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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Dragon Age 0 Members and 2 Guests are viewing this topic.
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Author Topic: Dragon Age  (Read 937700 times)
schild
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Reply #490 on: November 03, 2009, 02:26:38 PM

The system performance is amazing, yes.

Also, there are some places where wordy is OK. However, the quartermaster will even bother you, I'd wager.
Ingmar
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Reply #491 on: November 03, 2009, 02:33:47 PM

More or less wordy than Planescape: Torment?

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
schild
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Reply #492 on: November 03, 2009, 02:37:34 PM

More.

Somehow.
Ingmar
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Reply #493 on: November 03, 2009, 02:43:09 PM

 Heart FUCKING YAY  Heart

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Slyfeind
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Reply #494 on: November 03, 2009, 02:43:20 PM

You can just press escape when you finish reading or if you don't give a shit. Story seems interesting enough, other than the fact the game probably has more text than "The Writer's Cut of War & Peace."

Ehhhh. I always feel like I'm breaking things by ESC-ing out of dialog.

"Role playing in an MMO is more like an open orchestra with no conductor, anyone of any skill level can walk in at any time, and everyone brings their own instrument and plays whatever song they want.  Then toss PvP into the mix and things REALLY get ugly!" -Count Nerfedalot
Murgos
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Reply #495 on: November 03, 2009, 02:44:46 PM

Ha.  After the crap I took in the SWTOR thread because I said that having to listen to every bit of dialogue be spoken would be sheer horror I am loving the reactions here.

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Big Gulp
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Reply #496 on: November 03, 2009, 02:54:00 PM

Is it like Mass Effect where if I've already read what they're currently saying for that line I can just press a button and they'll get to their next statement?  Because that worked pretty well and didn't fill me with rage.
Amaron
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Reply #497 on: November 03, 2009, 02:57:29 PM

More or less wordy than Planescape: Torment?

Yea it has a shitload of talking.  They just talk and talk and talk.   You'll walk up to a generic named guard and he'll spew out a mini novel about why he's standing there doing nothing.  I love talking and even I thought they overdid it a bit at the first area you go to after you finish your origin act.   Most of it was back story stuff though.   It felt like they created this huge world with tons of back story and they are trying to hard to get it all out there right away.

In this respect it almost feels like they went a little overboard with text because they are trying to create a new valuable IP.    The last couple sections I've gone through have had normal respectable amounts of talking.  I'm thinking that with a lot of backstory out of the way it all might be toned down now.

You can easily just skip through the talking though.  You just read the text or skim it then hit esc and it'll switch to the next part.  Plus just because generic guards have whole mini novels doesn't mean you even need to bother talking to them.   They are just sort of there if you feel like it.
schild
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Reply #498 on: November 03, 2009, 03:04:44 PM

Having to wait for bodies to decide they have loot on them is more annoying than the talking.
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Reply #499 on: November 03, 2009, 03:08:16 PM

So is this game just as sandbox'ish as BG?  With a bazillion area's and side quests to go do that have nothing to do with the main story?


God damnit, I was kind of hoping this game would be horrible so I wouldn't have yet another god damn game to buy  awesome, for real

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Ingmar
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Reply #500 on: November 03, 2009, 03:12:31 PM

Ha.  After the crap I took in the SWTOR thread because I said that having to listen to every bit of dialogue be spoken would be sheer horror I am loving the reactions here.

You should maybe try to match up and see if the people complaining about it here are the same ones who liked it in SWTOR before you laugh too hard.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Ashamanchill
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Reply #501 on: November 03, 2009, 03:13:50 PM

Well I managed to get it installed on my roomate's comp and have been toying around with it. Fuckin fun. I liked the small touch of having my warrior be awaken in the middle of the night with him not wearing his full plate to bed.

As it turns out the authentication problems I am having have something to do with the secuROM on it clashing with my CD drive. Any advice on how to get around that? Thanks.

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schild
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Reply #502 on: November 03, 2009, 03:26:37 PM

So is this game just as sandbox'ish as BG?  With a bazillion area's and side quests to go do that have nothing to do with the main story?

Yes.

Quote
God damnit, I was kind of hoping this game would be horrible so I wouldn't have yet another god damn game to buy  awesome, for real

There's absolutely no reason not to buy this now if you haven't already. This is going to be PRIME, DOUBLE PRIME GOTY-Box with all the DLC material for $39.99 (because you just know it'll take forever for the price to have a meaningful drop, blame COD4).
schild
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Reply #503 on: November 03, 2009, 03:31:34 PM

Note about Enchanter's Shoes:

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Reply #504 on: November 03, 2009, 03:38:01 PM

Hmm, I could swear I just heard Claudia Black's voice.   Heart Heart Heart

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Draegan
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Reply #505 on: November 03, 2009, 03:45:15 PM

Just got home for voting and I'm installing.  Can't wait!

Oh and I have to celebrate my birthday with the woman.  Good thing she goes to bed at 10am.  No Sleep!  I bought the box on this one.  I didn't want to wait for steam to d/l it.
gryeyes
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Reply #506 on: November 03, 2009, 03:46:17 PM

Happy b-day, and ya Claudia Black is a main character. Im also pretty sure I heard Cpt Janeway.
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Reply #507 on: November 03, 2009, 04:15:05 PM

Ha.  After the crap I took in the SWTOR thread because I said that having to listen to every bit of dialogue be spoken would be sheer horror I am loving the reactions here.

I don't think anyone here is complaining about voice acting.   Just that there is almost too much text.   Spoken dialogue is easily skippable.
schild
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Reply #508 on: November 03, 2009, 04:24:03 PM

Oh, the voice acting is fine.
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Reply #509 on: November 03, 2009, 04:30:57 PM

If you're trying to decide between PC and PS3 you should just do what I did.  Pre-order the PS3 version, then forget you ordered it and get the steam version too.  Then you have the best of both worlds. Ohhhhh, I see.
Lum
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Reply #510 on: November 03, 2009, 04:35:11 PM

The human noble prologue is le awesome. Of course I'm a sucker for medieval settings, so that might be it too.

The city elf prologue is also le awesome.

Yes.

The elves in this game are awesome. None of this emo "oh, our people are downtrodden" bullshit for me, I AM COVERED WITH HUMAN BLOOD, WHAT DO YOU SAY NOW, HUH?

(quite literally)

I also like how every time I've tried to talk my way out of a fight I wind up killing everyone anyway. Really, I'm NOT a psychopathic murderer! OK, maybe a little. Those sex-crazed humans made me do it.
« Last Edit: November 03, 2009, 04:37:36 PM by Lum »
schild
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Reply #511 on: November 03, 2009, 04:40:50 PM

Quite literally, the rest of them are SLAVES. I look forward to being a slave elf on the next playthrough. Probably as a rogue, again.

Which is, you know, how it should be.

The game does a good job of making you feel like a serial killer, but I HATE being forced to choose a side, even if it ends up being temporary. Also, does this whole thing remind you a lot of The Witcher? Or anyone for that matter. I'm getting serious Witcher vibes.
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Reply #512 on: November 03, 2009, 04:48:57 PM

Yes, it's very Witchery. Not at all a bad thing.
Nonentity
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Reply #513 on: November 03, 2009, 04:49:40 PM

Hot female dwarves in the spoiler (nws...?)


But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge.
[20:42:41] The spirit touches you and you feel drained.
Xilren's Twin
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Reply #514 on: November 03, 2009, 04:50:23 PM

Just a short way in and im already having a tough time picking spells.  Gah!

Really want to try the "turn your enemy into a short fused bomb" but may wait until i get at least 1 meat shield to hide behind.

And for those of you who played NWN1 and 2, this is pretty clearly a better version of that, just single player.

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Ingmar
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Reply #515 on: November 03, 2009, 04:51:11 PM

The settings are quite similar, yeah. Which I'm sure will lead to some ZOMG WITCHER RIPOFF posts on forums across the internet, although there's probably not much to that given how long DA has been in the works.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
schild
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Reply #516 on: November 03, 2009, 04:58:02 PM

The settings are quite similar, yeah. Which I'm sure will lead to some ZOMG WITCHER RIPOFF posts on forums across the internet, although there's probably not much to that given how long DA has been in the works.
Wasn't The Witcher in development hell for years also?
schild
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Reply #517 on: November 03, 2009, 04:58:21 PM

Hot female dwarves in the spoiler (nws...?)

More like short freaky human with gorilla arms.
WindupAtheist
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Reply #518 on: November 03, 2009, 05:01:59 PM

Hot female dwarves in the spoiler (nws...?)



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Fordel
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Reply #519 on: November 03, 2009, 05:03:26 PM

But can she flatten steel with her thighs?

and the gate is like I TOO AM CAPABLE OF SPEECH
Ingmar
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Reply #520 on: November 03, 2009, 05:03:43 PM

The settings are quite similar, yeah. Which I'm sure will lead to some ZOMG WITCHER RIPOFF posts on forums across the internet, although there's probably not much to that given how long DA has been in the works.
Wasn't The Witcher in development hell for years also?

Not sure. Unless someone at Bioware speaks Polish I think we can safely assume its not a case of actual ripoff though - the Witcher books are pretty old (from the early-mid 90s I think) but weren't translated to English until recently. DA has been in development for what, over 5 years? It was announced in 2004 or so.

EDIT: On the other hand, it occurs to me that CD Projekt licensed the NWN engine from Bioware for The Witcher, so there might have been at least some cross-pollination of ideas at some point there.
« Last Edit: November 03, 2009, 05:06:43 PM by Ingmar »

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Sjofn
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Reply #521 on: November 03, 2009, 05:09:17 PM

Plus just because generic guards have whole mini novels doesn't mean you even need to bother talking to them.   They are just sort of there if you feel like it.

hahahahahahahahaha

Ingmar is the kind of man who talks to NPC guards five times JUST IN CASE they only give a quest or lore nugget on that fifth try. It's cute unless you're playing co-op with him.

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FatuousTwat
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Reply #522 on: November 03, 2009, 05:19:08 PM


Has anyone really been far even as decided to use even go want to do look more like?
AutomaticZen
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Reply #523 on: November 03, 2009, 05:25:19 PM

I'm here with my human family and thinking... 'one of these things is not like the other, one of these things just isn't the same...'  'Do you people not realize that I have killed your son and taken his place?'

All the talking makes me think Bioware might be able to pull off their SWTOR shit.
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Reply #524 on: November 03, 2009, 05:59:46 PM

Jesus christ, I am eating this dwarf noble storyline shit up.

But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge.
[20:42:41] The spirit touches you and you feel drained.
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