Out of curiosity, what kind of money does a, erm, code monkey make in a gaming software environment where they're expected to work these endless 60 hour workweeks only to be laid off with no warning at the end of the project?
I don't have a hard number, but I can say that people who program games do so because they love games and the industry.
Why am I homeless? Why do all you motherfuckers need homes is the real question. They called it The Prayer, its answer was law Mommy come back 'cause the water's all gone
They do a helluva lot better than the artists. I think the last salary survey that Gamasutra did had entry coders at 50-60k and senior developers at 100k. Artists started at 30k I think and maxed at 60-70. The one nice thing was since burnout is pretty high, you become senior pretty quickly. Or at least that is what the graph showed. I'll try to track it down later.