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Topic: Guess what still exists? (Read 7516 times)
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Triforcer
Terracotta Army
Posts: 4663
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This. Only the old schooliest of ya'll will remember this gem. www.atriarch.comFrom their news page (April 2008): We were excited to see a few long-time Atriarch fans at the IMGDC conference last month. Just like the GDC in February, many people who have been quietly following Atriarch's development--albeit slow--progress are starting to come out of the alien woodwork. There continues to be a yearning out there for a world that is unique, imaginative, and unusual. We believe that Atriarch will be that world. This motivates us to keep fighting the challenges that face an independent developer. To those of you still following our journey: you're awesome! Woohoo!
World Fusion is now implementing a new internship program, as we have done before with great success. In exchange for the excellent work on Atriarch, our previous interns gained real world, commercial game development experience that led to industry jobs. Two previous interns went on to become leads for other game companies, and both had no game development experience before working for World Fusion. We will post more information about this program in the coming weeks. In the meantime, if you would like to be considered for this, please e-mail us and we'll put you on the contact list when the details are available.
Internships at an MMO in development since 1998: path to success?
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All life begins with Nu and ends with Nu. This is the truth! This is my belief! At least for now...
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Tale
Terracotta Army
Posts: 8567
sıɥʇ ǝʞıן sʞןɐʇ
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schild
Administrator
Posts: 60350
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oh wao
Atriarch is still around. Awesome.
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Nebu
Terracotta Army
Posts: 17613
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1998 is old school? Hmmmm.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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schild
Administrator
Posts: 60350
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For MMOGs, sure.
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Teleku
Terracotta Army
Posts: 10516
https://i.imgur.com/mcj5kz7.png
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Yeah, I remember excitedly reading the details of Atriarch around the same time I started EQ, which was the day it launched.
Atriarch, Sovereign, and LOTR Online (it has permadeath!) looked so exciting! The future was grand!
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"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants. He did it because he killed a man back in Ireland. That's the rumor." -Stephen Colbert
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WindupAtheist
Army of One
Posts: 7028
Badicalthon
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Then they made nothing but 5000 remakes of EQ and I was left playing UO forever. Sigh.
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"You're just a dick who quotes himself in his sig." -- Schild "Yeah, it's pretty awesome." -- Me
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squirrel
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1998 is old school? Hmmmm.
Well, kinda yeah. I mean dude, it was a decade ago. For the MMOG genre that's kind of a while.
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Speaking of marketing, we're out of milk.
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Koyasha
Terracotta Army
Posts: 1363
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The news archives on their site even go back to 99... I don't know, if I was them I'd kinda want to hide the fact that I'm apparently trying to compete with Duke Nukem Forever in that certain un-envied field of game production. 10. What are the recommended requirements? We are recommending that you have a computer running a minimum of 500 MHz with 256 RAM and a Geforce2 MX or better. While Atriarch will run on a machine with lower specifications, the performance will decrease. (Your machine specs will not necessarily prevent you from testing. We need testers with lower specs as well.) This test currently runs on Windows only and an Internet connection is required. That part is comedy gold, though. Do you think they can even find someone with lower specs?
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-Do you honestly think that we believe ourselves evil? My friend, we seek only good. It's just that our definitions don't quite match.- Ailanreanter, Arcanaloth
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Nerf
Terracotta Army
Posts: 2421
The Presence of Your Vehicle Has Been Documented
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I could try to run it on my phone, I *think* its a bit lower than that.
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Aez
Terracotta Army
Posts: 1369
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It's a nice little strategy. You take an intern and ask him to make a 2 min promotional video while you party all day long at work (if you show up) then run around with your promotional video until you secure an other 6 month of financing. It practically sells itself :
We have been developing it for 10 years. Look, we have a guy walking on grass, our targeted demographic totaly dig that. *Talks about WoW money.* With only a small investment you can reap the reward of our past bankrupted investor!
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Schazzwozzer
Terracotta Army
Posts: 24
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Wow, I'm mostly surprised to see that they're still getting funding. From their news, dated March 2008: Serafina, World Fusion's President and Atriarch Designer, will be giving a presentation at the Independent MMO Game Developer's Conference on March 30. IMGDC is a conference specifically for independent development teams and companies. She will talk about the different strategies World Fusion used to generate revenue so World Fusion could continue to work on Atriarch as an independent developer. She will also discuss which strategies did not work. I'm less inclined to assume that they're partying every day than I am to just assume that they're a handful of "creative" types who're terribly ill-suited to managing a project, unable to retract themselves from what looks to be a death march. It seems to be pretty common in the games industry, but the MMO genre in particular seems to attract these kinds of projects.
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« Last Edit: April 20, 2008, 07:02:41 AM by Schazzwozzer »
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Lantyssa
Terracotta Army
Posts: 20848
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I was wondering what happened to them just the other day.
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Hahahaha! I'm really good at this!
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CharlieMopps
Terracotta Army
Posts: 837
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Wow, those screenshots look terrible... They couldn't give that game away.
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Venkman
Terracotta Army
Posts: 11536
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Atriarch began life where Spore will actually end. It started with the idea of a fully deformable actual globe with these wierd bio/alien type forms in a massive RTS/RPG hybrid. In 1998.
For anyone wondering how a mere 10 years ago is "old skool", think about how UO (pre Trammel) and EQ1 (just barely playable) existed, alongside M59 and I think the last remnants of The Realm at the time. This is only I think a year or so since the entire term of "MMO" was even coined.
That's a long time ago.
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Hutch
Terracotta Army
Posts: 1893
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Guess what still exists?
Can a thing still exist, that has never existed?
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Plant yourself like a tree Haven't you noticed? We've been sharing our culture with you all morning. The sun will shine on us again, brother
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Nebu
Terracotta Army
Posts: 17613
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1998 is old school? Hmmmm.
Well, kinda yeah. I mean dude, it was a decade ago. For the MMOG genre that's kind of a while. I suppose you're right. I was developing content for MUD's almost a decade earlier. I guess I still consider MUD's and MMO's to be more closely related than I ought to.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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Venkman
Terracotta Army
Posts: 11536
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I'm with you there. But I think what defines MMOs more than just the graphical overlay to MUDs is the audience it attracted, and the growth that came as a result.
There was a time before MMOs for most people, even though veterans such as yourself see a more clean direct evolution.
I continue to wish I had gotten into MUDs. I didn't even know about them until after I started going from just gaming UO to talking about it.
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Dren
Terracotta Army
Posts: 2419
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I was playing MUDs back before the MMO's (1988-1992), but I think I'm more of a graphics whore than most old-schoolers. I really remember there being a distinct break from the traditional MUD's in around 1993-1995. It really began for me with Shadow of Yserbius (Sierra Online.) There may have been others just starting out (The Realm, Meridian 59, etc.)
I believe UO launched in 1997. I started playing it a month after launch. UO, for me, brought my own personal vision of what massive online gaming could be, or at least a start for it.
Yes, I remember this "idea of a game" back then and had written it off two years into it. Anything pre-2000 at this point is ancient in the MMO industry. IMHO
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ahoythematey
Terracotta Army
Posts: 1729
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Like Lantyssa, I've been wondering what happened to Atriarch. I hope they pull off a miracle and actually release the game, it would be nice to have something other than high-fantasy on the market.
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Jayce
Terracotta Army
Posts: 2647
Diluted Fool
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From their news page (April 2008): ...To those of you still following our journey: you're awesome psychotic! Woohoo!
Gives it a whole different flavor, and some veracity, I might add.
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Witty banter not included.
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HaemishM
Staff Emeritus
Posts: 42666
the Confederate flag underneath the stone in my class ring
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Every few months, I wonder what happened to these folks. They have great ideas that will never ever make it into a real-life for pay MMOG, unless they are funded by a completely rich whackjob.
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Nebu
Terracotta Army
Posts: 17613
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Every few months, I wonder what happened to these folks. They have great ideas that will never ever make it into a real-life for pay MMOG, unless they are funded by a completely rich whackjob.
Like Vanguard and Tabula Rasa? I think there may be hope.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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HaemishM
Staff Emeritus
Posts: 42666
the Confederate flag underneath the stone in my class ring
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Yeah, those kind of whackjobs, only with the cognizance to hire someone with talent.
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cmlancas
Terracotta Army
Posts: 2511
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f13 Street Cred of the week: I can't promise anything other than trauma and tragedy. -- schild
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Krakrok
Terracotta Army
Posts: 2190
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Atriarch began life where Spore will actually end. It started with the idea of a fully deformable actual globe with these wierd bio/alien type forms in a massive RTS/RPG hybrid. In 1998.
Populous: The Beginning had that in 1998.
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NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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Can a thing still exist, that has never existed?
I was in the beta way back when and it exists. It was buggy as all fuck, but it exists.
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Evil Elvis
Terracotta Army
Posts: 963
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Well... there was only about a 12 hour period where anyone actually connected to the server before they basically pulled the plug on the beta and said they weren't as ready as they thought they were. The client was only around 200mb if I remember correctly 
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raydeen
Terracotta Army
Posts: 1246
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And downloaded and patched through IE. That was fun. Not.
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I was drinking when I wrote this, so sue me if it goes astray.
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