fuser
Terracotta Army
Posts: 1572
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Mrbloodworth
Terracotta Army
Posts: 15148
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Nice, shows the space dungeons too.
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Draegan
Terracotta Army
Posts: 10043
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I'm so getting 3 monitors for this.
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Count Nerfedalot
Terracotta Army
Posts: 1041
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How does playing with friends work? Can friends of widely different "levels" (whatever they are called) still play together and both have fun/be productive?
Grouping vs Solo play - are both supported?
Instancing? If you have a mission to take out an objective are you screwed and forced to wait around half an hour for it to respawn when someone else kills it just before you get there?
I never played any version of Jumpgate, so I'm clueless as to what their basic approach to the game environment is like.
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Yes, I know I'm paranoid, but am I paranoid enough?
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Fordel
Terracotta Army
Posts: 8306
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I want this game to not suck so badly.
Please don't suck.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Arrrgh
Terracotta Army
Posts: 558
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Hope is the first step on the road to disappointment.
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Draegan
Terracotta Army
Posts: 10043
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Hindenburg
Terracotta Army
Posts: 1854
Itto
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That was beautiful beyond words.
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"Who uses Outlook anyway? People who get what they deserve, that's who." - Ard.
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Zzulo
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Posts: 290
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Hey, that did look great.
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Venkman
Terracotta Army
Posts: 11536
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That was awesome. Sorta disappointed the demo guy wasn't playing with a joystick though. I've got my 10 year old MS Sidewinder all dusted off.
That being a starting area is also really cool. Not so often you're dumped right into an awesome looking environment right that.
Even on one monitor it looks fantastic. Much better ingame than the screenshots have shown.
Growing excitement.
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NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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I'm so getting 3 monitors for this.
I just bought a 24" monitor. Had I known it looked that good on 3 monitors, I probably would have waited. How do you run 3 monitors? SLI?
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fuser
Terracotta Army
Posts: 1572
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I'm so getting 3 monitors for this.
I just bought a 24" monitor. Had I known it looked that good on 3 monitors, I probably would have waited. How do you run 3 monitors? SLI? Need a video card to power the resolution but the best solution is a Matrox Triplehead2go for Newegg $299
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Mrbloodworth
Terracotta Army
Posts: 15148
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How does playing with friends work? Can friends of widely different "levels" (whatever they are called) still play together and both have fun/be productive?
Grouping vs Solo play - are both supported?
Instancing? If you have a mission to take out an objective are you screwed and forced to wait around half an hour for it to respawn when someone else kills it just before you get there?
I never played any version of Jumpgate, so I'm clueless as to what their basic approach to the game environment is like.
Hard to answer those.... But they have soft grouping.
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Salamok
Terracotta Army
Posts: 2803
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I'm so getting 3 monitors for this.
I just bought a 24" monitor. Had I known it looked that good on 3 monitors, I probably would have waited. How do you run 3 monitors? SLI? Need a video card to power the resolution but the best solution is a Matrox Triplehead2go for Newegg $299or 2 vid cards not in SLI.
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Hayduke
Terracotta Army
Posts: 560
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That video= omg this must be what sex feels liek  .
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Amarr HM
Terracotta Army
Posts: 3066
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When he turned the ship I thought the graphics got pretty skippy & I presume he was playing single player.
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I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it.
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kildorn
Terracotta Army
Posts: 5014
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The only part that worried me is that central area at the end. Jita all over again! 
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Draegan
Terracotta Army
Posts: 10043
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I didn't see any skippy graphics.
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eldaec
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Posts: 11844
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SLI doesn't work with multiple monitors - because Nvidia are assholes.
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"People will not assume that what they read on the internet is trustworthy or that it carries any particular assurance or accuracy" - Lord Leveson "Hyperbole is a cancer" - Lakov Sanite
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Draegan
Terracotta Army
Posts: 10043
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I bought two ATI cards for crossfire and now I use a multi monitor setup  Now I just need to convince someone to buy me 2 more 24" LG monitors. Whos got 700-800$$ for me?
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Fordel
Terracotta Army
Posts: 8306
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I'll be playing that game on my 17inch DeskAnchor tyvm!
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Nija
Terracotta Army
Posts: 2136
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SLI doesn't work with multiple monitors - because Nvidia are assholes.
I think the Matrox device tricks your video card(s) into thinking they are dealing with a single device. That's the beauty of it. (a quick search turned up this result - http://forums.slizone.com/index.php?showtopic=2499)
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NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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I'll be playing that game on my 17inch DeskAnchor tyvm!
You use an anchor? Pirate.
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Triforcer
Terracotta Army
Posts: 4663
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I agree with whoever said: please don't suck. But with physics-based flying, it'll probably end up being that the best strategy is just to continuously fly in the tightest circle you can or something else equally lame (for pvp).
But give me stealth-capable ships and I will be happy. I doubt we will see that though.
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All life begins with Nu and ends with Nu. This is the truth! This is my belief! At least for now...
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SnakeCharmer
Terracotta Army
Posts: 3807
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Am I the only one that finds it hard to take anyone seriously that publishes an article under the name "Darksaber" -or- any website that allows it? Meh. Internet.
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Fordel
Terracotta Army
Posts: 8306
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I agree with whoever said: please don't suck. But with physics-based flying, it'll probably end up being that the best strategy is just to continuously fly in the tightest circle you can or something else equally lame (for pvp).
But give me stealth-capable ships and I will be happy. I doubt we will see that though.
No, fuck stealth. It's always retarded.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Draegan
Terracotta Army
Posts: 10043
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I agree with whoever said: please don't suck. But with physics-based flying, it'll probably end up being that the best strategy is just to continuously fly in the tightest circle you can or something else equally lame (for pvp).
But give me stealth-capable ships and I will be happy. I doubt we will see that though.
Well you'll have both physics based and arcade based flying so flying in tight circles is stupid when you can just lock into the ship and shoot them with missiles.
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Mrbloodworth
Terracotta Army
Posts: 15148
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« Last Edit: March 31, 2009, 09:35:21 AM by Mrbloodworth »
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Amarr HM
Terracotta Army
Posts: 3066
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I didn't see any skippy graphics.
Look how the background updates when he turns the ship, but it could be cause he's using triple monitors. Besides that it looks pretty mouthwatering.
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I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it.
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Hawkbit
Terracotta Army
Posts: 5531
Like a Klansman in the ghetto.
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Independent loot is cool, looks to keep it fast paced.
My issue: There was a statement made in the boss fight movie that stated you'll have heavy fighters soaking up damage and light fighters hitting the targets hard. What game mechanic are they going to use to determine how a mob attacks? Will heavy fighters have a 'taunt'?
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Draegan
Terracotta Army
Posts: 10043
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On the battelspace video. Cool stuff. It was explained to me that Heavies carry the big guns that can take out big stuff where light fighters move quick and have lighter weapons.
Also you can see some Newtonian movement in it I think.
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Mrbloodworth
Terracotta Army
Posts: 15148
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On the battelspace video. Cool stuff. It was explained to me that Heavies carry the big guns that can take out big stuff where light fighters move quick and have lighter weapons.
My issue: There was a statement made in the boss fight movie that stated you'll have heavy fighters soaking up damage and light fighters hitting the targets hard. What game mechanic are they going to use to determine how a mob attacks? Will heavy fighters have a 'taunt'?
Like other space games, light fighters should not be thought of as "Weak" fighters, its a different role. The light guys should be fighting other lights, stopping nukes, and otherwise confusing larger vessels, or grouping up on the slow heavy fighters. Heaves should be targeting the large ships, and firing nukes and yes, taking the brunt, as they will be slower and easier for cap guns to hit ETC.... As for priority, no taunts, priority should change in a game of this type moment by moment.... I wouldn't bother with a wing of heavy's that are 500 km out... The AI will probably make or break the PvE part of this game...lets hope its not stupid. I mean, the AI in Wingcmander 1-2-3 was rock solid...
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« Last Edit: March 31, 2009, 11:32:51 AM by Mrbloodworth »
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Draegan
Terracotta Army
Posts: 10043
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Yes, game AI will make or break a large portion of this game. Especially if the capturable units have turrets that help defend.
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Salamok
Terracotta Army
Posts: 2803
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I'm ready to preorder already, if the mundane aspects of gameplay are fun (travel/flying around, docking, resource gathering, crafting, tradeing) and combat is at least mildly entertaining then this game could be to eve what wow was to EQ. Can I buy stock?
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