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Topic: Metal Gear Solid 4/Online (Read 27855 times)
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Velorath
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Finish 3 so you can realize how much it sucks compared to 4. You're basically wasting your time though, 4 spends half an hour making 3 make sense.
Schild isn't kidding. Kojima went out of his way to make 4 the end all of MGS games. Velorath - If you know someone who owns MGS4, you should see if they made saves every time the game asked. I didn't play the game, I just had my roomie play through all the cutscenes and important parts. It was worth the 2-3 hours. Of the 3 PS3 owners I know, none are into the MGS games. I think a couple of them bought their PS3's just as blu-ray/guitar hero players. If the LPB bundle schild mentions ends up being a good deal though, I might be in for one of those.
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Trippy
Administrator
Posts: 23657
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I'm still waiting patiently for FF XIII 
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schild
Administrator
Posts: 60350
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Of the 3 PS3 owners I know, none are into the MGS games. And neither was I, hardhead.
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NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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I'm still waiting patiently for FF XIII  You sure have a lot of patience.
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Trippy
Administrator
Posts: 23657
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Plenty of other games to occupy my time while I wait.
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NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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Go on...
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Velorath
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Of the 3 PS3 owners I know, none are into the MGS games. And neither was I, hardhead. Just saying that none of them have bought MGS4, so I can't go over to their homes and try it.
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schild
Administrator
Posts: 60350
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Ok. Long story short, I don't know how to use amazon apparently and now I've ended up with the Etymotic EtyBLUE headset. And it's fucking AMAZING.
AMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAZING.
I need people on teamspeak to yell at. TF2 already got boring since I didn't know anyone.
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Trippy
Administrator
Posts: 23657
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Go on...
If I told you I'd have to kill you.
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NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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I wonder if Sony could get away with that being their new slogan
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Nekon
Terracotta Army
Posts: 17
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I don't post often but maybe what I have to say might help people make a decision on if they want to get the game or not.
My Metal Gear history has been a long term hate/boredom relationship. I bought MGS for Playstation when it came out wanting to love it but I ended up hating it. Borrowed 2 from a friend and it was so so but I got bored in about an hour. Third one I ripped from blockbuster and I think i've spent a total of maybe 5 or 10 minutes total on it, no joke. That being said, with MGS4 I had a hard time putting down the controller to get to sleep. I have a pretty horrible case of ADD when it comes to video games and if I even make it all the way through a game, 99% of the time I have no desire to play them again. This game I can see myself playing again.
My second 360 conveniently broke right before MGS4 came out so I ended up reading a bit about the game since I realized it was coming out soon. Long story short, I said "fuck it" and made an impulse buy of a PS3 and MGS4 and I can happily say it was worth the purchase. Sure a lot of the story didn't make too much sense for me, and some of the codec sessions were a bit overboard, but I have never found myself so damn impressed with a game in ages. The transitions between gameplay and cutscenes were done pretty damn well I thought. At times I forgot I was playing a game or even looking at game graphics and thought I was watching a movie. Also, as Schild mentioned earlier, the controls definitely made more sense for me as well this time around. I think the resident evil 4 comparison was pretty spot on.
The only problem I have now is I don't know what to do with my PS3 until FFXIII comes out. (Besides playing MGO or going through the single player again.) None of the exclusives that I've tried demos for did anything for me. MGS4 spoiled the shit out of me. =/ If only all games had this much love/quality put into them...
PS: In-game name for MSO: Nekon (I'm pretty scrubtastic right now.)
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PS3 Network Name: Nekon342
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Velorath
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Of the 3 PS3 owners I know, none are into the MGS games. And neither was I, hardhead. Just to point out that I'm not just crazy, I downloaded this week's GFW podcast (which just came out today), and surprisingly almost the whole second half is about MGS4. They spend a lot of time discussing the same problems I was talking about (and various other ones). Not to start the whole debate over again, it's just nice to know that I'm not the only who has ever thought that Kojima desperately needs an editor watching over him.
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schild
Administrator
Posts: 60350
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Have you been listening to me? I agree. I've said that for every MGS since 1. And this one, he obviously had someone pulling his reins. And good for Konami. Also GFW is a PC podcast. Their opinion on a console exclusive title means exactly jackshit to me since PC Gaming has been a representation of ADD since Snood.
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NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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it's just nice to know that I'm not the only who has ever thought that Kojima desperately needs an editor watching over him.
I'm with you on that one. The guy manages to turn simplistic conversations into some overly verbose situation that makes you feel like both characters have a horrible case of verbal diarrhea. Even so, MGS4 still is an amazing game.
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Velorath
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Have you been listening to me? I agree. I've said that for every MGS since 1. And this one, he obviously had someone pulling his reins. And good for Konami. Also GFW is a PC podcast. Their opinion on a console exclusive title means exactly jackshit to me since PC Gaming has been a representation of ADD since Snood.
They actually haven't been very PC focused on the podcast since the magazine folded. Most of these guys play PC and console games. That their work is PC focused doesn't somehow invalidate their opinions. In fact it means that they weren't playing it just because it's their job and they had to review it or something, they played it because they wanted to (except for Jeff Green who is still playing through MGS3 at the moment, who sits silent through most of the segment). They also had a lot of positive things to say about the game, but a lot of their particular criticisms were exactly what I feared and they went into a lot of detail (the segment lasted close to an hour).
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schild
Administrator
Posts: 60350
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In the time you listened to them squawking about the game, you could've finished an entire act.
Just saying.
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Velorath
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In the time you listened to them squawking about the game, you could've finished an entire act.
Just saying.
For better or worse, I'm about to go watch Get Smart instead.
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schild
Administrator
Posts: 60350
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Mostly for me because I'm doing a no-alert run and don't want to have to keep pulling up IGN Alert:
Does Not:
- A blue "!" does not count as an ALERT. - A blue "?" does not count as an ALERT. - Going into CAUTION does not count as an ALERT. - Automatic CAUTION does not count as an ALERT. - An ALERT sound (eg. from a GEKKO) does not count as an ALERT UNLESS the ALERT countdown come up.
Does:
+ Going into EVASION means that you have an ALERT as EVASION only comes after ALERT mode. + Going into ALERT mode (for any amount of time) counts as an ALERT. Even if it is only for a second. + Going into ALERT during any Boss battle (Crying Wolf) counts as an ALERT. + THE TIME THERE IS AN ALERT, IS WHEN THE ALERT COUNTDOWN COMES UP. REGARDLESS OF THE TIME THAT IT IS PRESENT ON SCREEN!!!
Kills:
Does Not:
- Unmanned machines such as GEKKO or STRYKERs do not count as kills. - Defeating Vamp lethally does not count as a kill. - Dwarf GEKKO/ Scarabs do not count as kills. - Tranqualising someone, and then having the Militia/Rebels kill them, does not count as a kill. - Screaming Mantis can only be killed using the dolls. Her "figure" is at the North Door automatically, as you can only use the dolls to kill her. Screaming Mantis' Beast form does not count as a kill, as there is only one way to beat her. However, her Beauty form is the same as the others and should be dealt with as such.
Does:
+ Destroying a GEKKO, then having it blow up and therefore killing a human, does count as a kill (CONFIRM PLEASE). + Defeating a Beauty form with lethal weapons, counts as a kill. + Destroying certain tanks counts as kills, you must use the SOLID EYE to check if the are un/manned. + Killing a Militia/Rebel counts as a kill, regardless whether they are allies or not. + Killing the "Suits" during the Drebin chase in Act 2 counts as a kill. + Accidentally killing someone (eg. stepping on a claymore mine with someone standing near you) does count as a kill.
OTHER:
= No-one is entirely sure whether defeating a BEAST form counts as a kill, on the whole, it seems that it does, but better to be safe than sorry tbh. What's the harm in making sure your "NO KILLS" record stays in tact.
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Fabricated
Moderator
Posts: 8978
~Living the Dream~
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MGS4 is fucking awesome, MGO is cool but kinda...eh IMO. Feels far too sluggish and then there's my hatred of using thumbsticks to aim.
Speaking as someone who did a no-alert run of MGS3, learn to love the body slam. I'm only on the 3rd act and so far I've seen definite ways to literally just run through everything without getting spotted. The body slam is hilariously overpowered just like it was in MGS3.
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"The world is populated in the main by people who should not exist." - George Bernard Shaw
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Mazakiel
Terracotta Army
Posts: 904
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Spoilerish thoughts below:
Having finished the game, I enjoyed it and thought it was a pretty damn good game. Somewhat redeems the series, in my mind. The return to Shadow Moses and pretty much every part of that sequence was especially cool. My only complaint is, that Raiden should have died there. The game certainly seemed to make it his death, instead of just a fake out, and it worked better that way then the somewhat lame latter happenings involving him. And I never disliked him from the 2nd game, really. It just came across as Kojima being unwilling to actually kill any of his main characters.
Especially with what happened during the credits. Seeing Big Boss was cool and all, but really, I think the ending would have been just fine as it was before the credits. Technically, it would have left the fate of Zero open a bit, but really, that would have been fine. Especially since most of it was just repeating stuff they'd said already.
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« Last Edit: June 22, 2008, 03:17:21 PM by Fabricated »
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Fabricated
Moderator
Posts: 8978
~Living the Dream~
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That's not just spoilerish, it's spoilers. No foul though, I'll just fix it.
I'm just starting Act 4 and I'm getting annoyed at the game to cutscene ratio. The story is actually pretty awesome and the cutscenes are interesting but goddamn let me play the game for more than 40 minutes straight. So far the game is morbidly depressing and that annoys me too.
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« Last Edit: June 22, 2008, 03:19:43 PM by Fabricated »
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"The world is populated in the main by people who should not exist." - George Bernard Shaw
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pyi
Terracotta Army
Posts: 11
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That's not just spoilerish, it's spoilers. No foul though, I'll just fix it.
I'm just starting Act 4 and I'm getting annoyed at the game to cutscene ratio. The story is actually pretty awesome and the cutscenes are interesting but goddamn let me play the game for more than 40 minutes straight. So far the game is morbidly depressing and that annoys me too.
Yeah lots of talking but I still like the story. I agree it is depressing. Snake was like this badass commando and now he's becoming weak and frail, barely able to do anything because if his accelerated age. I just finished Act 4 btw.
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This is a sig.
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NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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I liked the old aspect. Gave him more depth and shook off a bit of the Halo style one man army bullshit.
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Cyrrex
Terracotta Army
Posts: 10603
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I liked the old aspect. Gave him more depth and shook off a bit of the Halo style one man army bullshit.
I don't know if it's my imagination, but I swear that at least on three occasions, Snake's aging condition has caused an Alert status on me. Grunting in pain and grabbing his back seems to potentially alert the baddies around him. Am I wrong? I'm just beginning Act IV now, and while I won't yet call it a masterpiece, it's definitely up there for GOTY.
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"...maybe if you cleaned the piss out of the sunny d bottles under your desks and returned em, you could upgrade you vid cards, fucken lusers.." - Grunk
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Nonentity
Terracotta Army
Posts: 2301
2009 Demon's Souls Fantasy League Champion
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I liked the old aspect. Gave him more depth and shook off a bit of the Halo style one man army bullshit.
I don't know if it's my imagination, but I swear that at least on three occasions, Snake's aging condition has caused an Alert status on me. Grunting in pain and grabbing his back seems to potentially alert the baddies around him. Am I wrong? I'm just beginning Act IV now, and while I won't yet call it a masterpiece, it's definitely up there for GOTY. Compression packs are your friend. I didn't realize until almost the last act that it totally lowered your stress meter, even in Alert mode.
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But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?
[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge. [20:42:41] The spirit touches you and you feel drained.
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LK
Terracotta Army
Posts: 4268
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Can we start a separate discussion thread for MGO? I don't want multiplayer strategy discussion mixing with potential single player plot spoilers.
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"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
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Fabricated
Moderator
Posts: 8978
~Living the Dream~
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This isn't really much of a spoiler since it's just an animation of Ocelot with no context to it, but this was hysterically funny when I saw it. 
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"The world is populated in the main by people who should not exist." - George Bernard Shaw
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LK
Terracotta Army
Posts: 4268
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Does anyone know any good places where there's serious discussion about MGO Tactics? I am having the hardest time with it, probably due to the high lethality of head shots and what seems to be some advanced tactics rolled over from the MGS3 version of MGO (which apparently had some RIDICULOUS mechanics like "dancing").
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"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
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schild
Administrator
Posts: 60350
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Does anyone know any good places where there's serious discussion about MGO Tactics? I am having the hardest time with it, probably due to the high lethality of head shots and what seems to be some advanced tactics rolled over from the MGS3 version of MGO (which apparently had some RIDICULOUS mechanics like "dancing").
I don't know any names for any tactics as I wasn't big in previous MGO stuff or titles. But I'm fairly good. What kind of loudout are you going in skillwise and where do you seem to have the biggest problems? I wandered into a clan match last night and came out on top 3 out of 4 rounds even if my team lost. So uhmm, I can probably answer questions but it won't be with MGO lingo.
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LK
Terracotta Army
Posts: 4268
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I went Assault Rifle, Monomania, and Runner. Right now I'm just raising skills. But I see the power of CQC though it really depends on the game type. Higher ground and headshots are king.
Right now my favorite weapon to use (sans Drebin Points) WAS the M4 but I'm finding that it's rough to aim in first person with iron sights, while the AK-102 seems to be a better more powerful but more inaccurate choice. Doing the pop-out maneuver in First Person view is hard because I can't seem to line myself up right with the wall.
So I typically go AK-102, default pistol, and either grenades or magazines depending on game type. I plan to keep raising up my skills to find out which ones at Lv. 3 only occupy one slot (Monomania at Lv. 2 only costs 1, which is a big improvement. I am guessing all the blue skills are like this). But knowing when to Auto-Aim (Pistols at close range?), knowing when to go first person (Ranged fight?) and generally becoming smooth at handling my character is taking some practice I guess. But when I saw Cardboard box tactics in the original MGO I almost threw up. Pressing against walls seems pointless when you can box yourself to below visual range of small obstacles.
I have absolutely no problem winning Sneaking matches though as Snake.
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"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
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schild
Administrator
Posts: 60350
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There's no questions there. Heh.
I go AK as my only weapon with running at 2 and assault rifles at 2. I have them maxed out, but ehhhhhh, the extra burst from running at 3 isn't particularly helpful, 2 is though. Honestly, the best advice I can win if you aren't a headset using team player is learn to count bullets and listen for reloads. That's to say, I've mowed down 5-6 people a life in base/gako simply because I know when they're out of bullets. I do a lot of standing behind walls listening. Also, line up with the game and then pull L. Lining up with the camera is about 3 times as fast as pulling L and aiming at your targert. Remember, it always will center directly on teh screen. I've yet to use auto-aim.
Boxes are tough, depends on the stage. I find killing snake to be a cakewalk. But maybe I've only played against bad players. I do find that sort of match horribly boring but generally I always get a couple snake kills and he's never gotten the jump on me.
Why are you using monomania? It seems that would be a detriment to killing and winning. It's a tactical game, sure. But it's better to be offense, offense, and more offense.
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LK
Terracotta Army
Posts: 4268
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Probably looking just to raise all the different skills. Monomania IS useful if it's a team game and you want to know where your opponent is exactly after you've struck them. At Lv. 2 you get a good outline for quite some time. If Lv. 3 is only one slot and lasts an extremely long time, then it may be worth it to nix Runner 2. I haven't seen a major increase with Runner but that all depends on what I feel like playing as. But yeah Assault Rifle is my default kit.
Also, Monomania + Grenades = I know where you landed, pal.
Grozny Grad is my favorite level though. It was the first map I played on and it was good.
Also: WHHYYYYYYYYYYYYYYYYYYYYYYY?
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"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
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schild
Administrator
Posts: 60350
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I only use nades in Cap. Mostly because the other team, instead of guarding points, is all standing at the cap point like a bunch of morons.
I ran monomania. But you know, I'd rather get headshots and reload before the next guy notices than know where someone lands. I find defensive/ancillary skills in this game only hinder my ability to be a killing machine.
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LK
Terracotta Army
Posts: 4268
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Do you FPS it or do third person with your aiming?
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"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
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schild
Administrator
Posts: 60350
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Only third person.
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