs Solo play - are both supported?

Instancing?  If you have a mission to take out an objective are you screwed and forced to wait around half an hour for it to respawn when someone else kills it just before you get there?

I never played any version of Jumpgate, so I'm clueless as to what their basic approach to the game environment is like.

Yes, I know I'm paranoid, but am I paranoid enough?
Fordel
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Reply #284 on: March 28, 2009, 03:37:24 AM

I want this game to not suck so badly.


Please don't suck.

and the gate is like I TOO AM CAPABLE OF SPEECH
Arrrgh
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Reply #285 on: March 28, 2009, 09:06:34 AM

Hope is the first step on the road to disappointment.
Draegan
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Reply #286 on: March 28, 2009, 01:40:52 PM

Hindenburg
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Itto


Reply #287 on: March 28, 2009, 01:55:28 PM

That was beautiful beyond words.

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Zzulo
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Reply #288 on: March 28, 2009, 03:29:46 PM

Hey, that did look great.
Venkman
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Reply #289 on: March 28, 2009, 04:31:23 PM

That was awesome. Sorta disappointed the demo guy wasn't playing with a joystick though. I've got my 10 year old MS Sidewinder all dusted off.

That being a starting area is also really cool. Not so often you're dumped right into an awesome looking environment right that.

Even on one monitor it looks fantastic. Much better ingame than the screenshots have shown.

Growing excitement.
NiX
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Locomotive Pandamonium


Reply #290 on: March 28, 2009, 07:27:56 PM

I'm so getting 3 monitors for this.

I just bought a 24" monitor. Had I known it looked that good on 3 monitors, I probably would have waited. How do you run 3 monitors? SLI?
fuser
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Reply #291 on: March 29, 2009, 06:07:43 AM

I'm so getting 3 monitors for this.

I just bought a 24" monitor. Had I known it looked that good on 3 monitors, I probably would have waited. How do you run 3 monitors? SLI?

Need a video card to power the resolution but the best solution is a Matrox Triplehead2go for Newegg $299
Mrbloodworth
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Reply #292 on: March 29, 2009, 09:12:16 AM

How does playing with friends work?  Can friends of widely different "levels" (whatever they are called) still play together and both have fun/be productive?

Grouping vs Solo play - are both supported?

Instancing?  If you have a mission to take out an objective are you screwed and forced to wait around half an hour for it to respawn when someone else kills it just before you get there?

I never played any version of Jumpgate, so I'm clueless as to what their basic approach to the game environment is like.

Hard to answer those.... But they have soft grouping.

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Salamok
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Reply #293 on: March 29, 2009, 08:33:12 PM

I'm so getting 3 monitors for this.

I just bought a 24" monitor. Had I known it looked that good on 3 monitors, I probably would have waited. How do you run 3 monitors? SLI?

Need a video card to power the resolution but the best solution is a Matrox Triplehead2go for Newegg $299
or 2 vid cards not in SLI.
Hayduke
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Reply #294 on: March 29, 2009, 10:35:21 PM

That video= omg this must be what sex feels liek DRILLING AND WOMANLINESS.
Amarr HM
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Reply #295 on: March 30, 2009, 05:18:03 AM

When he turned the ship I thought the graphics got pretty skippy & I presume he was playing single player.

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kildorn
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Reply #296 on: March 30, 2009, 05:30:49 AM

The only part that worried me is that central area at the end. Jita all over again!  ACK!
Draegan
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Reply #297 on: March 30, 2009, 05:33:41 AM

I didn't see any skippy graphics.
eldaec
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Reply #298 on: March 30, 2009, 12:44:14 PM

SLI doesn't work with multiple monitors - because Nvidia are assholes.

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Draegan
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Reply #299 on: March 30, 2009, 01:22:11 PM

I bought two ATI cards for crossfire and now I use a multi monitor setup  Ohhhhh, I see.

Now I just need to convince someone to buy me 2 more 24" LG monitors.  Whos got 700-800$$ for me?
Fordel
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Reply #300 on: March 30, 2009, 01:41:13 PM

I'll be playing that game on my 17inch DeskAnchor tyvm!

and the gate is like I TOO AM CAPABLE OF SPEECH
Nija
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Reply #301 on: March 30, 2009, 04:05:48 PM

SLI doesn't work with multiple monitors - because Nvidia are assholes.

I think the Matrox device tricks your video card(s) into thinking they are dealing with a single device. That's the beauty of it. (a quick search turned up this result - http://forums.slizone.com/index.php?showtopic=2499)
NiX
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Reply #302 on: March 30, 2009, 04:10:44 PM

I'll be playing that game on my 17inch DeskAnchor tyvm!

You use an anchor? Pirate.
Severian
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Reply #303 on: March 30, 2009, 07:19:45 PM

I think the Matrox device tricks your video card(s) into thinking they are dealing with a single device. That's the beauty of it. (a quick search turned up this result - http://forums.slizone.com/index.php?showtopic=2499)
More on Matrox's TripleHead2Go: a recent review. I linked to the page where they get into the limitations, and the next page talks a little more about gaming. The article comments include some ridiculously large triple-wide screenshots, and also pointed me to what looks like to go-to site for this topic: http://www.widescreengamingforum.com/wiki/index.php/TH2Go_FAQ
Triforcer
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Reply #304 on: March 30, 2009, 09:17:34 PM

I agree with whoever said:  please don't suck.  But with physics-based flying, it'll probably end up being that the best strategy is just to continuously fly in the tightest circle you can or something else equally lame (for pvp).

But give me stealth-capable ships and I will be happy.  I doubt we will see that though. 

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SnakeCharmer
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Reply #305 on: March 30, 2009, 10:53:24 PM

More on Matrox's TripleHead2Go: a recent review

Am I the only one that finds it hard to take anyone seriously that publishes an article under the name "Darksaber" -or- any website that allows it?

Meh. 

Internet.
Fordel
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Reply #306 on: March 31, 2009, 12:47:44 AM

I agree with whoever said:  please don't suck.  But with physics-based flying, it'll probably end up being that the best strategy is just to continuously fly in the tightest circle you can or something else equally lame (for pvp).

But give me stealth-capable ships and I will be happy.  I doubt we will see that though. 


No, fuck stealth. It's always retarded.


and the gate is like I TOO AM CAPABLE OF SPEECH
Draegan
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Reply #307 on: March 31, 2009, 06:43:52 AM

I agree with whoever said:  please don't suck.  But with physics-based flying, it'll probably end up being that the best strategy is just to continuously fly in the tightest circle you can or something else equally lame (for pvp).

But give me stealth-capable ships and I will be happy.  I doubt we will see that though. 

Well you'll have both physics based and arcade based flying so flying in tight circles is stupid when you can just lock into the ship and shoot them with missiles.
Mrbloodworth
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Reply #308 on: March 31, 2009, 08:56:24 AM

« Last Edit: March 31, 2009, 09:35:21 AM by Mrbloodworth »

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Amarr HM
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Reply #309 on: March 31, 2009, 10:11:32 AM

I didn't see any skippy graphics.

Look how the background updates when he turns the ship, but it could be cause he's using triple monitors.
Besides that it looks pretty mouthwatering.

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Hawkbit
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Reply #310 on: March 31, 2009, 10:38:25 AM

Independent loot is cool, looks to keep it fast paced. 

My issue:  There was a statement made in the boss fight movie that stated you'll have heavy fighters soaking up damage and light fighters hitting the targets hard.  What game mechanic are they going to use to determine how a mob attacks?  Will heavy fighters have a 'taunt'?
Draegan
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Reply #311 on: March 31, 2009, 11:22:22 AM

On the battelspace video.  Cool stuff.  It was explained to me that Heavies carry the big guns that can take out big stuff where light fighters move quick and have lighter weapons.

Also you can see some Newtonian movement in it I think.

Mrbloodworth
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Reply #312 on: March 31, 2009, 11:28:29 AM

On the battelspace video.  Cool stuff.  It was explained to me that Heavies carry the big guns that can take out big stuff where light fighters move quick and have lighter weapons.

My issue:  There was a statement made in the boss fight movie that stated you'll have heavy fighters soaking up damage and light fighters hitting the targets hard.  What game mechanic are they going to use to determine how a mob attacks?  Will heavy fighters have a 'taunt'?

Like other space games, light fighters should not be thought of as "Weak" fighters, its a different role. The light guys should be fighting other lights, stopping nukes, and otherwise confusing larger vessels, or grouping up on the slow heavy fighters. Heaves should be targeting the large ships, and firing nukes and yes, taking the brunt, as they will be slower and easier for cap guns to hit ETC....

As for priority, no taunts, priority should change in a game of this type moment by moment.... I wouldn't bother with a wing of heavy's that are 500 km out...

The AI will probably make or break the PvE part of this game...lets hope its not stupid. I mean, the AI in Wingcmander 1-2-3 was rock solid...
« Last Edit: March 31, 2009, 11:32:51 AM by Mrbloodworth »

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Draegan
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Reply #313 on: March 31, 2009, 11:58:49 AM

Yes, game AI will make or break a large portion of this game.  Especially if the capturable units have turrets that help defend.
Salamok
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Reply #314 on: March 31, 2009, 12:05:19 PM

I'm ready to preorder already, if the mundane aspects of gameplay are fun (travel/flying around, docking, resource gathering, crafting, tradeing) and combat is at least mildly entertaining then this game could be to eve what wow was to EQ.  Can I buy stock?
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