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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: The Elder Scrolls Online 0 Members and 2 Guests are viewing this topic.
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Author Topic: The Elder Scrolls Online  (Read 764326 times)
Threash
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Reply #1890 on: December 11, 2013, 07:28:33 AM

I think i saw someone using a gun.  That looked awful.

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Draegan
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Reply #1891 on: December 11, 2013, 07:56:05 AM

GW2 had terrible dungeons and the class system was dreadful because you got all of your abilities at 20 and then you had 60 levels to go of sameness. Unfortunately traits didn't change my gameplay enough to get my excited.

The MMORPG genre is awful at creating class systems these days and that's the most fun of any development process. I guess all the interesting devs went to making champs/heroes for MOBAs.
Paelos
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Reply #1892 on: December 11, 2013, 08:21:05 AM

Elder Scrolls launching in April? They better double down on their fixes.

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sam, an eggplant
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Reply #1893 on: December 11, 2013, 08:22:12 AM

The exploration in GW2 was an achievers idea of what exploration should be. 
Well put. That succinctly explains why I liked it so much.

Straining NDA a bit, but April seems... early... for ESO.
Ghambit
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Reply #1894 on: December 11, 2013, 08:49:02 AM

Eh, any real changes they'd make would essentially be "total redesign" in nature, so April seems fine for this iteration.  Polish is really all they're gonna be able to do as the game right now is what it is. 

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Threash
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Reply #1895 on: December 11, 2013, 09:12:41 AM

Yeah, they are not going to remake the game at this point, it is what it is.  April seems fine for bug fixing and polish, not to make a completely different game that doesn't suck.

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Paelos
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Reply #1896 on: December 11, 2013, 10:15:13 AM

I think they are aware of the issues, as they stated in that letter, the main one of which was highlighted.

I remain skeptical that they can do what they promised in 12 months, let alone 4.

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satael
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Reply #1897 on: December 11, 2013, 10:22:32 AM

Well, ESO was supposed to launch this fall until they decided to do console versions too  why so serious?
Mithas
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Reply #1898 on: December 11, 2013, 10:26:54 AM

So we can expect the next WoW expansion to launch right around that time?
Ghambit
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Reply #1899 on: December 11, 2013, 10:33:35 AM

If by "WoW expansion" you mean Wildstar, yes.

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Ingmar
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Reply #1900 on: December 11, 2013, 10:59:58 AM

I think i saw someone using a gun.  That looked awful.

Hand crossbow.

Eh, any real changes they'd make would essentially be "total redesign" in nature, so April seems fine for this iteration.  Polish is really all they're gonna be able to do as the game right now is what it is. 

Point is, April seems awfully soon even for just polish.
« Last Edit: December 11, 2013, 11:01:38 AM by Ingmar »

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EWSpider
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Reply #1901 on: December 11, 2013, 11:04:15 AM

I actually really like GW2 dungeons, at least now, after the retuning of most of them. I don't like being forced to do the Story version before the Explorable. That's lame. And a couple are still a bit much. But mostly I enjoyed them.

GW2 hits a very nice spot for me. I can drop in and out of new content. If I like it, I'm there. If it's lame, I'm not. It's nice.

ACTUAL TESO NEWS: PC release date of April 4th.

I like the dungeons as well.  I think people's dislike comes from trying the Story mode at the minimum level in bad gear without a good understanding of their class.  Try some of the Explorable paths again with a level 80 character in decent gear that you're very experienced with.

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Triforcer
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Reply #1902 on: December 11, 2013, 12:12:01 PM

I have always pictured a "true" exploration MMO as being more like Skies of Arcadia, but Internet plus content burn rate probably makes that impossible.

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Senses
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Reply #1903 on: December 11, 2013, 02:37:02 PM

As stated countless times before, people only want the illusion of exploration.  They certainly don't want to march out into the middle of nowhere and find, *gasp,* nothing.
sam, an eggplant
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Reply #1904 on: December 11, 2013, 02:49:05 PM

Err, yeah, nobody wants a featureless plane, but I have no doubt possible to make exploring compelling without attaching an explicit achievement mechanic to it ala GW2. For example, look to the Timeless Isle in WoW.

Yeah, yeah, it's terrible now. But imagine if the entire world was full of little hidden rewards and events and minibosses to experience, and there was enough of it so it wasn't instantly spoiled and you could keep on exploring, and it wasn't horribly crowded.
Ingmar
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Reply #1905 on: December 11, 2013, 03:49:00 PM

Animations in that trailer sure are weak, aren't they?  Ohhhhh, I see.

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Bhazrak
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Reply #1906 on: December 11, 2013, 04:16:36 PM

Err, yeah, nobody wants a featureless plane, but I have no doubt possible to make exploring compelling without attaching an explicit achievement mechanic to it ala GW2. For example, look to the Timeless Isle in WoW.

Yeah, yeah, it's terrible now. But imagine if the entire world was full of little hidden rewards and events and minibosses to experience, and there was enough of it so it wasn't instantly spoiled and you could keep on exploring, and it wasn't horribly crowded.

Probably the thing I miss most from playing Asheron's Call, just picking a direction and wandering.

Trailer was okay, but had some noticeable hiccups. I hope they can get a lot accomplished in those 4 months.
Ginaz
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Reply #1907 on: December 11, 2013, 04:36:54 PM

Animations in that trailer sure are weak, aren't they?  Ohhhhh, I see.

Yeah, its so true what people have been saying, that the graphics look like they're from 2003 instead of 2013. awesome, for real
Venkman
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Reply #1908 on: December 11, 2013, 05:48:10 PM

I can't tell who's being sarcastic anymore. Lost that sense or something. So I'll just take it at face value.

That video looked terrible. It looked like DAoC in Vanguard's engine, for a game brand whose entire heritage is a single player PvE RPG in a highly detailed and beautiful world. I don't know who that video was for. I don't even know if they know. What I played at PAX eight months ago looked a hell of a lot better, so I have no idea what's going on.

Announcing your April launch alongside an open letter that claims combat will eventually be more fun isn't good PR either.

Eh, 55 pages and weeks of NDA slips and the general opinion doesn't seem to have evolved at all. It's not even fun to pile on the hate. It's turning into WAR.
Nebu
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Reply #1909 on: December 11, 2013, 06:39:00 PM

It's turning into WAR.

They would be lucky if they made it to WAR level by April.   

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Rendakor
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Reply #1910 on: December 11, 2013, 06:49:23 PM

Yea, WAR was great fun for ~20 levels.

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Yegolev
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Reply #1911 on: December 11, 2013, 07:12:31 PM

That video made me actually feel real-world embarrassment for the people responsible.  This is a feat, considering everything that's happened since 1997.

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Reply #1912 on: December 12, 2013, 12:34:51 AM

Err, yeah, nobody wants a featureless plane, but I have no doubt possible to make exploring compelling without attaching an explicit achievement mechanic to it ala GW2. For example, look to the Timeless Isle in WoW.

Yeah, yeah, it's terrible now. But imagine if the entire world was full of little hidden rewards and events and minibosses to experience, and there was enough of it so it wasn't instantly spoiled and you could keep on exploring, and it wasn't horribly crowded.

Probably the thing I miss most from playing Asheron's Call, just picking a direction and wandering.


That is literally what they want to do with EverQuest Next. If they will be able to achieve that is a different story, but that's at least the plan.

Falconeer
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Reply #1913 on: December 12, 2013, 12:36:50 AM

That video looked terrible. It looked like DAoC in Vanguard's engine, for a game brand whose entire heritage is a single player PvE RPG in a highly detailed and beautiful world.

For fairness, while the video looks horrible and really makes you wonder who the hell is in charge for these things, the actual game looks much much better. The visuals aren't really the problem.

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Reply #1914 on: December 12, 2013, 12:51:02 AM

The world looks good. The character visuals are ass.

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Falconeer
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Reply #1915 on: December 12, 2013, 01:22:02 AM

That is sadly true, although it is probably a compromise necessary to manage hundreds of characters on screen at the same time in massive PvP battles without turning it to a slideshow or have too much culling.

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Reply #1916 on: December 12, 2013, 06:20:07 AM

You can never have too much culling.

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Nebu
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Reply #1917 on: December 12, 2013, 06:31:54 AM

You can never have too much culling.

The original Elder Scrolls game series had the perfect amount of culling.  It culled everyone but me!  why so serious?

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Samprimary
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Reply #1918 on: December 12, 2013, 11:50:45 AM

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Reply #1919 on: December 12, 2013, 12:01:29 PM

Watched the video just now, and it struck me that I have never seen - in any MMO that I've played - two factions line up in battle formations before charging at eachother. Yet marketing teams insist on including such scenes in every damn MMO trailer. The same goes for people having "duels" on the battlefield. Reality of MMO combat is either full out chaos or 5 vs 1 gankfests, not 1 vs 1 duels scattered across the entire battlefield. </minor rant>

Fake edit: Wait, actually, I lie. I have seen two factions line up in battle formation and charging in. It happened in the early UO days, and the factions were identified by the color of their cloaks. Capes. Whatever they were. Oh well.

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Fordel
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Reply #1920 on: December 12, 2013, 12:03:41 PM

It happens all the time in GW2, the forming up and crashing into each other constantly. It's a side effect of their buff/heal system and AE target caps.

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Malakili
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Reply #1921 on: December 12, 2013, 12:14:38 PM

I'm not sure what their target audience is here?  Is it Elder Scrolls fans who thought the games would be better if there were 1000 players?  Is it MMO fans and the Elder Scrolls IP is just because?  Is it people who quit WAR?

Do they even know?

Seriously, if someone showed me that without the map scenes there is no reason to believe this is an Elder Scrolls game.  I know there are some gameplay videos are around of things that look more elder scrolls-y, but...it's just such a bizarre video.
« Last Edit: December 12, 2013, 01:01:45 PM by Malakili »
Lantyssa
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Reply #1922 on: December 12, 2013, 12:45:47 PM

None of those.  Their demographic is a bunch of suits who dream of money hats but don't have any clue about what they're doing.

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Paelos
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Reply #1923 on: December 12, 2013, 02:21:24 PM

The marketing team is going to have to earn their money on this one.

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Nebu
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Reply #1924 on: December 12, 2013, 02:22:38 PM

The marketing team is going to have to earn their money on this one.

They better be selling nostalgia for the old days.  The character and combat animations are TERRIBLE in that video... and that's coming from someone that typically doesn't care about graphics.

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